M.tbumptex

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Revision as of 09:19, 9 December 2008 by Greg (Talk)

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Contents

Description

Bump mapped material

Preview

Mat tbumptex.jpg

Max Settings

Max material tbumptex.jpg

Max Settings in detail

  • Ambient - Ambient color R,G,B
  • Diffuse - Diffuse color R,G,B
  • Specular - Specular color R,G,B
  • Opacity - Level of transparency, 0 = transparent, 100 = opaque.
  • Glossiness - Should be set to 32 to match game.
  • Diffuse map - RGB = diffuse color, A = opacity
  • Opacity map - Legacy support for Diffuse texture Alpha channel
  • Normal map - RBA = bump normal, A = specular strength

Related Links

Material Types - Material types supported by Trainz.

Max Exporters - 3D Studio Max exporters.

Exporting with 3D Studio Max - Material setup and exporting with 3DS Max.

.texture.txt Files - What goes into a .texture.txt file

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