How to Use Message Popup Rule

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'''Notes:'''
 
'''Notes:'''

Revision as of 14:06, 27 May 2018

  • The Message Popup Rule is a T:ANE Session Rule that creates onscreen messages for users in Driver Mode.

The screenshots shown below give examples of the Message Popup Rule.

Example 1: HTML Page

The settings shown in this example will direct TANE to load the message from a HTML file.

MessagePopup1.JPG

Settings in This Example:

  • Pause game while message is displayed - if checked this will halt the gameplay until the window is closed. This may be needed if you have a long introductory HTML information page, otherwise leave unchecked.
  • Close previous message popup windows - checked is usually a good idea unless you want multiple message windows open then it would be a good idea to place them in different screen corners.
  • HTML Wave are optional sound files.


Notes:

  • Some knowledge of HTML tags will be required, particularly the very limited set of HTML that applies to Trainz.
  • Graphics and a limited set of HTML effects are possible.
  • The HTML file or "web page" (with filename extension ".html") must be in a Trainz asset of type HTML.
  • If a sound file is to be played when the message is displayed, for example the "whistle" sound shown in the example above, then it must be of type WAV (with filename extension ".wav") and must be in a Trainz asset of type HTML. It does not have to be in the same HTML asset as the HTML page.

Example 2: Custom Message

The settings shown in this example will direct TANE to load the message from text entered in the Custom Message box.

MessagePopup3.JPG

Notes:

  • No knowledge of HTML is required.
  • You are limited to about 6 lines of text.
  • Text only, no graphics apart from the icon.
  • You can select and display an optional icon with the message.
MessagePopup2a.JPG The custom message popup created by the example shown above

Trainz Creation Tutorials:

Related Session Creation Tutorials:

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