Help:Surveyor Track Track Mode

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(File:TRS19 Track Vertex Properties.jpg Track Vertex Properties)
 
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=Track mode=
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[[File:Tracks1.jpg]]
[[File:Tracks1.jpg|400px]]
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{{clear}}
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=== [[File:Track list.jpg|90px]] Track selection ===
=== [[File:Object add.jpg]] Add Track ===
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To choose a track use the arrows pointing up and down to the right of the list to navigate it. Click LMB on a name and it will show the model on the screen below. Alternatively write the name of the particular track on the textbox over the list.
{{clear}}
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 +
=== [[File:TRS19 Object add.jpg]] Add Track ===
 
Click on the Add Track (A)
 
Click on the Add Track (A)
 
tool and then Click on
 
tool and then Click on
Line 18: Line 19:
 
of one on top of the end spline point of another and they will
 
of one on top of the end spline point of another and they will
 
automatically connect.
 
automatically connect.
=== [[File:Object move.jpg]] Move Track ===
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{{clear}}
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=== [[File:TRS19 Object move.jpg]] Move Track ===
 
To bend the track in any direction, select the Move
 
To bend the track in any direction, select the Move
 
Track (M) tool and then Click LMB and hold on one
 
Track (M) tool and then Click LMB and hold on one
Line 25: Line 26:
 
shape of the curve is  affected by how close the spline
 
shape of the curve is  affected by how close the spline
 
point you are pulling is to the next spline points.
 
point you are pulling is to the next spline points.
=== [[File:Split spline.jpg]] Split Spline ===
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=== [[File:TRS19 Split spline.jpg]] Split Spline ===
 
{{clear}}
 
{{clear}}
 
Click on the Split Spline tool (Q) and click on a
 
Click on the Split Spline tool (Q) and click on a
 
middle spline point (white circle) in the track. The
 
middle spline point (white circle) in the track. The
 
track breaks in two at that point.
 
track breaks in two at that point.
=== [[File:object get.jpg]] Get Track ===
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{{clear}}
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=== [[File:TRS19 object get.jpg]] Get Track ===
 
Click on Get Track (G) and then Click LMB on a track. Its image will appear on the Selection Window. Press “A” to change
 
Click on Get Track (G) and then Click LMB on a track. Its image will appear on the Selection Window. Press “A” to change
 
the mode to Add Track and you will be able to lay the same one.
 
the mode to Add Track and you will be able to lay the same one.
=== [[File:Area cancel.jpg]] Delete Track ===
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{{clear}}
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Right clicking the Get Track button will toggle to or from the Get to Pick List function.
 +
 
 +
The Get to Picklist tool allows you to 'get' any object on a route, and then add it to a Pick List automatically.
 +
 
 +
=== [[File:TRS19 object delete.jpg]] Delete Track ===
 
Click on Delete Track (D) then click on the bridge
 
Click on Delete Track (D) then click on the bridge
 
section to delete it. If there are any objects on the track, they will also be deleted.
 
section to delete it. If there are any objects on the track, they will also be deleted.
=== [[File:Straighten spline.jpg]] Straighten Track ===
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{{clear}}
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=== [[File:TRS19 Straighten spline.jpg]] Straighten Track ===
 
Click on Straighten Track (B) and then Click LMB on a
 
Click on Straighten Track (B) and then Click LMB on a
 
bent section of laid track. The section of
 
bent section of laid track. The section of
Line 46: Line 51:
 
Click again on the straightened track and it will return to a curved
 
Click again on the straightened track and it will return to a curved
 
track.
 
track.
=== [[File:Edit properties.jpg]] Edit properties ===
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This can be used to name the track section and also
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=== [[File:TRS19 Edit properties.jpg]] Edit properties ===
set its layer.
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This can be used to name the track section, set its layer, and modify the [[Help:Track_Condition|Track Condition]].
{{clear}}
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== Advanced ==
 
== Advanced ==
 
Click LMB on the Advanced button(Shift F4) to drop down the
 
Click LMB on the Advanced button(Shift F4) to drop down the
 
Advanced Track Menu.
 
Advanced Track Menu.
==== [[File:Spline height.jpg]] Spline Height ====
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{{clear}}
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==== [[File:TRS19 Spline height.jpg]] Spline Height ====
 
Click LMB the Adjust Spline
 
Click LMB the Adjust Spline
 
Height (H) and Click LMB and hold on a track spline
 
Height (H) and Click LMB and hold on a track spline
 
point. Drag your mouse forward and back to raise and lower
 
point. Drag your mouse forward and back to raise and lower
 
the spline point.  
 
the spline point.  
==== [[File:Spline point delete.jpg]] Delete Spline Point ====
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{{clear}}
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==== [[File:TRS19 Spline point delete.jpg]] Delete Spline Point ====
 
Click LMB on the Delete Spline Point (X) and Click
 
Click LMB on the Delete Spline Point (X) and Click
 
LMB on a track spline point . When a spline is removed the curvature of a track can be affected.
 
LMB on a track spline point . When a spline is removed the curvature of a track can be affected.
==== [[File:Spline point insert.jpg]] Insert Spline Point ====
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{{clear}}
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==== [[File:TRS19 Spline point insert.jpg]] Insert Spline Point ====
 
Click on Insert Spline Point (I) to add a new spline
 
Click on Insert Spline Point (I) to add a new spline
 
point.  
 
point.  
==== [[File:Spline smooth.jpg]] Smooth Spline ====
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{{clear}}
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==== [[File:TRS19 Spline smooth.jpg]] Smooth Spline ====
 
Smooth Spline (S) levels the track between two spline points,
 
Smooth Spline (S) levels the track between two spline points,
 
bringing the land up or down to match the leveled track.
 
bringing the land up or down to match the leveled track.
=== [[File:Gradient get.jpg]] Get Gradient ===
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{{clear}}
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=== [[File:TRS19 Gradient get.jpg]] Get Gradient ===
 
Click Get Gradient (J) and Click LMB on
 
Click Get Gradient (J) and Click LMB on
 
a raised track section between two track spline
 
a raised track section between two track spline
 
points. The gradient between those points is shown
 
points. The gradient between those points is shown
 
in the Gradient Value box as a percentage slope.  
 
in the Gradient Value box as a percentage slope.  
=== [[File:Gradient apply.jpg]] Apply Gradient ===
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{{clear}}
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=== [[File:TRS19 Gradient apply.jpg]] Apply Gradient ===
 
Enter a new gradient value in the Gradient Value
 
Enter a new gradient value in the Gradient Value
 
text box, then click on Apply Gradient (K).  
 
text box, then click on Apply Gradient (K).  
=== [[File:Gradient remove.jpg]] Remove Gradient ===
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{{clear}}
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===[[File:TRS19 Track Condition get.jpg]] Get Track Condition===
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Click the Get Track Condition button, then Click LMB on a section of track to get the current Track Condition.
 +
 
 +
===[[File:TRS19 Track Condition value.jpg]] Track Condition Value===
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Shows the Track Condition obtained from the Get Track Condition button. You can manually enter a Track Condition value (between 0 and 1), and then use the Apply Track Condition tool to apply the Track Condition to the track splines.
 +
 
 +
===[[File:TRS19 Track Condition apply.jpg]] Track Condition Apply===
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Applies the track condition shown in the Track Condition Value box.
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 +
See [[Help:Track_Condition|Track Condition]] for further information.
 +
 
 +
=== [[File:TRS19 Gradient remove.jpg]] Remove Gradient ===
 
Click LMB on remove Gradient and then Click on a
 
Click LMB on remove Gradient and then Click on a
 
track section to remove the gradient between two
 
track section to remove the gradient between two
 
track points.
 
track points.
=== [[File:vertex height get.jpg]] Get Vertex Height ===
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{{clear}}
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=== [[File:TRS19 vertex height get.jpg]] Get Vertex Height ===
 
Click LMB on the Get Vertex Height and Click LMB
 
Click LMB on the Get Vertex Height and Click LMB
 
on the highest spline point on your track. The height
 
on the highest spline point on your track. The height
 
is displayed in the Height Value box.
 
is displayed in the Height Value box.
=== [[File:vertex height apply.jpg]] Apply Vertex Height ===
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{{clear}}
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=== [[File:TRS19 vertex height apply.jpg]] Apply Vertex Height ===
 
Click on Apply Vertex Height then Click LMB on
 
Click on Apply Vertex Height then Click LMB on
 
another spline point. The spline point is raised to
 
another spline point. The spline point is raised to
 
the same height as you first vertex.  
 
the same height as you first vertex.  
=== [[File:curve radius get.jpg]] Show Curve Radius ===
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 +
=== [[File:TRS19 curve radius get.jpg]] Show Curve Radius ===
 
Click on Show Curve Radius then move your
 
Click on Show Curve Radius then move your
 
mouse along a track segment. The curve radius is
 
mouse along a track segment. The curve radius is
Line 103: Line 120:
 
tight curve and a high number means a straighter track.
 
tight curve and a high number means a straighter track.
  
;<big> See Also </big>
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===[[File:TRS19 Track Vertex Properties.jpg]] Track Vertex Properties===
 +
The Track Vertex Properties allows you to access the properties for each track vertex (spline point). To use this tool, select the Track Vertex Properties tool, then click on a Track Vertex (Spline Point).
 +
 
 +
Currently, the Track Vertex Properties are used to configure the [[HowTo/Use_Superelevation|Superelevation]] of track on curves.
 +
 
 +
Return To:
 +
* [[Help:Surveyor_Track Trackside Mode]]
 +
* [[Help:Surveyor_Track Trackmark Mode]]
 
* [[Help:Surveyor_Track Tools]]
 
* [[Help:Surveyor_Track Tools]]
 
* [[Help:Surveyor_Tools]]
 
* [[Help:Surveyor_Tools]]
 
* [[Help:Surveyor]]
 
* [[Help:Surveyor]]
 +
* [[Help:TRS19]]
  
[[Category:Help|Surveyor Track Track Mode]]
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[[Category:TRS19]]
 +
[[Category: Help]]

Latest revision as of 13:39, 3 August 2018

Tracks1.jpg

Contents

[edit] Track list.jpg Track selection

To choose a track use the arrows pointing up and down to the right of the list to navigate it. Click LMB on a name and it will show the model on the screen below. Alternatively write the name of the particular track on the textbox over the list.

[edit] TRS19 Object add.jpg Add Track

Click on the Add Track (A) tool and then Click on the left or right arrows of the track selection dialogue to select the type of track you wish to lay, then Click LMB on the baseboard where you want to anchor your starting point. Click LMB again a short distance away to place another spline point. To extend the track further, Click LMB again on the last spline point (the white circle), then Click LMB once more nearby to extend the track. Unless all three spline points are exactly in a straight line, the track will be curved. To connect two sections of track, drag the end spline point of one on top of the end spline point of another and they will automatically connect.

[edit] TRS19 Object move.jpg Move Track

To bend the track in any direction, select the Move Track (M) tool and then Click LMB and hold on one of the white spline point circles and drag it so it'll bend. The shape of the curve is affected by how close the spline point you are pulling is to the next spline points.

[edit] TRS19 Split spline.jpg Split Spline

Click on the Split Spline tool (Q) and click on a middle spline point (white circle) in the track. The track breaks in two at that point.

[edit] TRS19 object get.jpg Get Track

Click on Get Track (G) and then Click LMB on a track. Its image will appear on the Selection Window. Press “A” to change the mode to Add Track and you will be able to lay the same one.

Right clicking the Get Track button will toggle to or from the Get to Pick List function.

The Get to Picklist tool allows you to 'get' any object on a route, and then add it to a Pick List automatically.

[edit] TRS19 object delete.jpg Delete Track

Click on Delete Track (D) then click on the bridge section to delete it. If there are any objects on the track, they will also be deleted.

[edit] TRS19 Straighten spline.jpg Straighten Track

Click on Straighten Track (B) and then Click LMB on a bent section of laid track. The section of track will straight between the two spline points, the next track segment will also affected (Double track cannot be straightened. Click again on the straightened track and it will return to a curved track.

[edit] TRS19 Edit properties.jpg Edit properties

This can be used to name the track section, set its layer, and modify the Track Condition.

[edit] Advanced

Click LMB on the Advanced button(Shift F4) to drop down the Advanced Track Menu.

[edit] TRS19 Spline height.jpg Spline Height

Click LMB the Adjust Spline Height (H) and Click LMB and hold on a track spline point. Drag your mouse forward and back to raise and lower the spline point.

[edit] TRS19 Spline point delete.jpg Delete Spline Point

Click LMB on the Delete Spline Point (X) and Click LMB on a track spline point . When a spline is removed the curvature of a track can be affected.

[edit] TRS19 Spline point insert.jpg Insert Spline Point

Click on Insert Spline Point (I) to add a new spline point.

[edit] TRS19 Spline smooth.jpg Smooth Spline

Smooth Spline (S) levels the track between two spline points, bringing the land up or down to match the leveled track.

[edit] TRS19 Gradient get.jpg Get Gradient

Click Get Gradient (J) and Click LMB on a raised track section between two track spline points. The gradient between those points is shown in the Gradient Value box as a percentage slope.

[edit] TRS19 Gradient apply.jpg Apply Gradient

Enter a new gradient value in the Gradient Value text box, then click on Apply Gradient (K).

[edit] TRS19 Track Condition get.jpg Get Track Condition

Click the Get Track Condition button, then Click LMB on a section of track to get the current Track Condition.

[edit] TRS19 Track Condition value.jpg Track Condition Value

Shows the Track Condition obtained from the Get Track Condition button. You can manually enter a Track Condition value (between 0 and 1), and then use the Apply Track Condition tool to apply the Track Condition to the track splines.

[edit] TRS19 Track Condition apply.jpg Track Condition Apply

Applies the track condition shown in the Track Condition Value box.

See Track Condition for further information.

[edit] TRS19 Gradient remove.jpg Remove Gradient

Click LMB on remove Gradient and then Click on a track section to remove the gradient between two track points.

[edit] TRS19 vertex height get.jpg Get Vertex Height

Click LMB on the Get Vertex Height and Click LMB on the highest spline point on your track. The height is displayed in the Height Value box.

[edit] TRS19 vertex height apply.jpg Apply Vertex Height

Click on Apply Vertex Height then Click LMB on another spline point. The spline point is raised to the same height as you first vertex.

[edit] TRS19 curve radius get.jpg Show Curve Radius

Click on Show Curve Radius then move your mouse along a track segment. The curve radius is shown next to your mouse cursor. The number is the radius measured in meters so a low number means a tight curve and a high number means a straighter track.

[edit] TRS19 Track Vertex Properties.jpg Track Vertex Properties

The Track Vertex Properties allows you to access the properties for each track vertex (spline point). To use this tool, select the Track Vertex Properties tool, then click on a Track Vertex (Spline Point).

Currently, the Track Vertex Properties are used to configure the Superelevation of track on curves.

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