CCG/Kind: Interior

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(New page: ==KIND: INTERIOR== This is the traincar interior. Referenced by the interior tag in a traincar config.txt An interior config.txt file has the ability to be setup using a mesh-table. This...)
 
 
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DD40 Cab Interior
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===DD40 Cab Interior===
  
 +
[[Image:CCG_DD40_cab_interior.jpg]]
  
  
DD40 Interior Config.txt
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  kind interior
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===DD40 Interior Config.txt===
  script "DD40Cabin"
+
  kind         "interior"
  class "DD40Cabin"
+
  script       "DD40Cabin"
  kuid <KUID:-3:10085>
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  class       "DD40Cabin"
 +
  kuid         <KUID:-3:10085>
 
  cameralist
 
  cameralist
 
  {
 
  {
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End of DD40 interior config.txt
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'''End of DD40 interior config.txt'''
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[[CCG/Kind:_Interior Diesel Cab Script|Diesel Cab Script]]
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==Return to CCG Index==
 +
[[Content Creator's Guide]]

Latest revision as of 00:12, 4 June 2011

Contents

[edit] KIND: INTERIOR

This is the traincar interior.

Referenced by the interior tag in a traincar config.txt

An interior config.txt file has the ability to be setup using a mesh-table. This gives greater control over animations and allows for script implementation.

In the following example, the generic UP DD40 interior has scripted, animated wipers and a fan, both controlled by a switches. Also, when these switches are in the 'on' position, a mesh is rendered to represent the switch light coming on.

The DD40 interior is a great example of what can be done using standard levers alone. The sliding windows, the retractable sun visors and the swivel chair are all 'levers'. Sure they contain no real function... It adds a bit of fun if anything!

Download DD40 Interior source and in-games files here: http://www.auran.com/TRS2004/downloads/contentcreation/TRS2004_dd40_interior.zip


[edit] DD40 Cab Interior

CCG DD40 cab interior.jpg


[edit] DD40 Interior Config.txt

kind         "interior"
script       "DD40Cabin"
class        "DD40Cabin"
kuid         <KUID:-3:10085>
cameralist
{
 camera0 -0.564, 0.984, 0.987, 13.528, -0.137
 camera1 0.707, -0.333, 1.023, -6.189, -0.049
 camera2 1.317, 0.949, 1.023, -13.501, -0.122
 camera3 -1.058, 0.522, 0.887, 0.1, -0.089
 camera4 -1.382, 0.78, 0.987, 6.592, -0.194
 camera5 -1.361, 0.923, 1.137, 6.902, -0.503
 camera6 -0.618, 0.715, 1.023, -0.983, -0.234
}
cameradefault 3
mesh-table
{
 default
 {
   mesh gen_dd40_int.im
   auto-create 1
 }
   
 Fan_Switch
 {
   kind lever
   auto-create 1
   mesh switch_red.im
   att a.switch0
   limits 0, 1
   angles 0, -2
   notches 0, 1
   notchheight 0, 0
   mousespeed -1
   radius 0.05
   att-parent default
 }
 switchlight0
 {
   kind light
   mesh switchlight.pm
   att a.switch0
   auto-create 0
   att-parent default
 }
 Wiper_Switch
 {
   kind lever
   auto-create 1
   mesh switch_red.im
   att a.switch1
   limits 0, 1
   angles 0, -2
   notches 0, 1
   notchheight 0, 0
   mousespeed -1
   radius 0.05
   att-parent default
 }
 switchlight1
 {
   kind light
   mesh switchlight.pm
   att a.switch1
   auto-create 0
   att-parent default
 }
 Switch_3
 {
   kind lever
   auto-create 1
   mesh switch.pm
   att a.switch2
   limits 0, 1
   angles 0, -2
   notches 0, 1
   notchheight 0, 0
   mousespeed -1
   radius 0.05
   att-parent default
 }
 switchlight2
 {
   kind light
   mesh switchlight.pm
   att a.switch2
   auto-create 0
   att-parent default
 }
 Switch_4
 {
   kind lever
   auto-create 1
   mesh switch.pm
   att a.switch3
   limits 0, 1
   angles 0, -2
   notches 0, 1
   notchheight 0, 0
   mousespeed -1
   radius 0.05
   att-parent default
 }
 switchlight3
 {
   kind light
   mesh switchlight.pm
   att a.switch3
   auto-create 0
   att-parent default
 }
 Switch_5
 {
   kind lever
   auto-create 1
   mesh switch.pm
   att a.switch4
   limits 0, 1
   angles 0, -2
   notches 0, 1
   notchheight 0, 0
   mousespeed -1
   radius 0.05
   att-parent default
 }
 switchlight4
 {
   kind light
   mesh switchlight.pm
   att a.switch4
   auto-create 0
   att-parent default
 }
 Switch_6
 {
   kind lever
   auto-create 1
   mesh switch.pm
   att a.switch5
   limits 0, 1
   angles 0, -2
   notches 0, 1
   notchheight 0, 0
   mousespeed -1
   radius 0.05
   att-parent default
 }
 switchlight5
 {
   kind light
   mesh switchlight.pm
   att a.switch5
   auto-create 0
   att-parent default
 }
 Switch_7
 {
   kind lever
   auto-create 1
   mesh switch.pm
   att a.switch6
   limits 0, 1
   angles 0, -2
   notches 0, 1
   notchheight 0, 0
   mousespeed -1
   radius 0.05
   att-parent default
 }
 switchlight6
 {
   kind light
   mesh switchlight.pm
   att a.switch6
   auto-create 0
   att-parent default
 }
 Switch_8
 {
   kind lever
   auto-create 1
   mesh switch.pm
   att a.switch7
   limits 0, 1
   angles 0, -2
   notches 0, 1
   notchheight 0, 0
   mousespeed -1
   radius 0.05
   att-parent default
 }
 switchlight7
 {
   kind light
   mesh switchlight.pm
   att a.switch7
   auto-create 0
   att-parent default
 }
 reverser_lever
 {
   kind lever
   auto-create 1
   mesh reverser_lever.pm
   att a.reverser_lever
   limits 0, 2
   angles 0.55, -0.55
   notches 0, 0.5, 1
   notchheight 1, 1, 1
   att-parent default
 }
 independantbrake_lever
 {
   kind lever
   auto-create  1
   mesh ind_brake_lever.pm
   att a.ind_brake_lever
   limits 0, 32
   angles 0, -2.1
   notches 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6,0.7, 0.8, 0.9, 1
   notchheight 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1
   radius 0.15
   att-parent default
 }
 trainbrake_lever
 {
   kind lever
   auto-create 1
   mesh train_brake_lever.pm
   att a.train_brake_lever
   limits 0, 4
   angles 0, -2.4
   notches 0, 0.25, 0.27, 0.29, 0.31, 0.33,0.35, 0.37, 0.39, 0.41, 0.43, 0.45, 0.47, 0.49,0.5, 0.75, 1
   notchheight 1, 1, 2, 2, 2, 2, 2, 2, 2, 2,2, 2, 2, 2, 1, 1, 1
   radius 0.15
   att-parent default
 }
 throttle_lever
 {
   kind lever
   auto-create 1
   mesh throttle_lever.pm
   att a.thottle_lever
   limits 0, 8
   angles 1.2, 0    
   notches 0, 0.125, 0.25, 0.375, 0.5, 0.625,0.75, 0.875, 1
   notchheight 1, 2, 2, 2, 2, 2, 2, 2, 1
   radius 0.35
   att-parent default
 }
 dynamicbrake_lever
 {
   kind lever
   auto-create 1
   mesh dynamic_lever.pm
   att a.dynamic_brake
   limits 0, 2
   angles 0, -1.2
   notches 0, 0.5, 1
   notchheight 1, 1, 1
   radius 0.35
   att-parent default
 }
 light_switch
 {
   kind lever
   auto-create 1
   att a.light_switch
   mesh dial.pm
   limits 0, 1
   angles 0, 4.5
   notches 0, 0.5, 1
   notchheight 0, 0, 0
   att-parent default
 }
 ampmeter_needle
 {
   kind needle
   auto-create 1
   att a.ammeter
   limits 0, 1500
   angles 0, 1.9
   att-parent default
 }
 bploco_equaliser
 {
   kind needle
   auto-create 1
   mesh whitepress_needle.pm
   att a.equaliser_pressure
   limits 0, 1000
   att-parent default
 }
 bplocomain_needle
 {
   kind needle
   auto-create 1
   mesh redpress_needle.pm
   att a.main_res_pressure
   limits 0, 1000
   att-parent default
 }
 bptrainbrakecylinder_needle
 {
   kind needle
   auto-create 1
   mesh redpress_needle.pm
   att a.brake_cyl_pressure
   limits 0, 1000
   att-parent default
 }
 bptrainbrakepipe_needle
 {
   kind needle
   auto-create 1
   mesh whitepress_needle.pm
   att a.brake_pipe_pressure
   limits 0, 1000
   att-parent default
 }
 speedo_needle
 {
   kind needle
   auto-create 1
   mesh whitepress_needle.pm
   att a.speedo
   limits 0, 48
   att-parent default
 }
 horn
 {
   kind lever
   auto-create 1
   mesh horn.pm
   att a.horn
   limits 0, 1
   angles 0, -0.6
   notches 0, 1
   notchheight 3, 3
   radius 0.16
   mousespeed -2
   att-parent default
 }
 wheelslip_light
 {
   kind light
   auto-create 0
   mesh wheelslip.pm
 } 
   swivel_chair
 {
   kind lever
   auto-create 1
   mesh chair.im
   att a.chair1
   limits 0, 8
   angles 6.8, -6.8
   radius 0.5
   mousespeed 0.2
   att-parent default
 }
 dial0
 {
   kind lever
   auto-create 1
   att a.dial0
   mesh dial.pm
   limits 0, 1
   angles 0, 3.8
   notches 0, 1
   notchheight 0, 0
   att-parent default
 }
 dial1
 {
   kind lever
   auto-create 1
   att a.dial1
   mesh dial.pm
   limits 0, 1
   angles 0, 3.8
   notches 0, 1
   notchheight 0, 0
   att-parent default
 }
 fan
 {
   mesh fan.im
   anim fan.kin
   auto-create 1
   att a.fan
   att-parent default
 }
 visor0
 {
   mesh visor.im
   auto-create 1
   att a.visor0
   att-parent default
   kind lever
   mousespeed -1
   limits 0, 1
   angles 0, 1.7
   notches 0, 0.125, 0.25, 0.375, 0.5, 0.625, 0.75, 0.875, 1
   notchheight 0, 0, 0, 0, 0, 0, 0, 0, 0
 }
 visor1
 {
   mesh visor.im
   auto-create 1
   att a.visor1
   att-parent default
   kind lever
   mousespeed -1
   limits 0, 1
   notches 0, 0.125, 0.25, 0.375, 0.5, 0.625,  0.75, 0.875, 1
   notchheight 0, 0, 0, 0, 0, 0, 0, 0,     0
 }
 sl_wind_R_Fr
 {
   mesh sliding_wind_R_Fr.im
   auto-create 1
   att a.sliding_wind_R_Fr
   att-parent default
   limits 0, 1.0
   angles 0, 0.011
   notches 0, 0.125, 0.25, 0.375, 0.5,0.625, 0.75, 0.875, 1
   notchheight 0, 0, 0, 0, 0, 0, 0, 0,     0
   kind lever
 }
 sl_wind_R_Bk
 {
   mesh sliding_wind_R_Bk.im
   auto-create 1
   att a.sliding_wind_R_Bk
   att-parent default
   limits 0, 1.0
   angles 0, -0.011
   notches 0, 0.125, 0.25, 0.375, 0.5, 0.625, 0.75, 0.875, 1
   notchheight 0, 0, 0, 0, 0, 0, 0, 0,     0
   mousespeed -1
   kind lever
 }
 sl_wind_L_Fr
 {
   mesh sliding_wind_L_Fr.im
   auto-create 1
   att a.sliding_wind_L_Fr
   att-parent default
   limits 0, 1.0
   angles 0, -0.011
   notches 0, 0.125, 0.25, 0.375, 0.5, 0.625, 0.75, 0.875, 1
   notchheight 0, 0, 0, 0, 0, 0, 0, 0,     0
   kind lever
 }
 sl_wind_L_Bk.im
 {
   mesh sliding_wind_L_Bk.im
   auto-create 1
   att a.sliding_wind_L_Bk
   att-parent default
   limits 0, 1.0
   angles 0, 0.011
   notches 0, 0.125, 0.25, 0.375, 0.5,0.625,  0.75, 0.875, 1
   notchheight 0, 0, 0, 0, 0, 0, 0, 0, 0
   mousespeed -1
   kind lever
 }
 wipers
 {
   mesh wipers.im
   anim wipers.kin
   auto-create 1
   att a.wipers
   att-parent default
 }
}


End of DD40 interior config.txt


Diesel Cab Script


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