CCG/Example: Displacements

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(Updated for TS2009 omwards)
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==Displacements==
 
==Displacements==
  
<font color="red">This is obsolete...  New data needed here as displacements are now 'normal' assets..</font>
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Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.
  
This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.
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[[Image:CCG_Displacement01.jpg]]
  
For a default installation the Displacements directory is found in:
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'''Config.txt'''
  C:\Program Files\Auran\TC\World\Custom\displacements
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  kuid                                    <kuid:401543:1013>
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kind                                    "groundbrush"
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username                                "Displacement01"
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trainz-build                            2.9
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displacement-bitmap                    "Displacement01.bmp"
  
Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.
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Note the new '''groundbrush''' kind for this asset.
  
Directory Structure.
 
  
A typical asset of this kind has the following example files in the Directory Structure:
 
  
       
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=Obsolete Type (pre TS2009)=
  
                Displacement01.bmp
+
This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.
 +
 
 +
For a default installation the Displacements directory is found in:
 +
C:\Program Files\Auran\TC\World\Custom\displacements
 +
 
 +
Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.
  
  

Revision as of 14:07, 27 May 2012

Displacements

Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.

CCG Displacement01.jpg

Config.txt

kuid                                    <kuid:401543:1013>
kind                                    "groundbrush"
username                                "Displacement01"
trainz-build                            2.9
displacement-bitmap                     "Displacement01.bmp"

Note the new groundbrush kind for this asset.


Obsolete Type (pre TS2009)

This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.

For a default installation the Displacements directory is found in:

C:\Program Files\Auran\TC\World\Custom\displacements

Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.


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