Driver Commands List

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<td>[[file:CMD_IndustryIcon.png]]</td>
 
<td>[[file:CMD_IndustryIcon.png]]</td>
<td>Instructs the AI driver to Drive, via the shortest available path, to the designated Industry (including Passenger Stations). The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the industry.</td>
+
<td>Instructs the AI driver to Drive, via the shortest available path, to the designated Industry (including Passenger Stations). Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the industry.</td>
 
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</table>
 
</table>
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[[file:Notes.PNG]] '''<u>Notes:</u>'''
 
[[file:Notes.PNG]] '''<u>Notes:</u>'''
:If the AI driver is blocked (e.g. by another train) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed. All signals and speed signs are obeyed.
+
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed. All signals and speed signs are obeyed.
  
 
=='''Drive To Trackmark'''==
 
=='''Drive To Trackmark'''==
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<tr valign="top">
 
<tr valign="top">
 
<td>[[file:CMD_NavigateTo.png]]</td>
 
<td>[[file:CMD_NavigateTo.png]]</td>
<td>Instructs the AI driver to Drive, via the shortest available path, to the designated Trackmark. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the trackmark.</td>
+
<td>Instructs the AI driver to Drive, via the shortest available path, to the designated Trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the trackmark.</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
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[[file:Notes.PNG]] '''<u>Notes:</u>'''
 
[[file:Notes.PNG]] '''<u>Notes:</u>'''
:If the AI driver is blocked (e.g. by another train) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed. All signals and speed signs are obeyed.
+
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed. All signals and speed signs are obeyed.
  
 
=='''Drive Via Trackmark'''==
 
=='''Drive Via Trackmark'''==
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<tr valign="top">
 
<tr valign="top">
 
<td>[[file:CMD_NavigateTo.png]]</td>
 
<td>[[file:CMD_NavigateTo.png]]</td>
<td>Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the trackmark.</td>
+
<td>Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the trackmark.</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
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[[file:Notes.PNG]] '''<u>Notes:</u>'''
 
[[file:Notes.PNG]] '''<u>Notes:</u>'''
:This command is used to direct the AI along a set route to a final destination which is not normally the trackmark identified in this command. If the AI driver is blocked (e.g. by another train) it will not attempt to find an alternative path to the designated trackmark. This can lead to the train stopping and waiting indefinately until the blockage is removed. All signals and speed signs are obeyed.
+
:This command is used to direct the AI along a set route to a final destination which is not normally the trackmark identified in this command. If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the designated trackmark. This can lead to the train stopping and waiting indefinately until the blockage is removed. All signals and speed signs are obeyed.
  
 
=='''Navigate To'''==
 
=='''Navigate To'''==
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<tr valign="top">
 
<tr valign="top">
 
<td>[[file:CMD_IndustryIcon.png]]</td>
 
<td>[[file:CMD_IndustryIcon.png]]</td>
<td>Instructs the AI driver to Navigate, via the shortest available path, to the designated Industry (including Passenger Station). The AI driver will attempt to find a way around blockages when calculating the shortest path to the industry.</td>
+
<td>Instructs the AI driver to Navigate, via the shortest available path, to the designated Industry (including Passenger Station). Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the industry.</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
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[[file:Notes.PNG]] '''<u>Notes:</u>'''
 
[[file:Notes.PNG]] '''<u>Notes:</u>'''
:If the AI driver is blocked (e.g. by another train) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track. All signals and speed signs are obeyed.
+
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track. All signals and speed signs are obeyed.
  
 
=='''Navigate To Trackmark'''==
 
=='''Navigate To Trackmark'''==
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<tr valign="top">
 
<tr valign="top">
 
<td>[[file:CMD_NavigateTo.png]]</td>
 
<td>[[file:CMD_NavigateTo.png]]</td>
<td>Instructs the AI driver to Navigate, via the shortest available path, to the designated Trackmark. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark.</td>
+
<td>Instructs the AI driver to Navigate, via the shortest available path, to the designated Trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark.</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
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[[file:Notes.PNG]] '''<u>Notes:</u>'''
 
[[file:Notes.PNG]] '''<u>Notes:</u>'''
:If the AI driver is blocked (e.g. by another train) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track. All signals and speed signs are obeyed.
+
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track. All signals and speed signs are obeyed.
  
 
=='''Navigate Via Trackmark'''==
 
=='''Navigate Via Trackmark'''==
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<tr valign="top">
 
<tr valign="top">
 
<td>[[file:CMD_NavigateTo.png]]</td>
 
<td>[[file:CMD_NavigateTo.png]]</td>
<td>Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark.</td>
+
<td>Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark.</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
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[[file:Notes.PNG]] '''<u>Notes:</u>'''
 
[[file:Notes.PNG]] '''<u>Notes:</u>'''
:If the AI driver is blocked (e.g. by another train) it will attempt to find an alternative path to the designated trackmark. This can lead to the train traveling backwards and down the wrong track. All signals and speed signs are obeyed.
+
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the designated trackmark. This can lead to the train traveling backwards and down the wrong track. All signals and speed signs are obeyed.
  
 
'''[[#top|Back to Top]]'''
 
'''[[#top|Back to Top]]'''
 
----
 
----
 
[[Category:How-to_guides|HowTo Guides]]
 
[[Category:How-to_guides|HowTo Guides]]

Revision as of 08:21, 15 November 2018

This document is a work in progress


TRAINZ A New Era (TANE) SP3. List of Trainz Driver Commands. All commands are the Copyright of N3V Games

This page is always under construction. As new commands appear they will be added to this list. Only commands supplied with TANE or on the DLS are covered in this document. This document will be modified (or a separate document created) for TRS19 after it is officially released (the current release is a beta version).

The driver commands listed in this page are all accessible in Trainz Surveyor from the Edit Session option in the Main Menu and are accessed by the Driver Command Rule and the Driver Setup Rule. Those commands that are identified as DLS Command must be downloaded and installed from the Trainz DLS first.

Description Key:

  • <kuid number> is for the command version at the time of writing. This number will change if the command is updated.
  • DLS Command must be downloaded and installed from the DLS.
  • Base Command and Built-in Command are installed with TANE.
  • Obsolete Command is no longer required (explanation given).
  • Legacy Command has been replaced by another command (new command will be identified).

Contents

Navigation Commands

Drive To

CMD IndustryIcon.png Instructs the AI driver to Drive, via the shortest available path, to the designated Industry (including Passenger Stations). Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will NOT attempt to find a way around blockages when calculating the shortest path to the industry.
  • <kuid:-3:11058> Drive To
  • Base Command

Properties.PNG Command Properties:

Select <name of industry> or industry enabled passenger station from session list
  if applicable <name/number of track or platform> for industries and stations that have identified active platforms, tracks or loading bays

Notes.PNG Notes:

If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed. All signals and speed signs are obeyed.

Drive To Trackmark

CMD NavigateTo.png Instructs the AI driver to Drive, via the shortest available path, to the designated Trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will NOT attempt to find a way around blockages when calculating the shortest path to the trackmark.
  • <kuid:-3:11149> Drive To Trackmark
  • Base Command

Properties.PNG Command Properties:

Select <name of trackmark> from session list

Notes.PNG Notes:

If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed. All signals and speed signs are obeyed.

Drive Via Trackmark

CMD NavigateTo.png Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will NOT attempt to find a way around blockages when calculating the shortest path to the trackmark.
  • <kuid:-3:11209> Drive Via Trackmark
  • Base Command

Properties.PNG Command Properties:

Select <name of trackmark> from session list

Notes.PNG Notes:

This command is used to direct the AI along a set route to a final destination which is not normally the trackmark identified in this command. If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the designated trackmark. This can lead to the train stopping and waiting indefinately until the blockage is removed. All signals and speed signs are obeyed.

Navigate To

CMD IndustryIcon.png Instructs the AI driver to Navigate, via the shortest available path, to the designated Industry (including Passenger Station). Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the industry.
  • <kuid:-3:10058> Navigate To
  • Base Command

Properties.PNG Command Properties:

Select <name of industry> or industry enabled passenger station from session list
  if applicable <name/number of track or platform> for industries and stations that have identified active platforms, tracks or loading bays

Notes.PNG Notes:

If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track. All signals and speed signs are obeyed.

Navigate To Trackmark

CMD NavigateTo.png Instructs the AI driver to Navigate, via the shortest available path, to the designated Trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark.
  • <kuid:-3:10149> Navigate To Trackmark
  • Base Command

Properties.PNG Command Properties:

Select <name of trackmark> from session list

Notes.PNG Notes:

If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track. All signals and speed signs are obeyed.

Navigate Via Trackmark

CMD NavigateTo.png Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark.
  • <kuid:-3:11209> Drive Via Trackmark
  • Base Command

Properties.PNG Command Properties:

Select <name of trackmark> from session list

Notes.PNG Notes:

If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the designated trackmark. This can lead to the train traveling backwards and down the wrong track. All signals and speed signs are obeyed.

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