Validation changes

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(Created page with "This is a quick non-exhaustive list of validation changes from TS2009 up to October 2014. It makes interesting reading for content creators to see the breadth and depth of cha...")
 

Latest revision as of 16:24, 30 April 2015

This is a quick non-exhaustive list of validation changes from TS2009 up to October 2014. It makes interesting reading for content creators to see the breadth and depth of changes made over time:

  • CL35788 settings-table was marked obsolete (previously it was flagged as faulty)
  • CL35984 added support for category-class YX: Region
  • CL35984 allowed more than 16 cars to be defined in a route config.
  • CL36041 added support for "double-blocking" tag in signal assets.
  • CL36056 added support for "lod-level" tag in "mesh-table" container
  • CL36056 added support for modern track format including "track-lod-tree"
  • CL36056 added support for normal maps in ground textures
  • CL36160 added support for modern track format endcaps
  • CL36231 added support for "custom-category-list"
  • CL36259 New bogie tag 'axle-offsets' to specify where the axles are in a bogie. Junction crossing sounds should be improved if this optional tag is used.
  • CL36334 added "position" and "orientation" controls to the "mesh-table" elements
  • CL36334 added "decal" support to map objects
  • CL36354 "script-include-table" - Add the ability for script assets to cross-include files from other script assets;
  • CL36395 "mesh-asset"
  • CL36433 "scenerywithtrack-mutex" - Added ability to specify custom mutex controls for animated junction pieces, et al.
  • CL36434 Asset validation now detects missing script files
  • CL36439 support for non-existent "hybrid-reducing-track" removed
  • CL36460 made "icon0" et al obsolete.
  • CL36464 added "lod-random-bias" to permit random mesh variations.
  • CL36548 add validation of the number of elements in vector types.
  • CL36746 fixed validation of "junction-mutex" et al.
  • CL36753 added "always-load-in-global-context" for script library
  • CL36802 added "use-named-track" for fixedtrack
  • CL36843 "max-fire-coal-mass" was marked obsolete (previously it was flagged as faulty)
  • CL36882 added support for signal states 13 to 39 inclusive
  • CL36887 added "mesh-detail-level-count" for "mesh-object"
  • CL36996 added support for "subblend" and "subrotation" in 'tetxure'.
  • CL36996 disabled validation of "paintshed-skin" assets.
  • CL37055 added "track-attachment-threshold" to "FixedTrack"
  • CL37092 added "switch" cabin control type
  • CL37110 allowed additional asset types as a source for "clutter-mesh" on "ground texture"
  • CL37387 added "min-distance" for "corona" effect
  • CL37387 added "mul-distance" for "corona" effect
  • CL37387 added "max-size-mul" for "corona" effect
  • CL37423 moved "track-attachment-threshold" from "FixedTrack" to "scenerywithtrack"
  • CL37795 added "legacy-piston-count" in "steam" container
  • CL38018 added "coordinate-transformation" for track
  • CL38026 made "backlength" and "backpivot" from "traincar" obsolete (these were never valid tags, but validation previously allowed them)
  • CL38026 added "frontlength" and "frontpivot" to "traincar" as obsolete (previously these were flagged as faulty.)
  • CL38103 removed "SnapModeZero" validation from "snapgrid" on map objects.
  • CL38152 added "groundbrush" asset type to support "surveyor displacements" as a custom brush asset instead of a plain file.
  • CL38371 added "servlet" asset type
  • CL38533 added "gameplaymenu" asset type
  • CL38547 added "consist" asset type
  • CL38588 added "surveyor-only" tag for current track type
  • CL38622 added "mesh-season" to "mesh-table" container elements
  • CL38622 added "season-selector" to mesh object assets
  • CL38750 changed "minimum-volume" from 'int' to 'float' validation
  • CL38750 changed "maximum-volume" from 'int' to 'float' validation
  • CL38750 changed "fusible-plug-volume" from 'int' to 'float' validation
  • CL38750 added check that "texture" assets actually have a valid texture file
  • CL38829 added "achievement-category" asset type
  • CL38829 added "achievement-group" asset type
  • CL38976 added support for hungarian locale
  • CL39161 for obsolete tags, introduce a version check where the warning is suppressed for older assets
  • CL39215 added "tni-library-name" for script library assets
  • CL39515 added "autosave" tag to map assets
  • CL39897 added "speedtree" asset type for testing
  • CL39988 added "scale" tag to "speedtree" asset
  • CL40008 added a warning if a traincar asset is missing its shadow
  • CL40011 added a warning if no visible meshes are present in an object (speed board, signal, crossing, turntable, train car, mesh, industry, bogey, pantograph, scenery, trackside)
  • CL40242 added seasonal support for ground textures (texture-variants and season-selector tags)
  • CL40435 changed "accel" tag of "smoke" container to allow variable-length lists, rather than requiring three elements. changed the default to be 2 instead of 3 elements.
  • CL40560 added "custom-render-plugin" to allow TNI rendering of mesh table elements.
  • CL40566 added "tni-render-plugin" asset type which is a variant of the library asset.
  • CL40571 added "visibility-radius" for mesh objects
  • CL40572 fixed validation of "volume" container which was broken due to a typo
  • CL40592 removed "speedtree" test asset type
  • CL40596 added "mesh-scale" for mesh table elements.
  • CL40624 added session "autosave" tag
  • CL41592 added "help-label" to "gameplaymenu" asset
  • CL42023 added "icon" to "achievements-element"
  • CL42219 added validation that "compulsory" containers are actually present (previously not validated) on a version-specific basis. set most containers to be compulsory after 3.3 to avoid introducing too many new errors where compulsory containers were missing on existing assets.
  • CL42229 removed support for "isfreeway" tag from map assets (no such tag exists)
  • CL42313 made "carrate" obsolete as of v3.3 on map (no such tag exists)
  • CL42313 made "isfreeway" obsolete as of v3.3 on map (no such tag exists; this previously flagged as faulty.)
  • CL42714 added "rule-data" tag to session assets
  • CL43712 added "IsNotTraincar" validation to "trackside" assets with "speedlimit" tag set.
  • CL43785 added "YT Tutorial Session" category-class
  • CL43794 fixed "drivercharacter" assets to derive from "mesh-object"
  • CL44033 fixed "opacity" tag to be floating point value
  • CL44048 check for the presence of files referenced from SoundScripts
  • CL44715 disabled * CL44048
  • CL44914 made "category-region" and "category-era" compulsory as of v3.3
  • CL45135 added "optional-kuid-table"
  • CL45272 added "autopilot-stop-distance" and "autopilot-caution-speed-multiplier" for roger cabo
  • CL45417 changed the v3.3 obsoletes to v3.4
  • CL45520 removed "origin" tag from "traincar" asset (no such tag)
  • CL45520 fixed minor typo in "bogey" validation, "animdist" is now compulsory at v3.4
  • CL45629 validate that ground texture assets actually have texture files
  • CL45776 add "autopilot-crawl-distance" for roger cabo
  • CL46099 "direct-drive" tag on bogey asset is no longer compulsory
  • CL46274 change "trackoffsets" and "trackdirections" on various legacy track types to be variable-length lists (previously required exactly 2 elements)
  • CL46278 make "origin" obsolete as v3.5 (previously obsolete in all versions)
  • CL46285 make "bendy", "carrate", "casts_shadows", "endlength", "grounded", "isroad", "isfreeway", "numlanes", "repeats", "rob", "shadows", "upright", "visible-on-minimap" tags non-compulsory
  • CL46319 added category class "YL Script Library"
  • CL46353 add category class "BRSH Displacement Map"
  • CL46353 add category class "CN Consist"
  • CL46442 fix "instance-type" list in "product" asset
  • CL46516 add "engine-sound-ramp-duration"
  • CL46592 add "engine-sound-ramp-up-durations" and "engine-sound-ramp-down-durations"
  • CL47108 add "lod-is-surveyor" and "lod-season-index" in "track-lod-tree"
  • CL47116 make "number-slow-sounds", "number-cylinders", "number-power-strokes" non-compulsory in enginesound
  • CL47117 add "none" and "car" validation for nightmode tag
  • CL47147 add "asset-group" asset type
  • CL47147 add "placeable-on-splines-of-group" tag for trackside
  • CL47147 "member-of-groups" tag for all types
  • CL47165 "visible-on-minimap" is no longer compulsory for "track" assets
  • CL47165 added "attached-splines" to "track"
  • CL47281 added hungarian, swedish, finish, danish, norwegian localisation support.
  • CL47402 added "CS ControlSet" category-class
  • CL47402 added "controlset" asset type
  • CL47426 add control set support for "interior" and "library" assets
  • CL47428 make interior "tooltip-text" tag obsolete as of v3.6, and provide replacement "tooltip-token"
  • CL47480 fix "visibility-radius" tag in mesh objects
  • CL47506 add "throttle-adjustment-rate" in "engine" for roger cabo
  • CL47756 add "reassignable" tag to control element container
  • CL47851 add "button" mesh kind
  • CL48095 add "use-default-lighting" for attachment effects to resolve the "shell cab hack"
  • CL48147 add smoke "mode" validation
  • CL48280 make "full-throttle-speed" obsolete (at v3.6, * CL49667)
  • CL49051 add validation of "track-sound" containers to avoid unwanted wildcard overrides
  • CL49118 add support for japanese localisation
  • CL49122 add support for korean localisation
  • CL49759 added "name-ja" as an obsolete tag
  • CL50069 added "is-payware-content" tag in the "privileges" container
  • CL50100 added "must-have-product-rights" and "must-not-have-product-rights" base tags
  • CL50179 added "gameplaymenu-mobile" asset type
  • CL50492 added "season-selector" tag to "track"
  • CL50696 added "soundscript" to "library" asset
  • CL50738 improved "repeat-delay" option to allow 1- or 2- element vectors, instead of requiring a 2-element vector
  • CL51209 added "prerequisites" tag to session asset
  • CL51598 added "fade-time" to interior mesh-table elements
  • CL51825 added "follows-spline-gradient" and "follows-ground-height-at-ends-of-mesh" to track assets
  • CL51847 added support for the "constant" smoke mode
  • CL52083 added "pt" localisation
  • CL52357 added "horizontal" coordinate transformation mode for track.
  • CL52967 added "soundset" asset type
  • CL52967 added "TDRV" product right label
  • CL53250 added "dont-scale-mesh-to-fit-length" to track part container
  • CL53250 added "visual-only" to attached spline container
  • CL53250 re-added "SoundIsValid" validation
  • CL53552 made "product-category" compulsory for all versions (was previously 3.4+)
  • CL53552 added "ValidateRunningNumberFonts" validation
  • CL54111 added "tunnel-roof-height" for track assets
  • CL54111 added support for South African localisation
  • CL54415 added "horizontal-shear" coordinate transformation for track assets
  • CL54698 added "behavior-template" asset type
  • CL54830 made "alias" tag for mesh objects obsolete as of v3.0
  • CL54860 made "mesh-table" compulsory for track as of v2.9 (was previously compulsory as of v3.4)
  • CL54861 made "mesh-table" compulsory for mesh objects as of v3.0 (was previously compulsory as of v3.4)
  • CL54964 change product asset validation to recognise that some products do not use mesh-tables
  • CL55283 add "follows-spline-gradient" to attached-spline container
  • CL55798 removed "behaviour template" asset type
  • CL56001 added "maxspeed", "maxspeedmps", "maxspeedfps", "maxspeedmph" tags to smoke container, and changed "maxspeedkph" from int to float
  • CL56430 re-added "behaviour template" asset type
  • CL56464 fixed "defaultjunction" in region assets to be a KUID type rather than an integer, allowing third-party KUID values
  • CL56482 changed "trainbrakepipe", "compressor", "trainbrakepipe_reservoir", "brakeratio", "max-accel", "initial-boiler-temperature", "max-coal-mass", "westinghouse-volume" in "flowsize" container to be float
  • CL56498 changed "traffic-speed" in track asset to be float
  • CL56498 changed "mass", "smoke_fastspeed" and "smoke_slowlife" in traincar to be float
  • CL56498 changed "defaultjunction" in region from "scenery" filter to "mojunction" filter
  • CL56498 changed "traffic-speed" in old track to float
  • CL56498 changed "directional" in corona effect to bool (was int)
  • CL56498 changed "frequency" in corona effect to float
  • CL56498 changed "radius" in attached trigger container to float
  • CL56498 changed "axle-count" in motor container to float (ugh, don't ask)
  • CL56554 added support for "scale" in "flowsize" container
  • CL56554 made "scale" non-compulsory in "volume" container
  • CL56554 made "scale" non-compulsory in "pressure" container
  • CL56554 made "scale" non-compulsory in "mass" container
  • CL57084 made "passenger-height" and "consists" in "industry" and "buildable" assets obsolete as of v3.7
  • CL57084 add "light" tag in map object obsolete in v3.8
  • CL57209 add "WIN", "PCIA", "DBGA" product right labels
  • CL57999 change recognised spelling of "overlap-track-circuit" to "overlap-track-circuited" in signal assets
  • CL58304 add "gain" tag to corona effect
  • CL58304 add "NoDuplicateStretches" validation to attached track container
  • CL58304 made "kind bridge" obsolete as of v3.8
  • CL58304 added "tail-lights", "interior-light-texture", "interior-light-color", "classification-signals", "vehicle-running-numbers" tags to traincar assets
  • CL58304 added "AGRP Asset Group"
  • CL59435 add "DBG" and "TWOR" product right enumerations
  • CL59435 remove support for "paintshed-template" and "paintshed-skin" assets
  • CL59435 make "paintshed-template-used" obsolete
  • CL59435 make "paintshed-skin-used" obsolete
  • CL59435 add "ui-texture-group" asset type
  • CL59435 remove "ZY PaintShed Skin" category class
  • CL59435 remove "ZX PaintShed-Template" category class
  • CL59533 add "IsValidCategoryClass" validation on all types
  • CL59533 re-add "ZX PaintShed-Template - OBSOLETE" category class
  • CL59556 add "savegame" asset type
  • CL59556 add "SG Saved Game" category class
  • CL59676 add "tooltip-mesh" in interior mesh table element
  • CL60208 add "should-respond-to-clicks" tag to mesh-table elements
  • CL60235 add validation of "night-mesh-base" in mesh-table elements
  • CL60235 add validation of "mesh" in mesh-table elements
  • CL60741 add "ValidLOD" validation