TrainzUtil

From TrainzOnline
(Difference between revisions)
Jump to: navigation, search
(Usage)
Line 13: Line 13:
  
 
[[TrainzUtil]] is a command line utility and cannot be started from the [[Trainz Launcher]]. To start [[TrainzUtil]] open a command prompt and navigate to your Trainz "bin" directory (e.g. C:\Program Files\Auran\TS2010\Bin or D:N3V Games\Trainz A New Era etc). You can then launch [[TrainzUtil]] with command arguments as below.
 
[[TrainzUtil]] is a command line utility and cannot be started from the [[Trainz Launcher]]. To start [[TrainzUtil]] open a command prompt and navigate to your Trainz "bin" directory (e.g. C:\Program Files\Auran\TS2010\Bin or D:N3V Games\Trainz A New Era etc). You can then launch [[TrainzUtil]] with command arguments as below.
 +
 +
In TRS19, you can enable trainzutil by clicking Trainz Settings > Dev > Enable Advanced debug commands, then restarting the game. You can then run the trainzutil commands from Launcher > Developer > Run trainzutil command.
  
 
NOTE: Due to the Windows command prompt treating the '<' and '>' characters as pipe operators, be sure to include quotes around any KUID parameters.  For example:
 
NOTE: Due to the Windows command prompt treating the '<' and '>' characters as pipe operators, be sure to include quotes around any KUID parameters.  For example:

Revision as of 16:25, 12 December 2018

TrainzUtil is a command line Content Management tool.

Functionality

TrainzUtil is capable of performing some content management tasks including:

  • Installation, removal and editing of custom content.
  • Limited searching of local content.
  • Packaging local content for distribution.

TrainzUtil provides a small subset of the available content management functions, for most operations Content Manager should be used.


Usage

TrainzUtil is a command line utility and cannot be started from the Trainz Launcher. To start TrainzUtil open a command prompt and navigate to your Trainz "bin" directory (e.g. C:\Program Files\Auran\TS2010\Bin or D:N3V Games\Trainz A New Era etc). You can then launch TrainzUtil with command arguments as below.

In TRS19, you can enable trainzutil by clicking Trainz Settings > Dev > Enable Advanced debug commands, then restarting the game. You can then run the trainzutil commands from Launcher > Developer > Run trainzutil command.

NOTE: Due to the Windows command prompt treating the '<' and '>' characters as pipe operators, be sure to include quotes around any KUID parameters. For example:

   trainzutil delete "<kuid:87854:982511580>"


  • TrainzUtil help
Display TrainzUtil help text.
  • TrainzUtil version
Display the TrainzUtil build version.
  • TrainzUtil echo <TEXT>
Echo the supplied text.
  • TrainzUtil time
Echoes the current time in RFC 822 format.
  • TrainzUtil setlanguage <langCode>
Set the Trainz language to the language code supplied (eg. US, FR, RU, etc).
  • TrainzUtil installCDP <PATH>
Install an asset from a CDP file.
  • TrainzUtil installfrompath <PATH>
Install an asset from a directory.
  • TrainzUtil installfromdls <KUID>
Install an asset from the Auran Download Station.
  • TrainzUtil edit <KUID>
Open an asset for editing.
  • TrainzUtil generateKUID
Generate a new KUID number in the local user's KUID range.
  • TrainzUtil createCDP <OUTPUT PATH> <KUID1> <KUID2> ... <KUIDX>
Export assets to a CDP file.
  • TrainzUtil repairdatabase
Repairs the Trainz Asset Database.
  • TrainzUtil repairdatabase extended
Forces DLC packages to be reinstalled and fully repairs database corruption. Details here
  • TrainzUtil printconfig <KUID>
Print the contents of an assets config file to the console.
  • TrainzUtil backupkeywords
Backup all the keywords of your assets.
  • TrainzUtil importkeywords
Import keywords into the Trainz Asset Database.
  • TrainzUtil add-keyword <keyword> <KUID> [..]
Add a keyword to the specified assets.
  • TrainzUtil remove-keyword <keyword> <KUID> [..]
Remove a keyword from the specified assets.
  • TrainzUtil search-by-keyword <keyword>
Returns a list of all assets with the specified keyword.
  • TrainzUtil commit <KUID>
Commit any edits that have been made to the specified asset.
  • TrainzUtil revert <KUID>
Discard any edits that have been made to the specified asset.
  • TrainzUtil delete <KUID>
Delete the specified asset from disk.
  • TrainzUtil list <KUID> [..]
Parses the specified kuid list into the results.
  • TrainzUtil list-latest-versions <KUID>
Get the latest known version of an asset. Multiple KUIDs may be specified as multiple arguments.
  • TrainzUtil list-dependencies <KUID>
Get an assets direct dependencies.
  • TrainzUtil list-dependants <KUID>
Get an assets direct dependants.
  • TrainzUtil authors
List of all the authorIDs that have content in the game.
  • TrainzUtil searchbycategory [-a] <CategoryList>
List all the local assets with a category set in this format, "CMP;MESH|BD;-ACTV|VE|SCEN". Use the -a parameter if you want to search the Download Station as well.
  • TrainzUtil filterbystatus <status> <KUID>
List all assets from the specified list which match the specified status flags.
  • TrainzUtil importconsists <PATH>
Import an old style Surveyor consist list, creating consist assets for any unknown entries.
  • TrainzUtil setnextcontentid <int>
Provides a 'next content ID' hint for the KUID generator.
  • TrainzUtil status <KUID>
Print the status of the specified asset.
This will output + <KUID> : <Flags> : <category> : <username> where flags are a series of letters with case indicating boolean state. (capital letters are flagged true and lowercase are flagged false.)
  • Aa - The asset is archived.
  • Bb - The asset is builtin or packaged content.
  • Cc - The asset is in the base content set.
  • Dd - The asset is on the download station.
  • Ee - The asset is open for edit.
  • Ff - The asset is faulty.
  • Ii - The asset is installed locally.
  • Ll - The asset is locally modified.
  • Mm - The asset has missing dependencies.
  • Oo - The asset is obsolete.
  • Pp - The asset is listed in the DLS index as payware DLC.
  • Uu - The asset has an update available.
  • Xx - The asset is authorised for use in this Trainz installation.
  • TrainzUtil validate <KUID>
Perform validation and display any errors or warnings relating to this asset.
  • TrainzUtil compile <PATH>
Compile a script file.
  • <-d> Display gamescript documentation.
  • <-s> Silent mode.
  • <-bPATH> Specify a file path for the compile log.
  • <-pPATH> Specify the output directory.
  • <-oPATH> Specify the output library filename.
  • <PATH> Input source file.
  • <-iPATH> Additional include path.
  • TrainzUtil convert-config <PATH>
Converts a config.txt file to config.chump or vice versa.
  • TrainzUtil open-in-driver [-wait] <KUID>
Open the specified route or session asset in Driver. Optionally wait until the module is exited.
  • TrainzUtil open-in-surveyor [-wait] <KUID>
Open the specified route or session asset in Surveyor. Optionally wait until the module is exited.
  • TrainzUtil open-in-preview [-wait] <KUID>
Open the specified route or session asset in the asset preview tool. Optionally wait until the module is exited.
  • TrainzUtil encrypt <PATH>
Encrypt a script file (gs --> gse).
  • TrainzUtil export-package <device-type> <package-name> <package-build-number> [<dependency-package-name> ...] <kuid>
Export assets to a device package. Multiple KUIDs may be specified as multiple arguments.
  • TrainzUtil update-package <package-name>
Update prebuilt data within a package.
  • TrainzUtil install-package <PATH>
Install a package from the specified path.
  • TrainzUtil clean-package [-a] <package-name>
Remove the local build's prebuilt data from within a package. Use the -a parameter if you want to strip all prebuilt data.
  • TrainzUtil uninstall-package <package-name>
Uninstall the specified package.
  • TrainzUtil list-package-assets <package-name>
List the assets available in the specified package.
  • TrainzUtil downloadcontentlistings
Fully download the latest content listings.
  • TrainzUtil listbuilds <PATH>
Print the list of installed build numbers to a file.
  • TrainzUtil quit
Requests the GUI to close.
  • TrainzUtil async <command..>
Begins running the specified command asynchronously.
  • TrainzUtil sync
Waits for all async commands to complete.
  • TrainzUtil wait <seconds>
Pause for the specified number of seconds.
  • TrainzUtil @<file.txt>
Batch-execute a series of commands from the specified text file (every argument must be between double quotes). Every line of that text file will be processed like a separate call to TrainzUtil
  • set <variable> <command..>
Used in a batch file, runs the specified command and overwrites the named variable with the result.
  • append <variable> <command..>
Used in a batch file, runs the specified command and appends the result into the named variable.
  • iferr <variable> <command..>
Used in a batch file, runs the specified command only if the named variable contains one or more errors.
  • iferrflag <command..>
Used in a batch file, runs the specified command only if an error has occurred in the batch file execution up to this point.
  • ifnone <variable> <command..>
Used in a batch file, runs the specified command only if the named variable contains no assets.
  • ifhas <variable> <command..>
Used in a batch file, runs the specified command only if the named variable contains one or more assets.
  • print <variable>
Used in a batch file, prints the content of the named variable.
  • printerrors <variable>
Used in a batch file, prints any errors contained in the named variable.
  • abort <TEXT>
Used in a batch files, aborts processing of the batch file immediately without raising any further errors. If arguments are present, they are logged as a single error string.
  • $(<variable>)
Used as a command parameter in a batch file, replaced with the KUID(s) from the specified variable.

Notes

Due to the Windows command prompt treating the '<' and '>' characters as pipe operators, be sure to include quotes around any KUID parameters. For example:

   trainzutil delete "<kuid:87854:982511580>"

Content Creation

Personal tools