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From TrainzOnline
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- 16:03, 5 June 2011 (diff | hist) . . (+1,443) . . N CCG/Kind: Bridge Double Track (New page: ==KIND: BRIDGE – DOUBLE TRACK== This kind can also be configured to create splines that can be used for placing two or more tracks using the trackoffsets tag. ===Config.txt :=== kuid ...)
- 16:02, 5 June 2011 (diff | hist) . . (+2,006) . . N CCG/Kind: Bridge Tunnel (New page: ==KIND: BRIDGE – TUNNEL== This kind is used for creating road and rail tunnels. ===Config.txt :=== kuid <KUID2:####:#####:1> kind "bridge" length...)
- 15:40, 5 June 2011 (diff | hist) . . (+206) . . Content Creator's Guide
- 15:34, 5 June 2011 (diff | hist) . . (+22) . . CCG/Kind: Track (Road)
- 15:31, 5 June 2011 (diff | hist) . . (+2,622) . . N CCG/Kind: Track (Road) (New page: ==KIND: TRACK - ROAD== This is used for creating roads. ===config.txt:=== kuid <KUID2:####:####:1> kind "track" length 5 grounded ...)
- 15:29, 5 June 2011 (diff | hist) . . (0) . . N File:CCG upright.jpg (top)
- 15:26, 5 June 2011 (diff | hist) . . (0) . . N File:CCG bendy.jpg (top)
- 15:09, 5 June 2011 (diff | hist) . . (+92) . . Content Creator's Guide
- 15:05, 5 June 2011 (diff | hist) . . (+1,528) . . N CCG/Kind: Track (New page: ==KIND: TRACK - RAILS== This is used for creating rails. ===Config.txt :=== kuid <KUID2:####:#####:1> kind "track" trainz-build 2.7 rgb ...)
- 15:00, 5 June 2011 (diff | hist) . . (0) . . N File:CCG chunky track texture.jpg (top)
- 14:49, 5 June 2011 (diff | hist) . . (+34) . . Content Creator's Guide
- 14:47, 5 June 2011 (diff | hist) . . (+3,019) . . N CCG/Kind: FixedTrack (New page: ==KIND: FIXEDTRACK== A fixedtrack in Trainz could be likened to a model train sectional track system. They snap into position when moved onto another track in Surveyor. [[Image:CCG_Arrow_...) (top)
- 14:37, 5 June 2011 (diff | hist) . . (0) . . N File:CCG fixed track attachments.jpg (top)
- 14:27, 5 June 2011 (diff | hist) . . (+44) . . Content Creator's Guide
- 14:25, 5 June 2011 (diff | hist) . . (+209) . . CCG/Kind: Industry Passenger Station Asset
- 14:24, 5 June 2011 (diff | hist) . . (+4,144) . . N CCG/Kind: Industry Passenger Vehicle Asset (New page: ==PASSENGER VEHICLE ASSET== A passenger vehicle asset allows loading and unloading of passengers. No additional script is required for this asset to function. As this is configured to ope...)
- 08:52, 5 June 2011 (diff | hist) . . (+230) . . CCG/Kind: Industry Multi Industry New (top)
- 08:49, 5 June 2011 (diff | hist) . . (+255) . . CCG/Kind: Industry Portal (top)
- 08:43, 5 June 2011 (diff | hist) . . (+7,579) . . N CCG/Kind: Industry Passenger Station Asset (New page: ==PASSENGER STATION ASSET== A passenger station industry asset has more attributes than normal industry assets. It allows loading and unloading of passengers, and a "spawn" and "delete" pr...)
- 08:41, 5 June 2011 (diff | hist) . . (+6,709) . . N CCG/Kind: Industry Multi Industry New (New page: ==MULTI INDUSTRY NEW== This is an industry object used to set up your own industry, with loading and unloading of products on attached track. The example model consists of track with att...)
- 08:39, 5 June 2011 (diff | hist) . . (+4,445) . . N CCG/Kind: Industry Portal (New page: ==PORTAL== A portal is an industry object used to create and emit trains. It relies on a script to function. An example config.txt file is shown for a basic portal asset. HTML lines have...)
- 08:38, 5 June 2011 (diff | hist) . . (+253) . . Content Creator's Guide
- 23:35, 4 June 2011 (diff | hist) . . (+23,095) . . N CCG/Kind: Industry (New page: ==KIND: INDUSTRY== An industry is best described as a scenery asset with product processing functionality. Industry assets interact with compatible rolling stock assets through their scrip...)
- 22:27, 4 June 2011 (diff | hist) . . (+39) . . Content Creator's Guide
- 22:22, 4 June 2011 (diff | hist) . . (+1,133) . . N CCG/Kind: GroundTexture (New page: ==KIND: GROUNDTEXTURE== These are the text. ===Config.txt :=== kuid <KUID2:###:#####:1> kind "groundtexture" clutter-mesh <KUID2:###:#####:1> ...)
- 22:13, 4 June 2011 (diff | hist) . . (0) . . N File:CCG groundclutter mesh.jpg (top)
- 22:11, 4 June 2011 (diff | hist) . . (+5,067) . . N CCG/Kind: Scenery (New page: ==KIND: SCENERY== The example right shows how flexible the mesh table can be. Note this asset has 2 animations. One as part of the default mesh, and another external mesh inserted into an ...) (top)
- 21:54, 4 June 2011 (diff | hist) . . (0) . . Content Creator's Guide
- 21:53, 4 June 2011 (diff | hist) . . (+88) . . Content Creator's Guide
- 21:50, 4 June 2011 (diff | hist) . . (+2) . . CCG/Kind: Water2 (top)
- 21:49, 4 June 2011 (diff | hist) . . (+1) . . CCG/Kind: Water2
- 21:46, 4 June 2011 (diff | hist) . . (+7,166) . . N CCG/Kind: Water2 (New page: ==KIND: WATER2== Default location: C:\Program Files\Auran\TRS2004\World\Custom\Environment\ Note: New animated wat...)
- 21:28, 4 June 2011 (diff | hist) . . (0) . . N File:CCG water2 TGA.jpg (top)
- 21:27, 4 June 2011 (diff | hist) . . (0) . . N File:CCG water2 dir.jpg (top)
- 21:16, 4 June 2011 (diff | hist) . . (+36) . . Content Creator's Guide
- 21:13, 4 June 2011 (diff | hist) . . (+48) . . CCG/Kind: Map (top)
- 10:23, 4 June 2011 (diff | hist) . . (+32) . . Content Creator's Guide
- 10:20, 4 June 2011 (diff | hist) . . (+888) . . N CCG/Kind: Map (New page: ==KIND: MAP== The config.txt for maps are automatically generated by TRS Surveyor. You can add a soundscript to the config.txt file if desired such as the example below. Refer Soundscrip...)
- 10:15, 4 June 2011 (diff | hist) . . (0) . . CCG/Kind: Profile (top)
- 10:15, 4 June 2011 (diff | hist) . . (+465) . . N CCG/Kind: Profile (New page: ==KIND: PROFILE== A '''Profile''' is otherwise known as a '''Session''' in Trainz. You can now create multiple Sessions in Surveyor for a single route with different consists, starting p...)
- 10:12, 4 June 2011 (diff | hist) . . (+68) . . Content Creator's Guide
- 10:06, 4 June 2011 (diff | hist) . . (+713) . . N CCG/Kind: Pantograph (New page: ==KIND: PANTOGRAPH== These are the animated mechanisms on the roof of electric locomotives that conduct to an electric catenary (wires) above. Referenced by the pantograph tag in a train...) (top)
- 10:02, 4 June 2011 (diff | hist) . . (+890) . . N CCG/Kind: Environment (New page: ==KIND: ENVIRONMENT== '''Config.txt:''' kuid <kuid:56113:1227> trainz-build 2.5 category-class "ES" category-region "00" category-era "20...) (top)
- 09:55, 4 June 2011 (diff | hist) . . (+90) . . Content Creator's Guide
- 09:53, 4 June 2011 (diff | hist) . . (+14,964) . . N CCG/Kind: Interior Steam Cab Script (New page: ==STEAM CAB SCRIPT== '''PB15Cabin.gs''' This is the PB15 steam interior script file. This script is responsible for mapping all the steam-specific controls to the physics system, and f...) (top)
- 09:40, 4 June 2011 (diff | hist) . . (+60) . . Content Creator's Guide
- 01:43, 4 June 2011 (diff | hist) . . (+10,432) . . N CCG/Kind: Interior Steam Cab (New page: ==STEAM CAB INTERIORS== TRS steam cab interiors have been set-up in generally the same way as diesel and electric cabs with a few additional steam specific features. Many of the levers ...) (top)
- 01:21, 4 June 2011 (diff | hist) . . (+46) . . Content Creator's Guide
- 01:04, 4 June 2011 (diff | hist) . . (+90) . . CCG/Kind: Interior Config.txt Breakdown (top)
- 01:00, 4 June 2011 (diff | hist) . . (0) . . N File:CCG degrees to radians.jpg (top)
- 00:46, 4 June 2011 (diff | hist) . . (+4,138) . . N CCG/Kind: Interior Config.txt Breakdown (New page: ==INTERIOR CONFIG.TXT BREAKDOWN== '''script'''<br> '''class''' ''This refers to the name of the script file and the class of asset it is'' (the class must match that stated within the scr...)
- 00:39, 4 June 2011 (diff | hist) . . (+68) . . Content Creator's Guide
- 00:14, 4 June 2011 (diff | hist) . . (-3) . . CCG/Kind: Interior Diesel Cab Script
- 00:14, 4 June 2011 (diff | hist) . . (+67) . . CCG/Kind: Interior Diesel Cab Script
- 00:12, 4 June 2011 (diff | hist) . . (+62) . . CCG/Kind: Interior (top)
- 00:08, 4 June 2011 (diff | hist) . . (-1) . . CCG/Kind: Interior Diesel Cab Script
- 00:07, 4 June 2011 (diff | hist) . . (+9,515) . . N CCG/Kind: Interior Diesel Cab Script (New page: ==Diesel Cab Script== '''DD40Cabin.gs''' This is the DD40 interior script file. This sets up the fan and wiper animations to be switch controlled and controls the visibility of switchlig...)
- 23:52, 3 June 2011 (diff | hist) . . (+62) . . Content Creator's Guide
- 23:49, 3 June 2011 (diff | hist) . . (+55) . . Content Creator's Guide
- 23:47, 3 June 2011 (diff | hist) . . (0) . . CCG/Kind: Interior
- 23:41, 3 June 2011 (diff | hist) . . (0) . . CCG/Kind: Interior
- 23:33, 3 June 2011 (diff | hist) . . (+139) . . CCG/Kind: Interior
- 23:30, 3 June 2011 (diff | hist) . . (0) . . N File:CCG DD40 cab interior.jpg (top)
- 23:25, 3 June 2011 (diff | hist) . . (+9,487) . . N CCG/Kind: Interior (New page: ==KIND: INTERIOR== This is the traincar interior. Referenced by the interior tag in a traincar config.txt An interior config.txt file has the ability to be setup using a mesh-table. This...)
- 23:14, 3 June 2011 (diff | hist) . . (+40) . . Content Creator's Guide
- 23:08, 3 June 2011 (diff | hist) . . (+853) . . N CCG/Kind: DriverCharacter (New page: ==KIND: DRIVERCHARACTER== This is the TRS locomotive driver character. DriverCharacter Config.txt kind "DriverCharacter" face-texture "dave64.texture" kuid <ku...)
- 23:03, 3 June 2011 (diff | hist) . . (0) . . N File:CCG drivercharacter mesh dir.jpg (top)
- 22:56, 3 June 2011 (diff | hist) . . (0) . . N File:CCG drivercharacter dir.jpg (top)
- 22:45, 3 June 2011 (diff | hist) . . (+54) . . Content Creator's Guide
- 10:51, 3 June 2011 (diff | hist) . . (+54) . . CCG/Config.txt Files (top)
- 10:47, 3 June 2011 (diff | hist) . . (+1,073) . . N CCG/Kind: HornSound (New page: ==KIND: HORNSOUND== This is the traincar horn sound, referenced by the hornsound tag in a traincar config.txt '''Hornsound Directory Structure''' Image:CCG_hornsound_dir1.jpg '''...)
- 10:43, 3 June 2011 (diff | hist) . . (0) . . N File:CCG hornsound dir1.jpg (top)
- 10:37, 3 June 2011 (diff | hist) . . (+42) . . Content Creator's Guide
- 10:32, 3 June 2011 (diff | hist) . . (+3,938) . . N CCG/Kind: EngineSound (New page: ==KIND: ENGINESOUND== These are the locomotive engine sounds, referenced by the enginesound tag in a traincar config.txt With the inclusion of steam in TRS, we have added additional featu...)
- 10:30, 3 June 2011 (diff | hist) . . (0) . . N File:CCG enginesound steam dir1.jpg (top)
- 10:27, 3 June 2011 (diff | hist) . . (0) . . File:CCG enginesound steam dir.jpg (uploaded a new version of "Image:CCG enginesound steam dir.jpg")
- 10:16, 3 June 2011 (diff | hist) . . (0) . . File:CCG enginesound steam dir.jpg (uploaded a new version of "Image:CCG enginesound steam dir.jpg")
- 10:14, 3 June 2011 (diff | hist) . . (0) . . N File:CCG enginesound steam dir.jpg
- 10:04, 3 June 2011 (diff | hist) . . (0) . . N File:CCG enginesound diesel dir.jpg (top)
- 09:57, 3 June 2011 (diff | hist) . . (+46) . . Content Creator's Guide
- 22:13, 2 June 2011 (diff | hist) . . (+124) . . CCG/Kind: Traincar
- 22:06, 2 June 2011 (diff | hist) . . (+7,460) . . N CCG/Kind: Traincar (New page: ==KIND: TRAINCAR== A '''traincar''' is a Locomotive or Rolling stock asset. One of the main features of TRS is that traincars, (namely rolling stock), have the ability to transport commodi...)
- 21:47, 2 June 2011 (diff | hist) . . (+40) . . Content Creator's Guide
- 21:23, 2 June 2011 (diff | hist) . . (+61) . . CCG/Kind: Bogey (top)
- 21:20, 2 June 2011 (diff | hist) . . (+1) . . CCG/Kind: Bogey
- 21:20, 2 June 2011 (diff | hist) . . (+2,634) . . N CCG/Kind: Bogey (New page: ==KIND: BOGEY== A ‘bogey’ is a term used for a locomotive or rolling stock wheel mechanism. In some countries these are known as ‘Trucks’. Referenced by the bogey tag in a trainc...)
- 21:09, 2 June 2011 (diff | hist) . . (+34) . . Content Creator's Guide
- 20:50, 2 June 2011 (diff | hist) . . (+6) . . CCG/Steam Engine File Breakdown (top)
- 20:48, 2 June 2011 (diff | hist) . . (-103) . . CCG/Steam Engine File Breakdown
- 20:30, 2 June 2011 (diff | hist) . . (+8,204) . . N CCG/Steam Engine File Breakdown (New page: STEAM ENGINE FILE BREAKDOWN Generally identical to a diesel engine file with the addition of the following: Units: Pressure in kPa Volume in Litres Mass in kg Flow si...)
- 18:20, 2 June 2011 (diff | hist) . . (+53) . . CCG/Effects
- 18:00, 2 June 2011 (diff | hist) . . (+228) . . CCG/Kind: Engine (top)
- 17:53, 2 June 2011 (diff | hist) . . (+68) . . CCG/Diesel Engine File Breakdown (top)
- 17:29, 2 June 2011 (diff | hist) . . (+7,486) . . N CCG/Diesel Engine File Breakdown (New page: ==DIESEL ENGINE FILE BREAKDOWN== '''kind''' asset type '''rem''' and ''';''' - comment lines, are no longer supported.. '''DO NOT USE..''' '''flowsize''' ''rate of flow through pipes,...)
- 17:20, 2 June 2011 (diff | hist) . . (0) . . CCG/Kind: Engine
- 17:19, 2 June 2011 (diff | hist) . . (+55) . . CCG/Kind: Engine
- 17:17, 2 June 2011 (diff | hist) . . (+12,264) . . N CCG/Kind: Engine (New page: ==KIND: ENGINE== An engine file specifies a traincar's performance and physics parameters. TRS also supports steam physics and thus, steam engine files have additional fields for this. The...)
- 16:34, 2 June 2011 (diff | hist) . . (+134) . . Content Creator's Guide
- 15:50, 2 June 2011 (diff | hist) . . (+36) . . Content Creator's Guide
- 15:48, 2 June 2011 (diff | hist) . . (+2,616) . . N CCG/Passenger Product (New page: ==PASSENGER PRODUCT== Passenger Product is unique as it is controlled very differently from other products. All passenger animations, meshes and texture files are located within the '''...) (top)
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