Help:Surveyor Objects Object Mode

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This button allows you to manipulate scenery objects like add, rotate, delete etc.
 
This button allows you to manipulate scenery objects like add, rotate, delete etc.
  
== Objects ==
 
 
The default mode is Objects. Begin by scrolling
 
The default mode is Objects. Begin by scrolling
 
through the list of objects by
 
through the list of objects by
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LMB on Add Object (A) to select this mode. Click
 
LMB on Add Object (A) to select this mode. Click
 
LMB on the terrain and the selected object is placed
 
LMB on the terrain and the selected object is placed
wherever you click. You can repeat this several times quickly
+
wherever you click.
adding a number of trees or buildings.
+
 
=== [[File:Object move.jpg]] Move Object ===
 
=== [[File:Object move.jpg]] Move Object ===
 
{{clear}}
 
{{clear}}
Click on the Move Object (M) and Click LMB+H on
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Click on the Move Object (M) and Click and hold LMB on
 
any object and then drag the object around the
 
any object and then drag the object around the
terrain to new positions.
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terrain to its new position.
 
=== [[File:Reload page.jpg]] Rotate Object ===
 
=== [[File:Reload page.jpg]] Rotate Object ===
 
{{clear}}
 
{{clear}}
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Click LMB on Edit Properties (N). Then Click LMB on
 
Click LMB on Edit Properties (N). Then Click LMB on
 
any object in your route. A menu will then open up
 
any object in your route. A menu will then open up
allowing you to edit the properties of the object.
+
allowing you to edit the object's  properties.
  
 
;<big> See Also </big>
 
;<big> See Also </big>
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* [[Help:Surveyor]]
 
* [[Help:Surveyor]]
  
[[Category:Help|Surveyor Tools Objects]]
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[[Category:Help|Surveyor Objects Object Mode]]

Latest revision as of 11:55, 23 February 2014

This button allows you to manipulate scenery objects like add, rotate, delete etc.

The default mode is Objects. Begin by scrolling through the list of objects by clicking on the left and right arrows of the object list. The selected object shows as a rotating 3D object in the viewer window.

Objects1.jpg

Contents

[edit] Object add.jpg Add Object

Check that you are in Add Object mode, or Click LMB on Add Object (A) to select this mode. Click LMB on the terrain and the selected object is placed wherever you click.

[edit] Object move.jpg Move Object

Click on the Move Object (M) and Click and hold LMB on any object and then drag the object around the terrain to its new position.

[edit] Reload page.jpg Rotate Object

Click on the Rotate Object (R) and Click LMB+H and move the mouse left and right to rotate the objects. A display shows you the number of degrees of rotation. You can set objects to “randomly rotate” or not by choosing the Randomly Rotate option in the Surveyor Options menu from the Main Menu.

[edit] Object get.jpg Get Object

Click on the Get Object (G) tool and then Click LMB on an object already placed on the terrain. The object selected now appears in the selection window. Change the mode to Add Object (A) and Click LMB again on the terrain where you wish to place another copy of the newly selected object.

[edit] Area cancel.jpg Delete Object

Select Delete Object (D) then Click LMB to delete an object. Continue Clicking LMB to delete a number of objects. If you click on the wrong object, click on Undo (Ctrl-Z) to undo the last action and replace the last deleted object.

[edit] Height adjust house.jpg Height Adjust

Click LMB on Height Adjust (H) to enable the adjustment of the height of any Object. Only objects which have been designed to be height adjustable will allow you to adjust their height. S Holding the Ctrl key in conjunction with this move will adjust the object’s height in increments of 0.1 units and holding the Shift key will change the height by units of 0.05.

[edit] Edit properties.jpg Edit Properties

Click LMB on Edit Properties (N). Then Click LMB on any object in your route. A menu will then open up allowing you to edit the object's properties.

See Also
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