Help:Effect Layer Dialog

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The "Effect Layers" dialog is used to create, edit and delete effect layers. It can be opened using the button on the advanced pane of the topology tab, or from the Edit menu on the Surveyor menubar (TRS19 onward).
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The "Effect Layers" dialog is used to create, edit and delete effect layers. It can be opened using the button on the advanced pane of the topology tab, or from the Edit menu on the Surveyor menubar (TRS19q1/sp1 onward).
  
  
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For more information about specific effect layer types, or creating your own effect layer assets, see the following pages.
 
For more information about specific effect layer types, or creating your own effect layer assets, see the following pages.
  
* [[Effect_Layer_Assets | Effect Layer Assets]]
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* [[Effect_Layer_Assets | Effect Layer Assets]]
* [[Clutter_Effect_Layer | Clutter Effect Layers]]
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* [[Clutter_Effect_Layer | Clutter Effect Layers]]
* [[Help:TurfFX_Effect_Layer | nVidia TurfFX Effect Layers]]
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* [[Help:TurfFX_Effect_Layer | nVidia TurfFX Effect Layers]]
  
 
Return to [[Help:TRS19|TRS19 Help Page]]
 
Return to [[Help:TRS19|TRS19 Help Page]]
 
[[Category:TRS19]]
 
[[Category:TRS19]]

Revision as of 13:03, 5 February 2020

The "Effect Layers" dialog is used to create, edit and delete effect layers. It can be opened using the button on the advanced pane of the topology tab, or from the Edit menu on the Surveyor menubar (TRS19q1/sp1 onward).


Simple Mode

Advanced Mode

See Also

For more information about specific effect layer types, or creating your own effect layer assets, see the following pages.

Return to TRS19 Help Page

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