Help:Edit Environment

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Please note, if the assets do not support seasonal changes, or do not provide snow-line support then these will not change depending on this setting.
 
Please note, if the assets do not support seasonal changes, or do not provide snow-line support then these will not change depending on this setting.
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Revision as of 12:50, 1 August 2018

The Environment window allows you to change various environmental settings in your route or session, such as the lighting conditions at different times of day.

There are three tabs in the Environment window, providing access to different types of options to adjust the environment.

Contents

Lighting Tab

Surveyor-environment-window-lighting.jpg

The Lighting Tab provides access to adjust the colour and lighting options for different times of day.

Diurnal-cycle-button.jpg Diurnal Cycle

The Diurnal Cycle button will start the clock running through the diurnal (day/night) cycle on your route, allowing you to quickly preview the world colours at different times of day.

Diurnal-reset-button.jpg Diurnal Colours Reset

The Diurnal Colours Reset button will start the Diurnal Environment colours back to default.

Diurnal-clock.jpg Diurnal Clock

The Clock allows you to view different parts of the diurnal (day/night) cycle by selecting times of day. The green dots around the circumference of the clock are the Time Points that are used to configure the environment settings (ie sky colour, fog density, ambient colour, etc). Select a time point (with the Clock Move Time Point tool selected) to edit the colour and other environment colour options. You can add new time points using the Clock Add Time Point tool; and delete time points using the Clock Delete Time Point tool.

Clock-add-button.jpg Clock - Add Time Point

The Clock Add Time Point button will allow you to add new time points to the Diurnal Clock. Select a time point (with the Clock Move Time Point button selected) to edit the colour and other environment colour options.

Clock-move-button.jpg Clock - Move Time Point

The Clock Move Time Point button will allow you to select, and move, time points to the Diurnal Clock. Select a time point with this tool selected to edit the colour and other environment colour options.

Clock-red-dial.jpg Clock - Red Colour Dial

The Red Colour Dial is used to adjust the red intensity of the sky, ambient, and sun colours. To use this tool, you must select a time point on the World Clock, and select one of the sky colour selections, or the ambient or sun colour options.

Clock-green-dial.jpg Clock - Green Colour Dial

The Green Colour Dial is used to adjust the green intensity of the sky, ambient, and sun colours. To use this tool, you must select a time point on the World Clock, and select one of the sky colour selections, or the ambient or sun colour options.

Clock-blue-dial.jpg Clock - Blue Colour Dial

The Blue Colour Dial is used to adjust the blue intensity of the sky, ambient, and sun colours. To use this tool, you must select a time point on the World Clock, and select one of the sky colour selections, or the ambient or sun colour options.

Clock-brightness-slider.jpg Clock - Brightness Slider

The Brightness Slider is used to adjust the world brightness in your route. To use this tool, you must select a time point on the World Clock.

Clock-fog-slider.jpg Clock - Fog Density Slider

The Fog Density Slider is used to adjust the world fog density on your route. To use this tool, you must select a time point on the World Clock.

Sky-preview.jpg Sky Preview

The Sky Preview box shows a preview of the selected sky texture, as well as the current colour settings for the sky. There are three selection areas in the preview panel to change the sky colours, these being near the bottom (horizon), mid way up, and near the top. To change the sky colour for a specific area, select a time point, then click near that area and you will see a white bar appear. Now adjust the colour using the colour dials above.

Ambient-preview.jpg Ambient Colour Preview

The Ambient Colour Preview box shows a preview of the ambient light colour at the selected time point. To adjust the ambient light colour, select a time point, then click on the preview box and then adjust the colour using the colour dials above.

Sun-preview.jpg Sun Colour Preview

The Sun Colour Preview box shows a preview of the sun light colour (ie direct light) at the selected time point. To adjust the sun light colour, select a time point, click on the preview box and then adjust the colour using the colour dials above.

Water-colour-preview.jpg Water Colour Preview

The Water Colour Preview box shows a preview of the colour of the water for the route. To adjust the water colour, click on the preview box, and then adjust the colour using the colour dials above.

Location

The Location Tab provides access to location specific details, such as the calendar and more.

Surveyor-environment-window-location.jpg

Calendar

The Calendar is used for selecting which season is displayed (on seasonal assets only), by setting what day/month the session is set in. Assets may change seasons at different times, as the change point is set by the creator.

World-origin-add.jpg World Origin - Add/Move

Once selected, you will be able add or move the World Origin object on your route. The world Origin object is used to set the longitude, latitude, and altitude of a location on your route; this then dictates if the sun will appear in the north or the south of the sky.

World-origin-find.jpg World Origin - Find

Will move the compass to the current location of the World Origin object on your route. The world Origin object is used to set the longitude, latitude, and altitude of a location on your route; this then dictates if the sun will appear in the north or the south of the sky.

World-origin-edit.jpg World Origin - Edit

Will open the Edit window for the World Origin object. See World Origin - Edit for further information.

Road-traffic-toggle.jpg Road Traffic Toggle

This option will turn road traffic on and off in your route.
The traffic on the route (As well as which side it drives on) is set by the Region asset, which is selected when you first create your route. You can also change this by opening the Main Menu on the top toolbar, then click on 'Edit Route', then select the desired region.
Note that region assets must use correctly configured traffic assets for the traffic to appear.

Environment

The Environment Tab provides options that affect the environment in your route.

Sky-setting.jpg Sky Setting and Preview

This option allows you to set and preview the sky asset for your route.

Weather-preview.jpg Weather Preview Slider

This slider will allow you to preview different weather conditions on your route. Moving the slider to the left will give rain (up to thunderstorms). Moving the slider to the right will give snow. Placing the slider in the middle will give a clear day.
Note, this is only a preview, and will not change the weather in Driver sessions. This is configured in the session rules, or the startup options.


Wind-slider.jpg Wind Strength Slider

This slider will allow you to change the wind strength on your route. Moving the slider to the left will give no wind. Moving the slider to the right will give stronger wind.
The wind setting will change the strength of the wind on SpeedTree and TurfFX objects on your route.

Water-selection.jpg Water Selection

This option allows you to select different water animations for the water on your route. Will only change water created with the Water tools in the Topology tab.


Snow-altitude.jpg Snowline Altitude

This option allows you to set the altitude, in meters, at which suitably configured seasonal assets will show snow. For example, if you have several mountains that have their peaks above 500m and you would like snow to appear on the peaks, you'd set the Snow Altitude to approximately 500m.

Please note, if the assets do not support seasonal changes, or do not provide snow-line support then these will not change depending on this setting.


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