CCG/Kind: Texture

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Revision as of 18:28, 5 June 2011 by Pev (Talk | contribs)

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KIND: TEXTURE

You can now reference a simple texture as an asset.

These can be referenced by kuid for use as a custom corona for example.

Typical mesh config.txt:

kind texture
kuid <KUID:-3:10112>

CCG mesh dir.jpg


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