CCG/Example: Bogey (Animated Bogey)
From TrainzOnline
< CCG
Contents |
Bogey (Animated Bogey)
Directory Structure
A typical asset of this kind has the following File\Directory Structure:
Required Files
config.txt - The config file for the asset.
thumb.jpg - The thumbnail image for this asset. A 240x180 jpeg.
bogey.im - The bogey mesh file.
anim.kin - The bogey animation file - not listed in the config.txt, a kind bogey knows to reference this file.
bogey_map.tga, black.tga - Various texture files.
bogie_map.texture.txt, black.texture.txt - Various texture.txt files.
- See the section on Texture.txt files for more information.</font>
Config.txt File Listing
kuid <kuid:171456:100001> trainz-build 2.5 category-class "ZB" category-region "00" category-era "2000s;2010s" username "Animated Test Bogey" kind "bogey" direct-drive 0 animdist 3.45 description "An animated test bogey example, with rotating wheels and shadow model." mesh-table { default { mesh "bogey.im" auto-create 1 } shadow { mesh "bogey_shadow/bogey_shadow.im" } } thumbnails { 0 { image "thumb.jpg" width 240 height 180 } }
Download this asset
This asset is available for download from the TRS2006 website at: http://files.auran.com/TRS2006/Downloads/Example_Download.zip.