CCG/Example: Bogey (Animated Bogey)

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Contents

Bogey (Animated Bogey)

Directory Structure

A typical asset of this kind has the following File\Directory Structure:

CCG Bogey animated dir1.jpg


Required Files

config.txt - The config file for the asset.

thumb.jpg - The thumbnail image for this asset. A 240x180 jpeg.

bogey.im - The bogey mesh file.

anim.kin - The bogey animation file - not listed in the config.txt, a kind bogey knows to reference this file.

bogey_map.tga, black.tga - Various texture files.

bogie_map.texture.txt, black.texture.txt - Various texture.txt files.

See the section on Texture.txt files for more information.</font>


Config.txt File Listing

kuid                  <kuid:171456:100001>
trainz-build          2.5
category-class        "ZB"
category-region       "00"
category-era          "2000s;2010s"
username              "Animated Test Bogey"
kind                  "bogey"
direct-drive          0
animdist              3.45
description           "An animated test bogey example, with rotating wheels and shadow model."
mesh-table
{
  default
    {
      mesh            "bogey.im"
      auto-create     1
    } 
  shadow
    {
      mesh            "bogey_shadow/bogey_shadow.im"
    }
}
  
thumbnails
{
  0
    {
      image           "thumb.jpg"
      width           240
      height          180
    }
}


Download this asset

This asset is available for download from the TRS2006 website at: http://files.auran.com/TRS2006/Downloads/Example_Download.zip.


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