Help:Surveyor Topology Advanced Displacement Map Get
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Revision as of 10:18, 23 February 2014 by N3vgames_howtoguide (Talk | contribs)
Get displacement (B)
Click on Select Area (B). Click LMB on the baseboard and drag the mouse to make a large square that covers an existing area of modified terrain. Now click the “Get Displacement” button and you’ll notice that a displacement map has been derived from the shape of the terrain. This can now be used to apply the same terrain effect in another area with the Fill Area tool.