HowTo/Make your first Trainz Asset
From TrainzOnline
The "How to make your first Trainz Object" step by step tutorial will teach you how to:
1. Determine what software you'll need
2. How to setup the model and materials in 3DS Max and export the object
3. How to create the Trainz Asset and import it into Trainz Content Manager
4. Where to find and use the Trainz Object in Trainz Simulator 12
1. Determine what software you'll need
Before you start you will need:
- A copy of Trainz Simulator 12 (or technically, a copy of Trainz).
- A copy of 3DS Max studio that has a supported Trainz Exporter. We are using 3DS Max 2008 in this example. Information on all exports can be found link HERE and the download files can be found link HERE
is constructed using Trainz Simulator 12 and 3DS Max 2008.