CCG/Example: Displacements

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Displacements

Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.

CCG Displacement01.jpg

Note the new KIND Groundbrush kind for this asset.

Config.txt

kuid                                    <kuid:401543:1013>
kind                                    "groundbrush"
username                                "Displacement01"
trainz-build                            2.9
displacement-bitmap                     "Displacement01.bmp"

Obsolete Type (pre TS2009)

This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.

For a default installation the Displacements directory is found in:

C:\Program Files\Auran\TC\World\Custom\displacements

Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.


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