CCG/Example: Displacements
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Displacements
Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.
Note the new KIND Groundbrush kind for this asset.
Config.txt
kuid <kuid:401543:1013> kind "groundbrush" username "Displacement01" trainz-build 2.9 displacement-bitmap "Displacement01.bmp"
Obsolete Type (pre TS2009)
This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.
For a default installation the Displacements directory is found in:
C:\Program Files\Auran\TC\World\Custom\displacements
Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.