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From TrainzOnline
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- 16:03, 5 June 2011 (diff | hist) . . (+1,443) . . N CCG/Kind: Bridge Double Track (New page: ==KIND: BRIDGE – DOUBLE TRACK== This kind can also be configured to create splines that can be used for placing two or more tracks using the trackoffsets tag. ===Config.txt :=== kuid ...)
- 16:02, 5 June 2011 (diff | hist) . . (+2,006) . . N CCG/Kind: Bridge Tunnel (New page: ==KIND: BRIDGE – TUNNEL== This kind is used for creating road and rail tunnels. ===Config.txt :=== kuid <KUID2:####:#####:1> kind "bridge" length...)
- 15:40, 5 June 2011 (diff | hist) . . (+206) . . Content Creator's Guide
- 15:34, 5 June 2011 (diff | hist) . . (+22) . . CCG/Kind: Track (Road)
- 15:31, 5 June 2011 (diff | hist) . . (+2,622) . . N CCG/Kind: Track (Road) (New page: ==KIND: TRACK - ROAD== This is used for creating roads. ===config.txt:=== kuid <KUID2:####:####:1> kind "track" length 5 grounded ...)
- 15:29, 5 June 2011 (diff | hist) . . (0) . . N File:CCG upright.jpg (top)
- 15:26, 5 June 2011 (diff | hist) . . (0) . . N File:CCG bendy.jpg (top)
- 15:09, 5 June 2011 (diff | hist) . . (+92) . . Content Creator's Guide
- 15:05, 5 June 2011 (diff | hist) . . (+1,528) . . N CCG/Kind: Track (New page: ==KIND: TRACK - RAILS== This is used for creating rails. ===Config.txt :=== kuid <KUID2:####:#####:1> kind "track" trainz-build 2.7 rgb ...)
- 15:00, 5 June 2011 (diff | hist) . . (0) . . N File:CCG chunky track texture.jpg (top)
- 14:49, 5 June 2011 (diff | hist) . . (+34) . . Content Creator's Guide
- 14:47, 5 June 2011 (diff | hist) . . (+3,019) . . N CCG/Kind: FixedTrack (New page: ==KIND: FIXEDTRACK== A fixedtrack in Trainz could be likened to a model train sectional track system. They snap into position when moved onto another track in Surveyor. [[Image:CCG_Arrow_...) (top)
- 14:37, 5 June 2011 (diff | hist) . . (0) . . N File:CCG fixed track attachments.jpg (top)
- 14:27, 5 June 2011 (diff | hist) . . (+44) . . Content Creator's Guide
- 14:25, 5 June 2011 (diff | hist) . . (+209) . . CCG/Kind: Industry Passenger Station Asset
- 14:24, 5 June 2011 (diff | hist) . . (+4,144) . . N CCG/Kind: Industry Passenger Vehicle Asset (New page: ==PASSENGER VEHICLE ASSET== A passenger vehicle asset allows loading and unloading of passengers. No additional script is required for this asset to function. As this is configured to ope...)
- 08:52, 5 June 2011 (diff | hist) . . (+230) . . CCG/Kind: Industry Multi Industry New (top)
- 08:49, 5 June 2011 (diff | hist) . . (+255) . . CCG/Kind: Industry Portal (top)
- 08:43, 5 June 2011 (diff | hist) . . (+7,579) . . N CCG/Kind: Industry Passenger Station Asset (New page: ==PASSENGER STATION ASSET== A passenger station industry asset has more attributes than normal industry assets. It allows loading and unloading of passengers, and a "spawn" and "delete" pr...)
- 08:41, 5 June 2011 (diff | hist) . . (+6,709) . . N CCG/Kind: Industry Multi Industry New (New page: ==MULTI INDUSTRY NEW== This is an industry object used to set up your own industry, with loading and unloading of products on attached track. The example model consists of track with att...)
- 08:39, 5 June 2011 (diff | hist) . . (+4,445) . . N CCG/Kind: Industry Portal (New page: ==PORTAL== A portal is an industry object used to create and emit trains. It relies on a script to function. An example config.txt file is shown for a basic portal asset. HTML lines have...)
- 08:38, 5 June 2011 (diff | hist) . . (+253) . . Content Creator's Guide
- 23:35, 4 June 2011 (diff | hist) . . (+23,095) . . N CCG/Kind: Industry (New page: ==KIND: INDUSTRY== An industry is best described as a scenery asset with product processing functionality. Industry assets interact with compatible rolling stock assets through their scrip...)
- 22:27, 4 June 2011 (diff | hist) . . (+39) . . Content Creator's Guide
- 22:22, 4 June 2011 (diff | hist) . . (+1,133) . . N CCG/Kind: GroundTexture (New page: ==KIND: GROUNDTEXTURE== These are the text. ===Config.txt :=== kuid <KUID2:###:#####:1> kind "groundtexture" clutter-mesh <KUID2:###:#####:1> ...)
- 22:13, 4 June 2011 (diff | hist) . . (0) . . N File:CCG groundclutter mesh.jpg (top)
- 22:11, 4 June 2011 (diff | hist) . . (+5,067) . . N CCG/Kind: Scenery (New page: ==KIND: SCENERY== The example right shows how flexible the mesh table can be. Note this asset has 2 animations. One as part of the default mesh, and another external mesh inserted into an ...) (top)
- 21:54, 4 June 2011 (diff | hist) . . (0) . . Content Creator's Guide
- 21:53, 4 June 2011 (diff | hist) . . (+88) . . Content Creator's Guide
- 21:50, 4 June 2011 (diff | hist) . . (+2) . . CCG/Kind: Water2 (top)
- 21:49, 4 June 2011 (diff | hist) . . (+1) . . CCG/Kind: Water2
- 21:46, 4 June 2011 (diff | hist) . . (+7,166) . . N CCG/Kind: Water2 (New page: ==KIND: WATER2== Default location: C:\Program Files\Auran\TRS2004\World\Custom\Environment\ Note: New animated wat...)
- 21:28, 4 June 2011 (diff | hist) . . (0) . . N File:CCG water2 TGA.jpg (top)
- 21:27, 4 June 2011 (diff | hist) . . (0) . . N File:CCG water2 dir.jpg (top)
- 21:16, 4 June 2011 (diff | hist) . . (+36) . . Content Creator's Guide
- 21:13, 4 June 2011 (diff | hist) . . (+48) . . CCG/Kind: Map (top)
- 10:23, 4 June 2011 (diff | hist) . . (+32) . . Content Creator's Guide
- 10:20, 4 June 2011 (diff | hist) . . (+888) . . N CCG/Kind: Map (New page: ==KIND: MAP== The config.txt for maps are automatically generated by TRS Surveyor. You can add a soundscript to the config.txt file if desired such as the example below. Refer Soundscrip...)
- 10:15, 4 June 2011 (diff | hist) . . (0) . . CCG/Kind: Profile (top)
- 10:15, 4 June 2011 (diff | hist) . . (+465) . . N CCG/Kind: Profile (New page: ==KIND: PROFILE== A '''Profile''' is otherwise known as a '''Session''' in Trainz. You can now create multiple Sessions in Surveyor for a single route with different consists, starting p...)
- 10:12, 4 June 2011 (diff | hist) . . (+68) . . Content Creator's Guide
- 10:06, 4 June 2011 (diff | hist) . . (+713) . . N CCG/Kind: Pantograph (New page: ==KIND: PANTOGRAPH== These are the animated mechanisms on the roof of electric locomotives that conduct to an electric catenary (wires) above. Referenced by the pantograph tag in a train...) (top)
- 10:02, 4 June 2011 (diff | hist) . . (+890) . . N CCG/Kind: Environment (New page: ==KIND: ENVIRONMENT== '''Config.txt:''' kuid <kuid:56113:1227> trainz-build 2.5 category-class "ES" category-region "00" category-era "20...) (top)
- 09:55, 4 June 2011 (diff | hist) . . (+90) . . Content Creator's Guide
- 09:53, 4 June 2011 (diff | hist) . . (+14,964) . . N CCG/Kind: Interior Steam Cab Script (New page: ==STEAM CAB SCRIPT== '''PB15Cabin.gs''' This is the PB15 steam interior script file. This script is responsible for mapping all the steam-specific controls to the physics system, and f...) (top)
- 09:40, 4 June 2011 (diff | hist) . . (+60) . . Content Creator's Guide
- 01:43, 4 June 2011 (diff | hist) . . (+10,432) . . N CCG/Kind: Interior Steam Cab (New page: ==STEAM CAB INTERIORS== TRS steam cab interiors have been set-up in generally the same way as diesel and electric cabs with a few additional steam specific features. Many of the levers ...) (top)
- 01:21, 4 June 2011 (diff | hist) . . (+46) . . Content Creator's Guide
- 01:04, 4 June 2011 (diff | hist) . . (+90) . . CCG/Kind: Interior Config.txt Breakdown (top)
- 01:00, 4 June 2011 (diff | hist) . . (0) . . N File:CCG degrees to radians.jpg (top)
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