Class KUID

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Revision as of 23:58, 3 February 2010 by Windwalkr (Talk | contribs)

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  • A class providing access to an asset by reference to its KUID identification. This class works with data which is common to all instances of the asset and cannot be used to reference an individual object placed in the game.
  • A KUID contains data fields representing the creator of the asset, the asset's unique identification and a version identifier which is incremented with each published revision.
  • See TagName Kuid for further details.


Contents

GetHTMLString

public native string GetHTMLString(void)
Parameters
  • None
Returned Value
  • A string representing the KUID of the asset formatted for use as a parameter in browser HTML code.
Notes
  • There may be more than one version of a particular asset installed on the target system, this method will always return the latest available revision.


GetLogString

public native string GetLogString(void)
Parameters
  • None
Returned Value
  • A string representing the KUID of the asset formatted for use in error logs and the like.
Syntax
KUID kuid = FindAsset("coalman");
Interface.Print("Coalman's KUID is: " + kuid.GetLogString());
Notes
  • There may be more than one version of a particular asset installed on the target system, this method will always return the latest available revision.


GetName

public native string GetName(void)
Parameters
  • None
Returned Value
  • A string representing the name of the asset.
Syntax
KUID kuid = FindAsset("coalman");
Interface.Print("Coalman's username is: " + kuid.GetName());
Notes


Related Methods

Asset.GetKUID()
Asset.LookupKUIDTable()
Asset.FindAsset()
Soup.GetNamedTagAsKUID()
World.FindAsset()


Categories

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