HowTo/Upgrade obsolete script functions
This page serves as a hub for how to upgrade/replace uses of various obsolete script functions.
Note that this is not a comprehensive list. Trainz has existed for more than two decades and there are dozens of obsolete script functions as a result. This guide aims to cover only the more complex upgrade cases, where the replacement functions may not be immediately obvious, or may be considerably more difficult to use.
Contents |
GameObject.GetId
Previous Usage
Returns a numeric ID used to identify a GameObject within the script context.
Reason for Obsoletion
With the advent of Route streaming world objects may now be unloaded/reloaded during gameplay, and these IDs can be reused by different objects. This makes the ID itself unreliable, and uses of it are better served by more modern functions.
Replacement Function
Standard uses of the integer ID can be swapped to using the objects GameObjectID instead. Call GameObject.GetGameObject() to get the ID.
Further Reading
See GameObjectID.gs in your Trainz installations resources/script folder for more information on the GameObjectID class. See HowTo/Upgrade_GetId_to_GetGameObjectID for a practical example of how to replace some common integer ID uses with GameObjectID
GameObject.GetName
TODO
Router.GetGameObject
TODO
World.Get*List
TODO
Asset.GetConfigSoup
TODO
Asset.GetStringTable
TODO
TrainzScript.GetAssetList
TODO
TrainzScript.SearchAssets
TODO