Animation Effect
From TrainzOnline
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looped 0 | looped 0 | ||
speed 1.0 | speed 1.0 | ||
+ | |||
+ | ===Explanations and default values=== | ||
+ | The animation effect is used to define the animation for a mesh. | ||
+ | |||
+ | kind | ||
+ | :Text. The kind name for this effect container. | ||
+ | :Compulsory "animation". | ||
+ | |||
+ | name | ||
+ | :Text. A name for this effect container. This name can be used in scripts. | ||
+ | :Optional. Default "" | ||
+ | |||
+ | anim | ||
+ | :Name. The name of an animation (.kin) file included with this asset | ||
+ | :Compulsory. | ||
+ | |||
+ | looped | ||
+ | :Boolean. 0 (false) = the animation executes once when triggered, then stops. 1 = the animation restarts when it reaches the end. | ||
+ | :Compulsory. | ||
+ | |||
+ | speed | ||
+ | :Value. A multiplier for the execution rate of the animation. | ||
+ | :Compulsory. | ||
+ | |||
[[Category:Config Container]] | [[Category:Config Container]] |
Revision as of 12:30, 18 June 2016
The Animation effect kind is a "mesh-table" Container effect container. The following tags are supported:
kind "animation" name "" anim "" looped 0 speed 1.0
Explanations and default values
The animation effect is used to define the animation for a mesh.
kind
- Text. The kind name for this effect container.
- Compulsory "animation".
name
- Text. A name for this effect container. This name can be used in scripts.
- Optional. Default ""
anim
- Name. The name of an animation (.kin) file included with this asset
- Compulsory.
looped
- Boolean. 0 (false) = the animation executes once when triggered, then stops. 1 = the animation restarts when it reaches the end.
- Compulsory.
speed
- Value. A multiplier for the execution rate of the animation.
- Compulsory.