Help:ContentManager:Getting Started

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Content Manager provides a range of tools to manage, download, and export content in Trainz.
 
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Revision as of 17:55, 23 July 2018

Contents

Getting Started with Content Manager

Content Manager provides a range of tools to manage, download, and export content in Trainz.

Content-manager-main-view.jpg


The Content Menu

The top menu in Content Manager shows the same menu options as on the Launcher Screen, with an additional menu called the Content menu.

The Content menu provides access to all of the options you need for editing, submitting, and managing your content.

Show Asset Details (CTRL + I)

Will open a window showing the thumbnail, description, and other details for the selected asset.

Download

Will download the selected asset from the Download Station. If a newer version of the asset is available, then that version will be downloaded.

Download this Version

Will download the selected version of the asset from the Download Station. Will ignore any newer versions that may be available for download.

Upload to DLS

Will upload the selected asset, if it has your UserID number, to the Download Station. Note, if you have modified another person's content then you MUST obtain permission directly from that person before uploading. Some assets may have restrictions, or permissions, outlined in the License of the asset's config.txt file.

Clone (CTRL + D)

Will clone the selected asset. The cloned asset will have the 'KUID' number updated to your UserID number, and the next available AssetID number for your UserID.

Create New Version

Only available for content under your UserID number. This will create a new version/revision of the asset (ie an asset with the AssetID number <kuid:12345:9876> will become <kuid2:12345:9876:1>).

Automatically generate Thumbnail(s)

Will automatically generate a thumbnail for the selected asset.

Disable

Will disable the selected asset. This will prevent the asset from appearing in the content lists/tabs in Surveyor. However it will still be fully functional for any routes/sessions/other assets that have it as a dependency.

Delete (CTRL + Delete)

Deletes the currently selected asset.

Open...

Will show the 'Open' list for assets, which allows you to open for edit or view assets in Trainz from the Content Manager tool.

Open for editing

Will open the selected asset for editing. This will place the selected asset in the 'Editing' folder of your LocalData.

Show in Explorer

Will open the selected asset for editing, and then open an Explorer or Finder window with the asset's folder in the Editing folder of your LocalData shown.

Edit Config File Text

Will open the selected asset for edit, and then open the asset's 'config.txt' file in your computer's default text editor (ie Notepad on Windows, unless another is set as default).

Edit Primary Script

Will open the selected asset for edit, and then open the asset's primary 'script' file (ie the '.gs' file) in your computer's default text editor (ie Notepad on Windows, unless another is set as default). Note that some assets may not have a script, or may have a non editable encrypted script file.

Open Asset in Surveyor

This option is only available for Route and Session assets. This will open the selected route or session for editing in Surveyor (the same as the Edit Route option from the Driver/Surveyor menu).

Open Asset in Driver

This option is only available for Route and Session assets. This will open the selected route or session into Driver mode (the same as the Drive Session option from the Driver/Surveyor menu).

Preview Asset

Will display the selected asset in the Asset Preview window. This provides a range of content performance information, and allows you to preview any installed asset in an 'in-game' environment. Will only display the selected asset, no other content is shown in this view.

Revert Unsubmitted Edits

If an asset has been opened for edit, this will revert the asset back to it's previous state, reverting any edits performed since it was last opened for edit.

Revert if Unchanged

If an asset has been opened for edit, and has not been modified, then this will revert it back to it's previous state.

Revert to Original

This option only applies to Built-in or Payware content. If an asset has been opened for edit, and has been modified and then submitted, this will revert it back to it's originally installed state.

Submit Edits (CTRL + Shift + E)

If an asset has been opened for edit, then this will submit the asset with any edits that have been made. Note that for built-in and Download Station content, this will result in the asset as being shown as 'modified'.

View Errors and Warnings

This will show any applicable warnings or errors for the selected asset.

If an asset has errors, then it will be marked as 'faulty' and will not work in Trainz. If an asset has warnings, then this indicates that it may have issues that may impact on performance, or may cause it to operate in unexpected ways, but it should still function in Trainz.

List Dependencies

Lists the dependencies of the selected asset. Dependencies are other assets required for the selected asset to function (ie the dependencies of a route will include all ground textures, track splines, etc on the route).

List Dependencies Recursively

Lists the dependencies of the selected asset, and the dependencies of the asset's dependencies, and so on. In many cases, an asset used on a route (such as an industry object) may have it's own dependencies (ie the attached track, and the commodities used by the industry, and other assets); this option will display the dependencies of any assets used by the selected asset.

List Dependants

Lists any assets that depend on the selected asset. For example, if you select a route asset, and click on 'List Dependants', it will show the sessions that require that route to function.

List Asset Versions

Lists all versions/revisions of the selected asset. For example if an asset has had an update released on the Download Station, this list will show the available update.

List Assets in New Window

If you have selected several assets from a larger list in Content Manager, this will list the selected asset in a new window.

Add to Pick List

Allows you to add the selected asset to either the Default Pick List, a custom Pick List, or to a New Pick List.

See Pick Lists for further information on Pick Lists in Trainz.

Edit Pick Lists

Allows you to edit the Pick Lists in Trainz.

See Pick Lists for further information on Pick Lists in Trainz.

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