CCG/Example: Bogey (Steam Bogey)
From TrainzOnline
< CCG(Difference between revisions)
(New page: ==Bogey (Steam Bogey)== ===Directory Structure=== A typical asset of this kind has the following File\Directory Structure: Image:CCG_bogey_steam_dir1.jpg ===Required Files=== '''...) |
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'''bogie_wheel_small.texture.txt, black.texture.txt''' - Various texture.txt files. | '''bogie_wheel_small.texture.txt, black.texture.txt''' - Various texture.txt files. | ||
− | : | + | :See the section on [[.texture.txt_Files|Texture.txt files]] for more information.</font> |
Revision as of 17:12, 23 June 2011
Contents |
Bogey (Steam Bogey)
Directory Structure
A typical asset of this kind has the following File\Directory Structure:
Required Files
config.txt - The config file for the asset.
thumb.jpg - The thumbnail image for this asset. A 240x180 jpeg.
PB_15_bogey0.im - The bogey mesh file.
anim.kin - The bogey animation file - not listed in the config.txt, a kind bogey knows to reference this file.
wheel_small.tga, black.tga - Various texture files.
bogie_wheel_small.texture.txt, black.texture.txt - Various texture.txt files.
- See the section on Texture.txt files for more information.</font>
Config.txt File Listing
kind "bogey" animdist 2.064 category-class "AS" kuid <kuid:171456:100022> username "PB_15_bogey0" category-region "AU" category-era "1920s;1930s;1940s;1950s;1960s;1970s;1980s" trainz-build 2.9 direct-drive 0 mesh-table { default { mesh "PB_15_bogey0.im" auto-create 1 } shadow { mesh "PB_15_bogey0_shadow/PB_15_bogey0.im" auto-create 0 } } thumbnails { 0 { image "thumb.jpg" width 240 height 180 } }
Download this asset
This asset is available for download from the TRS2006 website at:
http://files.auran.com/TRS2006/Downloads/Example_Download.zip.