CCG/Kind: DriverCharacter

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(New page: ==KIND: DRIVERCHARACTER== This is the TRS locomotive driver character. DriverCharacter Config.txt kind "DriverCharacter" face-texture "dave64.texture" kuid <ku...)
 
(Updated for TS2010)
 
Line 3: Line 3:
  
 
DriverCharacter Config.txt
 
DriverCharacter Config.txt
  kind            "DriverCharacter"
+
  kind            "drivercharacter"
  face-texture    "dave64.texture"
+
  face-texture    "dave64.texture" .....  this is the 64x64 TGA with texture.txt file
 
  kuid            <kuid:16:10129>
 
  kuid            <kuid:16:10129>
  mesh            <kuid:-3:10130>
+
  mesh            <kuid:-3:10130> .....    this is the kuid of the mesh asset of the driver to appear in the loco
 +
category-class  "OHD"         
 +
category-region "FR"
 +
trainz-build    2.9              ....    updated
 +
category-era    "1920s;1930s;1940s"
 +
username        "Dave"                           
 +
kuid-table
 +
{
 +
  0              <kuid:-3:10130>
 +
}
 +
thumbnails
 +
{
 +
  0
 +
  {
 +
    image        "preview.jpg"
 +
    width        240
 +
    height      180
 +
  }
 +
  1
 +
  {
 +
    image        "dave64.texture"
 +
    width        64
 +
    height      64
 +
  }
 +
}
 +
 
 
[[Image:CCG_drivercharacter_dir.jpg]]
 
[[Image:CCG_drivercharacter_dir.jpg]]
  
Line 18: Line 43:
  
 
'''DriverCharacter Mesh Directory Structure'''
 
'''DriverCharacter Mesh Directory Structure'''
 +
 +
This is a separate mesh asset which is the model of the driver that appears on the a.driver0 attachment in locos.
  
 
[[Image:CCG_drivercharacter_mesh_dir.jpg]]
 
[[Image:CCG_drivercharacter_mesh_dir.jpg]]
Line 23: Line 50:
 
  kind “mesh”
 
  kind “mesh”
 
  kuid <kuid:-3:10130>
 
  kuid <kuid:-3:10130>
 +
category-class  "OHD"         
 +
category-region "FR"
 +
trainz-build    2.9              ....    updated
 +
category-era    "1920s;1930s;1940s"
 +
username        "Driver Dave"                           
 
  mesh-table
 
  mesh-table
 
     {
 
     {
Line 34: Line 66:
 
             }
 
             }
 
     }
 
     }
 
+
thumbnails
 +
{
 +
  0
 +
  {
 +
    image        "preview.jpg"
 +
    width        240
 +
    height      180
 +
  }
 +
}
  
 
==Return to CCG Index==
 
==Return to CCG Index==
 
[[Content Creator's Guide]]
 
[[Content Creator's Guide]]

Latest revision as of 09:24, 26 May 2012

[edit] KIND: DRIVERCHARACTER

This is the TRS locomotive driver character.

DriverCharacter Config.txt

kind            "drivercharacter"
face-texture    "dave64.texture"  .....   this is the 64x64 TGA with texture.txt file
kuid            <kuid:16:10129>
mesh            <kuid:-3:10130>  .....    this is the kuid of the mesh asset of the driver to appear in the loco
category-class  "OHD"           
category-region "FR"
trainz-build    2.9              ....     updated
category-era     "1920s;1930s;1940s"
username         "Dave"                            
kuid-table
{
  0              <kuid:-3:10130>
}
thumbnails
{
  0
  {
    image        "preview.jpg"
    width        240
    height       180
  }
  1
  {
    image        "dave64.texture"
    width        64
    height       64
  }
}

CCG drivercharacter dir.jpg


face-texture This is the driver icon used in TRS.

mesh This refers to the kuid of the mesh inserted in the locomotive mesh at a.driver0, (when in the Driver Module).


DriverCharacter Mesh Directory Structure

This is a separate mesh asset which is the model of the driver that appears on the a.driver0 attachment in locos.

CCG drivercharacter mesh dir.jpg

kind		“mesh”
kuid		<kuid:-3:10130>
category-class  "OHD"           
category-region "FR"
trainz-build    2.9              ....     updated
category-era     "1920s;1930s;1940s"
username         "Driver Dave"                            
mesh-table
   {
      standing
           {
           mesh       "dave/dave.im"
           }
      sitting
           {
           mesh       "dave_lowres/dave_lowres.im"
           }
   }
thumbnails
{
  0
  {
    image        "preview.jpg"
    width        240
    height       180
  }
}

[edit] Return to CCG Index

Content Creator's Guide

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