CCG/Bogey
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< CCG(Difference between revisions)
(New page: ==KIND: BOGEY== ===Description=== Bogeys are locomotive or rolling stock wheel mechanisms, sometimes known as `Trucks'. This asset is for attachment to a "traincar" (locomotive or rollin...) |
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A TYPICAL ASSET OF THIS KIND MAY HAVE THE FOLLOWING TAGS: | A TYPICAL ASSET OF THIS KIND MAY HAVE THE FOLLOWING TAGS: | ||
− | + | ||
kuid ''kuid'' | kuid ''kuid'' | ||
trainz-build ''data'' | trainz-build ''data'' | ||
category-class ''data'' | category-class ''data'' | ||
username ''data'' | username ''data'' | ||
− | kind '' | + | <font color="red">kind ''"bogey"''</font> |
category-region ''data'' | category-region ''data'' | ||
category-era ''data'' | category-era ''data'' | ||
Line 61: | Line 61: | ||
;animdist | ;animdist | ||
− | :Leave this tag out if the bogey is not animated. The distance traveled in | + | :Leave this tag out if the bogey is not animated. The distance traveled in metres by the bogeys in 1 second (30 frames) of animation. |
− | :Bogey animations (exported from Gmax or 3ds Max) | + | :Bogey animations (exported from Gmax or 3ds Max) must be called "anim.kin". |
;direct-drive | ;direct-drive | ||
:When direct-drive 1 is present, the bogey animation is linked to the steam piston and physics system. If this tag is not included the piston and steam sounds will not work! | :When direct-drive 1 is present, the bogey animation is linked to the steam piston and physics system. If this tag is not included the piston and steam sounds will not work! | ||
+ | ''Undocumented feature: animated steam bogeys should be attached to a.bog2 for the direct drive to synchronise the sound and smoke puffs to the movement of the pistons.'' This may require verification. | ||
Latest revision as of 03:45, 7 November 2012
Contents |
[edit] KIND: BOGEY
[edit] Description
Bogeys are locomotive or rolling stock wheel mechanisms, sometimes known as `Trucks'. This asset is for attachment to a "traincar" (locomotive or rolling-stock) and can include animation and a shadow model.
[edit] Container Structure
A well formed bogey kind has the following container structure:
See Chapter 7 for an example asset of this kind.
A TYPICAL ASSET OF THIS KIND MAY HAVE THE FOLLOWING TAGS:
kuid kuid trainz-build data category-class data username data kind "bogey" category-region data category-era data mesh-table default mesh file auto-create data thumbnails 0 image file width data height data
[edit] TAGS AND CONTAINERS
The following tags are further defined in Chapter 5:
- kuid
- Generated automatically by CCP.
- trainz-build
- Automatically set to 2.9 for 2009 assets.
- category-class
- Should be "ZB - Bogie/Truck". See the "Train Parts" section of Category Class.
- category-region
- See Category Regionfor a list of valid category-region values.
- category-era
- See Category Era for a list of valid category-era values.
- kind
- Must be "bogey".
- mesh-table
- Default - Contains the default mesh. Auto-create should be set to true in order to make the mesh visible.
[edit] Additional Tags
- animdist
- Leave this tag out if the bogey is not animated. The distance traveled in metres by the bogeys in 1 second (30 frames) of animation.
- Bogey animations (exported from Gmax or 3ds Max) must be called "anim.kin".
- direct-drive
- When direct-drive 1 is present, the bogey animation is linked to the steam piston and physics system. If this tag is not included the piston and steam sounds will not work!
Undocumented feature: animated steam bogeys should be attached to a.bog2 for the direct drive to synchronise the sound and smoke puffs to the movement of the pistons. This may require verification.
[edit] THIS KIND SUPPORTS THE FOLLOWING:
- CONTAINERS
- Mesh Table, String Table, Chinese String Table, Czech String Table, Dutch String Table, French String Table, German String Table, Italian String Table, Polish String Table, Russian String Table, Spanish String Table, KUID Table, Obsolete Table, Thumbnails, Privileges, Extensions, Track Sound.
- TAGS
- kuid, trainz-build, category-class, category-region, category-era, username, kind, direct-drive, alias, animdist, author, category-keyword, class, contact-email, contact-website, description, description-cn, description-cz, description-de, description-es, description-fr, description-it, description-pl, description-nl, description-ru, icon0, icon1, icon2, icon3, license, organisation, preview-mesh-kuid, preview-scale, script, username-cn, username-cz, username-de, username-es, username-fr, username-it, username-nl, username-pl, username-ru.