HowTo/Export from 3DS Max using FBX
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Revision as of 12:29, 7 November 2016
This page describes how to export from the Autodesk 3DS Max modelling software to FBX file format for use in Trainz. Please note that the technologies described on this page are not owned or controlled by N3V Games and may be subject to change at the whim of the owner.
The techniques described here require the use of 3DS Max 2011 or newer.
Trainz supports the FBX file format in assets from trainz-build 4.5 onward. Older asset versions do not support the FBX file format and the legacy Autodesk 3ds Max Exporters must be used instead.
TBD.