Help:Surveyor Topology Advanced
Line 1: | Line 1: | ||
− | |||
The Advanced features menu can be opened and closed by | The Advanced features menu can be opened and closed by | ||
using Shift-F1 or clicking on the Advanced Tab. | using Shift-F1 or clicking on the Advanced Tab. |
Revision as of 09:58, 23 February 2014
The Advanced features menu can be opened and closed by using Shift-F1 or clicking on the Advanced Tab.
Contents |
Displacement map
A displacement map is a grayscale image used to create an instant height map. Click the left and right arrows to scroll through the available height maps.
Direction
Move the direction dial in the directon you wish the grayscale map to be put down on the baseboard.
Threshold
Move the Threshold dial to increase the size of the height change set on the displacement map.
Select area (B)
Click on Select Area (B). Click LMB and drag the mouse to make a large square as shown below. The size of the square (or rectangle) determines the area that will be affected by the next operation.
Fill area (F)
Scroll through the Displacement Maps, then click on Fill Area (F). The terrain is instantly transformed into the shape determined by the grayscale images of the displacement map chosen.
Cancel selection (D)
Click LMB on Cancel Selection (D) to cancel the selection.
Get displacement (B)
Click on Select Area (B). Click LMB on the baseboard and drag the mouse to make a large square that covers an existing area of modified terrain. Now click the “Get Displacement” button and you’ll notice that a displacement map has been derived from the shape of the terrain. This can now be used to apply the same terrain effect in another area.