CCG/Example: Displacements

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(New page: ==Displacements== <font color="red">This is obsolete... New data needed here as displacements are now 'normal' assets..</font> This is a special Kind that is not created in CCP as it do...)
 
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==Displacements==
 
==Displacements==
  
<font color="red">This is obsolete... New data needed here as displacements are now 'normal' assets..</font>
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Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.
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[[Image:CCG_Displacement01.jpg]]
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Note the new [[KIND Groundbrush]] kind for this asset.
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'''Config.txt'''
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kuid                                    <kuid:401543:1013>
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kind                                    "groundbrush"
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username                                "Displacement01"
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trainz-build                            2.9
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displacement-bitmap                    "Displacement01.bmp"
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=Obsolete Type (pre TS2009)=
  
 
This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.
 
This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.
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Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.
 
Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.
  
Directory Structure.
 
  
A typical asset of this kind has the following example files in the Directory Structure:
 
  
       
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==Return to CCG Index==
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[[Content Creator's Guide]]
  
                Displacement01.bmp
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[[CCG/Kind_Examples|Kind Examples]]

Latest revision as of 09:22, 24 April 2019

[edit] Displacements

Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.

CCG Displacement01.jpg

Note the new KIND Groundbrush kind for this asset.

Config.txt

kuid                                    <kuid:401543:1013>
kind                                    "groundbrush"
username                                "Displacement01"
trainz-build                            2.9
displacement-bitmap                     "Displacement01.bmp"

[edit] Obsolete Type (pre TS2009)

This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.

For a default installation the Displacements directory is found in:

C:\Program Files\Auran\TC\World\Custom\displacements

Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.


[edit] Return to CCG Index

Content Creator's Guide

Kind Examples

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