Help/Tracks Tab
m (Windwalkr moved page HowTo/Tracks Tab to Help/Tracks Tab: Not suitable as a howto page) |
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− | Track sections in | + | Track sections in Trainz are |
made up of flexible length | made up of flexible length | ||
track pieces created by placing | track pieces created by placing | ||
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tool and then Click on | tool and then Click on | ||
the left or right arrows of the track selection dialogue to | the left or right arrows of the track selection dialogue to | ||
− | select the type of track you wish to lay, then Click | + | select the type of track you wish to lay, then Click on |
the baseboard where you want to anchor your starting point. | the baseboard where you want to anchor your starting point. | ||
− | Click | + | Click again a short distance away to place another spline |
point. | point. | ||
− | To extend the track further, Click | + | To extend the track further, Click again on the last spline |
− | point (the white circle), then Click | + | point (the white circle), then Click once more nearby to |
extend the track. Unless all three spline points are exactly in | extend the track. Unless all three spline points are exactly in | ||
a straight line, the track will be curved. To | a straight line, the track will be curved. To | ||
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{{clear}} | {{clear}} | ||
To bend the track in any direction, select the Move | To bend the track in any direction, select the Move | ||
− | Track (M) tool and then Click | + | Track (M) tool and then Click and hold on one |
of the white spline point circles and drag it so it'll bend. The | of the white spline point circles and drag it so it'll bend. The | ||
shape of the curve is affected by how close the spline | shape of the curve is affected by how close the spline | ||
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=== [[File:object get.jpg]] Get Track === | === [[File:object get.jpg]] Get Track === | ||
{{clear}} | {{clear}} | ||
− | Click on Get Track (G) and then Click | + | Click on Get Track (G) and then Click on a track. Its image will appear on the Selection Window. Press “A” to change |
the mode to Add Track and you will be able to lay the same one. | the mode to Add Track and you will be able to lay the same one. | ||
=== [[File:Area cancel.jpg]] Delete Track === | === [[File:Area cancel.jpg]] Delete Track === | ||
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=== [[File:Straighten spline.jpg]] Straighten Track === | === [[File:Straighten spline.jpg]] Straighten Track === | ||
{{clear}} | {{clear}} | ||
− | Click on Straighten Track (B) and then Click | + | Click on Straighten Track (B) and then Click on a |
bent section of laid track. The section of | bent section of laid track. The section of | ||
track will straight between the two spline points, | track will straight between the two spline points, | ||
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{{clear}} | {{clear}} | ||
== Advanced == | == Advanced == | ||
− | Click | + | Click on the Advanced button(Shift F4) to drop down the |
Advanced Track Menu. | Advanced Track Menu. | ||
==== [[File:Spline height.jpg]] Spline Height ==== | ==== [[File:Spline height.jpg]] Spline Height ==== | ||
{{clear}} | {{clear}} | ||
− | Click | + | Click the Adjust Spline |
− | Height (H) and Click | + | Height (H) and Click and hold on a track spline |
point. Drag your mouse forward and back to raise and lower | point. Drag your mouse forward and back to raise and lower | ||
the spline point. | the spline point. | ||
==== [[File:Spline point delete.jpg]] Delete Spline Point ==== | ==== [[File:Spline point delete.jpg]] Delete Spline Point ==== | ||
{{clear}} | {{clear}} | ||
− | Click | + | Click on the Delete Spline Point (X) and Click |
− | + | on a track spline point . When a spline is removed the curvature of a track can be affected. | |
==== [[File:Spline point insert.jpg]] Insert Spline Point ==== | ==== [[File:Spline point insert.jpg]] Insert Spline Point ==== | ||
{{clear}} | {{clear}} | ||
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=== [[File:Gradient get.jpg]] Get Gradient === | === [[File:Gradient get.jpg]] Get Gradient === | ||
{{clear}} | {{clear}} | ||
− | Click Get Gradient (J) and Click | + | Click Get Gradient (J) and Click on |
a raised track section between two track spline | a raised track section between two track spline | ||
points. The gradient between those points is shown | points. The gradient between those points is shown | ||
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=== [[File:Gradient remove.jpg]] Remove Gradient === | === [[File:Gradient remove.jpg]] Remove Gradient === | ||
{{clear}} | {{clear}} | ||
− | Click | + | Click on remove Gradient and then Click on a |
track section to remove the gradient between two | track section to remove the gradient between two | ||
track points. | track points. | ||
=== [[File:vertex height get.jpg]] Get Vertex Height === | === [[File:vertex height get.jpg]] Get Vertex Height === | ||
{{clear}} | {{clear}} | ||
− | Click | + | Click on the Get Vertex Height and Click on the highest spline point on your track. The height |
− | on the highest spline point on your track. The height | + | |
is displayed in the Height Value box. | is displayed in the Height Value box. | ||
=== [[File:vertex height apply.jpg]] Apply Vertex Height === | === [[File:vertex height apply.jpg]] Apply Vertex Height === | ||
{{clear}} | {{clear}} | ||
− | Click on Apply Vertex Height then Click | + | Click on Apply Vertex Height then Click on |
another spline point. The spline point is raised to | another spline point. The spline point is raised to | ||
the same height as you first vertex. | the same height as you first vertex. | ||
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{{clear}} | {{clear}} | ||
The second mode in the Track Menu is Trackside | The second mode in the Track Menu is Trackside | ||
− | Mode. Click | + | Mode. Click on Trackside Mode (Y) to |
change the Track Tab menu to the Trackside | change the Track Tab menu to the Trackside | ||
Mode menu. | Mode menu. | ||
=== [[File:Object add.jpg]] Add Object === | === [[File:Object add.jpg]] Add Object === | ||
{{clear}} | {{clear}} | ||
− | To add a trackside object Click | + | To add a trackside object Click on the Add |
Object (A) button. The select the object you wish | Object (A) button. The select the object you wish | ||
− | to place from the list. Click | + | to place from the list. Click at one or the other |
side at some point of the track. Your object will be placed | side at some point of the track. Your object will be placed | ||
beside the track and will be “attached” to it. So if you move | beside the track and will be “attached” to it. So if you move | ||
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=== [[File:Object move.jpg]] Move Object === | === [[File:Object move.jpg]] Move Object === | ||
{{clear}} | {{clear}} | ||
− | Click | + | Click on Move Object (M). Then Click and hold on |
a Trackside Object on your track. Drag your mouse | a Trackside Object on your track. Drag your mouse | ||
along the track to move the object to a different | along the track to move the object to a different | ||
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=== [[File:Reload page.jpg]] Rotate === | === [[File:Reload page.jpg]] Rotate === | ||
{{clear}} | {{clear}} | ||
− | Click on the Rotate tool (R) and Click | + | Click on the Rotate tool (R) and Click |
on the object. It will switch sides of the track and | on the object. It will switch sides of the track and | ||
rotate 180 degrees. The direction that a trackside object | rotate 180 degrees. The direction that a trackside object | ||
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{{clear}} | {{clear}} | ||
Click on the Get Object (G) tool and then Click | Click on the Get Object (G) tool and then Click | ||
− | + | on an object already placed at the trackside. | |
The object selected now appears in the | The object selected now appears in the | ||
selection window. | selection window. | ||
− | Change the mode to Add Object (A) and Click | + | Change the mode to Add Object (A) and Click again at |
another point on the track where you wish to place another | another point on the track where you wish to place another | ||
copy of the newly selected object. | copy of the newly selected object. | ||
=== [[File:Area cancel.jpg]] Delete Object === | === [[File:Area cancel.jpg]] Delete Object === | ||
{{clear}} | {{clear}} | ||
− | Select Delete Object (D) then Click | + | Select Delete Object (D) then Click to delete a |
trackside object. | trackside object. | ||
− | Continue Clicking | + | Continue Clicking to delete a number of objects. If you |
click on the wrong object, click on Undo (Ctrl-Z) to undo the | click on the wrong object, click on Undo (Ctrl-Z) to undo the | ||
last action and replace the last deleted object. | last action and replace the last deleted object. | ||
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{{clear}} | {{clear}} | ||
To change the default direction of travel (for when you drive on | To change the default direction of travel (for when you drive on | ||
− | this track in the Driver module), Click | + | this track in the Driver module), Click on the Junction |
− | Direction (J) tool and then Click | + | Direction (J) tool and then Click once on the green and |
red arrows. The direction of travel will be changed (green denoting | red arrows. The direction of travel will be changed (green denoting | ||
the default direction). | the default direction). | ||
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rules for a session, which allows you to design | rules for a session, which allows you to design | ||
operations for your route. | operations for your route. | ||
− | Click | + | Click on the Trackmark Mode (V) to change the Track |
Tab menu to the Trackmark Mode menu. | Tab menu to the Trackmark Mode menu. | ||
=== [[File:Object add.jpg]] Add Trackmark === | === [[File:Object add.jpg]] Add Trackmark === | ||
{{clear}} | {{clear}} | ||
− | To add a Trackmark, Click | + | To add a Trackmark, Click on the Add Trackmark |
− | (A) button. Click | + | (A) button. Click at a point on the track. A |
trackmark will be placed on the track and will be | trackmark will be placed on the track and will be | ||
“attached” to it. So if you move the track it will move with | “attached” to it. So if you move the track it will move with | ||
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=== [[File:Object move.jpg]] Move Trackmark === | === [[File:Object move.jpg]] Move Trackmark === | ||
{{clear}} | {{clear}} | ||
− | Click | + | Click on Move Trackmark (M). Then Click |
− | + | and hold on a Trackmark Object on your track. Drag | |
your mouse along the track to move the object to a | your mouse along the track to move the object to a | ||
different position. | different position. | ||
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{{clear}} | {{clear}} | ||
Click on the Get Trackmark (G) tool and then Click | Click on the Get Trackmark (G) tool and then Click | ||
− | + | on a trackmark already placed at the track. | |
That trackmark now appears in the selection | That trackmark now appears in the selection | ||
window. | window. | ||
− | Change the mode to Add Object (A) and Click | + | Change the mode to Add Object (A) and Click again at |
another point on the track where you wish to place another | another point on the track where you wish to place another | ||
copy of the trackmark. | copy of the trackmark. | ||
=== [[File:Area cancel.jpg]] Delte Trackmark === | === [[File:Area cancel.jpg]] Delte Trackmark === | ||
{{clear}} | {{clear}} | ||
− | Select Delete Trackmark (D) then Click | + | Select Delete Trackmark (D) then Click on a |
trackmark to delete it. | trackmark to delete it. | ||
=== [[File:Edit properties.jpg]] Define Name === | === [[File:Edit properties.jpg]] Define Name === | ||
{{clear}} | {{clear}} | ||
To name your trackmarks so that you can find them again | To name your trackmarks so that you can find them again | ||
− | later on and use them in rules, Click | + | later on and use them in rules, Click on Define Name |
(N). Then click on the trackmark and a dialogue box comes | (N). Then click on the trackmark and a dialogue box comes | ||
up where you can name the trackmark. | up where you can name the trackmark. | ||
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=== [[File:trigger radius get.jpg]] Get Radius === | === [[File:trigger radius get.jpg]] Get Radius === | ||
{{clear}} | {{clear}} | ||
− | Click on the Get Radius tool and then Click | + | Click on the Get Radius tool and then Click on |
a trigger. The trigger’s radius will now be in the text | a trigger. The trigger’s radius will now be in the text | ||
field adjacent to the button. The triggers have | field adjacent to the button. The triggers have | ||
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=== [[File:trigger radius set.jpg]] Apply Radius === | === [[File:trigger radius set.jpg]] Apply Radius === | ||
{{clear}} | {{clear}} | ||
− | Click on Apply Radius then Click | + | Click on Apply Radius then Click on a trigger to |
apply the value in the radius field to that trigger. | apply the value in the radius field to that trigger. | ||
=== [[File:trigger radius adjust.jpg]] Edit Radius === | === [[File:trigger radius adjust.jpg]] Edit Radius === | ||
− | Click on Edit Radius then Click | + | Click on Edit Radius then Click on a trigger |
− | and drag the mouse with the | + | and drag the mouse with the still being held |
down to change the trigger radius. There is no visual | down to change the trigger radius. There is no visual | ||
indication of the radius as you drag it however. Use Get | indication of the radius as you drag it however. Use Get | ||
Radius to find out the new radius of that trigger. | Radius to find out the new radius of that trigger. | ||
+ | |||
+ | Return To | ||
+ | *[[Help:Surveyor_Tools|Surveyor Tools]] | ||
+ | *[[Help:TRS2019_Surveyor|Surveyor]] | ||
+ | |||
+ | [[Category:Help]][[Category:TRS19]] |
Latest revision as of 22:46, 2 August 2018
Track sections in Trainz are made up of flexible length track pieces created by placing 2 spline points. It is called “flexi-track” and it makes laying any lengths of track extremely simple. Select the Track Menu (F4) and the default selection will be Track Mode (T).
Contents |
[edit] Track mode
[edit] Add Track
Click on the Add Track (A) tool and then Click on the left or right arrows of the track selection dialogue to select the type of track you wish to lay, then Click on the baseboard where you want to anchor your starting point. Click again a short distance away to place another spline point. To extend the track further, Click again on the last spline point (the white circle), then Click once more nearby to extend the track. Unless all three spline points are exactly in a straight line, the track will be curved. To connect two sections of track, drag the end spline point of one on top of the end spline point of another and they will automatically connect.
[edit] Move Track
To bend the track in any direction, select the Move Track (M) tool and then Click and hold on one of the white spline point circles and drag it so it'll bend. The shape of the curve is affected by how close the spline point you are pulling is to the next spline points.
[edit] Split Spline
Click on the Split Spline tool (Q) and click on a middle spline point (white circle) in the track. The track breaks in two at that point.
[edit] Get Track
Click on Get Track (G) and then Click on a track. Its image will appear on the Selection Window. Press “A” to change the mode to Add Track and you will be able to lay the same one.
[edit] Delete Track
Click on Delete Track (D) then click on the bridge section to delete it. If there are any objects on the track, they will also be deleted.
[edit] Straighten Track
Click on Straighten Track (B) and then Click on a bent section of laid track. The section of track will straight between the two spline points, the next track segment will also affected (Double track cannot be straightened. Click again on the straightened track and it will return to a curved track.
[edit] Edit properties
This can be used to name the track section and also set its layer.
[edit] Advanced
Click on the Advanced button(Shift F4) to drop down the Advanced Track Menu.
[edit] Spline Height
Click the Adjust Spline Height (H) and Click and hold on a track spline point. Drag your mouse forward and back to raise and lower the spline point.
[edit] Delete Spline Point
Click on the Delete Spline Point (X) and Click on a track spline point . When a spline is removed the curvature of a track can be affected.
[edit] Insert Spline Point
Click on Insert Spline Point (I) to add a new spline point.
[edit] Smooth Spline
Smooth Spline (S) levels the track between two spline points, bringing the land up or down to match the leveled track.
[edit] Get Gradient
Click Get Gradient (J) and Click on a raised track section between two track spline points. The gradient between those points is shown in the Gradient Value box as a percentage slope.
[edit] Apply Gradient
Enter a new gradient value in the Gradient Value text box, then click on Apply Gradient (K).
[edit] Remove Gradient
Click on remove Gradient and then Click on a track section to remove the gradient between two track points.
[edit] Get Vertex Height
Click on the Get Vertex Height and Click on the highest spline point on your track. The height is displayed in the Height Value box.
[edit] Apply Vertex Height
Click on Apply Vertex Height then Click on another spline point. The spline point is raised to the same height as you first vertex.
[edit] Show Curve Radius
Click on Show Curve Radius then move your mouse along a track segment. The curve radius is shown next to your mouse cursor. The number is the radius measured in meters so a low number means a tight curve and a high number means a straighter track.
[edit] Trackside Mode
The second mode in the Track Menu is Trackside Mode. Click on Trackside Mode (Y) to change the Track Tab menu to the Trackside Mode menu.
[edit] Add Object
To add a trackside object Click on the Add Object (A) button. The select the object you wish to place from the list. Click at one or the other side at some point of the track. Your object will be placed beside the track and will be “attached” to it. So if you move the track it will move with it.
[edit] Move Object
Click on Move Object (M). Then Click and hold on a Trackside Object on your track. Drag your mouse along the track to move the object to a different position.
[edit] Rotate
Click on the Rotate tool (R) and Click on the object. It will switch sides of the track and rotate 180 degrees. The direction that a trackside object faces is controlled by the selection of Geographic region for the route.
[edit] Get Object
Click on the Get Object (G) tool and then Click on an object already placed at the trackside. The object selected now appears in the selection window. Change the mode to Add Object (A) and Click again at another point on the track where you wish to place another copy of the newly selected object.
[edit] Delete Object
Select Delete Object (D) then Click to delete a trackside object. Continue Clicking to delete a number of objects. If you click on the wrong object, click on Undo (Ctrl-Z) to undo the last action and replace the last deleted object.
[edit] Junction Direction
To change the default direction of travel (for when you drive on this track in the Driver module), Click on the Junction Direction (J) tool and then Click once on the green and red arrows. The direction of travel will be changed (green denoting the default direction). You can also make 3-way turnouts by simply adding a third track to the turnout. There are now three direction arrows.
[edit] Define Name
Click the Define Name (N) tool and click again on the turnout. A dialogue box opens allowing you to type a name for the turnout in the box. Click the Check (proceed) icon to save the name and proceed.
[edit] Trackmark Mode
The third mode in the Track Menu is Trackmark Mode. Trackmark mode is used for the management of Trackmarks and Triggers. These are used to assist in setting up the rules for a session, which allows you to design operations for your route. Click on the Trackmark Mode (V) to change the Track Tab menu to the Trackmark Mode menu.
[edit] Add Trackmark
To add a Trackmark, Click on the Add Trackmark (A) button. Click at a point on the track. A trackmark will be placed on the track and will be “attached” to it. So if you move the track it will move with it.
[edit] Move Trackmark
Click on Move Trackmark (M). Then Click and hold on a Trackmark Object on your track. Drag your mouse along the track to move the object to a different position.
[edit] Rotate Trackmark
Select Rotate Trackmark (R) and the default direction of the Trackmark is reversed.
[edit] Get Trackmark
Click on the Get Trackmark (G) tool and then Click on a trackmark already placed at the track. That trackmark now appears in the selection window. Change the mode to Add Object (A) and Click again at another point on the track where you wish to place another copy of the trackmark.
[edit] Delte Trackmark
Select Delete Trackmark (D) then Click on a trackmark to delete it.
[edit] Define Name
To name your trackmarks so that you can find them again later on and use them in rules, Click on Define Name (N). Then click on the trackmark and a dialogue box comes up where you can name the trackmark.
[edit] Advanced
Advanced Trigger Management Tools The advanced settings of the Trackmark tools menu are used to set the radius of triggers. The radius defines the scope of the trigger and is explained in the previous section.
[edit] Get Radius
Click on the Get Radius tool and then Click on a trigger. The trigger’s radius will now be in the text field adjacent to the button. The triggers have a default radius of 20 meters so this may not appear to have changed.
[edit] Apply Radius
Click on Apply Radius then Click on a trigger to apply the value in the radius field to that trigger.
[edit] Edit Radius
Click on Edit Radius then Click on a trigger and drag the mouse with the still being held down to change the trigger radius. There is no visual indication of the radius as you drag it however. Use Get Radius to find out the new radius of that trigger.
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