Help:Surveyor Track Trackside Mode

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[[File:Tracks2.jpg]]
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The second mode in the Track Menu is Trackside
 
The second mode in the Track Menu is Trackside
 
Mode. Click LMB on Trackside Mode (Y) to
 
Mode. Click LMB on Trackside Mode (Y) to
 
change the Track Tab menu to the Trackside
 
change the Track Tab menu to the Trackside
 
Mode menu.
 
Mode menu.
[[File:Tracks2.jpg|400px]]
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{{clear}}
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=== [[File:TRS19 Object add.jpg]] Add Object ===
=== [[File:Object add.jpg]] Add Object ===
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To add a trackside object Click LMB on the Add
 
To add a trackside object Click LMB on the Add
 
Object (A) button. The select the object you wish
 
Object (A) button. The select the object you wish
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beside the track and will be “attached” to it. So if you move
 
beside the track and will be “attached” to it. So if you move
 
the track it will move with it.
 
the track it will move with it.
=== [[File:Object move.jpg]] Move Object ===
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{{clear}}
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=== [[File:TRS19 Object move.jpg]] Move Object ===
 
Click LMB on Move Object (M). Then Click LMB+H on
 
Click LMB on Move Object (M). Then Click LMB+H on
 
a Trackside Object on your track. Drag your mouse
 
a Trackside Object on your track. Drag your mouse
 
along the track to move the object to a different
 
along the track to move the object to a different
 
position.
 
position.
=== [[File:Reload page.jpg]] Rotate ===
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=== [[File:TRS19 TSide Rotate.jpg]] Rotate ===
 
Click on the Rotate tool (R) and Click LMB
 
Click on the Rotate tool (R) and Click LMB
 
on the object. It will switch sides of the track and
 
on the object. It will switch sides of the track and
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faces is controlled by the selection of Geographic region for
 
faces is controlled by the selection of Geographic region for
 
the route.
 
the route.
=== [[File:object get.jpg]] Get Object ===
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=== [[File:TRS19 object get.jpg]] Get Object ===
 
Click on the Get Object (G) tool and then Click
 
Click on the Get Object (G) tool and then Click
 
LMB on an object already placed at the trackside.
 
LMB on an object already placed at the trackside.
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another point on the track where you wish to place another
 
another point on the track where you wish to place another
 
copy of the newly selected object.
 
copy of the newly selected object.
=== [[File:Area cancel.jpg]] Delete Object ===
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=== [[File:TRS19 object delete.jpg]] Delete Object ===
 
Select Delete Object (D) then Click LMB to delete a
 
Select Delete Object (D) then Click LMB to delete a
 
trackside object.
 
trackside object.
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click on the wrong object, click on Undo (Ctrl-Z) to undo the
 
click on the wrong object, click on Undo (Ctrl-Z) to undo the
 
last action and replace the last deleted object.
 
last action and replace the last deleted object.
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=== [[File:Junction direction.jpg]] Junction Direction ===
 
=== [[File:Junction direction.jpg]] Junction Direction ===
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To change the default direction of travel (for when you drive on
 
To change the default direction of travel (for when you drive on
 
this track in the Driver module), Click LMB on the Junction
 
this track in the Driver module), Click LMB on the Junction
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You can also make 3-way turnouts by simply adding a third
 
You can also make 3-way turnouts by simply adding a third
 
track to the turnout. There are now three direction arrows.
 
track to the turnout. There are now three direction arrows.
=== [[File:Edit properties.jpg]] Define Name ===
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{{clear}}
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=== [[File:TRS19 Edit properties.jpg]] Define Name ===
 
Click the Define Name (N) tool and click again
 
Click the Define Name (N) tool and click again
 
on the turnout. A dialogue box opens allowing you
 
on the turnout. A dialogue box opens allowing you
 
to type a name for the turnout in the box. Click the
 
to type a name for the turnout in the box. Click the
 
Check (proceed) icon to save the name and proceed.
 
Check (proceed) icon to save the name and proceed.
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;<big> See Also </big>
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* [[Help:Surveyor_Track Tools]]
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* [[Help:Surveyor_Tools]]
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* [[Help:Surveyor]]
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Return to [[Help:TRS19|TRS19 Help Page]]
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[[Category:TRS19]]
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[[Category: Help]]

Latest revision as of 15:18, 24 July 2018

Tracks2.jpg

The second mode in the Track Menu is Trackside Mode. Click LMB on Trackside Mode (Y) to change the Track Tab menu to the Trackside Mode menu.

Contents

[edit] TRS19 Object add.jpg Add Object

To add a trackside object Click LMB on the Add Object (A) button. The select the object you wish to place from the list. Click LMB at one or the other side at some point of the track. Your object will be placed beside the track and will be “attached” to it. So if you move the track it will move with it.

[edit] TRS19 Object move.jpg Move Object

Click LMB on Move Object (M). Then Click LMB+H on a Trackside Object on your track. Drag your mouse along the track to move the object to a different position.

[edit] TRS19 TSide Rotate.jpg Rotate

Click on the Rotate tool (R) and Click LMB on the object. It will switch sides of the track and rotate 180 degrees. The direction that a trackside object faces is controlled by the selection of Geographic region for the route.

[edit] TRS19 object get.jpg Get Object

Click on the Get Object (G) tool and then Click LMB on an object already placed at the trackside. The object selected now appears in the selection window. Change the mode to Add Object (A) and Click LMB again at another point on the track where you wish to place another copy of the newly selected object.

[edit] TRS19 object delete.jpg Delete Object

Select Delete Object (D) then Click LMB to delete a trackside object. Continue Clicking LMB to delete a number of objects. If you click on the wrong object, click on Undo (Ctrl-Z) to undo the last action and replace the last deleted object.

[edit] Junction direction.jpg Junction Direction

To change the default direction of travel (for when you drive on this track in the Driver module), Click LMB on the Junction Direction (J) tool and then Click LMB once on the green and red arrows. The direction of travel will be changed (green denoting the default direction). You can also make 3-way turnouts by simply adding a third track to the turnout. There are now three direction arrows.

[edit] TRS19 Edit properties.jpg Define Name

Click the Define Name (N) tool and click again on the turnout. A dialogue box opens allowing you to type a name for the turnout in the box. Click the Check (proceed) icon to save the name and proceed.

See Also

Return to TRS19 Help Page

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