Help:Surveyor Topology Height Edit

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==  [[File:Height value field.jpg]] Height value field ==
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==  [[File:Trs2019-topology-tab-height-entry.jpg]] Height value field ==
 
You can manually enter in the height to apply. Click on the number showing between Get Height and Use Height and manually type in a value.  
 
You can manually enter in the height to apply. Click on the number showing between Get Height and Use Height and manually type in a value.  
  
 
To apply the selected Height Value to the terrain, click on the Use Height
 
To apply the selected Height Value to the terrain, click on the Use Height
 
tool then LMB on the terrain.  
 
tool then LMB on the terrain.  
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==TRS2019 Effects Layers (Clutter and TurfFX)==
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When clutter effect is selected, the Height Edit entry will allow you to set a effect density value between 0 and 1, and then use the Use Height (H) tool to apply that effect density.
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See [[Effect_Layer|Effect Layers]] for further information on creating, using, and editing Effect Layers.
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==See Also==
 
==See Also==

Revision as of 11:43, 19 July 2018

Trs2019-topology-tab-height-entry.jpg Height value field

You can manually enter in the height to apply. Click on the number showing between Get Height and Use Height and manually type in a value.

To apply the selected Height Value to the terrain, click on the Use Height tool then LMB on the terrain.

TRS2019 Effects Layers (Clutter and TurfFX)

When clutter effect is selected, the Height Edit entry will allow you to set a effect density value between 0 and 1, and then use the Use Height (H) tool to apply that effect density.

See Effect Layers for further information on creating, using, and editing Effect Layers.


See Also

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