Tail-lights container

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Revision as of 09:40, 15 April 2019 by Builderbob (Talk | contribs)

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TS 12 SP1 finally has introduced a native function to use Taillights without needing a custom script.

As before (for script variants), the coronas have to be defined inside the effects container in the mesh-table.

To make those coronas work as tail-lights, a new container type named "tail-lights" has been introduced. This container has one child element per tail-light, in each child the matching effect name is referenced and the location of the tail-light is defined.

This function shows the backside-coronas of the last traincar in a train, if the last car is not equipped with taillights, no coronas are displayed.

Example

 mesh-table {
   default {
     mesh                                "traincar.im"
     auto-create                         1
   
     effects
       {
       frontred0
     {
       kind                            "corona"
       att                             "a.frontred0"
       directional                     1
       object-size                     0.2
       texture-kuid                    <kuid:-3:10112>
       max-distance                    1000
     }
     
     frontred1
     {
       kind                            "corona"
       att                             "a.frontred1"
       directional                     1
       object-size                     0.2
       texture-kuid                    <kuid:-3:10112>
       max-distance                    1000
     }
     
      backred0
     {
       kind                            "corona"
       att                             "a.backred0"
       directional                     1
       object-size                     0.2
       texture-kuid                    <kuid:-3:10112>
       max-distance                    1000
     }
     
     backred1
     {
       kind                            "corona"
       att                             "a.backred1"
       directional                     1
       object-size                     0.2
       texture-kuid                    <kuid:-3:10112>
       max-distance                    1000
     }    
   }
 }
 tail-lights
   {
     front0
     {
       effect                          "frontred0"
       light-is-on-front-end           1
     }
     
     front1
     {
       effect                          "frontred1"
       light-is-on-front-end           1
     }
     
     back0
     {
       effect                          "backred0"
       light-is-on-front-end           0
     }
     
     back1
     {
       effect                          "backred1"
       light-is-on-front-end           0
   }
 }
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