Driver Commands List

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The information in this Wiki Page applies to '''TANE''', '''TRS19''' and '''Trainz Plus'''.
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The information in this Wiki Page applies to '''TANE''', '''TRS19''' and '''Trainz Plus'''. List of '''Trainz Session Rules''' in ''Classification or Category Order'' with Properties.
  
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<span style="color: white; font-weight: 700;">This page is always under construction. As new driver commands appear and are tested they will be added to this list. Current Command Count: 57</span></td>
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<span style="color: black; font-weight: 700;">This page is always under construction. As new rules appear and are tested they will be added to this list. Current Command Count: 128</span></td>
 
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'''Only driver commands supplied with Trainz or on the DLS are covered in this document.'''<br>
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'''Only rules supplied with Trainz or on the DLS are covered in this document.'''<br>
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The driver commands listed in this page are all found in Trainz '''Surveyor''' from the '''Edit Session''' option in the '''Main Menu''' and are accessed by the [[file:WikiLink.PNG|link=]]&nbsp;'''[[Session_Rule_List_with_Parameters#Driver_Command_Rule|Driver Command Rule]]''' and the [[file:WikiLink.PNG|link=]]&nbsp;'''[[Session_Rule_List_with_Parameters#Driver_Setup_Rule|Driver Setup Rule]]'''.<br>
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The rules listed in this page are all accessible in the [[file:WikiLink.PNG|link=]] '''[[How to Use Session Editor|Surveyor Session Editor]]'''. Those rules that are identified as '''DLS Rule''' must be downloaded and installed from the '''Trainz DLS''' first.</td>
 
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See the Trainz Wiki Page [[file:WikiLink.PNG|link=]]&nbsp;'''[[How_to_Use_Driver_Setup_Rule|How to Use the Driver Setup Rule]]''' for more information on both rules.
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Those commands that are identified as a '''DLS Command''' must be downloaded and installed from the Trainz DLS first.</td>
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Also available [[file:WikiLink.PNG|link=]] '''[[Session Rule List with Parameters|Session Rule List (Alphabetical) with Parameters]]'''
  
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'''Description Key:'''
 
'''Description Key:'''
*'''<kuid number>''' is for the command version at the time of writing. This number will change if the command is updated.
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*'''<kuid number>''' is for the rule version at the time of writing. This number will change if the rule is updated.
*'''DLS Command''' must be downloaded and installed from the '''DLS'''.
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*'''DLS Rule''' must be downloaded and installed from the '''DLS'''.
*'''Base Command''' and '''Built-in Command''' are installed with '''Trainz'''.
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*'''Base Rule''' and '''Built-in Rule''' is installed with '''Trainz'''.
*'''Obsolete Command''' is no longer required (explanation given).
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*'''Parent Rule''' will execute child rules if it returns a ''true'' result.
*'''Legacy Command''' has been replaced by another command (new command will be identified).
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*'''Obsolete Rule''' is no longer required (explanation given).
*'''SP2 and later''' means '''TANE SP2''' and later versions including '''TRS19''' and '''Trainz Plus'''.
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*'''Legacy Rule''' has been replaced by another rule (new rule will be identified).
 +
*Rules that are named '''TANE SP2''' or '''TANE SP3''' will work in '''TRS19''' and '''Trainz Plus'''.
 
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='''Interlocking Tower and Mission Code Commands'''=
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='''Achievement Rules'''=
 
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</td>
 
</tr>
 
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=='''AddMissionCode (SP2 and Later) '''==
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=='''Achievement Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
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Executes child rules when achievement conditions have been met
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<td>[[file:CMD_AddMissionCode.PNG|50px|link=]]</td>
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[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Adds a mission code (a sequence of IT or EIT paths) to any mission codes already loaded for the train. The mission code must be set by the '''Mission Code Manager Rule (SP2 and Later)'''</td>
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 +
*'''<kuid:401543:1190>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<Not configured, click here to select an achievement asset>''''' - click to select an '''Achievement Asset''' from those installed
 +
      When an '''Achievement Asset''' has been selected, the following will appear:-
 +
      '''Achievement KUID: ''<selected asset name>''''' - click to change the selected '''Achievement Asset'''
 +
      '''Achievement name: ''<not set>''''' - click to select the achievement name from the selected asset
 +
      '''Trigger if achievement: ''<select>''''' - choose one of:-
 +
          '''has been gained''' - the rule will be triggered when this achievement has been gained
 +
          '''has not been gained''' - the rule will be triggered when this achievement has '''NOT''' been gained
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
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*'''[[How to Use Parent and Child Rules]]'''
 +
 
 +
<br>
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<td>
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=='''Consist Check Rule'''==
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</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
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Executes child rules when a matching consist is found. The order of the vehicles in the consists is not important.  
  
*'''<kuid2:61392:8203:56> AddMissionCode (SP2 and later)'''
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[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''pguy'''
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*'''<kuid:-25:1068>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
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*'''Built-in Rule'''
  
  '''''<mission codes>''''' - select a mission code from the Session list
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*'''Parent Rule'''
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
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[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
:The mission code must be created by the '''Mission Code Manager Rule (SP2 and Later)''' using paths created with '''Interlocking Towers'''
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[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
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    '''[x] Enforce strict exclusive testing''' - check to only accept an exact match with no unspecified vehicles in the consist.
*'''[[#RemoveMissionCode (SP2 and Later)|RemoveMissionCode (SP2 and Later)]]''' - sets a mission code for the train
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      - leave unchecked to accept any consist that contains the specified vehicles.
*'''[[#SetMissionCode (SP2 and Later)|SetMissionCode (SP2 and Later)]]''' - removes a mission code from those already set for the train
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    Select one of two option buttons:-
 +
    '''( ) Rule disabled''' - select to disable the operation of this rule
 +
    '''( ) Complete whenever a train matching the description exists''' - When selected, enter the consist description:-
 +
      '''Specific vehicle''' - identify the specific vehicle(s) that will trigger the rule
 +
          '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
          '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
      '''Vehicle types''''' - identify the ''type'' of vehicle(s) that will trigger the rule
 +
          '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
          '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
      '''Drivers''''' - identify the ''driver(s)'' that will trigger the rule
 +
          '''''+''''' - click to add a ''driver'' from the session list
 +
          '''''x''''' - click to remove a ''driver'' from the rule
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
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[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
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:When used as a top level parent rule it does not terminate after triggering but will continue to check all consists for a match and will trigger every time another match is found.
*'''[[Session_Rule_List_with_Parameters#MissionCode_Manager_Rule_.28SP2_and_later.29|Mission Code Manager Rule (SP2 and later)]]'''
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 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Variables in Sessions (Examples)#Example 3: Counting Consist Checks|How to Use Variables in Sessions (Examples): Counting Consist Checks]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Consist_Check_Rule</span>'''
  
 
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=='''Multiple Resource Check Rule'''==
=='''IT CancelEnhancedPath'''==
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</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
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Executes child rules if industries or vehicles reach set commodity levels. This rule replaces the older '''Resource Check Rule'''
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<td>[[file:CMD_ITCancelEnhancedPath.png|50px|link=]]</td>
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[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Cancels an active Enhanced Interlocking Tower (EIT) path for the train that had been set by the '''IT SetPath Command'''</td>
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</table>
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[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
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*'''<kuid:-25:656>'''
  
*'''<kuid2:61392:8114:54> IT CancelEnhancedPath'''
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*'''Built-in Rule'''
  
*'''DLS Command''' by '''pguy'''
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*'''Parent Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
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[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
  '''<Select EIT>''' - select from list of session EITs
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    '''<Product Level>''' - click to select a product test from two choices:-
      '''<Select Path>''' - select the active path from that EIT
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      '''''Reach/Exceed''''' - sets an upper limit for the resources being monitored.
 +
          For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon reaches or exceeds a specified level.
 +
          The initial level in the object must be below the set upper limit.
 +
      '''''Fall below''''' - sets a lower limit for the resources being monitored.
 +
          For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon falls below a specified level.
 +
          The initial level in the object must be above the set lower limit.
 +
          To test when a resource level reaches zero (i.e. is empty) set the lower limit to a very low value but not zero as the level can never fall below zero.
 +
    '''''<value>''''' - enter required quantity value
 +
    '''''<select>''''' - select a product from session list of products
 +
    '''''<Add object>''''' - click to select a source or target object. Multiple objects and their queues can be added to the rule.
 +
      ALL the entered products must reach/exceed or fall below the specified value for the rule to be triggered.
 +
      For each object:-
 +
          '''''<Object>''''' - click to select session active industry or product enabled rail vehicle
 +
          '''''<Queue>''''' - select product queue (there may be only one available)
 +
          '''''<Remove>''''' - removes the object and its product queue from the rule
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#The active path must be created using '''Enhanced Interlocking Towers'''
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:This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''.
#Cancelling a path makes it available for other consists and allows conflicting paths to be made active
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#An active path is automatically cancelled after it has been completed by a train
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[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
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[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#IT SetPath|IT SetPath]]''' - sets an active path
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*'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
 +
*'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Navigation Point Rules (Applications)#Application 3: Wait for Loading to be Completed|How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
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=='''Objective Add Rule'''==
=='''IT SetPath'''==
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</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
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Sets up a game Objective with ID and display Name
<tr valign="top">
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<td>[[file:CMD_ITSetPath.png|50px|link=]]</td>
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[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Selects and sets a path for the train from those available from Interlocking Towers (ITs) and Enhanced Interlocking Towers (EITs). If this path was created by an EIT it can be cancelled prior to its use by the '''IT CancelEnhancedPath Command'''</td>
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 +
*'''<kuid:401543:2001>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Priority ''<Select>''''' - select one of:-
 +
      '''''Above Normal'''''
 +
      '''''Below Normal'''''
 +
      '''''Normal'''''
 +
      '''''Optional'''''
 +
      '''''Urgent'''''
 +
    '''Completion Target Number ''<value>''''' - to set Completion Target Number
 +
    '''Icon ''<select>''''' - to select Icon from list
 +
    '''Display Name ''<enter>''''' - to insert Name
 +
    '''Unique Objective ID ''<enter>''''' - enter a unique objective ID
 +
    '''Custom Message ''<Text Box>''''' - insert typed message in text area
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Objective Check Rule|Objective Check Rule]]''' - executes child rules if an objective is completed
 +
*'''[[#Objective Update Rule|Objective Update Rule]]''' - changes the progress of a game objective
 +
 
 +
<br>
 +
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<tr>
 +
<td>
 +
=='''Objective Check Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
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Executes child rules if an objective created with the '''Objective Add Rule''' is complete.
  
*'''<kuid2:61392:8111:54> IT SetPath'''
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[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''pguy'''
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*'''<kuid:401543:2003>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
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*'''Base Rule'''
  
  '''<Select IT or EIT>''' - select from list of session ITs and/or EITs
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*'''Parent Rule'''
      '''<Select Path>''' - select from available paths for that IT/EIT
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
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[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
#The paths must be created using '''Interlocking Towers'''
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#An active path is automatically cancelled after it has been completed by a train
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[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
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    '''Unique Objective ID ''<value>''''' - enter the unique ID created with the '''Objective Add Rule'''
*'''[[#IT CancelEnhancedPath|IT CancelEnhancedPath]]''' - cancels an active EIT path
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    '''Mode ''<select>''''' - select one of three:-
*'''[[#IT SetPathAndWaitActive|IT SetPathAndWaitActive]]''' - sets an active IT or EIT path and waits until it is active
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      '''''Wait for completion'''''
*'''[[#IT SetPathAndWaitNotRed|IT SetPathAndWaitNotRed]]''' - sets an active IT or EIT path and waits until the signal ahead is not red
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      '''''Wait for failure'''''
 +
      '''''Wait for progress'''''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Objective Add Rule|Objective Add Rule]]''' - sets up a game objective
 +
*'''[[#Objective Update Rule|Objective Update Rule]]''' - changes the progress of a game objective
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
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<br>
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<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Objective Update Rule'''==
=='''IT SetPathAndWaitActive'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
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Changes progress of an objective outcome created with the '''Objective Add Rule''' according to Property choices
<tr valign="top">
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<td>[[file:CMD_ITSetPath.png|50px|link=]]</td>
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[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Selects and sets a path for the train from those available from Interlocking Towers (ITs) and Enhanced Interlocking Towers (EITs) and waits until the path becomes active. If this path was created by an EIT it can be cancelled prior to its use by the '''IT CancelEnhancedPath Command'''</td>
+
 
 +
*'''<kuid:401543:2002>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Unique Objective ID ''<value>''''' - enter the unique ID created with the '''Objective Add Rule'''
 +
    '''Mode ''<select>''''' - select one from the following options
 +
      '''''Decrement progress'''''
 +
      '''''Increment progress'''''
 +
      '''''Reset Objective'''''
 +
      '''''Set objects as complete'''''
 +
      '''''Set objects as failed'''''
 +
      '''''Set progress'''''
 +
      '''''Set progress only if greater'''''
 +
    '''Amount ''<value>''''' - click to enter a value
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Objective Add Rule|Objective Add Rule]]''' - sets up a game objective
 +
*'''[[#Objective Check Rule|Objective Check Rule]]''' - executes child rules if an objective is completed
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Ranked Session Begin Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Begins a ranked Session
  
*'''<kuid2:61392:8113:54> IT SetPathAndWaitActive'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''pguy'''
+
*'''<kuid:401543:2031>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Base Rule'''
  
  '''<Select IT or EIT>''' - select from list of session ITs and/or EITs
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
      '''<Select Path>''' - select from available paths for that IT/EIT
+
 
 +
    '''Countdown Starting Value ''<value>'''''
 +
      '''''hrs:'''''
 +
      '''''min:'''''
 +
      '''''sec:'''''
 +
    '''1 through 5 stars, points for each star ''<value>''''' - enter number of points for each star rating
 +
    '''Session timer mode:''' - select one of three option buttons:-
 +
      '''( ) Timer'''
 +
      '''( ) Countdown Starting value ''<value>''''' - enter time ''hh:mm:ss''
 +
      '''( ) None'''
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#The paths must be created using '''Interlocking Towers'''
+
:Times are Trainz clock time, not real time
#An active path is automatically cancelled after it has been completed by a train
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#IT CancelEnhancedPath|IT CancelEnhancedPath]]''' - cancels an active EIT path
+
*'''[[#Ranked Session Complete Rule|Ranked Session Complete Rule]]''' - completes the active ranked Session
*'''[[#IT SetPath|IT SetPath]]''' - sets an active IT or EIT path
+
*'''[[#IT SetPathAndWaitNotRed|IT SetPathAndWaitNotRed]]''' - sets an active IT or EIT path and waits until the signal ahead is not red
+
  
 
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<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Ranked Session Complete Rule'''==
=='''IT SetPathAndWaitNotRed'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Completes the active ranked Session
<tr valign="top">
+
 
<td>[[file:CMD_ITSetPath.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Selects and sets a path for the train from those available from Interlocking Towers (ITs) and Enhanced Interlocking Towers (EITs) and waits until the next signal is not showing red. If this path was created by an EIT it can be cancelled prior to its use by the '''IT CancelEnhancedPath Command'''</td>
+
 
 +
*'''<kuid:401543:2032>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Set the active ranked session as:''' - select one of two option buttons:-
 +
      '''( ) Complete'''
 +
      '''( ) Failed'''
 +
    '''[x] Customize the completion message ''<text>''''' - enter a text message
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Ranked Session Begin Rule|Ranked Session Begin Rule]]''' - begins a ranked Session
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Resource Check Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules if a selected industry or vehicle reaches a set commodity level. This rule has been superseded by the '''Multiple Resource Check Rule'''
  
*'''<kuid2:61392:8112:54> IT SetPathAndWaitNotRed'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''pguy'''
+
*'''<kuid:-25:1067>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Legacy Rule''' (replaced by '''Multiple Resource Check Rule''')
  
  '''<Select IT or EIT>''' - select from list of session ITs and/or EITs
+
*'''Built-in Rule'''
      '''<Select Path>''' - select from available paths for that IT/EIT
+
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
      '''( ) Watch industry queue'''
 +
          '''Target Object ''<select>''''' - select an industry from the session list
 +
          '''Queue ''<select>''''' - select a product queue from the selected industry
 +
          '''Product ''<select>''''' - select a product from the selected queue
 +
          '''Amount ''<value>''''' - enter a quantity
 +
          Select one of two option buttons:-
 +
            '''( ) Complete when designated queue equals or exceeds required amount'''
 +
            '''( ) Complete when designated queue falls below required amount'''
 +
      '''( ) Watch vehicle'''
 +
          '''Target Object ''<select>''''' - select a rolling stock asset from the session list
 +
          '''Queue ''<select>''''' - select a product queue from the selected rolling stock
 +
          '''Product ''<select>''''' - select a product from the selected queue
 +
          '''Amount ''<value>''''' - enter a quantity
 +
          Select one of two option buttons:-
 +
            '''( ) Complete when designated queue equals or exceeds required amount'''
 +
            '''( ) Complete when designated queue falls below required amount'''
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#The paths must be created using '''Interlocking Towers'''
+
:This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''.
#An active path is automatically cancelled after it has been completed by a train
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#IT CancelEnhancedPath|IT CancelEnhancedPath]]''' - cancels an active EIT path
+
*'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
*'''[[#IT SetPath|IT SetPath]]''' - sets an active IT or EIT path
+
*'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached
*'''[[#IT SetPathAndWaitActive|IT SetPathAndWaitActive]]''' - sets an active IT or EIT path and waits until it is active
+
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Resource_Check_Rule</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Resource Verify Rule (fixed)'''==
=='''RemoveMissionCode (SP2 and Later) '''==
+
 
</td>
 
</td>
</tr>
 
</table>
 
<table>
 
<tr valign="top">
 
<td>[[file:CMD_RemoveMissionCode.PNG|50px|link=]]</td>
 
<td>Removes a mission code (a sequence of IT or EIT paths) from any mission codes already loaded for the train. The mission code must be set by the '''Mission Code Manager Rule (SP2 and Later)''' and given to the driver by the '''SetMissionCode (SP2 and later)''' or '''AddMissionCode (SP2 and Later)''' driver commands or by the '''Mission Code Manager Rule (SP2 and Later)''' itself</td>
 
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules if a selected industry or vehicle reaches a set commodity level. The rule resets when all child rules have completed.
  
*'''<kuid2:61392:8204:56> RemoveMissionCode (SP2 and later)'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''pguy'''
+
*'''<kuid:160293:10060>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''trev999
  
  '''''<mission codes>''''' - select a mission code from the Session list
+
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
    '''( ) Watch industry queue'''
 +
      '''Target object ''<click to select>''''' - click to select an industry from the session list.
 +
      '''Product ''<click to select>''''' - click to select an industry product.
 +
      '''Amount ''<value>''''' - enter a quantity for the selected product.
 +
      Select one of two option buttons:-
 +
      '''( ) Complete when designated queue equals or exceeds designated amount'''
 +
      '''( ) Complete when designated queue falls below designated amount'''
 +
    '''( ) Watch vehicle queue'''
 +
      '''Target object ''<click to select>''''' - click to select a rolling stock vehicle from the session list.
 +
      '''Product ''<click to select>''''' - click to select a commodity product.
 +
      '''Amount ''<value>''''' - enter a quantity for the selected product.
 +
      Select one of two option buttons:-
 +
      '''( ) Complete when designated queue equals or exceeds designated amount'''
 +
      '''( ) Complete when designated queue falls below designated amount'''
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:The mission code must be created by the '''Mission Code Manager Rule (SP2 and Later)''' using paths created with '''Interlocking Towers'''
+
#This rule will only monitor a single commodity in a single industry or vehicle.
 +
#This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#AddMissionCode (SP2 and Later)|AddMissionCode (SP2 and Later)]]''' - adds another mission code to the train
+
*'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
*'''[[#SetMissionCode (SP2 and Later)|SetMissionCode (SP2 and Later)]]''' - removes a mission code from those already set for the train
+
*'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
*'''[[How to Use Parent and Child Rules]]'''
*'''[[Session_Rule_List_with_Parameters#MissionCode_Manager_Rule_.28SP2_and_later.29|Mission Code Manager Rule (SP2 and later)]]'''
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Station Visited Check Rule'''==
=='''SetMissionCode (SP2 and Later) '''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if specific trains call at set stations or industries
<tr valign="top">
+
<td>[[file:CMD_SetMissionCode.PNG|50px|link=]]</td>
+
<td>Sets a mission code (a sequence of IT or EIT paths) for the train. The mission code must be set by the '''Mission Code Manager Rule (SP2 and Later)'''. Mission codes can also be given to trains in Surveyor or Driver mode through the '''Mission Code Manager Rule (SP2 and Later)'''</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:61392:8201:56> SetMissionCode (SP2 and later)'''
+
*'''<kuid2:60850:89005:3>'''
  
*'''DLS Command''' by '''pguy'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
  '''''<*Reset mission code>''''' - resets the currently loaded mission code, or
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  '''''<mission codes>''''' - select a mission code from the Session list
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''Trigger: ''<select>''''' - click to select one of the following
:The mission code must be created by the '''Mission Code Manager Rule (SP2 and Later)''' using paths created with '''Interlocking Towers'''
+
      '''''Never''''' - stopping at the selected industries will never trigger the rule.
 
+
      '''''Once only''''' - the rule is triggered on the first visit only to any one of the selected industries
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
      '''''Once per industry''''' - the rule is triggered on the first visit to each industry with each individual product
*'''[[#AddMissionCode (SP2 and Later)|AddMissionCode (SP2 and Later)]]''' - adds another mission code to the train
+
      '''''Once per visit''''' - the rule is triggered on the first visit to each industry regardless of the product
*'''[[#RemoveMissionCode (SP2 and Later)|RemoveMissionCode (SP2 and Later)]]''' - sets a mission code for the train
+
      '''''Once per vehicle''''' - each vehicle can only trigger the rule once.  
 
+
    '''''<select industry>''''' - select industry or industries from session list
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
    Select one of two option buttons:-
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
      '''( ) click to accept all trains'''
*'''[[Session_Rule_List_with_Parameters#MissionCode_Manager_Rule_.28SP2_and_later.29|Mission Code Manager Rule (SP2 and later)]]'''
+
      '''( ) click to accept trains matching specific criteria'''
 +
          Selecting the second option will produce the following selection controls:-        
 +
          '''Specific vehicle''' - identify the specific vehicle or set of specific vehicles that will trigger the rule
 +
            '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
            '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
          '''Vehicle types''''' - identify the ''type'' of vehicle or a set of vehicle ''types'' that will trigger the rule
 +
            '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
            '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
          '''Drivers''''' - identify the ''drivers'' that will trigger the rule
 +
            '''''+''''' - click to add a ''driver'' from the session list
 +
            '''''x''''' - click to remove a ''driver'' from the rule
  
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
Line 306: Line 483:
 
</table>
 
</table>
  
<table width="100%" bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
='''Camera Rules'''=
='''Junction and Signal Commands'''=
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
 +
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''ControlJunction'''==
+
=='''Cinematic Camera Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Provides several different cinematic style cameras with animations. Best used at the start of a session.  
<tr valign="top">
+
Use the '''Trackside Camera''' (tracking view) found in the '''Set Camera Rule''' during session play.
<td>[[file:CMD_ControlJunction.png|50px|link=]]</td>
+
<td>Sets the direction for a single specified junction switch.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:131986:1011> ControlJunction'''
+
*'''<kuid2:401543:1166:3>'''
  
*'''DLS Command''' by '''atilabarut'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''[x] Lock camera controls for the duration''' - if checked user cannot alter camera view
 +
    '''[x] Prevent train control for duration - if checked user cannot control train
 +
    '''Camera target: ''<click to select>''''' - click to select the object from the session list that will be the camera target
 +
    '''Camera mode:''' - select one of three option buttons:-
 +
      '''( ) Stationary'''
 +
      '''( ) Circle targeted object'''
 +
      '''( ) Move from one point to another (zoom, pan, etc)'''
 +
    '''Initial camera values:'''
 +
      '''[x] Pitch: ''<value>''''' - check to select then click ''value'' to enter a pitch value
 +
      '''[x] Yaw:  ''<value>''''' - check to select then click ''value'' to enter a yaw value
 +
      '''[x] Zoom:  ''<value>''''' - check to select then click ''value'' to enter a zoom value
 +
    '''Total time to animate:  ''<value>''''' - enter an animation time in seconds
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Times are Trainz clock times, not real times
  
  '''Select switch direction''', one of '''''<LEFT/RIGHT/FORWARD>'''''
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
      '''Select ''<switch name>''''' from the session list
+
*'''[[#Focus Camera Rule|Focus Camera Rule]]''' - sets the initial camera view and starting vehicle for a session
 +
*'''[[#Set Camera Rule|Set Camera Rule]]''' - sets the target object and properties of the camera
 +
*'''[[#Wait for Camera View Mode Rule|Wait for Camera View Mode Rule]]''' - executes child rules when the camera view is changed
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
 
*'''[[#SetOneJunction|SetOneJunction]]''' - sets the direction for a single specified junction switch
 
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''SetOneJunction'''==
+
=='''Focus Camera Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Sets the initial camera view and starting vehicle for a session.
<tr valign="top">
+
<td>[[file:CMD_SetOneJunction.png|50px|link=]]</td>
+
<td>Sets the direction for a single specified junction switch.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:121843:100445> SetOneJunction'''
+
*'''<kuid2:122381:10014:1>'''
  
*'''DLS Command''' by '''pitkin'''
+
*'''DLS Rule''' by '''mizi'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
  '''Select ''<switch name>''''' from the session list
+
    '''Focus camera to:''' - select one of two option buttons
      '''Select switch direction''', one of ''<LEFT/RIGHT/FORWARD/BACKWARD>'''''
+
      '''( ) Map object'''
 +
      '''( ) Vehicle'''
 +
    '''Named ''<?????>''''' - enter name of object or vehicle from session list
 +
    '''Additionally:'''
 +
      '''[x] set view mode to''' - check to select one of four option buttons
 +
          '''( ) Internal view'''
 +
          '''( ) External view'''
 +
          '''( ) Tracking view'''
 +
          '''( ) Roaming view'''
 +
      '''[x] restrict user to manipulate the camera''' - check to set user limits on camera controls
 +
          '''[x] allow internal view'''
 +
          '''[x] allow external view'''
 +
          '''[x] allow tracking view'''
 +
          '''[x] allow roaming view'''
 +
          '''[x] allow change of view mode'''
 +
          '''[x] allow change vehicle in train'''
 +
          '''[x] allow change trains'''
 +
          '''[x] allow adjust camera viewpoint'''
 +
      '''[x] set camera angles''' - check to set the initial camera view point
 +
          '''Yaw (90 = look at front of train): ''<value>'' degrees''' - enter yaw angle
 +
          '''Pitch (-90 = down, 90 = up): ''<value>'' degrees''' - enter pitch angle
 +
          '''Distance from the focused object: ''<value>'' metres''' - enter distance from camera to object
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#ControlJunction|ControlJunction]]''' - sets the direction for a single specified junction switch
+
*'''[[#Cinematic Camera Rule|Cinematic Camera Rule]]''' - provides several different cinematic style cameras with animations
 +
*'''[[#Set Camera Rule|Set Camera Rule]]''' - sets the target object and properties of the camera
 +
*'''[[#Wait for Camera View Mode Rule|Wait for Camera View Mode Rule]]''' - executes child rules when the camera view is changed
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Set Signal Ahead'''==
+
=='''Set Camera Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Sets the target object and properties of the camera.
<tr valign="top">
+
 
<td>[[file:CMD_SignalAhead.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Sets the state of the next signal ahead.</td>
+
 
 +
*'''<kuid:-25:179>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''[x] Set the target object of the camera to:''' - if checked, select one of three option buttons:-
 +
      '''( ) Vehicle ''<click to select>''''' - select a vehicle from the Session list
 +
      '''( ) Junction ''<click to select>''''' - select a junction from the Session list
 +
      '''( ) Map Object ''<click to select>''''' - select a named map object from the Session list
 +
    '''[x] Change the camera view mode to ''<click to select>''''' - if checked, select one camera view mode from
 +
      '''Cab View'''
 +
      '''External View'''
 +
      '''Tracking View'''
 +
      '''Free Roaming'''
 +
    '''[x] Set the camera flags to enable/disable user access to''' - if checked, select as many of the following check boxes as needed
 +
      '''[x] Internal view mode''' - check to enable, uncheck to disable
 +
      '''[x] External view mode''' - check to enable, uncheck to disable
 +
      '''[x] Tracking view mode''' - check to enable, uncheck to disable
 +
      '''[x] Roaming view mode''' - check to enable, uncheck to disable
 +
      '''[x] View switching''' - check to enable, uncheck to disable
 +
      '''[x] Vehicle view switching''' - check to enable, uncheck to disable
 +
      '''[x] Train view switching''' - check to enable, uncheck to disable
 +
      '''[x] Camera adjustments (pan, zoom, etc)''' - check to enable, uncheck to disable
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Cinematic Camera Rule|Cinematic Camera Rule]]''' - provides several different cinematic style cameras with animations
 +
*'''[[#Focus Camera Rule|Focus Camera Rule]]''' - sets the initial camera view and starting vehicle for a session
 +
*'''[[#Wait for Camera View Mode Rule|Wait for Camera View Mode Rule]]''' - executes child rules when the camera view is changed
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Wait for Camera View Mode Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules when the camera view is changed to a selected view
  
*'''<kuid2:368725:60003:6> Set Signal Ahead'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''elstoko'''
+
*'''<kuid:-25:192>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
  '''''<Set next signal to>''''' - select one from
+
*'''Parent Rule'''
      '''''<Stop>'''''
+
      '''''<Caution Straight>'''''
+
      '''''<Caution Left>'''''
+
      '''''<Caution Right>'''''
+
      '''''<Proceed Straight>'''''
+
      '''''<Proceed Left>'''''
+
      '''''<Proceed Right>'''''
+
      '''''<Advance Caution>'''''
+
      '''''<Call on 1 (State 9)>'''''
+
      '''''<Call on 2 (State 10)>'''''
+
      '''''<Automatic>'''''
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
#This command only works on signals that will respond to the function "SetSignalStateEx", not all signals will respond
+
 
#The signal must support the selected state otherwise there will be no change
+
    '''[x] Trigger rule once''' - check to set
#The signal will be reset after the train has cleared the signal
+
    '''Wait for the camera to change to the ''<click to select>''''' - select one camera view mode from:-
 +
      '''Cab View'''
 +
      '''External View'''
 +
      '''Tracking View'''
 +
      '''Free Roaming'''
 +
    '''[x] Wait for the camera to target vehicle ''<click to select>''''' - if checked, select a vehicle from the Session list
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Cinematic Camera Rule|Cinematic Camera Rule]]''' - provides several different cinematic style cameras with animations
 +
*'''[[#Focus Camera Rule|Focus Camera Rule]]''' - sets the initial camera view and starting vehicle for a session
 +
*'''[[#Set Camera Rule|Set Camera Rule]]''' - sets the target object and properties of the camera
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
Line 423: Line 668:
 
</table>
 
</table>
  
<table width="100%" bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
='''Load and Unload Commands'''=
+
='''Danger, Derailment and Safety Rules'''=
 
</td>
 
</td>
 
</tr>
 
</tr>
Line 432: Line 677:
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Instant Load'''==
+
=='''ATP Speed Limiter Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Limits allowable speed over set limit
<tr valign="top">
+
 
<td>[[file:CMD_InstantLoad.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instantly loads all rolling stock (except locos and tenders) in the train with the item(s) in their commodity queues.</td>
+
 
 +
*'''<kuid2:321959:1000:1>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Limits the speed to ''<value>'' mph over the set limit''' - enter speed value in mph
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#AWS Configuration Rule|AWS Configuration Rule]]''' - configures the Trainz implementation of the Automatic Warning System when approaching signals
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''AWS Configuration Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
This rule configures the Trainz implementation of the Automatic Warning System when approaching signals
  
*'''<kuid2:45324:555017:7> Instant Load Command'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''norfolksouthern37'''
+
*'''<kuid2:60850:89002:3>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of three option buttons:-
 +
      '''( ) Active'''
 +
      '''( ) Passive'''
 +
      '''( ) Passive with HUD hidden'''
 +
    '''[x] Simulate AWS for unfitted cabs?'''
 +
    '''[x] Use modern sound set for unfitted cabs?'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''InstantLoadLocos'''==
+
=='''Clean Up Derailed Trains Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Cleans up derailed train cars after a set time delay
<tr valign="top">
+
 
<td>[[file:CMD_InstantLoadLocos.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instantly loads all locos and tenders in the train with the item(s) in their commodity queues (coal, water, diesel fuel).</td>
+
 
 +
*'''<kuid2:60850:89003:1>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Set delay to clean up derailed traincars to'''
 +
      '''''<h>'':''' - click to enter the number of hours (0-23) to wait
 +
      '''''<mm>'':''' - click to enter the number of minutes (0-59) to wait
 +
      '''''<ss>'':''' - click to enter the number of seconds (0-59) to wait
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Time is Trainz clock time, not real time.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Replace Missing Vehicles Rule|Replace Missing Vehicles Rule]]''' - creates a replacement train after a derailment
 +
*'''[[#Wait for Derailment Rule|Wait for Derailment Rule]]''' - executes child rules when a derailment occurs
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Clean_up_Derailed_Trains_Rule</span>'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Coupler Breakage Check Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules if there is a coupler breakage
  
*'''<kuid2:117290:1022:1> InstantLoadLocos'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''nzhorse'''
+
*'''<kuid2:447264:1017:1>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''None'''
+
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''None'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Coupler Breakage HUD Rule|Coupler Breakage HUD Rule]]''' - adds a coupler stress and breakage warning to the HUD
 +
*'''[[#Set Coupler Masks Rule|Set Coupler Masks Rule]]''' - sets the coupling/decoupling masks on selected vehicles
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''InstantUnLoad'''==
+
=='''Coupler Breakage HUD Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
HUD displays warning about coupler stress and breakage
<tr valign="top">
+
 
<td>[[file:CMD_InstantUnLoad.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instantly unloads the commodities in all rolling stock (except locos and tenders) in the train.</td>
+
 
 +
*'''<kuid:-25:423>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
      '''( ) Show the Coupler Breakage Display'''
 +
      '''( ) Hide the Coupler Breakage Display'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Coupler Breakage Check Rule|Coupler Breakage Check Rule]]''' - executes child rules if a coupler breaks
 +
*'''[[#Set Coupler Masks Rule|Set Coupler Masks Rule]]''' - sets the coupling/decoupling masks on selected vehicles
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Junction Derailment Prevention Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Sets opposing (trailing) junctions ahead of a train to prevent derailments.  Works with both AI and manually driven trains.
  
*'''<kuid2:67585:1021:2> InstantUnload'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''robin_hoods'''
+
*'''<kuid2:121843:100282:1>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''pitkin'''
  
'''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''None'''
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:This rule will not overrule a junction already locked by another AI train or locked against AI control using the '''Set Junctions Rule'''.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Control Path Rule|Control Path Rule]]''' - sets the path for selected trains
 +
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control
 +
*'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
 +
*'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Load'''==
+
=='''Replace Missing Vehicles Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Produces new trains to replace missing vehicles that have been removed from the session by the '''Clean Up Derailed Trains Rule'''
<tr valign="top">
+
 
<td>[[file:CMD_Load.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to load the commodity or commodities waiting at an industry enabled asset into the rolling stock assets that have been configured to receive them. This may involve the AI driver moving the train forward a few wagons at a time until the entire length of the train has passed through the loading area. The '''Load''' command is also used for loading (and unloading) passengers at passenger enabled stations.</td>
+
 
 +
*'''<kuid:447264:1214>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''[x] Respawn trains if they are abandoned for 10 minutes'''
 +
    If checked:-
 +
      Select one of two option buttons:-
 +
          '''( ) Respawn trains at their original locations'''
 +
          '''( ) Respawn trains from portals'''
 +
            '''''<+ Add a new portal>''''' - click to enter the name of a portal, there can be more than one portal.
 +
            Entered portal names that appear in red have not been found in the session
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Clean Up Derailed Trains Rule|Clean Up Derailed Trains Rule]]''' - cleans up derailed train cars after a set time delay
 +
*'''[[#Wait for Derailment Rule|Wait for Derailment Rule]]''' - executes child rules when a derailment occurs
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Safety System Engaged Check Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules if safety systems are applied.
  
*'''<kuid:-3:10076> Load'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid:447264:1216>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''None'''
+
*'''Parent Rule'''
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
#If the industry where the loading is taking place uses up all the available commodities before all the wagons are fully loaded, then any following wagons will not be loaded until the commodity is available again but the AI driver will not stop to wait.
+
 
#With passenger enabled stations the '''Load''' command will first execute an '''Unload''' command to unload some of the passengers.
+
    '''[x] Trigger only once'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Safety System Isolated Check Rule|Safety System Isolated Check Rule]]''' - executes child rules if safety systems have been isolated
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Load At'''==
+
=='''Safety System Isolated Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if safety systems are isolated (disengaged).
<tr valign="top">
+
 
<td>[[file:CMD_IndustryIcon.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Combines the '''Drive To''' and '''Load''' commands. Instructs the AI driver to drive to an industry (or passenger enabled station) and load the commodity or commodities waiting there into the rolling stock assets that have been configured to receive them. This may involve the AI driver moving the train forward a few wagons at a time until the entire length of the train has passed through the loading area. The '''Load At''' command is also used for loading (and unloading) passengers at passenger enabled stations. All signals and speed signs are obeyed during the "Drive To" operation.</td>
+
 
 +
*'''<kuid:447264:1217>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''[x] Trigger only once'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Safety System Engaged Check Rule|Safety System Engaged Check Rule]]''' - executes child rules if safety systems have been engaged
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Set Coupler Masks Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Set the coupling/decoupling  masks on the selected vehicles
  
*'''<kuid2:75377:84:1> Load At'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''stagecoach'''
+
*'''<kuid:-25:980>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
Select '''<name of industry>''' or industry enabled passenger station from the session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  if applicable '''<name/number of track or platform>''' for industries and stations that have identified active platforms, tracks or loading bays
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''''<Add vehicle>''''' - click to select a vehicle from the session list
#The AI driver will select the shortest available path to the destination.
+
    '''''<Add All>''''' - click to add all vehicles in the session list
#If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed.
+
    '''''<Delete All>''''' - click to remove all added vehicles from this rule
#If the industry where the loading is taking place uses up all the available commodities before all the wagons are fully loaded, then any following wagons will not be loaded until the commodity is available again but the AI driver will not stop to wait.
+
      For each selected vehicle:-
#With passenger enabled stations the '''Load''' command will first execute an '''Unload''' command to unload some of the passengers.
+
      '''Coupling Mask'''
 +
          '''Front''' and '''Back''' - choose for each
 +
            '''''Locked'''''
 +
            '''''Unlocked'''''
 +
      '''Decoupling Mask'''
 +
          '''Front''' and '''Back''' - choose for each
 +
            '''''Locked'''''
 +
            '''''Unlocked'''''
 +
      '''''<Remove>''''' - click to remove this vehicle from the rule
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Drive To|Drive To]]''' - drives to an industry but does not seek alternative paths if blocked
+
*'''[[#Coupler Breakage Check Rule|Coupler Breakage Check Rule]]''' - executes child rules when a coupler breaks
*'''[[#Load|Load]]''' - loads commodities at an industry (including a station)
+
*'''[[#Coupler Breakage HUD Rule|Coupler Breakage HUD Rule]]''' - adds a coupler stress and breakage warning to the HUD
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Terminate Passenger Train'''==
+
=='''Signal Passed At Danger Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if a signal or stop mark is ''Passed at Danger (STOP)''.
<tr valign="top">
+
 
<td>[[file:CMD_TerminateTrain.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>An '''Unload''' command for passenger trains arriving at a terminal station. The train will be emptied of passengers.</td>
+
 
 +
*'''<kuid2:60850:89007:2>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''[x] Trigger only once'''
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Variables in Sessions (Examples)#Example 2: Event Counter and Message Selection|How to Use Variables in Sessions (Examples): Event Counter and Message Selection]]
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Speeding Check Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules if player controlled trains are over the local speed limit or over a set (custom) speed
  
*'''<kuid2:116387:16:2> Terminate Passenger Train'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''maggs'''
+
*'''<kuid2:60850:89004:3>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''None'''
+
*'''Parent Rule'''
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
#Issue a '''Drive To''' command (or similar) to the station before using this command. The station must be industry active.
+
 
 +
    Select one of two options to set a speed limit to be observed
 +
      '''( ) Watch for trains travelling above the posted speed limit'''
 +
          '''''<speed value>''''' - click to enter a new overspeed tolerance value
 +
          '''''<speed units>''''' - click to select one from the list:-
 +
            '''''Km/h''''' - Kilometres per hour
 +
            '''''MPH''''' - Miles per hour
 +
            '''''mps''''' - metres per second
 +
      '''( ) Watch for trains travelling above a custom speed'''
 +
          '''''<speed value>''''' - click to enter a new custom speed value
 +
          '''''<speed units>''''' - click to select one from the list:-
 +
            '''''Km/h''''' - Kilometres per hour
 +
            '''''MPH''''' - Miles per hour
 +
            '''''mps''''' - metres per second
 +
            '''Warning: This option is very performance intensive and should only be used in sessions with few trains'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Unload'''==
+
=='''Vehicle Physics Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Overrides the default vehicle physics properties for all vehicles or for those matching set criteria
<tr valign="top">
+
 
<td>[[file:CMD_Unload.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to unload the commodity or commodities loaded in rolling stock assets to the industry enabled asset if it has been configured and is able to receive them. This may involve the AI driver moving the train forward a few wagons at a time until the entire length of the train has passed through the loading area. The '''Unload''' command is also used for unloading passengers at passenger enabled stations.</td>
+
 
 +
*'''<kuid:-25:1052>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
      '''( ) click to accept all trains'''
 +
      '''( ) click to accept trains matching specific criteria'''
 +
          Selecting the second option will produce the following selection controls:-
 +
          '''Specific vehicle''' - identify the specific vehicle or set of specific vehicles that will trigger the rule
 +
            '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
            '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
          '''Vehicle types''''' - identify the ''type'' of vehicle or a set of vehicle ''types'' that will trigger the rule
 +
            '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
            '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
          '''Drivers''''' - identify the ''drivers'' that will trigger the rule
 +
            '''''+''''' - click to add a ''driver'' from the session list
 +
            '''''x''''' - click to remove a ''driver'' from the rule
 +
    '''Coupler Parameters:'''
 +
      '''Couplers break at ''<value>'' kN expansion force''' - enter force value
 +
      '''Couplers break at when coupling above ''<value>'' kph''' - enter speed value
 +
      '''[x] Show coupler breakage in HUD''' - check to display breakage in on-screen HUD
 +
    '''Wheelslip Parameters:'''
 +
      '''Maximum tractive effort adjusted by ''<value>'' %''' - enter adjustment as a %
 +
      '''Traction is reduced to ''<value>'' % while wheelslipping''' - enter value as a %
 +
      '''Traction boost is ''<value>'' % while sanding''' - enter value as a %
 +
    '''Sway Parameters:'''
 +
      '''Cab sway level is set to ''<value>'' %''' - enter value as a %
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Wait for Derailment Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules when a derailment occurs
  
*'''<kuid:-3:10077> Unload'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid:-25:1053>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''None'''
+
*'''Parent Rule'''
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
#If the industry where the unloading is taking place reaches its maximum capacity before all the wagons are fully unloaded, then any following wagons will not be unloaded until capacity is available again but the AI driver will not stop to wait.
+
 
#With passenger enabled stations the '''Unload''' command will unload a set number of passengers, specifically:-
+
    '''[x] Trigger derailment watch once''' - check to execute the rule once only
::*Terminal stations = 100% of loaded passengers
+
 
::*Large stations = 50%
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
::*Standard stations = 25%
+
*'''[[#Clean Up Derailed Trains Rule|Clean Up Derailed Trains Rule]]''' - cleans up derailed train cars after a set time delay
::*Small stations = 10%
+
*'''[[#Replace Missing Vehicles Rule|Replace Missing Vehicles Rule]]''' - creates a replacement train after a derailment
:::The station size is set in the station properties
+
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
Line 648: Line 1,122:
 
</table>
 
</table>
  
<table width="100%" bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
='''Movement Commands'''=
+
='''Driver Rules'''=
 
</td>
 
</td>
 
</tr>
 
</tr>
Line 657: Line 1,131:
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''AI Wait Until Green Signal'''==
+
=='''AI Start Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Restarts all halted AI controlled trains. Drivers will continue with the commands in their driver command list.
<tr valign="top">
+
 
<td>[[file:CMD_WaitUntilGreen.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to wait for a green signal ahead before executing the next driver command. The interface for this driver command is in Russian.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
*'''<kuid2:400048:100981:1>'''
  
*'''<kuid2:151055:100101:3> AI Wait until green signal'''
+
*'''DLS Rule''' by '''callavsg'''
  
*'''DLS Command''' by '''erendir'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
    '''None'''
  '''Ждать, пока не будет зелёный >''' - Translation: "Wait until it is green >"
+
      '''На любом светофоре''' - Translation: "At any traffic light" - select for the next signal up to 3000m ahead
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
      '''Только на станционном зале " Z7 " /Су''' - Translation: "Only at the station hall " Z7 " / su" - unknown meaning
+
*'''[[#AI Stop Rule|AI Stop Rule]]''' - halts all AI drivers
 +
*'''[[#Disallow AI Rule|Disallow AI Rule]]''' - cancels all AI driver commands
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Change Train Direction'''==
+
=='''AI Stop Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Halts all AI controlled trains but does not delete their driver commands. AI trains can be restarted with the '''AI Start Rule''' or by issuing individual '''Continue Schedule''' commands.
<tr valign="top">
+
<td>[[file:CMD_ChangeDirection.png|50px|link=]]</td>
+
<td>Reverses the driving direction of the train.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:70791:9001:1> Change Train Direction'''
+
*'''<kuid2:400048:100980:1>'''
  
*'''Built-in Command''' by '''mgalling'''
+
*'''DLS Rule''' by '''callavsg'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
'''None'''
+
    '''None'''
 +
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#AI Start Rule|AI Start Rule]]''' -  restarts all halted AI drivers
 +
*'''[[#Disallow AI Rule|Disallow AI Rule]]''' -  cancels all AI driver commands
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Halt Train'''==
+
=='''Control Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if the train control method has been altered or a specific method has been selected.
<tr valign="top">
+
<td>[[file:CMD_HaltTrain.png|50px|link=]]</td>
+
<td>Brings the train to an immediate stop.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:401543:1090> Halt Train'''
+
*'''<kuid:401543:1191>'''
  
*'''Base Command'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
'''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''Execute child rules when:''' - select one of two option buttons:-
 +
    '''( ) DCC mode is Selected'''
 +
    '''( ) Cab mode is Selected'''
 +
  '''Execute child rules:''' - select one of two option buttons:-
 +
    '''( ) Every time control method is set'''
 +
    '''( ) Once only'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Control Type Rule|Control Type Rule]]''' - sets the control method
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Set Max Speed To'''==
+
=='''Control Type Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Sets the control method
<tr valign="top">
+
 
<td>[[file:CMD_MaxSpeed.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to drive up to the set maximum speed (mph). This speed limit has no effect on other AI trains. Lower speed limit signs are obeyed.</td>
+
 
 +
*'''<kuid:-16:2030>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''Current control method is: ''<select>''''' - click to select one of
 +
    '''''Easy Mode''''' - DCC (standard keyboard and mouse) control
 +
    '''''Ask User''''' - let the user decide
 +
    '''''Realistic Mode''''' - Cab controls (on screen levers, throttles, buttons, etc)
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Control Check Rule|Control Check Rule]]''' - executes child rules if the train control method changes
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Disallow AI Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Cancels (deletes) all current and waiting AI commands for all drivers
  
*'''<kuid2:450022:90001:2> Set Max Speed To'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''nikkia'''
+
*'''<kuid:400048:100603>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''callavsg'''
  
Select '''<No maximum speed>''' or '''<value>''' in mph
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
  '''None'''
:The maximum speed, once set, will remain in place throughout the session unless cancelled or reset by another '''Set Max Speed To''' command.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Set Max Speed To (km/h)|Set Max Speed To (km/h)]]''' - set the maximum speed in km/h
+
*'''[[#AI Start Rule|AI Start Rule]]''' - restarts all halted AI drivers
 +
*'''[[#AI Stop Rule|AI Stop Rule]]''' -  halts all AI drivers
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Set Max Speed To (km/h)'''==
+
=='''Driver Command Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if the driver commands match a set list.
<tr valign="top">
+
<td>[[file:CMD_MaxSpeed.png|50px|link=]]</td>
+
<td>Instructs the AI driver to drive up to the set maximum speed (km/h). This speed limit has no effect on other AI trains. Lower speed limit signs are obeyed.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:450022:90002> Set Max Speed To (km/h)'''
+
*'''<kuid:-25:447>'''
  
*'''DLS Command''' by '''nikkia'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
Select '''<No maximum speed>''' or '''<value>''' in km/h
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
  '''[x] Trigger rule once''' - check to allow the rule to execute only once
:The maximum speed, once set, will remain in place throughout the session unless cancelled or reset by another '''Set Max Speed To''' command.
+
  '''Driver character to watch the command list of ''<select>''' - select a driver name from the Session List''
 +
  '''Wait for driver character to have a command list that matches this:'''
 +
    '''''<add driver command>''''' - add a driver command from the session list. More commands can be added. Commands can be deleted.
 +
    '''''<add all>''''' - adds ALL driver commands in the session list. Individual commands can be removed.
 +
    '''''<delete all>''''' - deletes all entered driver commands from the session rule
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Set Max Speed To|Set Max Speed To]]''' - set the maximum speed in mph
+
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''WaitFor'''==
+
=='''Driver Command Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Specifies which commands will be available for the drivers
<tr valign="top">
+
<td>[[file:CMD_WaitFor.png|50px|link=]]</td>
+
<td>Instructs the AI driver to wait for a set time period before executing the next instruction in the command list.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:-3:10090> WaitFor'''
+
*'''<kuid:-3:10057>'''
  
*'''Base Command'''
+
*'''Base Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
Select '''<time delay>''' from list
+
    For each installed Driver Command:-
 +
    '''[x] ''Name of Driver Command'' and ''Description (if available)''''' - check to make that command available to the drivers
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:There are a limited range of available times from 5 seconds to 1 hour. A time delay that is not in this list (e.g. 3 minutes) can be achieved by using two (or more) '''WaitFor''' commands with the combined total of their times equaling the required time delay.
+
:Some Driver Commands that have been checked will not appear in the Command Lists for drivers if there is no target for their action. For example:
 +
:*The ''Wait For Trigger'' command will not be available to any drivers if there are no triggers set.
 +
:*The ''Call At'' command will not be available to any drivers if there are no industry active assets or passenger enabled stations.
  
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
*'''[[#Wait Until II|Wait Until II]]''' - sets the wait to a set clock time
+
*'''[[How to Use Driver Setup Rule#Driver Command Rule|How to Use Driver Command Rule]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[Driver_Commands_List|Driver Commands List]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 +
=='''Driver Main Menu Options Rule'''==
 +
</td>
 +
</tr>
 +
</table>
  
=='''WaitForTrigger'''==
+
Show/Hide the Driver Main Menu Bar
 +
 
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
 +
 
 +
*'''<kuid:-25:448>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<Show/Hide>'' the Driver Main Menu Bar''' - click '''Show''' or '''Hide''' to select
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Driver Schedule Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Sets up a list of basic scheduled commands
<tr valign="top">
+
 
<td>[[file:CMD_WaitForTrigger.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to wait for a trigger event before executing the next instruction in the command list. The train triggering the event can be any train in the session.</td>
+
 
 +
*'''<kuid2:82445:90001:9>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 +
    '''Driver Schedule Assigned to ''name of driver <icon>''''' - click '''icon''' to select a driver from those assigned in the '''Driver Setup Rule'''
 +
    '''Next commands, will be executed''' 
 +
      '''''>>''''' - click to enter driver commands from those specified in the '''Driver Command Rule'''
 +
    '''Style:''' - select one of four option buttons:-
 +
      '''( ) Classic style: If there is a schedule do not emit a new schedule''' - any currently assigned set of driver commands will not be replaced
 +
      '''( ) Killer style: If there is a schedule clean it and emit a new one''' - replace any currently assigned driver commands with the new commands
 +
      '''( ) Cooperative style: If there is a schedule append the new one''' - add the new driver commands to the end of any existing commands
 +
      '''( ) Active style: Emit a new schedule, only if already a schedule running''' - only add the new commands if commands are currently running
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Variables in Sessions (Examples)#Example 2: Event Counter and Message Selection|How to Use Variables in Sessions (Examples): Event Counter and Message Selection]]
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Driver Setup Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Creates the list of drivers for this session and assigns them their orders
  
*'''<kuid2:57344:80001:5> WaitFor'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''marinus'''
+
*'''<kuid:-16:2025>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Base Rule'''
  
Select '''<trigger name>''' from the session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
     Select '''<any train>''' or locomotive from '''<list of locomotive names>'''
+
 
 +
    '''''<driver icon>''''' - click to select a new driver from the list of installed and built in drivers
 +
     '''''<loco>''''' - click to select a new locomotive from the session list and assign it to this driver. Locos displayed in red have not been found in the session list
 +
    '''''<driver name>''''' - click to enter a new name for the selected driver
 +
    '''''<driver mode>''''' - click to select one of:-
 +
      '''''Autodetect''''' - the program will detect the driver mode to be used. For example, if driver commands have been entered for this driver
 +
          then the '''AI driver''' mode will be selected
 +
      '''''First Human Player''''' - the driver will be assigned to the user or multiplayer who accesses her/him first
 +
      '''''AI driver''''' - the AI will be given control even if no commands are present
 +
      '''''Multiplayer Driver''''' - the driver will be assigned to a multiplayer user
 +
    '''''<remove>''''' - this driver will be removed from the rule
 +
    '''''>>''''' - click to enter driver commands from those specified in the '''Driver Command Rule'''
 +
    --> Scroll down to the bottom of the list of entered drivers for more options
 +
  '''''<Add another driver>''''' - click to add another driver
 +
  '''[x] Remove all existing Drivers first''' - see '''Known Issues''' below
 +
  '''[x] Generate new Drivers for empty Trains''' - when checked all newly added locos will automatically be given drivers
  
 
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
*The presence of a large number of locos in a session can cause this command to fail due to a timeout error
+
#The '''Remove all existing Drivers first''' option does not appear to work in '''TANE''' (but works in '''TRS19''' and later)
 +
#Adding a large number of drivers to a session can cause ''Timeout'' errors. One known workaround is to split the drivers between two copies of the '''Driver Setup Rule''' and make the second copy a child of a '''Wait Rule'''. For more details see the Wiki '''[[How to Use Driver Setup Rule]]'''. This issue has been reported as '''FIXED''' in the latest '''beta''' versions of '''TRS19 SP1''' and '''Trainz Plus'''
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
*Command will not appear in a drivers command list if there are no triggers set
+
:The driver at the top of the list will have the camera focus when the Session starts. There is no way to move a driver up the list order except by removing the higher drivers
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Driver Setup Rule]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[Driver_Commands_List|Driver Commands List]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Driver_Setup_Rule</span>'''
 +
 
 
<br>
 
<br>
<table width="100%" bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Wait Until II'''==
+
=='''Enable/Disable Driver Commands Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Enable/Disable specific driver commands on certain drivers. Multiple copies of the rule can be used to give different drivers or consists different command lists
<tr valign="top">
+
 
<td>[[file:CMD_WaitUntilII.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to wait until the specified time</td>
+
 
 +
*'''<kuid:-25:480>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''<Enable/Disable>'' the following driver commands ...''' - click to select '''Enable''' or '''Disable'''
 +
    For each driver command:-
 +
    '''[x] ''command name''''' - check to enable or disable
 +
    '''[x] ''command name''''' - check to enable or disable
 +
    '''[x] ''command name''''' - check to enable or disable
 +
    etc
 +
    Select one of two option buttons:-
 +
      '''( ) click to accept all trains'''
 +
      '''( ) click to accept trains matching specific criteria'''
 +
          Selecting the second option will produce the following selection controls:-
 +
          '''Specific vehicle''' - identify the specific vehicle or set of specific vehicles that will trigger the rule
 +
            '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
            '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
          '''Vehicle types''''' - identify the ''type'' of vehicle or a set of vehicle ''types'' that will trigger the rule
 +
            '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
            '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
          '''Drivers''''' - identify the ''drivers'' that will trigger the rule
 +
            '''''+''''' - click to add a ''driver'' from the session list
 +
            '''''x''''' - click to remove a ''driver'' from the rule
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Enable/Disable_Driver_Commands_Rule</span>'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''JTG Correct Vehicle Lights'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Corrects the brightness of vehicle headlights. Now obsolete.
  
*'''<kuid:32711:100025> Wait Until II'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''dap'''
+
*'''<kuid2:478657:999103:1>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''jtg-trainz'''
  
Select '''<hours>''' 1 to 24
+
*''' Obsolete Rule''' (function is now built into '''Trainz''' Driver Additional Tools Menu)
    Select '''<minutesx10>''' minutes 0 to 50 in increments of 10
+
      Select '''<minutesx1>''' minutes 0 to 9
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
* If the driver is running up to 4 hours late this command will terminate immediately
+
 
* If the wait until time is more than 4 hours behind the game time, the command will wait until tomorrow
+
    '''None'''
* The game time rate must be set to x1 (normal speed) for the command to work correctly
+
* Run-time editing is not available for this command. To edit in Driver the command must be removed first
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
 
*'''[[#WaitFor|WaitFor]]''' - sets the wait period for up to 1 hour
 
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
'''[[#top|Back to Top]]'''
+
=='''QuickDrive Rule'''==
 
+
='''Navigation Commands'''=
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
 +
 +
Changes the Session settings.
 +
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
 +
 +
*'''<kuid:401543:1184>'''
 +
 +
*'''Base Rule'''
 +
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 +
  '''Open QuickDrive window when session is started          [x]''' - check to set
 +
  '''Set time to ''<hours:minutes>'' with a rate of ''<speed x>''''' - set start time and rate at which time advances
 +
  '''Enable gameplay Session Mode                            [x]''' - check to set. Gameplay mode restricts the players options
 +
  '''Enable in game help by default                          [x]''' - check to allow help options to be displayed
 +
  '''Set the default Control method to:''' - select one of two option buttons:-
 +
      '''( ) Easy Mode'''
 +
      '''( ) Realistic Mode'''
 +
      '''[x] Prevent player from changing this setting''' - check to set
 +
  '''Realistic mode requires achievement: ''<text>'' in asset ''<asset name>''''' - enter achievement name and select an asset from Aurans Achievements
 +
  '''Set the default derailment realism to:''' - select one of three option buttons:-
 +
      '''( ) None'''
 +
      '''( ) Arcade'''
 +
      '''( ) Realistic'''
 +
      '''[x] Prevent player from changing this setting''' - check to set
 +
  '''Set the default units to:''' - select one of three option buttons:-
 +
      '''( ) Imperial'''
 +
      '''( ) Metric'''
 +
      '''( ) Default'''
 +
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/QuickDrive_Rule</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''AutoDrivePastSignal'''==
+
=='''ScheduleAtTrackside Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Allows a set of driver commands to be given to a train when it reaches a trackmark or trigger.
<tr valign="top">
+
 
<td>[[file:CMD_AutoDrivePastSignal.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to drive under '''Autopilot''' until the entire train clears the specified signal but the AI will not set any junction switches so the train will follow whatever path is set ahead of it. All signals and speed signs are obeyed. The train will slow to a halt after passing the signal.</td>
+
 
 +
*'''<kuid2:61392:2001:6>'''
 +
 
 +
*'''DLS Rule''' by '''pguy'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<Select trackmark>'' - ''<Select trigger>''''' - click one to select a trackmark from the Session list or a trigger from the Session list
 +
    '''Schedule will be fired ''<in both directions/in trackside forward direction/in trackside backward direction>''''' - click to select one. Only available if '''trackmark''' has been selected
 +
    '''This rule will be applied ''<all along the session>''''' - click to enter the number of times to trigger the rule. 0 = everytime (all along the session)
 +
    '''Enter driver commands to schedule when train is at trackside'''
 +
      '''''>>''''' - click to enter driver commands from those specified in the '''Driver Command Rule'''
 +
    Select one of two option buttons:-
 +
      '''( ) new schedule will replace current driver command''' - select to delete any current command list and replace it with the command list above
 +
      '''( ) new schedule will be appended to current driver commands''' - select to add the command list above above to the current driver command list
 +
    '''''<add a new trackside entry>''''' - click to add a new '''ScheduleAtTrackside''' entry below
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Schedule Library Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Creates a library of driver schedules (driver command lists) that can be given to drivers during the creation or running of a session
  
*'''<kuid2:61392:7101:1> AutoDrivePastSignal Command'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''pguy'''
+
*'''<kuid2:192081:12:5>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule''' by '''brummfondel'''
  
   Select '''''<signal name>''''' from Session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
   '''''<add schedule>''''' | '''''<add group>'''''
 +
      To add <u>individual schedules</u> click ''<add schedule>'' then
 +
        '''''<library Entry Name>''''' - enter a unique name for the schedule
 +
          '''''<library Entry Name>''''' - click to edit name
 +
          '''''<remove>''''' - click to delete this schedule from the list
 +
          '''''<copy>''''' - click to add a copy this schedule to the current group
 +
          '''''<move to group>''''' - click to move this schedule to a schedule group
 +
          In the driver command bar:-
 +
              '''''>>''''' - click to enter driver commands from those specified in the '''Driver Command Rule'''
 +
      To add <u>groups of schedules</u> click ''<add group>'' then
 +
        '''''<Group Name>''''' - enter a unique name for the group
 +
            '''-''' - click to close the group list
 +
            '''+''' - click to open the group list
 +
            '''''<Group Name>''''' - click to edit name
 +
            '''''<remove>''''' - click to delete this group from the schedule list
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
*It is the users responsibility to set all junction switches ahead of the train. The AI will not set the switches
+
#Create the library schedules in this rule first.
 +
#In '''Surveyor''' (using the '''Driver Setup Rule''') or '''Driver''' (directly in a driver command bar) add the Driver Command '''Copy Commands From''' and select the command schedule to be added or appended. The driver command '''Copy Commands From''' must be enabled in the '''Driver Command Rule'''.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#AutoPilot|AutoPilot]]''' - drives continuously or until a specified trackmark has been passed
+
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - applies a schedule of timed events to a train
  
 +
[[file:PageLink4.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Dependent Driver Commands:</span>
 +
:'''The rule must be added to the Session for the following Driver Command to work'''
 +
*'''[[Driver Commands List#Copy Commands From|Copy Commands From]]'''
 +
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Schedule Rule'''==
=='''Autopilot'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Allows a schedule of timed events to be applied to a train
<tr valign="top">
+
<td>[[file:CMD_AutoPilot.png|50px|link=]]</td>
+
<td>Instructs the AI driver to drive but the AI will not set any junction switches so the train will follow whatever path is set ahead of it. All signals and speed signs are obeyed.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:71155:60001:5> Autopilot Command'''
+
*'''<kuid:-3:10185>'''
  
*'''DLS Command''' by '''_mutton_'''
+
*'''Base Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
Select one of
+
     '''Insert track mark ''<select>''''' - select a track mark from the Session List
     '''<activate>''' - starts the Autopilot Command. This will only terminate when the '''Autopilot Command''' is removed from the driver command line
+
    '''Arrival and Departure Time ''<Select>''''' - set time
     '''<stop at track mark>''' - select a trackmark from the session list. Starts the Autopilot Command and drives until the train reaches the selected trackmark (see '''Notes''' below)
+
      '''''hh:mm:ss''''' - in hours/minutes/seconds
 +
     '''Current Train ''<select>''''' - select from session list
 +
    '''Insert destination ''<select>''''' - select from session list
 +
 
 +
[[file:BugMini.PNG|link=]] <span style="text-decoration: underline; font-weight: 700; color: red;">Known Bugs:</span>
 +
:There are reports that this rule does not work correctly particularly if a train arrives late or early.
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#It is the users responsibility to set all junction switches ahead of the train. The AI will not set the switches
+
:Times are Trainz clock times, not real time
#If the '''Stop at track mark''' option is used then:-
+
 
:*the train will not set a path to the track mark, that is the users responsibility
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
:*the train will run at the full posted line speed upto the track mark and then it will slow to a stop
+
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
:*if the track mark is never reached because the correct path has not been set, the train will continue as it would for the '''activate''' option
+
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:WWWLinks.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Other Links:</span>
*'''[[#AutoDrivePastSignal|AutoDrivePastSignal]]''' - drives until a specified signal has been passed
+
*'''<span class="plainlinks">http://www.auran.com/games/gamefiles/trainz/tutorial1.html</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Drive To'''==
+
=='''Wait for Driver On/Off Train Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules when a driver gets on or off a train
<tr valign="top">
+
 
<td>[[file:CMD_IndustryIcon.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to Drive, via the shortest available path, to the designated Industry (including Passenger Stations). Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the industry. All signals and speed signs are obeyed.</td>
+
 
 +
*'''<kuid:-25:953>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''[x] Trigger Rule Once''' - click to set''
 +
  '''Wait for a driver character to get ''<On/Off>''''' a train that matches the following criteria''' - select '''On''' or '''Off'''
 +
  Select one of two option buttons:-
 +
    '''( ) click to accept all trains'''
 +
    '''( ) click to accept trains matching specific criteria'''
 +
        Selecting the second option will produce the following selection controls:-
 +
        '''Specific vehicle''' - identify the specific vehicle or set of specific vehicles that will trigger the rule
 +
          '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
          '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
        '''Vehicle types''''' - identify the ''type'' of vehicle or a set of vehicle ''types'' that will trigger the rule
 +
          '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
          '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
        '''Drivers''''' - identify the ''drivers'' that will trigger the rule
 +
          '''''+''''' - click to add a ''driver'' from the session list
 +
          '''''x''''' - click to remove a ''driver'' from the rule
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Wait for Driver/Train to be Locally Owned Rule|Wait for Driver/Train to be Locally Owned Rule]]''' -  executes child rules when a vehicle or driver changes ownership
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Wait for Driver/Train to be Locally Owned Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules when a specific driver or vehicle is locally owned. If the driver/vehicle becomes unowned again the child rules are paused
  
*'''<kuid:-3:11058> Drive To'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid2:401543:1173:1>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
Select '''<name of industry>''' or industry enabled passenger station from the session list
+
*'''Parent Rule'''
  if applicable '''<name/number of track or platform>''' for industries and stations that have identified active platforms, tracks or loading bays
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
  '''Assets Ownership:''' - select one of two option buttons:-
*'''[[#Navigate To|Navigate To]]''' - will seek alternative paths if blocked
+
    '''( ) Wait for ownership of a specific Driver'''
 +
    '''( ) Wait for ownership of Driver'''
 +
  '''Driver or Vehicle ''<select>''''' - choose from session list
  
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Wait for Driver On/Off Train Rule|Wait for Driver On/Off Train Rule]]''' -  executes child rules when a driver gets on or off a train
 +
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Drive To Trackmark'''==
+
'''[[#top|Back to Top]]'''
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<table width="100%" bgcolor=#ffff88>
<tr valign="top">
+
<tr>
<td>[[file:CMD_NavigateTo.png|50px|link=]]</td>
+
<td>
<td>Instructs the AI driver to Drive, via the shortest available path, to the designated Trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the trackmark. All signals and speed signs are obeyed.</td>
+
 
 +
='''HUD (Heads Up Display) Rules'''=
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Cab Controls HUD Rule'''==
 +
</td>
 +
</tr>
 +
</table>
  
*'''<kuid:-3:11149> Drive To Trackmark'''
+
Was used to provide the HUD controls for the cabin view. Now obsolete.
  
*'''Base Command'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''<kuid:-16:287428>'''
  
Select '''<name of trackmark>''' from the session list
+
*'''Base Rule'''
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
*'''Obsolete Rule''' (function is now built into '''Trainz''')
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
*'''[[#Drive Via Trackmark|Drive Via Trackmark]]''' - drives through trackmark, will NOT seek alternative paths if blocked
+
*'''[[#Navigate To Trackmark|Navigate To Trackmark]]''' - stops at trackmark, will seek alternative paths if blocked
+
*'''[[#Navigate Via Trackmark|Navigate Via Trackmark]]''' - drives through trackmark, will seek alternative paths if blocked
+
  
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
+
    '''None'''
*'''[[How to Use Track Markers]]'''
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Coupler Breakage HUD Rule'''==
=='''Drive Via Trackmark'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
HUD displays warning about coupler stress and breakage
<tr valign="top">
+
 
<td>[[file:CMD_NavigateTo.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the trackmark. All signals and speed signs are obeyed.</td>
+
 
 +
*'''<kuid:-25:423>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
      '''( ) Show the Coupler Breakage Display'''
 +
      '''( ) Hide the Coupler Breakage Display'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Coupler Breakage Check Rule|Coupler Breakage Check Rule]]''' - executes child rules if a coupler breaks
 +
*'''[[#Set Coupler Masks Rule|Set Coupler Masks Rule]]''' - sets the coupling/decoupling masks on selected vehicles
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Display Custom HUD Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Show or hide the Custom Heads Up Display.
  
*'''<kuid:-3:11209> Drive Via Trackmark'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid:-3:10206>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Base Rule'''
  
Select '''<name of trackmark>''' from the session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''Show or Hide the Custom Heads up Display''' - select one of two option buttons:-
#This command is used to direct the AI along a set route to a final destination which is not normally the trackmark identified in this command.
+
      '''( ) Show the Custom Heads up Display'''
#If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the designated trackmark. This can lead to the train stopping and waiting indefinately until the blockage is removed.
+
      '''( ) Hide the Custom Heads up Display'''
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Drive To Trackmark|Drive To Trackmark]]''' - stops at trackmark, will NOT seek alternative paths if blocked
+
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration.
*'''[[#Navigate To Trackmark|Navigate To Trackmark]]''' - stops at trackmark, will seek alternative paths if blocked
+
*'''[[#mc Display Custom HUD V2 Rule (SP2 and later)|mc Display Custom HUD V2 Rule (SP2 and later)]]''' - shows or hides a graphical HUD.
*'''[[#Navigate Via Trackmark|Navigate Via Trackmark]]''' - drives through trackmark, will seek alternative paths if blocked
+
*'''[[#Quick CustomHud Manager Rule (SP2 and later)|Quick CustomHud Manager Rule (SP2 and later)]]''' - creates custom HUDs that can be assigned to different drivers
 +
*'''[[#Show/Hide HUD Panel Rule|Show/Hide HUD Panel Rule]]''' - shows or hides a HUD panel.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
 +
*'''[[#Wait for Click on HUD Icon Rule|Wait for Click on HUD Icon Rule]]''' - executes child rules when a HUD icon is clicked
  
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[How to Use Track Markers]]'''
+
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Display_Custom_HUD_Rule</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Flash HUD Icon Rule'''==
=='''Navigate To'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Flashes a HUD panel icon for a set duration of time or instructs a HUD panel icon to start/stop.
<tr valign="top">
+
 
<td>[[file:CMD_IndustryIcon.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to Navigate, via the shortest available path, to the designated Industry (including Passenger Station). Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the industry. All signals and speed signs are obeyed.</td>
+
 
 +
*'''<kuid:-25:968>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
    '''( ) Flash the ''<click to select>'' icon on the ''<click to select>'' HUD panel for a period of ''<value>'' seconds'''
 +
      TIP: Select the HUD panel first (the second ''<click to select>'' link).
 +
      Available HUD panels are (select one):-
 +
          '''Bottom Right Menu'''
 +
          '''Camera Controls'''
 +
          '''DCC Controls'''
 +
          '''Driver Main Menu'''
 +
      Available icons will depend on the HUD panel selected.
 +
    '''( ) ''<Start/Stop>'' flashing the ''<click to select>'' icon on the ''<click to select>'' HUD panel'''
 +
      TIP: Select the HUD panel first (the second ''<click to select>'' link).
 +
      Available HUD panels are (select one):-
 +
          '''Bottom Right Menu'''
 +
          '''Camera Controls'''
 +
          '''DCC Controls'''
 +
          '''Driver Main Menu'''
 +
      Available icons will depend on the HUD panel selected.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display.
 +
*'''[[#mc Display Custom HUD V2 Rule (SP2 and later)|mc Display Custom HUD V2 Rule (SP2 and later)]]''' - shows or hides a graphical HUD.
 +
*'''[[#Quick CustomHud Manager Rule (SP2 and later)|Quick CustomHud Manager Rule (SP2 and later)]]''' - creates custom HUDs that can be assigned to different drivers
 +
*'''[[#Show/Hide HUD Panel Rule|Show/Hide HUD Panel Rule]]''' - shows or hides a HUD panel.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
 +
*'''[[#Wait for Click on HUD Icon Rule|Wait for Click on HUD Icon Rule]]''' - executes child rules when a HUD icon is clicked
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''mc Display Custom HUD V2 Rule (SP2 and later)'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Shows or hides a graphical HUD which includes junction direction for the junction ahead. This rule has been superseded by the '''Quick CustomHUD Manager Rule (SP2 and later)'''
  
*'''<kuid:-3:10058> Navigate To'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid2:61392:1072:10>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Legacy Rule''' (replaced by '''Quick CustomHUD Manager Rule (SP2 and later)''')
  
Select '''<name of industry>''' or industry enabled passenger station from the session list
+
*'''DLS Rule''' by '''pguy'''
  if applicable '''<name/number of track or platform>''' for industries and stations that have identified active platforms, tracks or loading bays
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
    '''Show or Hide the Custom Heads up Display''' - select one of two option buttons:-
*'''[[#Drive To|Drive To]]''' - does not seek alternative paths if blocked
+
    '''( ) Show the Custom Heads up Display'''
 +
    '''( ) Hide the Custom Heads up Display'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display.
 +
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration.
 +
*'''[[#Quick CustomHud Manager Rule (SP2 and later)|Quick CustomHud Manager Rule (SP2 and later)]]''' - creates custom HUDs that can be assigned to different drivers
 +
*'''[[#Show/Hide HUD Panel Rule|Show/Hide HUD Panel Rule]]''' - shows or hides a HUD panel.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
 +
*'''[[#Wait for Click on HUD Icon Rule|Wait for Click on HUD Icon Rule]]''' - executes child rules when a HUD icon is clicked
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Navigate To Trackmark'''==
+
=='''Quick CustomHud Manager Rule (SP2 and later)'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Allows the creation of new graphical heads up displays which are assigned to the drivers in Driver Mode. Replaces the '''mc Display Custom HUD V2 Rule (SP2 and later)'''
<tr valign="top">
+
<td>[[file:CMD_NavigateTo.png|50px|link=]]</td>
+
<td>Instructs the AI driver to Navigate, via the shortest available path, to the designated Trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark. All signals and speed signs are obeyed.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:-3:10149> Navigate To Trackmark'''
+
*'''<kuid2:61392:5020:47>'''
  
*'''Base Command'''
+
*'''DLS Rule''' by '''pguy'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
Select '''<name of trackmark>''' from the session list
+
    '''''<Copy rule to data Clipboard>''''' - click to copy the data from the selected HUD to a special clipboard area used by the rules created by '''pguy'''.
 +
      This is NOT the standard OS clipboard.
 +
    '''''<Paste rule data from Clipboard>''''' - if data is held in the special clipboard area, then click to paste that data into the selected HUD.
 +
      This is NOT the standard OS clipboard.
 +
    '''Current HUD Parameters'''
 +
      '''HUD to select: ''<HUD name>''''' - click to select a HUD from those available. One or two default HUDs will be supplied.
 +
      '''''new HUD''''' - click to create a new HUD display with default properties. You will be required to enter a name for the new HUD
 +
      '''''clone HUD''''' - click to create a new HUD using the properties of the currently selected HUD. You will be required to enter a name for the new HUD
 +
      '''''copy HUD''''' - copies (overwrites) the currently selected HUD with the properties of another HUD. You will be required to enter the name of the HUD to be copied
 +
    For new, cloned or copied HUDs, additional commands will be shown:
 +
      '''''rename HUD''''' - rename the selected HUD. You will be required to enter a new name for the HUD
 +
      '''''delete HUD''''' - delete the currently displayed HUD
 +
    In '''Driver Mode''' an additional command will be shown:
 +
      '''''Assign hud to current train''''' - click to assign the currently selected HUD to the currently selected driver
 +
    '''[x] hud is displayed (on)''' - check to display HUD in '''Driver Mode'''
 +
    '''hud items nb entries max: ''<value>''''' - enter the maximum number of items to be displayed in the HUD. Maximum is 30.
 +
    '''hud view limit: ''<value>''''' - enter the maximum look-ahead distance in metres for the HUD. Minimum value is 1000, maximum value is 10000.
 +
    '''[x] display data in a centred window above orderbar''' - check to display the HUD centred on the screen just above the driver command bar in '''Driver Mode'''
 +
    For each individual HUD property:
 +
      '''[x] ''HUD property''''' - check to add this property to the HUD
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track.
+
:HUDs are assigned to drivers in '''Driver Mode''' by either adding a '''SetCustomHud (SP2 and later)''' command to individual drivers command lists or manually by clicking a green '''RM''' tool button displayed on the top menu and selecting '''Quick CustomHUD Manager''' from the menu.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink4.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Dependent Driver Commands:</span>
*'''[[#Drive To Trackmark|Drive To Trackmark]]''' - stops at trackmark, will NOT seek alternative paths if blocked
+
:'''The rule must be added to the Session for the following Driver Commands to work'''
*'''[[#Drive Via Trackmark|Drive Via Trackmark]]''' - drives through trackmark, will NOT seek alternative paths if blocked
+
*'''[[Driver Commands List#Set Custom HUD (SP2 and later)|Set Custom HUD (SP2 and later)]]'''
*'''[[#Navigate Via Trackmark|Navigate Via Trackmark]]''' - drives through trackmark, will seek alternative paths if blocked
+
  
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[How to Use Track Markers]]'''
+
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display.
 +
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration.
 +
*'''[[#mc Display Custom HUD V2 Rule (SP2 and later)|mc Display Custom HUD V2 Rule (SP2 and later)]]''' - shows or hides a graphical HUD.
 +
*'''[[#Show/Hide HUD Panel Rule|Show/Hide HUD Panel Rule]]''' - shows or hides a HUD panel.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
 +
*'''[[#Wait for Click on HUD Icon Rule|Wait for Click on HUD Icon Rule]]''' - executes child rules when a HUD icon is clicked
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 +
=='''Show/Hide HUD Panel Rule'''==
 +
</td>
 +
</tr>
 +
</table>
  
=='''Navigate Via Trackmark'''==
+
Shows or hides a HUD panel.
 +
 
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
 +
 
 +
*'''<kuid:-25:1047>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<Show/Hide>'' the ''<click to select>'' HUD panel''' - select '''''Show''''' or '''''Hide''''' and then select the HUD panel
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display.
 +
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration.
 +
*'''[[#mc Display Custom HUD V2 Rule (SP2 and later)|mc Display Custom HUD V2 Rule (SP2 and later)]]''' - shows or hides a graphical HUD.
 +
*'''[[#Quick CustomHud Manager Rule (SP2 and later)|Quick CustomHud Manager Rule (SP2 and later)]]''' - creates custom HUDs that can be assigned to different drivers
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
 +
*'''[[#Wait for Click on HUD Icon Rule|Wait for Click on HUD Icon Rule]]''' - executes child rules when a HUD icon is clicked
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Variable Show Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Adds or removes a specified variable and a descriptive label to the custom HUD. This rule does not make the custom HUD appear on the screen.
<tr valign="top">
+
 
<td>[[file:CMD_NavigateTo.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark. All signals and speed signs are obeyed.</td>
+
 
 +
*'''<kuid:-25:971>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''[x] Add'''
 +
      '''''<variable-name>''''' - enter variable-name to add to HUD. Variable-name is case sensitive.
 +
      '''''<label>''''' - (optional) enter a short label to be displayed on the HUD in front of the variable value.
 +
  '''[x] Remove'''
 +
      '''''<variable-name>''''' - enter variable-name to remove from HUD. Variable-name is case sensitive.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display.
 +
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables.
 +
*'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable.
 +
*'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable.
 +
*'''[[#Variable Modify Continuous Rule|Variable Modify Continuous Rule]]''' - continuously changes the value of a specified variable.
 +
*'''[[#Variable Random Rule|Variable Random Rule]]''' - assigns a random value to a variable.
 +
 
 +
[[file:Ex.PNG|link=]] '''<u>Examples of Use:</u>'''
 +
*'''[[How to Use Variables in Sessions (Examples)]]
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Wait for Click on HUD Icon Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules when the user clicks on a selected HUD icon
  
*'''<kuid:-3:10209> Navigate Via Trackmark'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid:-25:951> <kuid:-25:970>''' - two versions built-in with different kuids, both have the same properties
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
Select '''<name of trackmark>''' from the session list
+
*'''Parent Rule'''
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
#This command is used to direct the AI along a set route to a final destination which is not normally the trackmark identified in this command.
+
#If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the designated trackmark. This can lead to the train traveling backwards and down the wrong track.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
    '''[x] Trigger Once'''
*'''[[#Drive To Trackmark|Drive To Trackmark]]''' - stops at trackmark, will NOT seek alternative paths if blocked
+
    '''HUD Panel ''<Click>''''' - click choose from list:-
*'''[[#Drive Via Trackmark|Drive Via Trackmark]]''' - drives through trackmark, will NOT seek alternative paths if blocked
+
      '''Bottom Right Menu'''
*'''[[#Navigate To Trackmark|Navigate To Trackmark]]''' - stops at trackmark, will seek alternative paths if blocked
+
      '''Camera Controls'''
 +
      '''DCC Controls'''
 +
    '''Icon ''<Click>''''' - click to choose from list. Selections depends on HUD Panel chosen
  
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[How to Use Track Markers]]'''
+
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display.
 +
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration.
 +
*'''[[#mc Display Custom HUD V2 Rule (SP2 and later)|mc Display Custom HUD V2 Rule (SP2 and later)]]''' - shows or hides a graphical HUD.
 +
*'''[[#Quick CustomHud Manager Rule (SP2 and later)|Quick CustomHud Manager Rule (SP2 and later)]]''' - creates custom HUDs that can be assigned to different drivers
 +
*'''[[#Show/Hide HUD Panel Rule|Show/Hide HUD Panel Rule]]''' - shows or hides a HUD panel.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
  
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
Line 1,211: Line 2,136:
 
</table>
 
</table>
  
<table width="100%" bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
='''Industry Rules'''=
='''Session Management Commands'''=
+
 
</td>
 
</td>
 
</tr>
 
</tr>
Line 1,221: Line 2,145:
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Copy Commands From'''==
+
=='''Advanced Industry Load Configuration Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Locks train controls when loading/unloading at an industry, overrides time settings for begin load and begin unload operations
<tr valign="top">
+
<td>[[file:CMD_CopyCommandsFrom.png|50px|link=]]</td>
+
<td>Copies a driver schedule from a schedule library or another driver.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:192081:1:7> Copy Commands From'''
+
*'''<kuid:30501:100007>'''
  
*'''Built-in Command''' by '''brummfondel'''
+
*'''Base Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
'''Append''' - '''From Library''' - select a saved schedule from Schedule Library and add it to the end of the current schedule (if any)
+
    '''Target object ''<select>''''' - select industry object from session list
'''Append''' - '''From Vehicle''' - select a vehicle, copy its driver commands and add them to the end of the current schedule (if any)
+
    '''[x] Lock the train's controls during a stopped load/unload operation''' - check to disable driver controls while train is stopped and loading/unloading
'''Insert''' - '''From Library''' - select a saved schedule from Schedule Library and insert it into the current schedule (if any)
+
    '''[x] Override 'begin load' and 'begin unload' durations to ''<value>'' seconds''' - if checked enter number of seconds to override
'''Insert''' - '''From Vehicle''' - select a vehicle, copy its driver commands and insert them into the current schedule (if any)
+
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
:Times are Trainz clock time, not real time
*'''[[Session_Rule_List_with_Parameters#Schedule Library Rule|Schedule Library Rule]]'''
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Delete Train'''==
+
=='''Disable/Enable Industry Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Enables/Disables vehicle load/unload for industry
<tr valign="top">
+
<td>[[file:CMD_DeleteTrain.png|50px|link=]]</td>
+
<td>Deletes the train from the session.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:116387:15:3> Delete Train'''
+
*'''<kuid2:401543:1171:1>'''
  
*'''Built-in Command''' by '''maggs'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
'''None'''
+
  '''Load/unload ''<Disable/Enable>''''' - click to set to '''Disable''' or '''Enable'''
 +
  '''Which Industry? ''<select>''''' - click to set Industry from Session List
 +
  '''Which Vehicles:''' - select one of two option buttons:-
 +
      '''( ) Apply to every vehicle in the session'''
 +
      '''( ) Apply only to a specific vehicles from Session List'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Insert Buff Label'''==
+
=='''ExTrainz Manager Rule - TANE SP2'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Provides information on consists, industries and products in both Surveyor and Driver modes. Once activated, the rule creates an additional short menu bar below the main menu bar.
<tr valign="top">
+
<td>[[file:CMD_InsertBuffLabel.png|50px|link=]]</td>
+
<td>Inserts a driver command as a label for a block of driver commands.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:160293:101002> Insert buff label'''
+
*'''<kuid:160293:10029>'''
  
*'''DLS Command''' by '''trev999'''
+
*'''DLS Rule''' by '''trev999'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
'''Select ''<label number>''''' - select the label number (1 to 10)
+
    '''Diagnostic mode is ''<On/Off>''''' - click to select ''On'' or ''Off''. When set ''On'' diagnostic messages will be added to the Trainz Log file.
 +
    '''Turn on message overlay ''<Yes/No>''''' - click to select ''Yes'' or ''No''. When set to ''Yes'' the message overlay (lower left of screen) will be active.
 +
    '''Show rolling stock in Driver mode ''<Yes/No>''''' - click to select ''Yes'' or ''No''. When set to ''Yes'' rolling stock can be searched in Driver.
 +
    '''Search only rolling stock already in session ''<Yes/No>''''' - click to select ''Yes'' or ''No''. When set to ''Yes'' only those rolling stock assets
 +
      installed in the session can be searched.
 +
    '''Graphic colours: ''<When Red, the industry does not require service/When Green, the industry does not require service>''''' - click to switch
 +
      between the two colour options.
 +
    '''Industry page size: ''<value>''''' - enter the number of industries to be displayed in the Industry List window (maximum 250).
 +
    '''The following industries are excluded: ''<Add an industry to be excluded>''''' - name can be complete (e.g. "Coal Mine 2")  
 +
      which will exclude that specific industry from the management list, or partial (e.g. "Coal") which will exclude all
 +
      industries with the word "Coal" in their names. Entries are not case sensitive.
 +
      Once industries have been excluded, additional commands will appear for each excluded industry:-
 +
      '''''<delete> <industry name begins with/class name begins with> <name>''''' - click ''delete'' to remove this entry.
 +
          - click ''industry name begins with/class name begins with'' to select between the two (see ''notes'' below).
 +
          - click ''name'' to edit the name.
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
:Up to 10 labels can be inserted into each drivers command list
+
:This rule is NOT compatible with all industries.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
*'''[[#Jump to Label|Jump to Label]]''' - unconditionally jumps to a named command label
+
#Rolling stock installed in the current session only (see settings above) can be searched to find a match for any selected product from any industry. In Surveyor (and Driver if that setting is enabled) click on the '''View Products''' sub menu link and click on a product name in the '''Product Window''' to display a list of all compatible rolling stock for that product.
*'''[[#Skip if Session-Variable|Skip if Session Variable]]''' - conditionally jumps to the named command label if a selected session variable meets a set condition
+
#Alternatively, click on the '''View Industries''' sub menu link and then click on a ''Product Icon'' to open a '''Product Window''', then click    on the '''''View Rolling Stock''''' link at the top of the window.
 +
#Industry class names are defined in the config.txt file of industry assets and are not normally accessible by users. However, you can exclude an entire group of related "industry asset classes" such as ''station'', ''coalingtower'', ''watertank'', etc regardless of their actual names provided those assets have been given that "class name" by their creators.
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Jump to Label'''==
+
=='''Multiple Resource Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if industries or vehicles reach set commodity levels. This rule replaces the older '''Resource Check Rule'''
<tr valign="top">
+
<td>[[file:CMD_JumpToLabel.png|50px|link=]]</td>
+
<td>Unconditionally jumps to a named command label.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:160293:101003:2> Jump to label'''
+
*'''<kuid:-25:656>'''
  
*'''DLS Command''' by '''trev999'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
'''Select ''<label number>''''' - select the label number (1 to 20)
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''<Product Level>''' - click to select a product test from two choices:-
 +
      '''''Reach/Exceed''''' - sets an upper limit for the resources being monitored.
 +
          For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon reaches or exceeds a specified level.
 +
          The initial level in the object must be below the set upper limit.
 +
      '''''Fall below''''' - sets a lower limit for the resources being monitored.
 +
          For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon falls below a specified level.
 +
          The initial level in the object must be above the set lower limit.
 +
          To test when a resource level reaches zero (i.e. is empty) set the lower limit to a very low value but not zero as the level can never fall below zero.
 +
    '''''<value>''''' - enter required quantity value
 +
    '''''<select>''''' - select a product from session list of products
 +
    '''''<Add object>''''' - click to select a source or target object. Multiple objects and their queues can be added to the rule.
 +
      ALL the entered products must reach/exceed or fall below the specified value for the rule to be triggered.
 +
      For each object:-
 +
          '''''<Object>''''' - click to select session active industry or product enabled rail vehicle
 +
          '''''<Queue>''''' - select product queue (there may be only one available)
 +
          '''''<Remove>''''' - removes the object and its product queue from the rule
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:A '''label''' ('''Insert Buff label''' driver command) with the matching label number must be added to the driver commands
+
:This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Insert Buff Label|Insert Buff Label]]''' - inserts a driver command as a label for a block of driver commands
+
*'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
*'''[[#Skip if Session-Variable|Skip if Session Variable]]''' - conditionally jumps to the named command label if a selected session variable meets a set condition
+
*'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Navigation Point Rules (Applications)#Application 3: Wait for Loading to be Completed|How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Layer Control'''==
+
=='''Power Station Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Sets up a Power Station and its electricity consumers
<tr valign="top">
+
 
<td>[[file:CMD_LayerControl.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Shows or hides a selected layer.</td>
+
 
 +
*'''<kuid:-25:746>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Power station ''<select>''''' - select a Power Station from the session list.
 +
    '''Consumers:'''
 +
      '''''<add object>''''' - add power consumers from the session list
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Resource Check Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules if a selected industry or vehicle reaches a set commodity level. This rule has been superseded by the '''Multiple Resource Check Rule'''
  
*'''<kuid:160293:101080> Layer Control'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''trev999'''
+
*'''<kuid:-25:1067>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Legacy Rule''' (replaced by '''Multiple Resource Check Rule''')
  
'''Show ''<list of layers in route and session>''''' - select a layer to make visible
+
*'''Built-in Rule'''
'''Hide ''<list of layers in route and session>''''' - select a layer to make invisible
+
  
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Session Rules:</span>
+
*'''Parent Rule'''
*'''[[Session_Rule_List_with_Parameters#Show.2FHide_Layer_Rule|Show/Hide Layer Rule]]'''
+
  
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
*'''[[How_to_Use_Layers#Layers_in_Driver_Mode|Layers in Driver Mode]]'''
+
 
 +
    Select one of two option buttons:-
 +
      '''( ) Watch industry queue'''
 +
          '''Target Object ''<select>''''' - select an industry from the session list
 +
          '''Queue ''<select>''''' - select a product queue from the selected industry
 +
          '''Product ''<select>''''' - select a product from the selected queue
 +
          '''Amount ''<value>''''' - enter a quantity
 +
          Select one of two option buttons:-
 +
            '''( ) Complete when designated queue equals or exceeds required amount'''
 +
            '''( ) Complete when designated queue falls below required amount'''
 +
      '''( ) Watch vehicle'''
 +
          '''Target Object ''<select>''''' - select a rolling stock asset from the session list
 +
          '''Queue ''<select>''''' - select a product queue from the selected rolling stock
 +
          '''Product ''<select>''''' - select a product from the selected queue
 +
          '''Amount ''<value>''''' - enter a quantity
 +
          Select one of two option buttons:-
 +
            '''( ) Complete when designated queue equals or exceeds required amount'''
 +
            '''( ) Complete when designated queue falls below required amount'''
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
 +
*'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Resource_Check_Rule</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Move to Train'''==
+
=='''Resource Verify Rule (fixed)'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if a selected industry or vehicle reaches a set commodity level. The rule resets when all child rules have completed.
<tr valign="top">
+
<td>[[file:CMD_MoveToTrain.png|50px|link=]]</td>
+
<td>Moves the driver with all their remaining driver commands to another train.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:71155:60004:2> Move to train'''
+
*'''<kuid:160293:10060>'''
  
*'''DLS Command''' by '''_mutton_'''
+
*'''DLS Rule''' by '''trev999
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
'''All trains ''<list of locomotives>''''' - select a locomotive from the Session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
    '''( ) Watch industry queue'''
 +
      '''Target object ''<click to select>''''' - click to select an industry from the session list.
 +
      '''Product ''<click to select>''''' - click to select an industry product.
 +
      '''Amount ''<value>''''' - enter a quantity for the selected product.
 +
      Select one of two option buttons:-
 +
      '''( ) Complete when designated queue equals or exceeds designated amount'''
 +
      '''( ) Complete when designated queue falls below designated amount'''
 +
    '''( ) Watch vehicle queue'''
 +
      '''Target object ''<click to select>''''' - click to select a rolling stock vehicle from the session list.
 +
      '''Product ''<click to select>''''' - click to select a commodity product.
 +
      '''Amount ''<value>''''' - enter a quantity for the selected product.
 +
      Select one of two option buttons:-
 +
      '''( ) Complete when designated queue equals or exceeds designated amount'''
 +
      '''( ) Complete when designated queue falls below designated amount'''
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#The new train must not already have a driver - make sure that the '''Generate New Drivers for Empty Trains''' option in the '''Driver Setup Rule''' is not ticked.
+
#This rule will only monitor a single commodity in a single industry or vehicle.
#If the new train does already have a driver then the command and any following commands will not be executed.
+
#This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
 +
*'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
  
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[How_to_Use_Driver_Setup_Rule|How to Use the Driver Setup Rule]]'''
+
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Set Custom HUD (SP2 and later)'''==
+
=='''Station Visited Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if specific trains call at set stations or industries
<tr valign="top">
+
<td>[[file:CMD_SetCustomHUD.png|50px|link=]]</td>
+
<td>Sets a predefined HUD on the screen.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:61392:7006:37> SetCustomHud (SP2 and later)'''
+
*'''<kuid2:60850:89005:3>'''
  
*'''DLS Command''' by '''pguy'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
'''''<defHud>''''' - select the default HUD
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
'''''<altHud>''''' - select the alternate HUD
+
'''''<named Hud>''''' - select from a number of user defined HUDs
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''Trigger: ''<select>''''' - click to select one of the following
#the '''Quick CustomHud Manager Rule (SP2 and later)''' must be added to a session for a HUD to be selected by this command
+
      '''''Never''''' - stopping at the selected industries will never trigger the rule.
#the default and alternate HUDs are preset but can be edited using the above rule
+
      '''''Once only''''' - the rule is triggered on the first visit only to any one of the selected industries
#additional user defined and named HUDs can be created with the '''Quick CustomHud Manager Rule (SP2 and later)'''
+
      '''''Once per industry''''' - the rule is triggered on the first visit to each industry with each individual product
 
+
      '''''Once per visit''''' - the rule is triggered on the first visit to each industry regardless of the product
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
      '''''Once per vehicle''''' - each vehicle can only trigger the rule once.
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
    '''''<select industry>''''' - select industry or industries from session list
*'''[[Session_Rule_List_with_Parameters#Quick_CustomHud_Manager_Rule_(SP2_and_later)|Quick CustomHud Manager Rule (SP2 and later)]]'''
+
    Select one of two option buttons:-
 +
      '''( ) click to accept all trains'''
 +
      '''( ) click to accept trains matching specific criteria'''
 +
          Selecting the second option will produce the following selection controls:-        
 +
          '''Specific vehicle''' - identify the specific vehicle or set of specific vehicles that will trigger the rule
 +
            '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
            '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
          '''Vehicle types''''' - identify the ''type'' of vehicle or a set of vehicle ''types'' that will trigger the rule
 +
            '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
            '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
          '''Drivers''''' - identify the ''drivers'' that will trigger the rule
 +
            '''''+''''' - click to add a ''driver'' from the session list
 +
            '''''x''''' - click to remove a ''driver'' from the rule
  
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
 +
'''[[#top|Back to Top]]'''
 +
</td>
 +
</tr>
 +
</table>
  
=='''Skip if Session-Variable'''==
+
<table width="100%" bgcolor=#ffff88>
 +
<tr>
 +
<td>
 +
='''Interlocking Tower, Junction and Signal Rules'''=
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<br>
<tr valign="top">
+
<table width=100% width=100% bgcolor=#ffffcc>
<td>[[file:CMD_SkipIfSVar.png|50px|link=]]</td>
+
<tr>
<td>Jumps to the named command label if a selected session variable meets a set condition.</td>
+
<td>
 +
=='''Control Path Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Sets the path for selected trains
  
*'''<kuid2:160293:101014:3> Skip if session-variable'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''trev999'''
+
*'''<kuid:131986:158781>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''atilabarut'''
  
'''Select ''<label number if>''''' - select the label number (1 to 20)
+
*'''Legacy Rule''' (replaced by '''Interlocking Tower Rules''')
    '''''<Variable Name>''''' - from the '''InputTable Rule'''
+
      '''''<condition>''''' - from the '''InputTable Rule'''
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
#The '''InputTable Rule''' must be installed in the session before this command can be used. This rule must be configured to identify the session variable(s), test condition(s) and value(s).
+
#A '''label''' ('''Insert Buff Label''' driver command) with the matching label number must be added to the driver commands
+
  
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
+
  '''<add junction>''''' - click to add a junction from the Session list
*'''TANE''' Sessions containing driver commands that use variables ''may not'' work correctly when imported into '''TRS19''' and '''Trainz Plus'''. The solution is to delete and then reinsert these commands in the imported Sessions
+
    For each junction:-
 +
      '''Set switch to ''<RIGHT/LEFT/FORWARD>''''' - click to select one junction state
 +
      '''Exiting from ''<FORWARD/BACKWARD/LEFT/RIGHT>''''' - click to select the direction the train exits from the junction
 +
      '''Permit type ''<EXCLUSIVE/DIRECTIONAL>''''' - click to select permission type.
 +
          ''DIRECTIONAL'' permits all trains heading in the same direction to use the set path.
 +
          ''EXCLUSIVE'' only allows one train to use the path at a time
 +
      '''''<up>''''' - move the junction UP one level in the list
 +
      '''''<dn>''''' - move the junction DOWN one level in the list
 +
      '''''<rm>''''' - remove the junction from the list
 +
  '''Name of the signal before entering the path ''<signal name>''''' - click to select the signal before the first junction from the Session signal list
 +
  '''Signal state in case the path is not cleared ''<GREEN/RED/YELLOW>''''' - click to select a signal state
 +
  '''Train for which path is controlled ''<train>''''' - click to select a consist from the Session list
 +
  '''Rule activates on train entering trigger ''<trigger name>''''' - click to select a start trigger from the Session list
 +
  '''Rule exits on train entering trigger ''<trigger name>''''' - click to select an end trigger from the Session list
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
*'''[[#Insert Buff Label|Insert Buff Label]]''' - inserts a driver command as a label for a block of driver commands
+
#This rule may not be compatible with Interlocking Towers.
*'''[[#Jump to Label|Jump to Label]]''' - unconditionally jumps to a named command label
+
#Triggers have to be placed before the first junction and controlling signal and after the final junction.
 +
#Multiple paths can be set up by placing multiple copies of this rule under an '''Ordered List''' or '''Simultaneous List'''
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
*'''[[#Junction Derailment Prevention Rule|Junction Derailment Prevention Rule]]''' - sets opposing junctions ahead of a train to prevent derailments
*'''[[Session Rule List with Parameters#InputTable Rule|InputTable Rule]]'''
+
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control
 +
*'''[[#Multiple Junction Alignment Check Rule|Multiple Junction Alignment Check Rule]]''' - executes child rules when junctions are aligned
 +
*'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Interlocking Tower Configure Path Rule'''==
=='''Wait Until S-Variable V3'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Alters settings on an interlocking tower path
<tr valign="top">
+
 
<td>[[file:CMD_WaitSVariable.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The AI driver will wait until the identified variable matches the condition specified before the next command will be executed</td>
+
 
 +
*'''<kuid:401543:3205>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''Interlocking Tower ''<select>''''' - to set Name and Objects
 +
 
 +
[[file:BugMini.PNG|link=]] <span style="color: red; text-decoration: underline; font-weight: 700;">Known Bugs</span><span style="color: red; font-weight: 700;">:</span>
 +
:The '''Interlocking Tower''' and '''Enhanced Interlocking Tower''' assets have a bug that saves their initial paths and properties in the Route and then saves any edits you make in the Session. The workaround is to always use Session Surveyor when using ITs and EITs.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Interlocking Tower Path Selection UI Rule|Interlocking Tower Path Selection UI Rule]]''' - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player.
 +
*'''[[#Interlocking Tower Set Path Rule|Interlocking Tower Set Path Rule]]''' - sets the state of an interlocking tower path for a train
 +
*'''[[#Interlocking Tower Enhanced Manager Rule (SP2 and later)|Interlocking Tower Enhanced Manager Rule (SP2 and later)]]''' - more management and control options for interlocking towers.
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Interlocking Tower Path Selection UI Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Will automatically react to messages from Interlocking Towers and display a path selection dialog to the player. Disable by removing rule from session
  
*'''<kuid2:160293:101006:3> Wait Until S-variable V3'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''trev999'''
+
*'''<kuid:401543:3203>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Base Rule'''
  
'''Select ''<Variable Name>''''' - select the variable name from those entered in the '''InputTable Rule'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
    '''Select <Condition><Value>''''' - select from those entered in the '''InputTable Rule'''
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
  '''[Checkbox] Show path activation message in Driver'''
*The '''InputTable Rule''' must be installed in the session before this command can be used. This rule must be configured to identify the session variable(s), test condition(s) and value(s).
+
  
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
+
[[file:BugMini.PNG|link=]] <span style="color: red; text-decoration: underline; font-weight: 700;">Known Bugs</span><span style="color: red; font-weight: 700;">:</span>
*'''TANE''' Sessions containing driver commands that use variables ''may not'' work correctly when imported into '''TRS19''' and '''Trainz Plus'''. The solution is to delete and then reinsert these commands in the imported Sessions
+
:The '''Interlocking Tower''' and '''Enhanced Interlocking Tower''' assets have a bug that saves their initial paths and properties in the Route and then saves any edits you make in the Session. The workaround is to always use Session Surveyor when using ITs and EITs.
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
*'''[[#Interlocking Tower Configure Path Rule|Interlocking Tower Configure Path Rule]]''' - alters the settings on an interlocking tower path
*'''[[Session Rule List with Parameters#InputTable Rule|InputTable Rule]]'''
+
*'''[[#Interlocking Tower Set Path Rule|Interlocking Tower Set Path Rule]]''' - sets the state of an interlocking tower path for a train
 +
*'''[[#Interlocking Tower Enhanced Manager Rule (SP2 and later)|Interlocking Tower Enhanced Manager Rule (SP2 and later)]]''' - more management and control options for interlocking towers.
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Interlocking Tower Set Path Rule'''==
=='''WaitUntilSVariable'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Will set the state of an interlocking tower path for a train
<tr valign="top">
+
 
<td>[[file:CMD_WaitSVar.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The AI driver will wait until the identified variable matches the condition specified before the next command will be executed</td>
+
 
 +
*'''<kuid:401543:3204>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''Interlocking Tower ''<select>''''' - to set Name and Objects
 +
 
 +
[[file:BugMini.PNG|link=]] <span style="color: red; text-decoration: underline; font-weight: 700;">Known Bugs</span><span style="color: red; font-weight: 700;">:</span>
 +
:The '''Interlocking Tower''' and '''Enhanced Interlocking Tower''' assets have a bug that saves their initial paths and properties in the Route and then saves any edits you make in the Session. The workaround is to always use Session Surveyor when using ITs and EITs.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Interlocking Tower Configure Path Rule|Interlocking Tower Configure Path Rule]]''' - alters the settings on an interlocking tower path
 +
*'''[[#Interlocking Tower Path Selection UI Rule|Interlocking Tower Path Selection UI Rule]]''' - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player.
 +
*'''[[#Interlocking Tower Enhanced Manager Rule (SP2 and later)|Interlocking Tower Enhanced Manager Rule (SP2 and later)]]''' - more management and control options for interlocking towers.
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Interlocking Tower Enhanced Manager Rule (SP2 and later)'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Provides more management and control options for interlocking towers.
  
*'''<kuid2:131986:1006:1> WaitUntilSVariable'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''atilabarut'''
+
*'''<kuid2:61392:8130:41>'''
  
*'''Legacy Command''' has been replaced by '''Wait Until S-Variable'''
+
*'''DLS Rule''' by '''pguy'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
'''Select ''<Variable Name><Condition><Value>''''' - from the '''InputTable Rule'''
+
    '''''<towers>''''' - click to select interlocking towers from the session list
 +
      '''''<do full check again>''''' - click to run an error check on all interlocking towers
 +
      '''List of all available interlocking towers''' - for each tower:-
 +
          '''''<view details>''''' - click to view and edit the tower properties
 +
          '''''<copy from>''''' - click to copy properties from another tower selected from the session list
 +
    '''''<debug log>''''' - click to set the debug log properties
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
*The '''InputTable Rule''' must be installed in the session before this command can be used. This rule must be configured to identify the session variable(s), test condition(s) and value(s).
+
*It is recommended that you refer to the detailed instructions in the Trainz Wiki shown below.
  
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
+
[[file:BugMini.PNG|link=]] <span style="color: red; text-decoration: underline; font-weight: 700;">Known Bugs</span><span style="color: red; font-weight: 700;">:</span>
*'''TANE''' Sessions containing driver commands that use variables ''may not'' work correctly when imported into '''TRS19''' and '''Trainz Plus'''. The solution is to delete and then reinsert these commands in the imported Sessions
+
:The '''Interlocking Tower''' and '''Enhanced Interlocking Tower''' assets have a bug that saves their initial paths and properties in the Route and then saves any edits you make in the Session. The workaround is to always use Session Surveyor when using ITs and EITs.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Wait Until S-Variable V3|Wait Until S-Variable V3]]''' - AI driver waits for specified variable condition
+
*'''[[#Interlocking Tower Configure Path Rule|Interlocking Tower Configure Path Rule]]''' - alters the settings on an interlocking tower path
 +
*'''[[#Interlocking Tower Path Selection UI Rule|Interlocking Tower Path Selection UI Rule]]''' - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player.
 +
*'''[[#Interlocking Tower Set Path Rule|Interlocking Tower Set Path Rule]]''' - sets the state of an interlocking tower path for a train
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Enhanced_Interlocking_Tower_Manager_Rule</span>'''
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
 
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
 
*'''[[Session Rule List with Parameters#InputTable Rule|InputTable Rule]]'''
 
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
'''[[#top|Back to Top]]'''
+
=='''Junction Derailment Prevention Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table width="100%" bgcolor=#a8ff8a>
+
Sets opposing (trailing) junctions ahead of a train to prevent derailments.  Works with both AI and manually driven trains.
 +
 
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
 +
 
 +
*'''<kuid2:121843:100282:1>'''
 +
 
 +
*'''DLS Rule''' by '''pitkin'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''None'''
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:This rule will not overrule a junction already locked by another AI train or locked against AI control using the '''Set Junctions Rule'''.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control
 +
*'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
 +
*'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Lock All Junctions Rule'''==
='''Train Operation Commands'''=
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
 +
 +
Locks all junctions against user actions. AI operations are not affected. Once the AI releases a junction, it will be returned to its previous locked state.
 +
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
 +
 +
*'''<kuid:400048:100971>'''
 +
 +
*'''DLS Rule''' by '''callavsg'''
 +
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 +
    '''None'''
 +
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Individual junctions can still be set, locked and unlocked by using the '''Set Junction Rule'''
 +
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
 +
*'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Bellz'''==
+
=='''MissionCode Manager Rule (SP2 and later)'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Enables the addition, editing and management of Mission Codes used to auto select paths in '''Interlocking Towers'''.
<tr valign="top">
+
 
<td>[[file:CMD_Bellz.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Rings the train bell.</td>
+
 
 +
*'''<kuid2:61392:8200:50>'''
 +
 
 +
*'''DLS Rule''' by '''pguy'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
  Refer to the detailed instructions in the '''Trainz Wiki Links''' shown below.
 +
 
 +
[[file:PageLink4.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Dependent Driver Commands:</span>
 +
:'''The rule must be added to the Session for the following Driver Commands to work'''
 +
*'''[[Driver Commands List#AddMissionCode (SP2 and Later)|AddMissionCode (SP2 and Later)]]'''
 +
*'''[[Driver Commands List#RemoveMissionCode (SP2 and Later)|RemoveMissionCode (SP2 and Later)]]'''
 +
*'''[[Driver Commands List#SetMissionCode (SP2 and Later)|SetMissionCode (SP2 and Later)]]'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#MissionCode Stops and Timetable Manager Rule (SP2 and later)|MissionCode Stops and Timetable Manager Rule (SP2 and later)]]''' - creates and edits stop zones and timetables for trains with mission codes
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/MissionCodes_Manager</span>'''
 +
 
 +
<br>
 +
<table width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''MissionCode Stops and Timetable Manager Rule (SP2 and later)'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Enables the creation, editing and management of stop zones and timetables for trains following a path defined using mission codes.
  
*'''<kuid2:66277:80002:1> bellz'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''smileyman'''
+
*'''<kuid2:61392:8300:50>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''pguy'''
  
'''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
  Refer to the detailed instructions in the '''Trainz Wiki Links''' shown below.
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
:the locomotive must be equipped with a working bell.
+
*'''[[#MissionCode Manager Rule (SP2 and later)|MissionCode Manager Rule (SP2 and later)]]''' - creates and edits mission codes for trains
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[#Hornz|Hornz]]''' - gives a blast of the horn (or whistle)
+
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Mission_Code_Stops_and_TimeTables_Manager</span>'''
*'''[[#HornzExtended|HornzExtended]]''' - gives a specified number of horn blasts
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Couple'''==
+
=='''Multiple Junction Alignment Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if specific junctions are set.
<tr valign="top">
+
 
<td>[[file:CMD_Couple.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The AI driver moves the train (or just the locomotive if it is by itself) to couple with the specified wagon.</td>
+
 
 +
*'''<kuid:-25:168>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Wait until ''<selection>''''' - select from:-
 +
      '''any one''' - any of the junctions in the rule list (below) is set correctly
 +
      '''all''' - ALL of the junctions in the rule list are set correctly
 +
    '''''<Add junction>''''' - click to select a junction from the session list
 +
    '''''<Add all>''''' - click to select ALL junctions in the session list
 +
    '''''<Delete all>''''' - click to delete ALL selected junctions from the rule list
 +
      For each selected junction:-
 +
      '''''<setting>''''' - click to select one switch direction from:-
 +
          '''Left'''
 +
          '''Right'''
 +
          '''Center'''
 +
          '''Any'''
 +
      '''''<remove>''''' - to delete this junction from the rule list
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Control Path Rule|Control Path Rule]]''' - sets the path for selected trains
 +
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control
 +
*'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
 +
*'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Control Junctions in Sessions]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Set Cleared Junctions Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. If a junction is occupied it waits until the junction is cleared. '''''Warning:'' not compatible with Interlocking Tower Assets'''
  
*'''<kuid:-3:10081> Couple'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid2:131986:157661:1>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''atilabarut'''
  
  '''''<list of available wagons>''''' - select a wagon to couple to
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 
+
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''''Add Junction''''' - click to select a junction from the session junction list
#The target wagon must be at the end of a consist or by itself. If the target is coupled in between other wagons then no coupling will take place.
+
    '''''Add All''''' - click to add ALL junctions in the session junction list
#There must be a clear path to the target wagon.
+
    '''''Delete All''''' - click to remove ALL entered junctions from the rule
 +
      '''Junction Options:''' - for each selected junction:-
 +
          '''''<direction>''''' - click to select the junction direction
 +
            '''Left'''
 +
            '''Center'''
 +
            '''Right'''
 +
            '''Don't change'''
 +
          '''''<user control>''''' - click to select a user control option
 +
            '''Locked''' - the junction setting cannot be changed by the user
 +
            '''Unlocked''' - the junction setting can be changed by the user
 +
          '''''<AI control>''''' - click to select AI control
 +
            '''Allows AI control''' - an AI train can switch the junction
 +
            '''Blocks AI control''' - an AI train cannot switch the junction
 +
          '''''Remove''''' - click to remove this junction from the rule list
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[#Control Path Rule|Control Path Rule]]''' - sets the path for selected trains
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
*'''[[#Junction Derailment Prevention Rule|Junction Derailment Prevention Rule]]''' - sets opposing junctions ahead of a train to prevent derailments
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Multiple Junction Alignment Check Rule|Multiple Junction Alignment Check Rule]]''' - executes child rules when junctions are aligned
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Couple At Trackmark'''==
+
=='''Set Junctions Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). '''''Warning:'' not compatible with Interlocking Tower Assets'''
<tr valign="top">
+
 
<td>[[file:CMD_Couple_At_Trackmark.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The AI driver moves the train (or just the locomotive if it is by itself) to couple with the wagon that is closest to a specified trackmark.</td>
+
 
 +
*'''<kuid:-25:1065>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''Add Junction''''' - click to select a junction from the session junction list
 +
    '''''Add All''''' - click to add ALL junctions in the session junction list
 +
    '''''Delete All''''' - click to remove ALL entered junctions from the rule
 +
      '''Junction Options:''' - for each selected junction:-
 +
          '''''<direction>''''' - click to select the junction direction
 +
            '''Left'''
 +
            '''Center'''
 +
            '''Right'''
 +
            '''Don't change'''
 +
          '''''<user control>''''' - click to select a user control option
 +
            '''Locked''' - the junction setting cannot be changed by the user
 +
            '''Unlocked''' - the junction setting can be changed by the user
 +
          '''''<AI control>''''' - click to select AI control
 +
            '''Allows AI control''' - an AI train can switch the junction
 +
            '''Blocks AI control''' - an AI train cannot switch the junction
 +
          '''''Remove''''' - click to remove this junction from the rule list
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Control Path Rule|Control Path Rule]]''' - sets the path for selected trains
 +
*'''[[#Junction Derailment Prevention Rule|Junction Derailment Prevention Rule]]''' - sets opposing junctions ahead of a train to prevent derailments
 +
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control
 +
*'''[[#Multiple Junction Alignment Check Rule|Multiple Junction Alignment Check Rule]]''' - executes child rules when junctions are aligned
 +
*'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Control Junctions in Sessions]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Set Signal Extended Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Sets the state of a selected signal '''''Warning:'' not compatible with Interlocking Tower Assets'''
  
*'''<kuid:2:57145:81100:1> Couple At Trackmark'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''marzipan'''
+
*'''<kuid2:47662:20002:4>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<Select signal>'' to ''<signal state>''''' - click to select a signal from the session list and click to select a state from the list -
 +
      '''Automatic'''
 +
      '''Stop'''
 +
      '''Stop then Continue'''
 +
      '''Caution Left'''
 +
      '''Caution Right'''
 +
      '''Caution'''
 +
      '''Advance Caution Left'''
 +
      '''Advance Caution Right'''
 +
      '''Advance Caution'''
 +
      '''Proceed Left'''
 +
      '''Proceed Right'''
 +
      '''Proceed'''
 +
      '''Slow'''
 +
      '''Medium'''
  
  '''''<list of available trackmarks>''''' - select a trackmark
 
 
 
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#The end wagon of a consist must be within the effect radius of the trackmark. If there is no wagon with the radius then no coupling will take place.
+
:The signal must support the state selected otherwise there will be no change in the signal
#The train will couple to the wagon closest to the trackmark and that may mean navigating to the other end of the consist.
+
#There must be a clear path to the target wagon.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
*'''[[#Trigger Multiple Signals Rule|Trigger Multiple Signals Rule]]''' - sets selected signals to DANGER (STOP) when selected triggers are activated
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
+
<br>
*'''[[How to Use Track Markers]]'''
+
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Trigger Multiple Signals Rule'''==
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
Sets selected signals to DANGER (STOP) when selected triggers are activated. Signals will be at AUTOMATIC when the triggers are not activated.
 +
 
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
 +
 
 +
*'''<kuid2:116387:26:1>'''
 +
 
 +
*'''DLS Rule''' by '''maggs'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''<add signal>''' - select a signal from the Session List. More than one signal can be added.
 +
      '''<delete>''' - remove a signal from the rule.
 +
    '''<add trigger>''' - select a trigger from the Session List. More than one trigger can be added.
 +
      '''<delete>''' - remove a trigger from the rule.
  
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Set Signal Extended Rule|Set Signal Extended Rule]]''' -  sets a selected signal to a specific signal state
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
 +
'''[[#top|Back to Top]]'''
 +
</td>
 +
</tr>
 +
</table>
  
=='''Decouple'''==
+
<table width="100%" bgcolor=#ffff88>
 +
<tr>
 +
<td>
 +
='''Message Rules'''=
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<br>
<tr valign="top">
+
<table width=100% width=100% bgcolor=#ffffcc>
<td>[[file:CMD_Decouple.png|50px|link=]]</td>
+
<tr>
<td>The train is decoupled at the specified wagon (does not work in '''Driver Setup Rule''').</td>
+
<td>
 +
=='''Close Message Popup Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Closes open message popups
  
*'''<kuid:-3:10082> Decouple'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid:447264:1526>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
   '''''<list of available wagons>''''' - select a wagon to decouple from
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
   '''None'''
  
 
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
*This command does not work when added to a driver's command list in the '''Driver Setup Rule''' in Surveyor but it does work when manually added to the driver's command list in Driver
+
:This rule only appears to work if it is a child of the rule that triggered the Message Popup Rule
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
#If programming a driver via the '''Driver Setup Rule''', use the alternative commands '''Decouple DLX''', '''Decouple Number #''', '''Uncouplez''' or '''UncouplezFrom'''
+
*'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed.
#The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
*'''[[How to Use Message Popup Rule (Applications)]]'''
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Decouple DLX'''==
+
=='''DestSign Table Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Creates a list of destination names for a destination sign
<tr valign="top">
+
 
<td>[[file:CMD_DecoupleDLX.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The train is decoupled at the specified wagon identified by name or number (upto 99 wagons), or at a random location.</td>
+
 
 +
*'''<kuid2:206816:99004:2>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''''<add destination>''''' - enter a destination name to be added to the destination sign roll
 +
  '''''<import destinations from texture-group>''''' - select a list of destination names from session
 +
  '''[x] Enable industries/stations as destination''' - check to set
 +
  '''[x] Enable Track Marks as destinations''' - check to set
 +
  '''[x] Enable table of destinations''' - check to set
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Display HTML Pages Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Creates a browser to display the listed HTML files in order as a navigable sequence of pages. This rule has been superseded by the '''Message Popup Rule'''
  
*'''<kuid2:160293:100120:2> Decouple DLX'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''trev999'''
+
*'''<kuid:-25:442>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Legacy Rule''' (replaced by '''Message Popup Rule''')
  
  '''When Used in Surveyor using the Driver Setup Rule'''
+
*'''Base Rule'''
      '''''<1-33>''''' - select a wagon numbered 1 to 33 where 1 is the wagon (or tender) immediately following the locomotive
+
      '''''<34-66>''''' - select a wagon from 34 to 66
+
      '''''<67-99>''''' - select a wagon from 67 to 99
+
      '''''<at position determined by>'''''
+
        '''''<consist_count>''''' - requires the use of the '''special_instruction''' driver command
+
        '''''<a random number>''''' - a random number which may be beyond the last wagon in the consist
+
  '''When used in Driver Mode'''
+
      '''''<1-33>''''' - each wagon is numbered and named. Select a wagon numbered 1 to 33 (or to the last wagon in that range)
+
        where 1 is the wagon (or tender) immediately following the locomotive
+
      '''If there are more than 33 wagons, then'''
+
        '''''<34-66>''''' - each wagon is numbered and named. Select a wagon from 34 to 66 (or to the last wagon in that range)
+
      '''if there are more than 66 wagons, then'''
+
        '''''<67-99>''''' - each wagon is numbered and named. Select a wagon from 67 to 99 (or to the last wagon in that range)
+
      '''''<at position determined by>'''''
+
        '''''<consist_count>''''' - requires the use of the '''special_instruction''' driver command
+
        '''''<a random number>''''' - a random number upto and including the last wagon in the consist
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
:The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
 
 +
    '''''<Add Page>''''' - adds the HTML page ''index.html'' from the selected HTML asset
 +
      '''''<index.html>''''' - click to change the page name. The extension ''.html'' is optional
 +
    '''''<Add All>''''' - adds all HTML pages from the session list '''(this appears to be disabled in TANE)'''
 +
    '''''<Delete All>''''' - delete all HTML pages from this property list
 +
    '''[x] Prevent user from exiting browser until all pages viewed'''
 +
    '''[x] Disable closing of browser window by user'''
 +
    '''[x] Disable browser window scrolling'''
 +
    '''[x] Make browser window invisible'''
 +
    '''[x] Set position-Under Construction!!!''' - not implemented
 +
    '''[x] Set size-Under Construction!!!''' - not implemented
 +
    '''Use the page ''<index.html>'' from asset ''<select>'' as the hidden button''' - the link buttons at the bottom of the page will be taken from the selected page in the selected HTML asset
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
*'''[[#Close Message Popup Rule|Close Message Popup Rule]]''' - closes a displayed pop-up browser window.
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed.
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
*'''[[#Set HTML Page Rule|Set HTML Page Rule]]''' - sets parameters for the '''Display HTML Pages Rule'''
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Timed Limited Display HTML Rule (SP2 and later)|Timed Limited Display HTML Rule (SP2 and later)]]''' - displays a HTML page in a browser window for a set time.
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Decouple Head N'''==
+
=='''Display Video Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Displays a page containing a video clip from a HTML asset in a browser window.
<tr valign="top">
+
 
<td>[[file:CMD_Decouple.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The train is decoupled to leave the selected number ('''N''') of wagons left in the consist.</td>
+
 
 +
*'''<kuid:-25:138>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Display page ''<index.html>'' of html asset ''<click to select>'' in a new browser window
 +
      '''''index.html''''' - enter the filename of a HTML page in the selected HTML asset. The ''.html'' is optional in the filename.
 +
      '''''<click to select>''''' - select the HTML asset from those installed.
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Video must be in a valid web format.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Play Sound Rule|Play Sound Rule]]''' - plays a wav sound file
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''ExTrainz Manager Rule - TANE SP2'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Provides information on consists, industries and products in both Surveyor and Driver modes. Once activated, the rule creates an additional short menu bar below the main menu bar.
  
*'''<kuid2:46162:70002:12> Decouple Head N'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''josefpav'''
+
*'''<kuid:160293:10029>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''trev999'''
  
  '''<select wagon number>''' - select the number of wagons (sorted by ASCII code not numerical value) to be left in the consist after the decoupling.  
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
        1 = the lead loco only (without its tender), 2 = loco + first wagon (which could be the tender), upto 75.
+
 
 +
    '''Diagnostic mode is ''<On/Off>''''' - click to select ''On'' or ''Off''. When set ''On'' diagnostic messages will be added to the Trainz Log file.
 +
    '''Turn on message overlay ''<Yes/No>''''' - click to select ''Yes'' or ''No''. When set to ''Yes'' the message overlay (lower left of screen) will be active.
 +
    '''Show rolling stock in Driver mode ''<Yes/No>''''' - click to select ''Yes'' or ''No''. When set to ''Yes'' rolling stock can be searched in Driver.
 +
    '''Search only rolling stock already in session ''<Yes/No>''''' - click to select ''Yes'' or ''No''. When set to ''Yes'' only those rolling stock assets
 +
      installed in the session can be searched.
 +
    '''Graphic colours: ''<When Red, the industry does not require service/When Green, the industry does not require service>''''' - click to switch
 +
      between the two colour options.
 +
    '''Industry page size: ''<value>''''' - enter the number of industries to be displayed in the Industry List window (maximum 250).
 +
    '''The following industries are excluded: ''<Add an industry to be excluded>''''' - name can be complete (e.g. "Coal Mine 2")
 +
      which will exclude that specific industry from the management list, or partial (e.g. "Coal") which will exclude all
 +
      industries with the word "Coal" in their names. Entries are not case sensitive.
 +
      Once industries have been excluded, additional commands will appear for each excluded industry:-
 +
      '''''<delete> <industry name begins with/class name begins with> <name>''''' - click ''delete'' to remove this entry.
 +
          - click ''industry name begins with/class name begins with'' to select between the two (see ''notes'' below).
 +
          - click ''name'' to edit the name.
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:This rule is NOT compatible with all industries.
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
#Rolling stock installed in the current session only (see settings above) can be searched to find a match for any selected product from any industry. In Surveyor (and Driver if that setting is enabled) click on the '''View Products''' sub menu link and click on a product name in the '''Product Window''' to display a list of all compatible rolling stock for that product.
 +
#Alternatively, click on the '''View Industries''' sub menu link and then click on a ''Product Icon'' to open a '''Product Window''', then click    on the '''''View Rolling Stock''''' link at the top of the window.
 +
#Industry class names are defined in the config.txt file of industry assets and are not normally accessible by users. However, you can exclude an entire group of related "industry asset classes" such as ''station'', ''coalingtower'', ''watertank'', etc regardless of their actual names provided those assets have been given that "class name" by their creators.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
<br>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
<table width=100% width=100% bgcolor=#ffffcc>
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
<tr>
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
<td>
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
=='''Fade In/Out Rule'''==
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
</td>
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
</tr>
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
</table>
 +
 
 +
Fade in or out within seconds, using specified color and opacity values.
 +
 
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
 +
 
 +
*'''<kuid2:190611:200000:2>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Red percentage:            ''<value>''''' - enter the final % of red (0 = none, 100 = maximum)
 +
    '''Green percentage:          ''<value>''''' - enter the final % of green
 +
    '''Blue percentage:            ''<value>''''' - enter the final % of blue
 +
    '''Alpha percentage (opacity): ''<value>''''' - enter the final % of opacity (0 = invisible, 100 = solid)
 +
    '''Fading duration:            ''<value>''''' - enter the number of seconds required for the fade
 +
    '''''<help>''''' - click to bring up help instructions
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Seconds are Trainz clock time, not real time.
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Decouple Number #'''==
+
=='''Hide Product Overlays Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Hides the commodity or product bar graphs that appear on active industries
<tr valign="top">
+
 
<td>[[file:CMD_DecoupleNumber.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The specified wagon number (#) and any following wagons will be uncoupled from the locomotive and consist.</td>
+
 
 +
*'''<kuid:400048:100970>'''
 +
 
 +
*'''DLS Rule''' by '''callavsg'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''None'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''InputTable Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Creates a list of message names to be used for various purposes including passing data to '''Driver Commands'''
  
*'''<kuid2:147570:80008:1> Decouple number #'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''erniesouchak'''
+
*'''<kuid2:131986:1012:1>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
  '''''<number>''''' - select a wagon number (1-40) to decouple from.
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''''<add>''''' - click to add a new entry to the table
#The first locomotive is #1, the second locomotive (if any) or the tender (on a steam locomotive) is #2, etc.
+
    Each new entry will require an input message
#The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
      '''''<short message>''''' - enter a message. The message must be in a format that is specific for each purpose
 +
      For the '''MoveTurntable''' driver command the message must be formatted as:-
 +
          '''turntable,name_of_turntable,number_of_connecting_roads''' - the first entry must be the word ''turntable'' in lower case.
 +
            ''name_of_turntable'' is the name of the turntable,  
 +
            ''number_of_connecting_roads'' is the number of tracks connecting to the turntable
 +
      For the '''WaitUntilTime''' driver command the message must be formatted as:-
 +
          '''time,hour,minute''' - the first entry must be the word ''time'' in lower case,
 +
            ''hour'' must be from 0 to 23,
 +
            ''minute'' must be from 0 to 59.
 +
      For the '''Skip If Session-Variable''' and '''Wait Until S-Variable''' driver commands the message must be formatted as:-
 +
          '''svar,svar_name,svar_condition,value''' - the first entry must be the word ''svar'' in lower case,
 +
            ''svar_name'' is the name of the session variable,
 +
            ''svar_condition'' is an equality (eg eq for equal, gt for greater than, etc)
 +
            ''value'' is an integer value to be compared to the session variable.
 +
    Each entry in the table will be followed by the commands:-
 +
      '''''cp''''' - click to copy this entry to a new entry
 +
      '''''up''''' - click to move this entry up one level
 +
      '''''dn''''' - click to move this entry down one level
 +
      '''''rm''''' - click to remove this entry from the table
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink4.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Dependent Driver Commands:</span>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
:'''The rule must be added to the Session for the following Driver Commands to work'''
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[Driver Commands List#MoveTurntable|MoveTurntable]]'''
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
*'''[[Driver Commands List#Skip if Session-Variable|Skip If Session-Variable]]'''
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[Driver Commands List#Wait Until S-Variable|Wait Until S-Variable]]'''
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Hornz'''==
+
=='''Message Popup Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Displays a pop-up browser window and waits for it to be closed. Closure can be manual (by the user) or by another rule.
<tr valign="top">
+
 
<td>[[file:CMD_Hornz.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Gives one blast of the train horn or whistle.</td>
+
 
 +
*'''<kuid:-25:1003>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''[x] Pause game while message is displayed''' - stops the game until this message is closed
 +
    '''[x] Close previous popup windows''' - closes any Message Popups currently displayed before this message is shown
 +
    '''Message location ''<Top Left/Top Right/Bottom Left/Bottom Right>''''' - select one to position the browser window on the screen
 +
    '''Message Source:''' - select one of three option buttons:-
 +
      '''( ) Custom text''' - the simplest and easiest option
 +
          '''Icon ''<Click here to set>''''' - (optional) shows a list of message icons. Select one to be displayed with the message
 +
          '''Icon ''<Clear icon>''''' - clears any currently displayed message icon
 +
          '''Custom text box''' Enter text to be displayed. You will be limited to about 6 lines of text.
 +
              For longer messages or to include graphics, use the '''A predefined HTML page''' option.
 +
          '''''<HTML Wave>''''' - (optional) select the name of the HTML asset from the list shown that contains the wave file to be played.
 +
          '''''<Wave Name>''''' - (optional) enter the name of a wave (.wav) sound file to be played.
 +
              The sound file must be in the HTML asset identified above. Filename is not case sensitive. Extension ".wav" is optional
 +
          '''[x] Autoplay Wave:''' - plays the .wav sound file as soon as message is displayed.
 +
              If unchecked the sound will not be played.
 +
      '''( ) A predefined HTML page''' - requires a working knowledge of HTML
 +
          '''''<HTML Asset>''''' - select the name of the HTML asset that contains the required HTML page from the list shown.
 +
          '''''<HTML Page>''''' - enter the filename of the HTML page to be displayed. The page must be in the HTML asset identified above.
 +
              Filename is not case sensitive. Extension ".html" is optional.
 +
          '''''<HTML Wave>''''' - (optional) select the name of the HTML file containing the wave file to be played.
 +
              The page must be in the HTML asset identified above. Filename is not case sensitive. Extension ".html" is optional.
 +
          '''''<Wave Name>''''' - (optional) enter the name of a wave (.wav) sound file to be played.
 +
              The sound file must be in the HTML asset identified above. Filename is not case sensitive. Extension ".wav" is optional
 +
          '''[x] Autoplay Wave:''' - plays the .wav sound file as soon as message is displayed.
 +
            If unchecked sound will not be played.
 +
      '''( ) A predefined string-table entry from a HTML asset'''
 +
          '''''<HTML Asset>''''' - select the name of the HTML asset from those installed that contains the required string-table.
 +
          '''''<String Table Token>''''' - enter the "tag name" of the text in the string-table of the HTML assets '''config.txt''' file.
 +
          '''''<HTML Wave>''''' - (optional) select the name of the HTML file containing the wave file to be played.
 +
              The page must be in the HTML asset identified above. Filename is not case sensitive. Extension ".html" is optional.
 +
          '''''<Wave Name>''''' - (optional) enter the name of a wave (.wav) sound file to be played.
 +
              The sound file must be in the HTML asset identified above. Filename is not case sensitive. Extension ".wav" is optional
 +
          '''[x] Autoplay Wave:''' - plays the .wav sound file as soon as message is displayed.
 +
              If unchecked sound will not be played.
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:Because this rule will wait until it is closed (terminated) then it is not recommended for use in an '''Ordered List''' because you cannot guarantee that any following child rules will be executed.  If it MUST be used in an '''Ordered List''' then place it last.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Close Message Popup Rule|Close Message Popup Rule]]''' - closes a displayed pop-up browser window.
 +
*'''[[#Display HTML Pages Rule|Display HTML Pages Rule]]''' - display listed HTML files in order as a navigable sequence of pages.
 +
*'''[[#Timed Limited Display HTML Rule (SP2 and later)|Timed Limited Display HTML Rule (SP2 and later)]]''' - displays a HTML page in a browser window for a set time.
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Message Popup Rule]]'''
 +
*'''[[How to Use Message Popup Rule (Applications)]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Create a HTML Asset|How to Create a HTML Asset (Session Introduction Page and In Game Messages)]]'''
 +
*'''[[How to Create a Message Popup Icon]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Minimap Options Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Sets the display options for the minimap.
  
*'''<kuid2:66277:80001:2> Hornz'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''smileyman'''
+
*'''<kuid:-25:636>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
  '''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
  ''Default values - all checked''
 +
    '''[x] Map Textures'''
 +
    '''[x] Gradients'''
 +
    '''[x] Junctions'''
 +
    '''[x] Signals'''
 +
    '''[x] Triggers'''
 +
    '''[x] Markers'''
 +
    '''[x] Trackside Labels'''
 +
    '''[x] Terrain Objects'''
 +
    '''[x] Industrial Names'''
 +
    '''[x] Named Objects'''
 +
    '''[x] Consists'''
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Bellz|Bellz]]''' - rings the locomotive bell (if it has one)
+
*'''[[#Show/Hide Minimap Rule|Show/Hide Minimap Rule]]''' - shows the minimap window in Driver.
*'''[[#HornzExtended|HornzExtended]]''' - gives a specified number of horn blasts
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''HornzExtended'''==
+
=='''Play Sound Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Plays a wav sound file.
<tr valign="top">
+
 
<td>[[file:CMD_HornzExtended.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Gives a specified number of blasts of the train horn or whistle.</td>
+
 
 +
*'''<kuid:-25:1045>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Default HTML ''<Click>''''' - click to to enter Sound File Name
 +
    '''HTML Assets ''<Click>''''' - click to select HTML asset
 +
    '''Rule Completes ''<Click>''''' -  to select one of:-
 +
      '''sound has just started'''
 +
      '''sound has finished playing'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Display Video Rule|Display Video Rule]]''' - displays a page containing a video clip from a HTML asset in a browser window
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Session Metadata Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Sets session metadata in the config file. Info can be read by other systems and displayed to the player.
  
*'''<kuid:478639:100034> HornzExtended'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''ffccnn'''
+
*'''<kuid:401543:2036>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Base Rule'''
  
Select one of '''''<Play once>'''''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
              '''''<Play twice>'''''
+
              ... up to ...
+
              '''''<Play 10 times>'''''
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''Type ''<Click>''''' - click to select one of:-
:When the command is executed, the AI will immediately move onto the next command in the sequence and will blast the horn during the execution of the following driver commands until the set count has been reached
+
      '''Simulation'''
 +
      '''Challenge'''
 +
    '''Length ''<value>''''' - to enter number of minutes, default is 30 minutes
 +
    '''Difficulty ''<Click>''''' - click to select one of:-
 +
      '''Normal''' - default
 +
      '''Tutorial'''
 +
      '''Easy'''
 +
      '''Hard'''
 +
      '''Expert'''
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>  
*'''[[#Bellz|Bellz]]''' - rings the locomotive bell (if it has one)
+
:Time is Trainz clock time, not real time
*'''[[#Hornz|Hornz]]''' - gives one blast of the horn or whistle
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''MoveTurntable'''==
+
=='''Set Helper Icon Size Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Sets the size of helper icons such as the junction lever arrows.
<tr valign="top">
+
 
<td>[[file:CMD_MoveTurntable.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Moves the specified turntable to the specified track position.</td>
+
 
 +
*'''<kuid:-25:791>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''Junction Arrows Size ''<Click>''''' - to set scale ratio smaller than default, default is 100%
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Set HTML Pages Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Instructs the Display HTML Pages rule to perform specific operations. This rule has been superseded by the '''Message Popup Rule'''
  
*'''<kuid2:609850:100018:1> MoveTurntable'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''vandragonax'''
+
*'''<kuid:-25:792>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Legacy Rule''' (replaced by '''Message Popup Rule''')
  
  '''''<name of turntable>''''' - select the named turntable (see '''Notes''' below).
+
*'''Built-in Rule'''
  '''''<track #>'' or ''<relative track movement>''''' - select the track number (0 = 1st track) or a relative movement (prev, next)
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
:The '''InputTable Rule''' must be installed in the session before this command can be used. This rule must be configured to identify all the turntables and the number of tracks they have.
+
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
    '''Operations to preform on the display HTML pages sequence browser'''
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
    Select one of six option buttons:-
*'''[[Session Rule List with Parameters#InputTable Rule|InputTable Rule]]'''
+
      '''( ) to instruct the sequence browser to ''<select>''''' - to choose page operations
 +
      '''( ) to instruct the sequence browser to open the page ''<select>''''' - enter the HTML page name
 +
      '''( ) to set browser parameters ''<select>''''' - choose one of:-
 +
          '''to Enable/Disable closing of the browser window by the user'''
 +
          '''to Enable/Disable scrolling on the sequence browser window'''
 +
          '''to Show/Hide the sequence browser window'''
 +
      '''( ) Set the following flag for the page named ''<select>''''' - enter the HTML page name
 +
          '''[x] Hide/Close window on 'done' action'''
 +
          '''[x] Window has no 'done' button'''
 +
          '''[x] Disable scrolling(not implemented yet)'''
 +
          '''[x] Spare setting 1'''
 +
          '''[x] Spare setting 2'''
 +
          '''[x] Spare setting 3'''
 +
          '''[x] Spare setting 4'''
 +
          '''[x] Spare setting 5'''
 +
      '''( ) Use the page ''<select>''''' (enter HTML page name) '''from the HTML asset ''<select>''''' (select HTML asset)
 +
      '''( ) Use the string table entry ''<select>''''' (enter Index) '''from the HTML asset ''<select>''''' (select HTML asset)
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Display HTML Pages Rule|Display HTML Pages Rule]]''' - displays HTML pages in a browser window.
 +
*'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed.
 +
*'''[[#Timed Limited Display HTML Rule (SP2 and later)|Timed Limited Display HTML Rule (SP2 and later)]]''' - displays a HTML page in a browser window for a set time.
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Priorityz'''==
+
=='''Show/Hide Layer Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Shows or hides a layer from Driver.
<tr valign="top">
+
 
<td>[[file:CMD_Priorityz.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Sets the train priority value.</td>
+
 
 +
*'''<kuid2:401543:1170:1>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''''<visibility>''''' - select one of two options
 +
      '''Show''' - select to make the layer visible
 +
      '''Hide''' - select to make the layer invisible
 +
  '''''<click here to set>''''' - enter name of layer. Name is case sensitive.
 +
 
 +
[[file:BugMini.PNG|link=]] <span style="color: red; text-decoration: underline; font-weight: 700;">Known Bugs</span><span style="color: red; font-weight: 700;">:</span>
 +
:Layers set to '''Hide''' when a game is saved will be '''Shown''' when the saved game is reloaded
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:Rule will NOT check to see if the named layer exists or not
 +
 
 +
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Driver Commands:</span>
 +
*'''[[Driver Commands List#Layer Control|Layer Control]]'''
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Layers#Layers in Driver Mode|How to Use Layers: Layers in Driver Mode]]
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Show/Hide Minimap Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Shows the minimap window in Driver.
  
*'''<kuid2:66277:80003:1> priorityz'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''smileyman'''
+
*'''<kuid:-25:794>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''''<value>''''' - select train priority value 1, 2 or 3
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''''<Show/Hide>'' the driver Minimap Window''' - click to switch between '''Show''' and '''Hide'''.
:The Priority value identifies the importance of the train for the '''Priority Trackmarkers'''. Usually (a guide only):-
+
:*Priority 1 = Express trains
+
:*Priority 2 = Local Expresses or Fast Freights
+
:*Priority 3 = Slow Local Freights or All Stops Services
+
  
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[How_to_Use_Track_Priority_Markers|How to Use Track Priority Markers]]'''
+
*'''[[#Minimap Options Rule|Minimap Options Rule]]''' - sets the display options for the minimap.
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Run Around'''==
+
=='''Show/Hide On-screen Help Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Shows or hides On-screen help in Driver.
<tr valign="top">
+
 
<td>[[file:CMD_RunAround.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Uncouples the locomotive (plus tender if present) from the train, navigates to the other end of the train and couples to the last wagon.</td>
+
 
 +
*'''<kuid:401543:2020>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''On screen help (junction overlays, etc)''' - select one of three option buttons:-
 +
      '''( ) Show
 +
      '''( ) Hide
 +
      '''( ) Leave Unchanged
 +
    '''On Screen Vehicle Names:''' -  - select one of three option buttons:-
 +
      '''( ) Show
 +
      '''( ) Hide
 +
      '''( ) Leave Unchanged
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Timed Limited Display HTML Rule (SP2 and later)'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Displays an HTML browser window for a limited time.
  
*'''<kuid:-3:10083> Run Around'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid2:61392:2005:32>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''pguy'''
  
'''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''HTML Asset Name : ''<[Click to select HTML asset]>''''' - click to select an HTML asset from those installed
 +
  '''Page filename : ''<value>''''' - click to enter the filename of the HTML page in the selected HTML asset. The ''.html'' filename extension is optional.
 +
  '''Play duration (SessVar or duration in seconds) : ''<value>''''' - enter a SessVar name or the number of seconds.
 +
  '''Browser left position (SessVar or position) : ''<value>''''' - enter a SessVar name or the number of pixels from the left screen edge.
 +
  '''Browser top position (SessVar or position) : ''<value>''''' - enter a SessVar name or the number of pixels from the top screen edge.
 +
  '''Browser width (SessVar or position) : ''<value>''''' - enter a SessVar name or the width in pixels.
 +
  '''Browser height (SessVar or position) : ''<value>''''' - enter a SessVar name or the browser height.
 +
  '''[x] ''<Alert is not reshowable on request/Alert is showable on request>''''' - check or click to allow or prevent the user viewing the page again.
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#There must be a path for the locomotive to follow from one end of the train to the other.
+
:Seconds are Trainz clock time, not real time.
#The locomotive must have sufficient clear space, free of track switches and signals, at both ends of the train to perform this movement.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Run Around Ex|Run Around Ex]]''' - performs the run around only if there is no loco already in position at the other end
+
*'''[[#Close Message Popup Rule|Close Message Popup Rule]]''' - closes open message popups
 +
*'''[[#Display HTML Pages Rule|Display HTML Pages Rule]]''' - displays HTML pages in a browser window.
 +
*'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed.
 +
*'''[[#Set HTML Page Rule|Set HTML Page Rule]]''' - sets parameters for the '''Display HTML Pages Rule'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Create a HTML Asset]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Run Around Ex'''==
+
=='''Wait on Waybill Screen/Main Screen Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules when the Waybill window is opened or closed
<tr valign="top">
+
<td>[[file:CMD_RunAroundEx.png|50px|link=]]</td>
+
<td>Uncouples the locomotive(s) (plus tender if present) from the train, navigates to the other end of the train and couples to the last wagon but ONLY if the other end of the train does not already have a locomotive in place.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:117667:83:3> Run Around Ex'''
+
*'''<kuid:-25:957>'''
  
*'''DLS Command''' by '''nicroman'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
'''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''[x] Trigger rule once''' - check to trigger the rule once only
#There must be a path for the locomotive to follow from one end of the train to the other.
+
    '''Wait for the Waybill window to be ''<opened/closed>''''' - select either '''opened''' or '''closed'''.
#The locomotive must have sufficient clear space, free of track switches and signals, at both ends of the train to perform this movement.
+
 
#There must be no locomotive already coupled to the destination end of the train.
+
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
<br>
 +
<table width="100%" bgcolor=#ffff88>
 +
<tr>
 +
<td>
 +
'''[[#top|Back to Top]]'''
 +
</td>
 +
</tr>
 +
</table>
 +
 
 +
<table width="100%" bgcolor=#ffff88>
 +
<tr>
 +
<td>
 +
='''Miscellaneous Rules'''=
 +
</td>
 +
</tr>
 +
</table>
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
Some of these rules have no user accessible functions but may be used by other rules. Others do not fit in any other category.
*'''[[#Run Around|Run Around]]''' - unconditionally performs the run around
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Uncouplez'''==
+
=='''ConsistDataHandler Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Was used by the '''QuickDrive Rule''' to place consists onto a route. Now obsolete.
<tr valign="top">
+
 
<td>[[file:CMD_Uncouplez.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Uncouples the locomotive (plus tender if present) from the train.</td>
+
 
 +
*'''<kuid:401543:1180>'''
 +
 
 +
*'''Obsolete Rule''' (function is now built into '''Trainz''')
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''None'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Custom Script Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
No description
  
*'''<kuid2:66277:80000:1> UnCouplez'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''smileyman'''
+
*'''<kuid:447264:1526>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
  '''None'''
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''UncouplezFrom'''==
+
=='''Generic TreeNode Debug Window Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
No description.
<tr valign="top">
+
 
<td>[[file:CMD_Uncouplez.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Uncouples the train at the wagon specified.</td>
+
 
 +
*'''<kuid:30501:1042>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''None'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Session Debug Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes the first child if ''Debug'' mode is selected. Otherwise executes the second child rule.
  
*'''<kuid2:66277:80005:2> UnCouplezFrom'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''smileyman'''
+
*'''<kuid:30501:100180>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
  '''''<number>''''' - select a wagon number (0-20) to decouple from.
+
*'''Parent Rule'''  
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
#The first wagon '''after''' the locomotive (or the locomotive and tender) is #0, the second wagon is #1, etc.
+
#The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
    '''None'''
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
 
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>  
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
:When a session starts with this rule enabled, the player will be given the choice of running the session in '''''Debug''''' or '''''Normal''''' mode. Selecting ''Debug'' will execute the first child rule. Selecting ''Normal'' will execute the second child rule.
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
 
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[How to Use Parent and Child Rules]]'''
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
Line 2,163: Line 3,752:
 
</table>
 
</table>
  
<table width="100%" bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
='''Navigation Rules'''=
='''Navigation Commands'''=
+
 
</td>
 
</td>
 
</tr>
 
</tr>
Line 2,173: Line 3,761:
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''AutoDrivePastSignal'''==
+
=='''Directional Trigger Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules when a set train enters a set trigger in a set direction. Adds direction to the '''Trigger Check Rule'''.
<tr valign="top">
+
<td>[[file:CMD_AutoDrivePastSignal.png|50px|link=]]</td>
+
<td>Instructs the AI driver to drive under '''Autopilot''' until the entire train clears the specified signal but the AI will not set any junction switches so the train will follow whatever path is set ahead of it. All signals and speed signs are obeyed. The train will slow to a halt after passing the signal.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:61392:7101:1> AutoDrivePastSignal Command'''
+
*'''<kuid2:532391:100003:1>'''
  
*'''DLS Command''' by '''pguy'''
+
*'''DLS Rule''' by '''bobhahn'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
  Select '''''<signal name>''''' from Session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''[x] Trigger only once '''
 +
    '''[x] Wait for child rules to complete even if no trains are present in rule trigger'''
 +
    '''[x] Only activate when the entering vehicle of the train is heading ''<select direction>'' into the trigger''' - select one of two directions:-
 +
      '''''forward'''''
 +
      '''''backward'''''
 +
    '''Triggers List'''
 +
      '''''<add trigger>''''' - select a trigger from the session list
 +
      '''''<delete trigger>''''' - delete a selected trigger from the rule
 +
    Select one of two option buttons:-
 +
      '''( ) click to accept all trains'''
 +
      '''( ) click to accept trains matching specific criteria'''
 +
          Selecting the second option will produce the following selection controls:-
 +
          '''Specific vehicle''' - identify the specific vehicle(s) that will trigger the rule
 +
            '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
            '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
          '''Vehicle types''''' - identify the ''type'' of vehicle(s) that will trigger the rule
 +
            '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
            '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
          '''Drivers''''' - identify the ''driver(s)'' that will trigger the rule
 +
            '''''+''''' - click to add a ''driver'' from the session list
 +
            '''''x''''' - click to remove a ''driver'' from the rule
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
*It is the users responsibility to set all junction switches ahead of the train. The AI will not set the switches
+
#This rule works best when used with the '''Directional Trigger''' track object available on the DLS.  
 +
#The Directional Trigger, when installed, will appear as a ''Signal'' not as a ''Trackmark''.
 +
#Normal (non directional) triggers can be used with this rule but the rule will have no direction sensitivity apart from the ''forward'' and ''backward'' in the rule properties.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#AutoPilot|AutoPilot]]''' - drives continuously or until a specified trackmark has been passed
+
*'''[[#Trackside Check Rule|Trackside Check Rule]]''' - executes child rules when activated by a train. Provides different options to the '''Trigger Check Rule'''
 +
*'''[[#Trigger Check Rule|Trigger Check Rule]]''' - executes child rules when a set train enters a set trigger (non-directional)
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Control Signals in Sessions#Application 2: Halt Before Clear|How to Control Signals in Sessions: Halt Before Clear]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''[[How to Use Track Triggers]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Navigation Display Rule'''==
=='''Autopilot'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Creates a set of navigation points. Multiple sets can be created by adding additional copies of this rule. This rule creates the navigation set, it does not display it.
<tr valign="top">
+
 
<td>[[file:CMD_AutoPilot.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to drive but the AI will not set any junction switches so the train will follow whatever path is set ahead of it. All signals and speed signs are obeyed.</td>
+
 
 +
*'''<kuid2:401543:1161:1>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Unique set ID: ''<click here to set>''''' - enter a unique name for the navigation set. Name must be in lowercase and have no spaces.
 +
    '''Train (optional): ''<click here to set>''''' - select a rolling stock asset from the session list shown.
 +
    Select one of three option buttons:-
 +
    '''( ) All points must be completed in sequence:'''
 +
      - the first uncompleted navigation point will be shown and must be completed next.
 +
      - the next point (if any) will also be shown partly transparent.
 +
    '''( ) Points will be completed in sequence, but can be skipped:'''
 +
      - navigation points can be skipped but must be completed in order.
 +
      - you cannot go back to complete a missed point.
 +
    '''( ) All points must be completed, but in any order:'''
 +
      - all uncompleted navigation points will be shown.
 +
      - you may complete them in any order.
 +
  For each navigation point:
 +
      '''''<Click here to set>''''' - select an item (trigger, trackmark, track object, rolling stock) from the session list to become the navigation point.
 +
      '''''<Display text>''''' - enter a text message to display with the navigation point. You are limited to 25 characters.
 +
      '''Icon ''<icon list>''''' - select an icon for the navigation point.
 +
      '''''<Style>''''' - click to select one from three choices
 +
        '''''Automatic''''' - the navigation point will be completed as soon as the consist reaches the point.
 +
        '''''Manual''''' - the navigation point must be set as complete by using the '''Navigation point complete rule''' or the '''Navigation set clear rule'''.
 +
            The '''Manual''' style option allows you to execute other rules (e.g. consist check, wait, etc) before completing the navigation point.
 +
        '''''Require Stop''''' - the navigation point will be completed when the consist comes to a complete stop on the point.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible.
 +
*'''[[#Navigation Set Check Rule|Navigation Set Check Rule]]''' - executes child rules if a navigation set has completed or is incomplete.
 +
*'''[[#Navigation Set Clear Rule|Navigation Set Clear Rule]]''' - completes (terminates) a navigation set.
 +
*'''[[#Navigation Point Complete Rule|Navigation Point Complete Rule]]''' - manually completes (terminates) a specific navigation point in a set.
 +
*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Navigation Point Rules]]'''
 +
*'''[[How to Use Navigation Point Rules (Applications)]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Navigation Point Complete Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Manually completes a navigation point in a set
  
*'''<kuid2:71155:60001:5> Autopilot Command'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''_mutton_'''
+
*'''<kuid:401543:1167>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Base Rule'''
  
Select one of
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
     '''<activate>''' - starts the Autopilot Command. This will only terminate when the '''Autopilot Command''' is removed from the driver command line
+
 
     '''<stop at track mark>''' - select a trackmark from the session list. Starts the Autopilot Command and drives until the train reaches the selected trackmark (see '''Notes''' below)
+
     '''Mark navigation point ''<click here to set>''''' - enter the navigation point number to be completed
 +
     '''complete in set ''<click here to set>''''' - enter the unique name for the navigation set created using the '''Navigation Display Rule'''.
 +
        Name must be in lowercase and have no spaces.
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:The rule will '''NOT''' check to see if the named navigation set and point exists or not.
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#It is the users responsibility to set all junction switches ahead of the train. The AI will not set the switches
+
:The navigation set and point must first be created by the '''Navigation Display Rule'''
#If the '''Stop at track mark''' option is used then:-
+
:*the train will not set a path to the track mark, that is the users responsibility
+
:*the train will run at the full posted line speed upto the track mark and then it will slow to a stop
+
:*if the track mark is never reached because the correct path has not been set, the train will continue as it would for the '''activate''' option
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#AutoDrivePastSignal|AutoDrivePastSignal]]''' - drives until a specified signal has been passed
+
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points.
 +
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible.
 +
*'''[[#Navigation Set Check Rule|Navigation Set Check Rule]]''' - executes child rules if a navigation set has completed or is incomplete.
 +
*'''[[#Navigation Set Clear Rule|Navigation Set Clear Rule]]''' - completes (terminates) a navigation set.
 +
*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Navigation Point Rules]]'''
 +
*'''[[How to Use Navigation Point Rules (Applications)]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Drive To'''==
+
=='''Navigation Set Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if a navigation set created with the '''Navigation Display Rule''' is complete (or incomplete).
<tr valign="top">
+
<td>[[file:CMD_IndustryIcon.png|50px|link=]]</td>
+
<td>Instructs the AI driver to Drive, via the shortest available path, to the designated Industry (including Passenger Stations). Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the industry. All signals and speed signs are obeyed.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:-3:11058> Drive To'''
+
*'''<kuid:401543:1165>'''
  
*'''Base Command'''
+
*'''Base Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
Select '''<name of industry>''' or industry enabled passenger station from the session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  if applicable '''<name/number of track or platform>''' for industries and stations that have identified active platforms, tracks or loading bays
+
 
 +
    '''Checks if navigation point set ''<name>'':''' - enter the unique name for the navigation set created using the '''Navigation Display Rule'''.
 +
        Name must be in lowercase and have no spaces.
 +
    '''is ''<Complete/Incomplete>''''' - click to select one
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:The rule will '''NOT''' check to see if the named navigation set exists or not.
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed.
+
:The navigation set must first be created by the '''Navigation Display Rule'''
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Navigate To|Navigate To]]''' - will seek alternative paths if blocked
+
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points.
 +
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible.
 +
*'''[[#Navigation Set Clear Rule|Navigation Set Clear Rule]]''' - completes (terminates) a navigation set.
 +
*'''[[#Navigation Point Complete Rule|Navigation Point Complete Rule]]''' - manually completes (terminates) a specific navigation point in a set.
 +
*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Navigation Point Rules]]'''
 +
*'''[[How to Use Navigation Point Rules (Applications)]]'''
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Drive To Trackmark'''==
+
=='''Navigation Set Clear Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Clears a navigation set removing any uncompleted navigation points
<tr valign="top">
+
 
<td>[[file:CMD_NavigateTo.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to Drive, via the shortest available path, to the designated Trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the trackmark. All signals and speed signs are obeyed.</td>
+
 
 +
*'''<kuid:401543:1164>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<Click here to set>''''' - enter the unique name for the navigation set created using the '''Navigation Display Rule'''.
 +
        Name must be in lowercase and have no spaces.
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:The rule will '''NOT''' check to see if the named navigation set exists or not.
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:The navigation set must first be created by the '''Navigation Display Rule'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points.
 +
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible.
 +
*'''[[#Navigation Set Check Rule|Navigation Set Check Rule]]''' - executes child rules if a navigation set has completed or is incomplete.
 +
*'''[[#Navigation Point Complete Rule|Navigation Point Complete Rule]]''' - manually completes (terminates) a specific navigation point in a set.
 +
*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Navigation Point Rules]]'''
 +
*'''[[How to Use Navigation Point Rules (Applications)]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Navigation Set Hide/Show Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Shows and hides navigation sets. You can have multiple sets visible and hidden at the same time.
  
*'''<kuid:-3:11149> Drive To Trackmark'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid:401543:1163>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Base rule'''
  
Select '''<name of trackmark>''' from the session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<visibility>''''' - click to select one
 +
      '''Hide''' - select to make the navigation set invisible
 +
      '''Show''' - select to make the navigation set visible
 +
    '''''<click here to set>''''' - enter the unique name for the navigation set created using the '''Navigation Display Rule'''.
 +
        Name must be in lowercase and have no spaces.
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:The rule will '''NOT''' check to see if the named navigation set exists or not.
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the destination. This can lead to the train stopping and waiting indefinately until the blockage is removed.
+
:The navigation set must first be created by the '''Navigation Display Rule'''
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Drive Via Trackmark|Drive Via Trackmark]]''' - drives through trackmark, will NOT seek alternative paths if blocked
+
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points.
*'''[[#Navigate To Trackmark|Navigate To Trackmark]]''' - stops at trackmark, will seek alternative paths if blocked
+
*'''[[#Navigation Set Check Rule|Navigation Set Check Rule]]''' - executes child rules if a navigation set has completed or is incomplete.
*'''[[#Navigate Via Trackmark|Navigate Via Trackmark]]''' - drives through trackmark, will seek alternative paths if blocked
+
*'''[[#Navigation Set Clear Rule|Navigation Set Clear Rule]]''' - completes (terminates) a navigation set.
 +
*'''[[#Navigation Point Complete Rule|Navigation Point Complete Rule]]''' - manually completes (terminates) a specific navigation point in a set.
 +
*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed
  
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
+
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
*'''[[How to Use Track Markers]]'''
+
*'''[[How to Use Navigation Point Rules]]'''
 +
*'''[[How to Use Navigation Point Rules (Applications)]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Schedule Rule'''==
=='''Drive Via Trackmark'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Allows a schedule of timed events to be applied to a train
<tr valign="top">
+
 
<td>[[file:CMD_NavigateTo.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will '''NOT''' attempt to find a way around blockages when calculating the shortest path to the trackmark. All signals and speed signs are obeyed.</td>
+
 
 +
*'''<kuid:-3:10185>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Insert track mark ''<select>''''' - select a track mark from the Session List
 +
    '''Arrival and Departure Time ''<Select>''''' - set time
 +
      '''''hh:mm:ss''''' - in hours/minutes/seconds
 +
    '''Current Train ''<select>''''' - select from session list
 +
    '''Insert destination ''<select>''''' - select from session list
 +
 
 +
[[file:BugMini.PNG|link=]] <span style="text-decoration: underline; font-weight: 700; color: red;">Known Bugs:</span>
 +
:There are reports that this rule does not work correctly particularly if a train arrives late or early.
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Times are Trainz clock times, not real time
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
 
 +
[[file:WWWLinks.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Other Links:</span>
 +
*'''<span class="plainlinks">http://www.auran.com/games/gamefiles/trainz/tutorial1.html</span>'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Trackside Check Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules when a set train enters a set trigger. Similar to the '''Trigger Check Rule''' but provides different options.
  
*'''<kuid:-3:11209> Drive Via Trackmark'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid2:46162:100207:1>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''Josefpav'''
  
Select '''<name of trackmark>''' from the session list
+
*'''Parent Rule'''
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
#This command is used to direct the AI along a set route to a final destination which is not normally the trackmark identified in this command.
+
#If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will not attempt to find an alternative path to the designated trackmark. This can lead to the train stopping and waiting indefinately until the blockage is removed.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
    '''Applies to:''' - select one of three option buttons:-
*'''[[#Drive To Trackmark|Drive To Trackmark]]''' - stops at trackmark, will NOT seek alternative paths if blocked
+
      '''( ) Junction'''
*'''[[#Navigate To Trackmark|Navigate To Trackmark]]''' - stops at trackmark, will seek alternative paths if blocked
+
      '''( ) Trigger'''
*'''[[#Navigate Via Trackmark|Navigate Via Trackmark]]''' - drives through trackmark, will seek alternative paths if blocked
+
      '''( ) Trackmark'''
 +
    '''Trackside object name: ''<specify>''''' - select object name from session list
 +
    '''Wait for train to:''' - select one of three option buttons:-
 +
      '''( ) Enter'''
 +
      '''( ) Stop at'''
 +
      '''( ) Leave'''
 +
    '''[x] Auto reset this rule''' - check to execute the rule continuously
 +
    '''Applies to train containing:'''
 +
    '''''<Add vehicle>''''' - click to select a rail vehicle from the session list
 +
    '''''del''''' - click to remove a selected vehicle from the rule
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Directional Trigger Check Rule|Directional Trigger Check Rule]]''' - executes child rules when activated by a train moving in a set direction.
 +
*'''[[#Trigger Check Rule|Trigger Check Rule]]''' - executes child rules when activated by a train
  
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[How to Use Track Markers]]'''
+
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Trigger Check Rule'''==
=='''Navigate To'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules when a set train enters a set trigger. This rule replaces the older and less versatile '''Trigger Rule'''.
<tr valign="top">
+
 
<td>[[file:CMD_IndustryIcon.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Instructs the AI driver to Navigate, via the shortest available path, to the designated Industry (including Passenger Station). Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the industry. All signals and speed signs are obeyed.</td>
+
 
 +
*'''<kuid:-25:1071>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''[x] Trigger only once '''
 +
    '''[x] Wait for child rules to complete even if no trains are present in rule trigger'''
 +
    '''[x] Only activate when the entering vehicle of the train is heading ''<select direction>'' into the trigger''' - select one of two directions:-
 +
      '''''forward'''''
 +
      '''''backward'''''
 +
    '''Triggers List'''
 +
      '''''<add trigger>''''' - select a trigger from the session list
 +
      '''''<delete trigger>''''' - delete a selected trigger from the rule
 +
    Select one of two option buttons:-
 +
      '''( ) click to accept all trains'''
 +
      '''( ) click to accept trains matching specific criteria'''
 +
          Selecting the second option will produce the following selection controls:-
 +
          '''Specific vehicle''' - identify the specific vehicle(s) that will trigger the rule
 +
            '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
            '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
          '''Vehicle types''''' - identify the ''type'' of vehicle(s) that will trigger the rule
 +
            '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
            '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
          '''Drivers''''' - identify the ''driver(s)'' that will trigger the rule
 +
            '''''+''''' - click to add a ''driver'' from the session list
 +
            '''''x''''' - click to remove a ''driver'' from the rule
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Directional Trigger Check Rule|Directional Trigger Check Rule]]''' -  executes child rules when activated by a train moving in a set direction.
 +
*'''[[#Trackside Check Rule|Trackside Check Rule]]''' - executes child rules when activated by a train. Provides different options to the '''Trigger Check Rule'''
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Message Popup Rule (Applications)]]
 +
*'''[[How to Use Navigation Point Rules (Applications)#Application 3: Wait for Loading to be Completed|How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed]]
 +
*'''[[How to Use Track Triggers]]'''
 +
*'''[[How to Use Variables in Sessions (Examples)]]
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Wait on Navigation Point Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules when a specific navigation point is completed
  
*'''<kuid:-3:10058> Navigate To'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid:401543:1168>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Base Rule'''
  
Select '''<name of industry>''' or industry enabled passenger station from the session list
+
*'''Parent Rule'''
  if applicable '''<name/number of track or platform>''' for industries and stations that have identified active platforms, tracks or loading bays
+
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''navigation point ''<click here to set>''''' - enter the number of the navigation point to be completed
 +
    '''in set ''<click here to set>''''' - enter the unique name for the navigation set created using the '''Navigation Display Rule'''.
 +
      Name must be in lowercase and have no spaces.
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:The rule will '''NOT''' check to see if the named navigation set and point exists or not.
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track.
+
:The navigation set and point must first be created by the '''Navigation Display Rule'''
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Drive To|Drive To]]''' - does not seek alternative paths if blocked
+
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points.
 +
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible.
 +
*'''[[#Navigation Set Check Rule|Navigation Set Check Rule]]''' - executes child rules if a navigation set is complete or incomplete.
 +
*'''[[#Navigation Set Clear Rule|Navigation Set Clear Rule]]''' - completes (terminates) a navigation set.
 +
*'''[[#Navigation Point Complete Rule|Navigation Point Complete Rule]]''' - manually completes (terminates) a specific navigation point in a set.
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Message Popup Rule (Applications)#Application 2: Navigation Point and Train Stopped Event Message|How to Use Message Popup Rule (Applications): Navigation Point and Train Stopped Event Message]]
 +
*'''[[How to Use Navigation Point Rules (Applications)]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Navigation Point Rules]]'''
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Navigate To Trackmark'''==
+
=='''Wait on Train Stop/Start Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules when a train stops or starts moving
<tr valign="top">
+
<td>[[file:CMD_NavigateTo.png|50px|link=]]</td>
+
<td>Instructs the AI driver to Navigate, via the shortest available path, to the designated Trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark. All signals and speed signs are obeyed.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:-3:10149> Navigate To Trackmark'''
+
*'''<kuid:-25:1069>'''
  
*'''Base Command'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
Select '''<name of trackmark>''' from the session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''[x] Trigger rule once'''
:If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the destination. This can lead to the train traveling backwards and down the wrong track.
+
    '''Wait for a train that matches the following criteria to ''<select>''''' - select one of:-
 +
      '''''start moving'''''
 +
      '''''stop moving'''''
 +
    Select one of two option buttons:-
 +
      '''( ) click to accept all trains'''
 +
      '''( ) click to accept trains matching specific criteria'''
 +
          Selecting the second option will produce the following selection controls:-
 +
          '''Specific vehicle''' - identify the specific vehicle or set of specific vehicles that will trigger the rule
 +
            '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
            '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
          '''Vehicle types''''' - identify the ''type'' of vehicle or a set of vehicle ''types'' that will trigger the rule
 +
            '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
            '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
          '''Drivers''''' - identify the ''drivers'' that will trigger the rule
 +
            '''''+''''' - click to add a ''driver'' from the session list
 +
            '''''x''''' - click to remove a ''driver'' from the rule
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
*'''[[#Drive To Trackmark|Drive To Trackmark]]''' - stops at trackmark, will NOT seek alternative paths if blocked
+
*'''[[How to Use Message Popup Rule (Applications)#Application 2: Navigation Point and Train Stopped Event Message|How to Use Message Popup Rule (Applications): Navigation Point and Train Stopped Event Message]]'''
*'''[[#Drive Via Trackmark|Drive Via Trackmark]]''' - drives through trackmark, will NOT seek alternative paths if blocked
+
*'''[[#Navigate Via Trackmark|Navigate Via Trackmark]]''' - drives through trackmark, will seek alternative paths if blocked
+
  
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[How to Use Track Markers]]'''
+
*'''[[How to Use Parent and Child Rules]]'''
 
+
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
 +
'''[[#top|Back to Top]]'''
 +
</td>
 +
</tr>
 +
</table>
  
=='''Navigate Via Trackmark'''==
+
<table width="100%" bgcolor=#ffff88>
 +
<tr>
 +
<td>
 +
='''Portal Rules'''=
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<br>
<tr valign="top">
+
<table width=100% width=100% bgcolor=#ffffcc>
<td>[[file:CMD_NavigateTo.png|50px|link=]]</td>
+
<tr>
<td>Instructs the AI driver to Drive, via the shortest available path, to and through the designated Trackmark. If there are no further commands then the AI will halt after passing the trackmark. Switches ahead of the train that are not locked against the AI will be set to allow the train to proceed and reset after the train has cleared the switch. The AI driver will attempt to find a way around blockages when calculating the shortest path to the trackmark. All signals and speed signs are obeyed.</td>
+
<td>
 +
=='''Quick Portal Manager Standard Edition Rule (SP2 and later)'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Manages portals and adds flexible timetables.  
  
*'''<kuid:-3:10209> Navigate Via Trackmark'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid2:61392:5011:45>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''pguy'''
  
Select '''<name of trackmark>''' from the session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''Target date is ''day-of-week'' ''&<nowiki />lt;dd/mm/yyyy&<nowiki />gt;''''' - ''day-of-week'' and ''date'' shown are for today's date. Click '''''dd/mm/yyyy''''' to change date.
#This command is used to direct the AI along a set route to a final destination which is not normally the trackmark identified in this command.
+
    '''''<Copy rule data to Clipboard>''''' - click to copy the currently entered data to a special clipboard area used by the rules created by '''pguy'''.
#If the AI driver is blocked (e.g. by another train, a locked signal or switch) it will attempt to find an alternative path to the designated trackmark. This can lead to the train traveling backwards and down the wrong track.
+
      This is NOT the standard OS clipboard.
 +
    '''''<Paste rule data from Clipboard>''''' - if data is held in the special clipboard area, then click to paste that data into the rule.
 +
      This is NOT the standard OS clipboard.
 +
    '''[x] This rule is enabled''' - check to activate (enable) the rule.
 +
    '''[x] Avoid duplicated driver if possible''' - check to prevent the same driver being used again. If a driver name is reused, the rule will select a different driver name.
 +
    '''[x] Disable locomotives/vehicles enhanced mode''' - check to save vehicle properties when a train is removed by a portal.
 +
      These properties will be restored if the same train is emitted by a portal. If checked then a new command will appear:
 +
      '''''<for all vehicles/for only locomotives/for only tagged vehicles>''''' - click to select one.
 +
    '''Portal selected: ''<portal name> [...]''''' - select a portal to manage by clicking '''''<portal name>''''' or '''''[...]''''' and selecting a portal from the Session list.
 +
    '''Portal output link: ''<[no link]> [...]''''' - leave blank.
 +
    '''Portal input link: ''<[no link]> [...]''''' - leave blank unless you want to connect to a Global Input Queue. Click to select an input queue from the Session list.
 +
    '''Default schedule for input trains is named: ''<schedule>''''' - click to enter a schedule name.
 +
    '''Today's schedule: ''<Insert new schedule>''''' - click to enter a new schedule
 +
    For each schedule:-
 +
      '''''<hh:mm>''''' - click to set the time when a train will be emitted from the portal. Times use the 24hr clock.
 +
      '''''<train name>''''' - click to enter the train name
 +
      '''''<mission code>''''' - click to enter the '''Mission Code''' created by the '''MissionCode Manager Rule (SP2 and later)'''.
 +
      '''''<schedule>''''' - click to enter the re-occurrence schedule in ''hh:mm'' (24hr clock) where, for example:
 +
          ''02:30'' means every 2 hrs 30 minutes,
 +
          ''00:00'' means once only,
 +
          ''24:00'' means once each day.
 +
      '''''<driver>''''' - click to select a driver name or select '''''auto-driver''''' to let the rule select a driver.
 +
          '''Current driver order bar is named ''<schedule>''''' - click to enter a name for the order (Driver Command) bar used in this schedule.
 +
      '''''<hud>''''' - click to select a HUD for this train. HUDs must be created using the '''Quick CustomHud Manager Rule (SP2 and later)'''.
 +
      '''Driver Command Bar''' - enter driver commands for this train.
 +
      Choose one of two consist sets:
 +
      '''''<mono consist>'' consist for every day''' - if selected the same consist will be used each day.
 +
          '''''<no consist selected>''''' - click to select a consist from those saved in your install.
 +
      '''''<multi consists>''''' - if selected a different consist will be used each day.
 +
          For each day of the week:
 +
            '''Day-of-week ''<no consist selected>''''' - click to select a consist from those saved in your install.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Drive To Trackmark|Drive To Trackmark]]''' - stops at trackmark, will NOT seek alternative paths if blocked
+
*'''[[#MissionCode Manager Rule (SP2 and later)|MissionCode Manager Rule (SP2 and later)]]''' - creates and manages '''Mission Codes''' for '''Interlocking Tower''' paths
*'''[[#Drive Via Trackmark|Drive Via Trackmark]]''' - drives through trackmark, will NOT seek alternative paths if blocked
+
*'''[[#Quick CustomHud Manager Rule (SP2 and later)|Quick CustomHud Manager Rule (SP2 and later)]]''' - create driver HUDs
*'''[[#Navigate To Trackmark|Navigate To Trackmark]]''' - stops at trackmark, will seek alternative paths if blocked
+
*'''[[#Un-Portal Rule|Un-Portal Rule]]''' - configures trackmarks as portals
  
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[How to Use Track Markers]]'''
+
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Quick_Portal_Manager</span>'''
  
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
'''[[#top|Back to Top]]'''
+
=='''Un-Portal Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table width="100%" bgcolor=#a8ff8a>
+
Provides portals to routes that have no portals by configuring track marks as portals.
 +
 
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
 +
 
 +
*'''<kuid2:117746:1024:10>'''
 +
 
 +
*'''DLS Rule''' by '''sforget'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
    '''Maximum Trains on Route ''<value>''''' - enter number
 +
    '''Remove Excess Trains ''<YES/NO>''''' - select either. Warning: Selecting YES may result in undesirable effects
 +
    '''Remove Which Trains ''<Last created/Oldest>''''' - select either
 +
    '''''<u>New Un-Portal</u>''''' - click to select a new Un-portal from the session list of available track marks
 +
    For each Un-portal:-
 +
      '''''<u>Track Mark Name</u>''''' - click on track mark name to configure the Un-Portal
 +
      Configuration Settings:-
 +
          '''Currently Editing Portal ''<u>Track Mark Name</u> <u>Remove</u>''''' - click on name to edit a different Un-Portal, click on '''Remove''' to delete this Un-Portal
 +
          '''Time between trains ''<value>'' minutes''' - enter number of minutes
 +
          '''Timer Fluctuation ''<value>'' minutes''' - enter how much randomness to add to the "Time between trains"
 +
          '''Direction Relative to TrackMark ''<Forwards/Backwards>''''' - select one to indicate the direction of travel compared to the direction of the Track Mark
 +
          '''Consume Trains ''<YES/NO>''''' - select one
 +
          '''Emit Immediately ''<YES/NO>''''' - select one
 +
          '''Order to Emit Trains ''<Random/Sequential>''''' - select one to control train order from entered list of consists
 +
          '''Wait for Triggered Event ''<YES/NO>''''' - select one
 +
          '''''<u>Add New Consist</u>''''' - click to add a consist to be emitted.
 +
            '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
            '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
            '''''<u>Add driver to consist</u>''''' - click to select a driver from the session list
 +
            '''''<u>Add an existing saved consist</u>''''' - click to select a previously saved consist
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
#Minutes are Trainz clock time, not real time
 +
#If '''Consume Trains''' is set to '''YES''' then ALL trains that pass over that trackmark will be consumed so don't create the Un-Portal on a mainline
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Quick Portal Manager Standard Edition Rule (SP2 and later)|Quick Portal Manager Standard Edition Rule (SP2 and later)]]''' - provides additional features for portals
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Portals]]'''
 +
<br>
 +
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
'''[[#top|Back to Top]]'''
='''Session Management Commands'''=
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<br>
+
<table width="100%" bgcolor=#ffff88>
<table width=100% bgcolor=#d7ffc9>
+
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Copy Commands From'''==
+
='''Resources Rules'''=
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<br>
<tr valign="top">
+
<table width=100% width=100% bgcolor=#ffffcc>
<td>[[file:CMD_CopyCommandsFrom.png|50px|link=]]</td>
+
<tr>
<td>Copies a driver schedule from a schedule library or another driver.</td>
+
<td>
 +
=='''ExTrainz Manager Rule - TANE SP2'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Provides information on consists, industries and products in both Surveyor and Driver modes. Once activated, the rule creates an additional short menu bar below the main menu bar.
  
*'''<kuid2:192081:1:7> Copy Commands From'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''brummfondel'''
+
*'''<kuid:160293:10029>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''trev999'''
  
'''Append''' - '''From Library''' - select a saved schedule from Schedule Library and add it to the end of the current schedule (if any)
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
'''Append''' - '''From Vehicle''' - select a vehicle, copy its driver commands and add them to the end of the current schedule (if any)
+
'''Insert''' - '''From Library''' - select a saved schedule from Schedule Library and insert it into the current schedule (if any)
+
'''Insert''' - '''From Vehicle''' - select a vehicle, copy its driver commands and insert them into the current schedule (if any)
+
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
    '''Diagnostic mode is ''<On/Off>''''' - click to select ''On'' or ''Off''. When set ''On'' diagnostic messages will be added to the Trainz Log file.
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
    '''Turn on message overlay ''<Yes/No>''''' - click to select ''Yes'' or ''No''. When set to ''Yes'' the message overlay (lower left of screen) will be active.
*'''[[Session_Rule_List_with_Parameters#Schedule Library Rule|Schedule Library Rule]]'''
+
    '''Show rolling stock in Driver mode ''<Yes/No>''''' - click to select ''Yes'' or ''No''. When set to ''Yes'' rolling stock can be searched in Driver.
 +
    '''Search only rolling stock already in session ''<Yes/No>''''' - click to select ''Yes'' or ''No''. When set to ''Yes'' only those rolling stock assets
 +
      installed in the session can be searched.
 +
    '''Graphic colours: ''<When Red, the industry does not require service/When Green, the industry does not require service>''''' - click to switch
 +
      between the two colour options.
 +
    '''Industry page size: ''<value>''''' - enter the number of industries to be displayed in the Industry List window (maximum 250).
 +
    '''The following industries are excluded: ''<Add an industry to be excluded>''''' - name can be complete (e.g. "Coal Mine 2")
 +
      which will exclude that specific industry from the management list, or partial (e.g. "Coal") which will exclude all
 +
      industries with the word "Coal" in their names. Entries are not case sensitive.
 +
      Once industries have been excluded, additional commands will appear for each excluded industry:-
 +
      '''''<delete> <industry name begins with/class name begins with> <name>''''' - click ''delete'' to remove this entry.
 +
          - click ''industry name begins with/class name begins with'' to select between the two (see ''notes'' below).
 +
          - click ''name'' to edit the name.
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:This rule is NOT compatible with all industries.
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
#Rolling stock installed in the current session only (see settings above) can be searched to find a match for any selected product from any industry. In Surveyor (and Driver if that setting is enabled) click on the '''View Products''' sub menu link and click on a product name in the '''Product Window''' to display a list of all compatible rolling stock for that product.
 +
#Alternatively, click on the '''View Industries''' sub menu link and then click on a ''Product Icon'' to open a '''Product Window''', then click    on the '''''View Rolling Stock''''' link at the top of the window.
 +
#Industry class names are defined in the config.txt file of industry assets and are not normally accessible by users. However, you can exclude an entire group of related "industry asset classes" such as ''station'', ''coalingtower'', ''watertank'', etc regardless of their actual names provided those assets have been given that "class name" by their creators.
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Delete Train'''==
+
=='''Hide Product Overlays Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Hides the commodity or product bar graphs that appear on active industries
<tr valign="top">
+
 
<td>[[file:CMD_DeleteTrain.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Deletes the train from the session.</td>
+
 
 +
*'''<kuid:400048:100970>'''
 +
 
 +
*'''DLS Rule''' by '''callavsg'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''None'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Multiple Resource Check Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules if industries or vehicles reach set commodity levels. This rule replaces the older '''Resource Check Rule'''
  
*'''<kuid2:116387:15:3> Delete Train'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''maggs'''
+
*'''<kuid:-25:656>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''None'''
+
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''<Product Level>''' - click to select a product test from two choices:-
 +
      '''''Reach/Exceed''''' - sets an upper limit for the resources being monitored.
 +
          For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon reaches or exceeds a specified level.
 +
          The initial level in the object must be below the set upper limit.
 +
      '''''Fall below''''' - sets a lower limit for the resources being monitored.
 +
          For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon falls below a specified level.
 +
          The initial level in the object must be above the set lower limit.
 +
          To test when a resource level reaches zero (i.e. is empty) set the lower limit to a very low value but not zero as the level can never fall below zero.
 +
    '''''<value>''''' - enter required quantity value
 +
    '''''<select>''''' - select a product from session list of products
 +
    '''''<Add object>''''' - click to select a source or target object. Multiple objects and their queues can be added to the rule.
 +
      ALL the entered products must reach/exceed or fall below the specified value for the rule to be triggered.
 +
      For each object:-
 +
          '''''<Object>''''' - click to select session active industry or product enabled rail vehicle
 +
          '''''<Queue>''''' - select product queue (there may be only one available)
 +
          '''''<Remove>''''' - removes the object and its product queue from the rule
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
 +
*'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Navigation Point Rules (Applications)#Application 3: Wait for Loading to be Completed|How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Insert Buff Label'''==
+
=='''Resource Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules if a selected industry or vehicle reaches a set commodity level. This rule has been superseded by the '''Multiple Resource Check Rule'''
<tr valign="top">
+
 
<td>[[file:CMD_InsertBuffLabel.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Inserts a driver command as a label for a block of driver commands.</td>
+
 
 +
*'''<kuid:-25:1067>'''
 +
 
 +
*'''Legacy Rule''' (replaced by '''Multiple Resource Check Rule''')
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
      '''( ) Watch industry queue'''
 +
          '''Target Object ''<select>''''' - select an industry from the session list
 +
          '''Queue ''<select>''''' - select a product queue from the selected industry
 +
          '''Product ''<select>''''' - select a product from the selected queue
 +
          '''Amount ''<value>''''' - enter a quantity
 +
          Select one of two option buttons:-
 +
            '''( ) Complete when designated queue equals or exceeds required amount'''
 +
            '''( ) Complete when designated queue falls below required amount'''
 +
      '''( ) Watch vehicle'''
 +
          '''Target Object ''<select>''''' - select a rolling stock asset from the session list
 +
          '''Queue ''<select>''''' - select a product queue from the selected rolling stock
 +
          '''Product ''<select>''''' - select a product from the selected queue
 +
          '''Amount ''<value>''''' - enter a quantity
 +
          Select one of two option buttons:-
 +
            '''( ) Complete when designated queue equals or exceeds required amount'''
 +
            '''( ) Complete when designated queue falls below required amount'''
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
 +
*'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Resource_Check_Rule</span>'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Resource Verify Rule (fixed)'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules if a selected industry or vehicle reaches a set commodity level. The rule resets when all child rules have completed.
  
*'''<kuid:160293:101002> Insert buff label'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''trev999'''
+
*'''<kuid:160293:10060>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''trev999
  
'''Select ''<label number>''''' - select the label number (1 to 10)
+
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
    '''( ) Watch industry queue'''
 +
      '''Target object ''<click to select>''''' - click to select an industry from the session list.
 +
      '''Product ''<click to select>''''' - click to select an industry product.
 +
      '''Amount ''<value>''''' - enter a quantity for the selected product.
 +
      Select one of two option buttons:-
 +
      '''( ) Complete when designated queue equals or exceeds designated amount'''
 +
      '''( ) Complete when designated queue falls below designated amount'''
 +
    '''( ) Watch vehicle queue'''
 +
      '''Target object ''<click to select>''''' - click to select a rolling stock vehicle from the session list.
 +
      '''Product ''<click to select>''''' - click to select a commodity product.
 +
      '''Amount ''<value>''''' - enter a quantity for the selected product.
 +
      Select one of two option buttons:-
 +
      '''( ) Complete when designated queue equals or exceeds designated amount'''
 +
      '''( ) Complete when designated queue falls below designated amount'''
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
:Up to 10 labels can be inserted into each drivers command list
+
#This rule will only monitor a single commodity in a single industry or vehicle.
 +
#This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Jump to Label|Jump to Label]]''' - unconditionally jumps to a named command label
+
*'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
*'''[[#Skip if Session-Variable|Skip if Session Variable]]''' - conditionally jumps to the named command label if a selected session variable meets a set condition
+
*'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached
  
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Jump to Label'''==
+
'''[[#top|Back to Top]]'''
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<table width="100%" bgcolor=#ffff88>
<tr valign="top">
+
<tr>
<td>[[file:CMD_JumpToLabel.png|50px|link=]]</td>
+
<td>
<td>Unconditionally jumps to a named command label.</td>
+
='''Schedule Rules'''=
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Driver Command Check Rule'''==
 +
</td>
 +
</tr>
 +
</table>
  
*'''<kuid2:160293:101003:2> Jump to label'''
+
Executes child rules if the driver commands match a set list.
  
*'''DLS Command''' by '''trev999'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''<kuid:-25:447>'''
  
'''Select ''<label number>''''' - select the label number (1 to 20)
+
*'''Built-in Rule'''
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
*'''Parent Rule'''
:A '''label''' ('''Insert Buff label''' driver command) with the matching label number must be added to the driver commands
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
*'''[[#Insert Buff Label|Insert Buff Label]]''' - inserts a driver command as a label for a block of driver commands
+
 
*'''[[#Skip if Session-Variable|Skip if Session Variable]]''' - conditionally jumps to the named command label if a selected session variable meets a set condition
+
  '''[x] Trigger rule once''' - check to allow the rule to execute only once
 +
  '''Driver character to watch the command list of ''<select>''' - select a driver name from the Session List''
 +
  '''Wait for driver character to have a command list that matches this:'''
 +
    '''''<add driver command>''''' - add a driver command from the session list. More commands can be added. Commands can be deleted.
 +
    '''''<add all>''''' - adds ALL driver commands in the session list. Individual commands can be removed.
 +
    '''''<delete all>''''' - deletes all entered driver commands from the session rule
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Driver_Command_Rule</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Layer Control'''==
+
=='''Driver Command Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Specifies which commands will be available for the drivers
<tr valign="top">
+
 
<td>[[file:CMD_LayerControl.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Shows or hides a selected layer.</td>
+
 
 +
*'''<kuid:-3:10057>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
:
 +
    For each installed Driver Command:-
 +
    '''[x] ''Name of Driver Command'' and ''Description (if available)''''' - check to make that command available to the drivers
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Some Driver Commands that have been checked will not appear in the Command Lists for drivers if there is no target for their action. For example:
 +
:*The ''Wait For Trigger'' command will not be available to any drivers if there are no triggers set.
 +
:*The ''Call At'' command will not be available to any drivers if there are no industry active assets or passenger enabled stations.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Driver Setup Rule#Driver Command Rule|How to Use Driver Command Rule]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[Driver_Commands_List|Driver Commands List]]'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Driver Schedule Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Sets up a list of basic scheduled commands
  
*'''<kuid:160293:101080> Layer Control'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''trev999'''
+
*'''<kuid2:82445:90001:9>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
  '''Show ''<list of layers in route and session>''''' - select a layer to make visible
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  '''Hide ''<list of layers in route and session>''''' - select a layer to make invisible
+
   
 +
    '''Driver Schedule Assigned to ''name of driver <icon>''''' - click '''icon''' to select a driver from those assigned in the '''Driver Setup Rule'''
 +
    '''Next commands, will be executed'''  
 +
      '''''>>''''' - click to enter driver commands from those specified in the '''Driver Command Rule'''
 +
    '''Style:''' - select one of four option buttons:-
 +
      '''( ) Classic style: If there is a schedule do not emit a new schedule''' - any currently assigned set of driver commands will not be replaced
 +
      '''( ) Killer style: If there is a schedule clean it and emit a new one''' - replace any currently assigned driver commands with the new commands
 +
      '''( ) Cooperative style: If there is a schedule append the new one''' - add the new driver commands to the end of any existing commands
 +
      '''( ) Active style: Emit a new schedule, only if already a schedule running''' - only add the new commands if commands are currently running
  
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Session Rules:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[Session_Rule_List_with_Parameters#Show.2FHide_Layer_Rule|Show/Hide Layer Rule]]'''
+
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
  
 
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
*'''[[How_to_Use_Layers#Layers_in_Driver_Mode|Layers in Driver Mode]]'''
+
*'''[[How to Use Variables in Sessions (Examples)#Example 2: Event Counter and Message Selection|How to Use Variables in Sessions (Examples): Event Counter and Message Selection]]
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Move to Train'''==
+
=='''Driver Setup Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Creates the list of drivers for this session and assigns them their orders
<tr valign="top">
+
 
<td>[[file:CMD_MoveToTrain.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Moves the driver with all their remaining driver commands to another train.</td>
+
 
 +
*'''<kuid:-16:2025>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<driver icon>''''' - click to select a new driver from the list of installed and built in drivers
 +
    '''''<loco>''''' - click to select a new locomotive from the session list and assign it to this driver. Locos displayed in red have not been found in the session list
 +
    '''''<driver name>''''' - click to enter a new name for the selected driver
 +
    '''''<driver mode>''''' - click to select one of:-
 +
      '''''Autodetect''''' - the program will detect the driver mode to be used. For example, if driver commands have been entered for this driver
 +
          then the '''AI driver''' mode will be selected
 +
      '''''First Human Player''''' - the driver will be assigned to the user or multiplayer who accesses her/him first
 +
      '''''AI driver''''' - the AI will be given control even if no commands are present
 +
      '''''Multiplayer Driver''''' - the driver will be assigned to a multiplayer user
 +
    '''''<remove>''''' - this driver will be removed from the rule
 +
    '''''>>''''' - click to enter driver commands from those specified in the '''Driver Command Rule'''
 +
    --> Scroll down to the bottom of the list of entered drivers for more options
 +
  '''''<Add another driver>''''' - click to add another driver
 +
  '''[x] Remove all existing Drivers first''' - see '''Known Issues''' below
 +
  '''[x] Generate new Drivers for empty Trains''' - when checked all newly added locos will automatically be given drivers
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
#The '''Remove all existing Drivers first''' option does not appear to work in '''TANE''' (but works in '''TRS19''' and later)
 +
#Adding a large number of drivers to a session can cause ''Timeout'' errors. One known workaround is to split the drivers between two copies of the '''Driver Setup Rule''' and make the second copy a child of a '''Wait Rule'''. For more details see the Wiki '''[[How to Use Driver Setup Rule]]'''. This issue has been reported as '''FIXED''' in the latest '''beta''' versions of '''TRS19 SP1''' and '''Trainz Plus'''
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:The driver at the top of the list will have the camera focus when the Session starts. There is no way to move a driver up the list order except by removing the higher drivers
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Driver Setup Rule]]'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[Driver_Commands_List|Driver Commands List]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Driver_Setup_Rule</span>'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Enable/Disable Driver Commands Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Enable/Disable specific driver commands on certain drivers. Multiple copies of the rule can be used to give different drivers or consists different command lists
  
*'''<kuid2:71155:60004:2> Move to train'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''_mutton_'''
+
*'''<kuid:-25:480>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''All trains ''<list of locomotives>''''' - select a locomotive from the Session list
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''<Enable/Disable>'' the following driver commands ...''' - click to select '''Enable''' or '''Disable'''
#The new train must not already have a driver - make sure that the '''Generate New Drivers for Empty Trains''' option in the '''Driver Setup Rule''' is not ticked.
+
    For each driver command:-
#If the new train does already have a driver then the command and any following commands will not be executed.
+
    '''[x] ''command name''''' - check to enable or disable
 +
    '''[x] ''command name''''' - check to enable or disable
 +
    '''[x] ''command name''''' - check to enable or disable
 +
    etc
 +
    Select one of two option buttons:-
 +
      '''( ) click to accept all trains'''
 +
      '''( ) click to accept trains matching specific criteria'''
 +
          Selecting the second option will produce the following selection controls:-
 +
          '''Specific vehicle''' - identify the specific vehicle or set of specific vehicles that will trigger the rule
 +
            '''''+''''' - click to add a ''specific'' vehicle from the session list
 +
            '''''x''''' - click to remove the ''specific'' vehicle from the rule
 +
          '''Vehicle types''''' - identify the ''type'' of vehicle or a set of vehicle ''types'' that will trigger the rule
 +
            '''''+''''' - click to add a ''type'' of vehicle from the session list
 +
            '''''x''''' - click to remove the ''type'' of vehicle from the rule
 +
          '''Drivers''''' - identify the ''drivers'' that will trigger the rule
 +
            '''''+''''' - click to add a ''driver'' from the session list
 +
            '''''x''''' - click to remove a ''driver'' from the rule
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
  
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[How_to_Use_Driver_Setup_Rule|How to Use the Driver Setup Rule]]'''
+
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Enable/Disable_Driver_Commands_Rule</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Set Custom HUD (SP2 and later)'''==
+
=='''ScheduleAtTrackside Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Allows a set of driver commands to be given to a train when it reaches a trackmark or trigger.
<tr valign="top">
+
 
<td>[[file:CMD_SetCustomHUD.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Sets a predefined HUD on the screen.</td>
+
 
 +
*'''<kuid2:61392:2001:6>'''
 +
 
 +
*'''DLS Rule''' by '''pguy'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<Select trackmark>'' - ''<Select trigger>''''' - click one to select a trackmark from the Session list or a trigger from the Session list
 +
    '''Schedule will be fired ''<in both directions/in trackside forward direction/in trackside backward direction>''''' - click to select one. Only available if '''trackmark''' has been selected
 +
    '''This rule will be applied ''<all along the session>''''' - click to enter the number of times to trigger the rule. 0 = everytime (all along the session)
 +
    '''Enter driver commands to schedule when train is at trackside'''
 +
      '''''>>''''' - click to enter driver commands from those specified in the '''Driver Command Rule'''
 +
    Select one of two option buttons:-
 +
      '''( ) new schedule will replace current driver command''' - select to delete any current command list and replace it with the command list above
 +
      '''( ) new schedule will be appended to current driver commands''' - select to add the command list above above to the current driver command list
 +
    '''''<add a new trackside entry>''''' - click to add a new '''ScheduleAtTrackside''' entry below
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Schedule Library Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Creates a library of driver schedules (driver command lists) that can be given to drivers during the creation or running of a session
 +
 
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:61392:7006:37> SetCustomHud (SP2 and later)'''
+
*'''<kuid2:192081:12:5>'''
  
*'''DLS Command''' by '''pguy'''
+
*'''Built-in Rule''' by '''brummfondel'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
'''''<defHud>''''' - select the default HUD
+
  '''''<add schedule>''''' | '''''<add group>'''''
'''''<altHud>''''' - select the alternate HUD
+
      To add <u>individual schedules</u> click ''<add schedule>'' then
'''''<named Hud>''''' - select from a number of user defined HUDs
+
        '''''<library Entry Name>''''' - enter a unique name for the schedule
 +
          '''''<library Entry Name>''''' - click to edit name
 +
          '''''<remove>''''' - click to delete this schedule from the list
 +
          '''''<copy>''''' - click to add a copy this schedule to the current group
 +
          '''''<move to group>''''' - click to move this schedule to a schedule group
 +
          In the driver command bar:-
 +
              '''''>>''''' - click to enter driver commands from those specified in the '''Driver Command Rule'''
 +
      To add <u>groups of schedules</u> click ''<add group>'' then
 +
        '''''<Group Name>''''' - enter a unique name for the group
 +
            '''-''' - click to close the group list
 +
            '''+''' - click to open the group list
 +
            '''''<Group Name>''''' - click to edit name
 +
            '''''<remove>''''' - click to delete this group from the schedule list
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#the '''Quick CustomHud Manager Rule (SP2 and later)''' must be added to a session for a HUD to be selected by this command
+
#Create the library schedules in this rule first.
#the default and alternate HUDs are preset but can be edited using the above rule
+
#In '''Surveyor''' (using the '''Driver Setup Rule''') or '''Driver''' (directly in a driver command bar) add the Driver Command '''Copy Commands From''' and select the command schedule to be added or appended. The driver command '''Copy Commands From''' must be enabled in the '''Driver Command Rule'''.
#additional user defined and named HUDs can be created with the '''Quick CustomHud Manager Rule (SP2 and later)'''
+
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
*'''[[Session_Rule_List_with_Parameters#Quick_CustomHud_Manager_Rule_(SP2_and_later)|Quick CustomHud Manager Rule (SP2 and later)]]'''
+
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Rule|Schedule Rule]]''' - applies a schedule of timed events to a train
  
 +
[[file:PageLink4.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Dependent Driver Commands:</span>
 +
:'''The rule must be added to the Session for the following Driver Command to work'''
 +
*'''[[Driver Commands List#Copy Commands From|Copy Commands From]]'''
 +
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 +
=='''Schedule Rule'''==
 +
</td>
 +
</tr>
 +
</table>
  
=='''Skip if Session-Variable'''==
+
Allows a schedule of timed events to be applied to a train
 +
 
 +
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
 +
 
 +
*'''<kuid:-3:10185>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Insert track mark ''<select>''''' - select a track mark from the Session List
 +
    '''Arrival and Departure Time ''<Select>''''' - set time
 +
      '''''hh:mm:ss''''' - in hours/minutes/seconds
 +
    '''Current Train ''<select>''''' - select from session list
 +
    '''Insert destination ''<select>''''' - select from session list
 +
 
 +
[[file:BugMini.PNG|link=]] <span style="text-decoration: underline; font-weight: 700; color: red;">Known Bugs:</span>
 +
:There are reports that this rule does not work correctly particularly if a train arrives late or early.
 +
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Times are Trainz clock times, not real time
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list
 +
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers
 +
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands
 +
*'''[[#Driver Setup Rule|Driver Setup Rule]]''' - creates a list of drivers and assign them their orders
 +
*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers
 +
*'''[[#ScheduleAtTrackside Rule|ScheduleAtTrackside Rule]]''' - issues set of driver commands at a trackmark or trigger
 +
*'''[[#Schedule Library Rule|Schedule Library Rule]]''' - creates a library of driver schedules (commands)
 +
 
 +
[[file:WWWLinks.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Other Links:</span>
 +
*'''<span class="plainlinks">http://www.auran.com/games/gamefiles/trainz/tutorial1.html</span>'''
 +
<br>
 +
<table width="100%" bgcolor=#ffff88>
 +
<tr>
 +
<td>
 +
'''[[#top|Back to Top]]'''
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<table width="100%" bgcolor=#ffff88>
<tr valign="top">
+
<tr>
<td>[[file:CMD_SkipIfSVar.png|50px|link=]]</td>
+
<td>
<td>Jumps to the named command label if a selected session variable meets a set condition.</td>
+
 
 +
='''Session Sequence Rules'''=
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Ordered List Rule'''==
 +
</td>
 +
</tr>
 +
</table>
  
*'''<kuid2:160293:101014:3> Skip if session-variable'''
+
Executes child rules in order once this rule starts
  
*'''DLS Command''' by '''trev999'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''<kuid:-25:171>'''
  
'''Select ''<label number if>''''' - select the label number (1 to 20)
+
*'''Built-in Rule'''
    '''''<Variable Name>''''' - from the '''InputTable Rule'''
+
      '''''<condition>''''' - from the '''InputTable Rule'''
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
*'''Parent Rule'''
#The '''InputTable Rule''' must be installed in the session before this command can be used. This rule must be configured to identify the session variable(s), test condition(s) and value(s).
+
 
#A '''label''' ('''Insert Buff Label''' driver command) with the matching label number must be added to the driver commands
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    Select one of two option buttons:-
 +
      '''( ) This process will repeat ''<value>'' time(s)''' - enter the number of times this rule is to be repeated
 +
      '''( ) This process will repeat forever'''
  
 
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
*'''TANE''' Sessions containing driver commands that use variables ''may not'' work correctly when imported into '''TRS19''' and '''Trainz Plus'''. The solution is to delete and then reinsert these commands in the imported Sessions
+
:Some child rules will force a "wait" until certain conditions have been met (e.g. a mouse click or a set time has passed). These rules will delay the completion of any following child rules in the '''Ordered List Rule'''. If possible, place these rules last in the Ordered List.
 +
::For example: The '''Message Popup Rule''' will wait until it is closed before allowing the next child rule to be executed.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Insert Buff Label|Insert Buff Label]]''' - inserts a driver command as a label for a block of driver commands
+
*'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child on the second run, etc
*'''[[#Jump to Label|Jump to Label]]''' - unconditionally jumps to a named command label
+
*'''[[#Random List Rule|Random List Rule]]''' - executes ONE randomly selected child rule
 +
*'''[[#Reset List Rule|Reset List Rule]]''' - executes all child rules continuously
 +
*'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
*'''[[How to Use Parent and Child Rules]]'''
*'''[[Session Rule List with Parameters#InputTable Rule|InputTable Rule]]'''
+
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Ordered_List</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Progressive List Rule'''==
=='''Wait Until S-Variable V3'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes the first child rule on the first run, the second child on the second run, the third child on the third run, etc.
<tr valign="top">
+
 
<td>[[file:CMD_WaitSVariable.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The AI driver will wait until the identified variable matches the condition specified before the next command will be executed</td>
+
 
 +
*'''<kuid:-25:754>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''After last child has been executed ...'''
 +
  '''''<successive runs will do nothing/the first child is chosen again>''''' - click to select one
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order
 +
*'''[[#Random List Rule|Random List Rule]]''' - executes ONE randomly selected child rule
 +
*'''[[#Reset List Rule|Reset List Rule]]''' - executes all child rules continuously
 +
*'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Progressive_List</span>'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Random List Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes ONE randomly selected child rule once only. The rule will not repeat to randomly select another child rule
  
*'''<kuid2:160293:101006:3> Wait Until S-variable V3'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''trev999'''
+
*'''<kuid:-25:758>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''Select ''<Variable Name>''''' - select the variable name from those entered in the '''InputTable Rule'''
+
*'''Parent Rule'''
    '''Select <Condition><Value>''''' - select from those entered in the '''InputTable Rule'''
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
*The '''InputTable Rule''' must be installed in the session before this command can be used. This rule must be configured to identify the session variable(s), test condition(s) and value(s).
+
  
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
+
    '''None'''
*'''TANE''' Sessions containing driver commands that use variables ''may not'' work correctly when imported into '''TRS19''' and '''Trainz Plus'''. The solution is to delete and then reinsert these commands in the imported Sessions
+
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
*'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order
*'''[[Session Rule List with Parameters#InputTable Rule|InputTable Rule]]'''
+
*'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child rule on the second run, etc
 +
*'''[[#Reset List Rule|Reset List Rule]]''' - executes all child rules continuously
 +
*'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Random_List</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Reset List Rule'''==
=='''WaitUntilSVariable'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes ALL child rules continuously in an ongoing infinite cycle
<tr valign="top">
+
 
<td>[[file:CMD_WaitSVar.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The AI driver will wait until the identified variable matches the condition specified before the next command will be executed</td>
+
 
 +
*'''<kuid:-25:762>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''None'''
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order
 +
*'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child rule on the second run, etc
 +
*'''[[#Random List Rule|Random List Rule]]''' - executes ONE randomly selected child rule
 +
*'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Reset_List</span>'''
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Simultaneous List Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules simultaneously once this rule starts
  
*'''<kuid2:131986:1006:1> WaitUntilSVariable'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''atilabarut'''
+
*'''<kuid:-25:1048>'''
  
*'''Legacy Command''' has been replaced by '''Wait Until S-Variable'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
'''Select ''<Variable Name><Condition><Value>''''' - from the '''InputTable Rule'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''Rule completes when ...''' - click to chose one of the following:-
*The '''InputTable Rule''' must be installed in the session before this command can be used. This rule must be configured to identify the session variable(s), test condition(s) and value(s).
+
      '''''one of the child rules has completed'''''
 +
      '''''all child rules have reached a completed state'''''
 +
      '''''all child rules have reached a "was completed" state'''''
  
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''TANE''' Sessions containing driver commands that use variables ''may not'' work correctly when imported into '''TRS19''' and '''Trainz Plus'''. The solution is to delete and then reinsert these commands in the imported Sessions
+
*'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order
 +
*'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child on the second run, etc
 +
*'''[[#Random List Rule|Random List Rule]]''' - executes ONE randomly selected child rule
 +
*'''[[#Reset List Rule|Reset List Rule]]''' - executes all child rules continuously
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
*'''[[#Wait Until S-Variable V3|Wait Until S-Variable V3]]''' - AI driver waits for specified variable condition
+
*'''[[How to Use Message Popup Rule (Applications)#Application 1: Timed Message|How to Use Message Popup Rule (Applications): Timed Message]]
 +
*'''[[How to Use Parent and Child Rules]]'''
 +
*'''[[How to Use Variables in Sessions (Examples)#Example 2: Event Counter and Message Selection|How to Use Variables in Sessions (Examples): Event Counter and Message Selection]]
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Simultaneous_List</span>'''
*'''[[Session Rule List with Parameters#InputTable Rule|InputTable Rule]]'''
+
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
Line 2,840: Line 5,208:
 
</table>
 
</table>
  
<table width="100%" bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
='''Speed Rules'''=
='''Train Operation Commands'''=
+
 
</td>
 
</td>
 
</tr>
 
</tr>
Line 2,850: Line 5,217:
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Bellz'''==
+
=='''ATP Speed Limiter Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Limits allowable speed over set limit
<tr valign="top">
+
 
<td>[[file:CMD_Bellz.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Rings the train bell.</td>
+
 
 +
*'''<kuid2:321959:1000:1>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Limits the speed to ''<value>'' mph over the set limit''' - enter speed value in mph
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#AWS Configuration Rule|AWS Configuration Rule]]''' - configures the Trainz implementation of the Automatic Warning System when approaching signals
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Speeding Check Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules if player controlled trains are over the local speed limit or over a set (custom) speed
  
*'''<kuid2:66277:80002:1> bellz'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''smileyman'''
+
*'''<kuid2:60850:89004:3>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''None'''
+
*'''Parent Rule'''
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
:the locomotive must be equipped with a working bell.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
    Select one of two options to set a speed limit to be observed
*'''[[#Hornz|Hornz]]''' - gives a blast of the horn (or whistle)
+
      '''( ) Watch for trains travelling above the posted speed limit'''
*'''[[#HornzExtended|HornzExtended]]''' - gives a specified number of horn blasts
+
          '''''<speed value>''''' - click to enter a new overspeed tolerance value
 +
          '''''<speed units>''''' - click to select one from the list:-
 +
            '''''Km/h''''' - Kilometres per hour
 +
            '''''MPH''''' - Miles per hour
 +
            '''''mps''''' - metres per second
 +
      '''( ) Watch for trains travelling above a custom speed'''
 +
          '''''<speed value>''''' - click to enter a new custom speed value
 +
          '''''<speed units>''''' - click to select one from the list:-
 +
            '''''Km/h''''' - Kilometres per hour
 +
            '''''MPH''''' - Miles per hour
 +
            '''''mps''''' - metres per second
 +
            '''Warning: This option is very performance intensive and should only be used in sessions with few trains'''
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Couple'''==
+
=='''MaxPermittedSpeed Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Sets the maximum permitted speed of locomotives under AI control
<tr valign="top">
+
<td>[[file:CMD_Couple.png|50px|link=]]</td>
+
<td>The AI driver moves the train (or just the locomotive if it is by itself) to couple with the specified wagon.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid:-3:10081> Couple'''
+
*'''<kuid2:60850:89000:7>'''
  
*'''Base Command'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 
+
  '''''<list of available wagons>''''' - select a wagon to couple to
+
 
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
#The target wagon must be at the end of a consist or by itself. If the target is coupled in between other wagons then no coupling will take place.
+
#There must be a clear path to the target wagon.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
    '''None'''
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:This rule cannot be configured from the Session Rules list. It must be configured in the '''config.txt''' file of each locomotive. Instructions with an example are shown in the rule Properties
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Couple At Trackmark'''==
+
'''[[#top|Back to Top]]'''
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<table width="100%" bgcolor=#ffff88>
<tr valign="top">
+
<tr>
<td>[[file:CMD_Couple_At_Trackmark.png|50px|link=]]</td>
+
<td>
<td>The AI driver moves the train (or just the locomotive if it is by itself) to couple with the wagon that is closest to a specified trackmark.</td>
+
='''Startup and Termination Rules'''=
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''End Session Rule'''==
 +
</td>
 +
</tr>
 +
</table>  
  
*'''<kuid:2:57145:81100:1> Couple At Trackmark'''
+
End the Session with a fade out.
  
*'''DLS Command''' by '''marzipan'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''<kuid:-25:482>'''
  
  '''''<list of available trackmarks>''''' - select a trackmark
+
*'''Built-in Rule'''
 
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
#The end wagon of a consist must be within the effect radius of the trackmark. If there is no wagon with the radius then no coupling will take place.
+
#The train will couple to the wagon closest to the trackmark and that may mean navigating to the other end of the consist.
+
#There must be a clear path to the target wagon.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
+
    '''Fade out over ''<value>'' seconds''' - enter number of seconds for fade out.
*'''[[How to Use Track Markers]]'''
+
 
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Seconds are Trainz clock time, not real time.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Session Complete Rule|Session Complete Rule]]''' - set the session to a percentage of completion
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
 
+
=='''Multiplayer Rule'''==
=='''Decouple'''==
+
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Enables the session to be taken online in a Multiplayer environment.
<tr valign="top">
+
 
<td>[[file:CMD_Decouple.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The train is decoupled at the specified wagon (does not work in '''Driver Setup Rule''').</td>
+
 
 +
*'''<kuid:447264:1045>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Suggested maximum number of players for this session ''<value>''''' - enter a number
 +
    '''Maximum number of drivers per player ''<value>''''' - enter a number
 +
    '''Players are permitted to claim drivers            [x]''' - check to allow players to select a driver
 +
    '''Players can see each other's driver orders        [x]''' - check to allow players to view orders for other players
 +
    '''Automatically target an available train on clients [x]''' - automatically assign a driver to each player
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Randomize Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Generates a different set of random numbers each time the session is run.
  
*'''<kuid:-3:10082> Decouple'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid:169301:100129>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''DLS Rule''' by '''Terry_Wagstaff'''
  
  '''''<list of available wagons>''''' - select a wagon to decouple from
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
+
    '''None'''
*This command does not work when added to a driver's command list in the '''Driver Setup Rule''' in Surveyor but it does work when manually added to the driver's command list in Driver
+
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#If programming a driver via the '''Driver Setup Rule''', use the alternative commands '''Decouple DLX''', '''Decouple Number #''', '''Uncouplez''' or '''UncouplezFrom'''
+
:Place this rule near the top of the Session Rules list and ensure that there is at least 5 seconds before the call to a Random function.
#The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
*'''[[#Variable Random|Variable Random]]''' - sets a variable to a random integer value.
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Decouple DLX'''==
+
=='''Session Complete Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Set session to a percentage of completion.
<tr valign="top">
+
 
<td>[[file:CMD_DecoupleDLX.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The train is decoupled at the specified wagon identified by name or number (upto 99 wagons), or at a random location.</td>
+
 
 +
*'''<kuid:447264:1011>'''
 +
 
 +
*'''Base Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Set session to percent complete ''<value>''''' - enter number as a percentage
 +
    '''[x] Separate achievements for completion''' - check to set
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#End Session Rule|End Session Rule]]''' - end the Session with a fade out.
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Startup Options Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Specifies the starting options for the session. The weather settings will set the ''initial'' conditions, including the variability. To manually change the weather during play, use the '''Weather Rule'''.
  
*'''<kuid2:160293:100120:2> Decouple DLX'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''DLS Command''' by '''trev999'''
+
*'''<kuid:-16:10212>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Base Rule'''
  
  '''When Used in Surveyor using the Driver Setup Rule'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
      '''''<1-33>''''' - select a wagon numbered 1 to 33 where 1 is the wagon (or tender) immediately following the locomotive
+
      '''''<34-66>''''' - select a wagon from 34 to 66
+
      '''''<67-99>''''' - select a wagon from 67 to 99
+
      '''''<at position determined by>'''''
+
        '''''<consist_count>''''' - requires the use of the '''special_instruction''' driver command
+
        '''''<a random number>''''' - a random number which may be beyond the last wagon in the consist
+
  '''When used in Driver Mode'''
+
      '''''<1-33>''''' - each wagon is numbered and named. Select a wagon numbered 1 to 33 (or to the last wagon in that range)
+
        where 1 is the wagon (or tender) immediately following the locomotive
+
      '''If there are more than 33 wagons, then'''
+
        '''''<34-66>''''' - each wagon is numbered and named. Select a wagon from 34 to 66 (or to the last wagon in that range)
+
      '''if there are more than 66 wagons, then'''
+
        '''''<67-99>''''' - each wagon is numbered and named. Select a wagon from 67 to 99 (or to the last wagon in that range)
+
      '''''<at position determined by>'''''
+
        '''''<consist_count>''''' - requires the use of the '''special_instruction''' driver command
+
        '''''<a random number>''''' - a random number upto and including the last wagon in the consist
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''Current control method is ''<select>''''' - select one from:-
:The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
      '''''Easy Mode''''' - DCC (standard keyboard and mouse) control
 +
      '''''Ask User''''' - let the user decide
 +
      '''''Realistic Mode''''' - Cab controls (on screen levers, throttles, buttons, etc)
 +
    '''Set weather to ''<select mode>'' with ''<select frequency>'' changeability''' - select
 +
      '''Weather mode:''' - select one of:-
 +
          '''''Clear'''''
 +
          '''''Cloudy'''''
 +
          '''''Drizzle'''''
 +
          '''''Rain'''''
 +
          '''''Stormy'''''
 +
          '''''Light Snow'''''
 +
          '''''Medium Snow'''''
 +
          '''''Heavy Snow'''''
 +
      '''Changeability:''' - select one of:-
 +
          '''''Off''''' - the weather will not change from the mode selected above
 +
          '''''Periodic''''' - slow gradual changes to the weather
 +
          '''''Extreme''''' - rapid and extreme changes to the weather
 +
    '''Set time to ''<hours>'':''<minutes>'' with a rate of ''<select speed>''''' - set the starting time and the speed at which the Trainz clock will run
 +
    '''Set derailment realism to ''<select reality level>''''' - select one of:-
 +
      '''''None''''' - no train derailments will occur
 +
      '''''Arcade''''' - train derailments will be exaggerated (beyond normal)
 +
      '''''Realistic''''' - train derailments will occur as realistically as possible
 +
    '''[x] Show in game help''' - check to switch on help options
 +
    '''Use ''<select measurement system>'' units in Driver''' - select one of:-
 +
      '''''Metric''''' - kilometres, metres. This will override the default settings in a session
 +
      '''''Imperial''''' - miles, feet. This will override the default settings in a session
 +
      '''''Default''''' - uses the measurement system specified in the session
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
:Times are Trainz clock time, not real time
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Time and Rate Rule|Time and Rate Rule]]''' - sets the session start time and the rate at which time passes.
 +
*'''[[#Weather Rule|Weather Rule]]''' - changes weather conditions during Session play
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Decouple Head N'''==
+
'''[[#top|Back to Top]]'''
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<table width="100%" bgcolor=#ffff88>
<tr valign="top">
+
<tr>
<td>[[file:CMD_Decouple.png|50px|link=]]</td>
+
<td>
<td>The train is decoupled to leave the selected number ('''N''') of wagons left in the consist.</td>
+
='''Time Rules'''=
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Clock Rule'''==
 +
</td>
 +
</tr>
 +
</table>
  
*'''<kuid2:46162:70002:12> Decouple Head N'''
+
Rule needed for animated clocks.
  
*'''DLS Command''' by '''josefpav'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''<kuid2:62310:30041:2>'''
  
  '''<select wagon number>''' - select the number of wagons (sorted by ASCII code not numerical value) to be left in the consist after the decoupling.
+
*'''Built-in Rule'''
        1 = the lead loco only (without its tender), 2 = loco + first wagon (which could be the tender), upto 75.
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
:The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
    '''None'''
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
 
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>  
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
:Apply this rule to your session to make use of the animated clocks. See the forum for code to include in your clock object to work with this rule.
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Decouple Number #'''==
+
=='''Time and Rate Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Sets the session start time and the rate at which time passes.
<tr valign="top">
+
 
<td>[[file:CMD_DecoupleNumber.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>The specified wagon number (#) and any following wagons will be uncoupled from the locomotive and consist.</td>
+
 
 +
*'''<kuid:-25:889>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Set time to ''<hours:minutes>''''' - enter the clock starting time as hours ('''0-23''') and minutes ('''0-59''')
 +
    '''with a rate of ''<1x>''''' - select a speed at which time will pass from '''1x''' (normal) to '''1440x''' (extremely fast)
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the startup options for a session including time and rate
 +
*'''[[#Timecheck Rule|Timecheck Rule]]''' - executes child rules at a set time.
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Timecheck Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Executes child rules at a set time.
  
*'''<kuid2:147570:80008:1> Decouple number #'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''erniesouchak'''
+
*'''<kuid2:122381:10008:3>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
  '''''<number>''''' - select a wagon number (1-40) to decouple from.
+
*'''Parent Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''''<hh:mm:ss>''''' - enter execution time as hours (0-23), minutes (0-59) and seconds (0-59).
 +
    '''[x] Execution time is on the day after the start time''' - when checked delays execution until the following day.
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:Do not use this rule as a child of a repeating rule such as the '''Simultaneous List Rule''' or the '''Ordered List Rule'''.
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#The first locomotive is #1, the second locomotive (if any) or the tender (on a steam locomotive) is #2, etc.
+
:Times and days are Trainz clock times not real time.
#The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
*'''[[#Time and Rate Rule|Time and Rate Rule]]''' - sets the session start time and the rate at which time passes.
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[#Wait Rule|Wait Rule]]''' - executes child rules after waiting for a set number of seconds.
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
 
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[How to Use Parent and Child Rules]]'''
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Hornz'''==
+
=='''Wait Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules after waiting for set number of seconds
<tr valign="top">
+
<td>[[file:CMD_Hornz.png|50px|link=]]</td>
+
<td>Gives one blast of the train horn or whistle.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:66277:80001:2> Hornz'''
+
*'''<kuid2:122381:10016:2>'''
  
*'''Built-in Command''' by '''smileyman'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
'''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
    '''''<click to set>''''' - enter the number of seconds for the wait delay
*'''[[#Bellz|Bellz]]''' - rings the locomotive bell (if it has one)
+
*'''[[#HornzExtended|HornzExtended]]''' - gives a specified number of horn blasts
+
  
 +
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 +
:Seconds is in Trainz clock time, not real time
 +
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Timecheck Rule|Timecheck Rule]]''' - executes child rules at a set time.
 +
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Message Popup Rule (Applications)#Application 1: Timed Message|How to Use Message Popup Rule (Applications): Timed Message]]'''
 +
*'''[[How to Use Navigation Point Rules (Applications)#Application 4: User Path Selection|How to Use Navigation Point Rules (Applications): User Path Selection]]
 +
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''HornzExtended'''==
+
'''[[#top|Back to Top]]'''
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<table width="100%" bgcolor=#ffff88>
<tr valign="top">
+
<tr>
<td>[[file:CMD_HornzExtended.png|50px|link=]]</td>
+
<td>
<td>Gives a specified number of blasts of the train horn or whistle.</td>
+
='''Variable Rules'''=
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Quick Session Variables Rule'''==
 +
</td>
 +
</tr>
 +
</table>
  
*'''<kuid:478639:100034> HornzExtended'''
+
Allows the editing of session variables
  
*'''Built-in Command''' by '''ffccnn'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''<kuid2:61392:5003:30>'''
  
Select one of '''''<Play once>'''''
+
*'''DLS Rule''' by '''pguy'''
              '''''<Play twice>'''''
+
              ... up to ...
+
              '''''<Play 10 times>'''''
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
*'''Legacy Rule''' (use '''Variable Modify Rule''')
:When the command is executed, the AI will immediately move onto the next command in the sequence and will blast the horn during the execution of the following driver commands until the set count has been reached
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
*'''[[#Bellz|Bellz]]''' - rings the locomotive bell (if it has one)
+
 
*'''[[#Hornz|Hornz]]''' - gives one blast of the horn or whistle
+
    '''''<local>''''' - click to edit local variables
 +
      '''''<add new session variable>''''' - click to enter the name of new local variable
 +
          for each variable:-
 +
          '''''<variable-name>''''' - click to change variable name
 +
          '''''<type>''''' - click to select one of:-
 +
            '''string''' - text characters
 +
            '''int''' - integer
 +
            '''float''' - real (decimal) numbers
 +
            '''bool''' - boolean (true/false)
 +
            '''stringset''' - ''meaning not known at this time''
 +
            '''stringlist''' - ''meaning not known at this time''
 +
            '''tkmlist''' - trackmark list (no longer supported in TANE SP2)
 +
            '''platformlist''' - platform list (no longer supported in TANE SP2)
 +
            '''''del''''' - delete variable
 +
            '''''edit''''' - edit variable
 +
    '''''<trains>''''' - click to edit a train variable
 +
      '''''<train selected>''''' - click to select a train from the session list. Initially none is selected
 +
          '''''<select train>''''' - click to select a locomotive
 +
          '''''<select vehicle>''''' - click to select a rail vehicle
 +
          for the selected loco/vehicle:-
 +
            '''''<Add new session variable>''''' - click to enter the name of a new variable
 +
              for the entered variable:-
 +
                  '''''<variable-name>''''' - click to change variable name
 +
                  '''''<type>''''' - click to select type (see list above)
 +
    '''''<objects>''''' - no longer supported in TANE SP2
 +
    '''''<global>''''' - no longer supported in TANE SP2
 +
 
 +
[[file:Issues.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Known Issues:</span>
 +
:Rule creator, '''pguy''', has indicated that the future of this rule is uncertain as parts of it have been devalued in the latest releases of Trainz.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable.
 +
*'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable.
 +
*'''[[#Variable Modify Continuous Rule|Variable Modify Continuous Rule]]''' - continuously changes the value of a specified variable.
 +
*'''[[#Variable Random Rule|Variable Random Rule]]''' - assigns a random value to a variable.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''MoveTurntable'''==
+
=='''Variable Check Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Executes child rules when a specific variable matches set conditions
<tr valign="top">
+
<td>[[file:CMD_MoveTurntable.png|50px|link=]]</td>
+
<td>Moves the specified turntable to the specified track position.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:609850:100018:1> MoveTurntable'''
+
*'''<kuid:-25:1049>'''
  
*'''Built-in Command''' by '''vandragonax'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Parent Rule'''
  
  '''''<name of turntable>''''' - select the named turntable (see '''Notes''' below).
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  '''''<track #>'' or ''<relative track movement>''''' - select the track number (0 = 1st track) or a relative movement (prev, next)
+
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''''<variable-name>''''' - enter a variable-name. Variable name is case sensitive.
:The '''InputTable Rule''' must be installed in the session before this command can be used. This rule must be configured to identify all the turntables and the number of tracks they have.
+
    Mathematical relationship, select one of:-
 +
      '''''is less than''''' - enter a '''''<value>''''' to test against
 +
      '''''is less than or equal to''''' - enter a '''''<value>''''' to test against
 +
      '''''is equal to''''' - enter a '''''<value>''''' to test against
 +
      '''''is greater than or equal to''''' - enter a '''''<value>''''' to test against
 +
      '''''is greater than''''' - enter a '''''<value>''''' to test against
 +
      '''''is not equal to''''' - enter a '''''<value>''''' to test against
 +
      '''''is between x and y''''' - enter a minimum '''''<x-value>''''' and a maximum '''''<y-value>'''''
 +
    Evaluation type. Select one from:-
 +
      '''''<This condition will be evaluated only once ...>''''' - any changes to the variable that occur after
 +
              it has been checked will not change the result of this rule
 +
      '''''<This condition will be evaluated once every second>''''' - the rule will be rerun and the variable
 +
              rechecked every second
  
[[file:PageLink3.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Required Session Rules:</span><br>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
:'''Rules that MUST be added to the Session for this Driver Command to operate'''
+
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables.
*'''[[Session Rule List with Parameters#InputTable Rule|InputTable Rule]]'''
+
*'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable.
 +
*'''[[#Variable Modify Continuous Rule|Variable Modify Continuous Rule]]''' - continuously changes the value of a specified variable.
 +
*'''[[#Variable Random Rule|Variable Random Rule]]''' - assigns a random value to a variable.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
 +
 
 +
[[file:Ex.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Examples of Use:</span>
 +
*'''[[How to Use Variables in Sessions (Examples)]]
 +
 
 +
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 +
*'''[[How to Use Parent and Child Rules]]'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Priorityz'''==
+
=='''Variable Modify Continuous Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Adds, subtracts or sets a value to a specified variable every second.
<tr valign="top">
+
 
<td>[[file:CMD_Priorityz.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Sets the train priority value.</td>
+
 
 +
*'''<kuid:-25:1051>'''
 +
 
 +
*'''Built-in Rule'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
  '''''<Add/Subtract/Change variable to>''''' - select one.
 +
      '''''<value>''''' - enter value to add, subtract or apply to ''<variable-name>''
 +
      '''''<variable-name>''''' - enter variable-name. Variable-name is case sensitive.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables.
 +
*'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable.
 +
*'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable.
 +
*'''[[#Variable Random Rule|Variable Random Rule]]''' - assigns a random value to a variable.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Variable Modify Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Change the value of a specified variable. This rule can also used to create a new variable and set its initial value by using the "Change variable" option.
  
*'''<kuid2:66277:80003:1> priorityz'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Built-in Command''' by '''smileyman'''
+
*'''<kuid:-25:1050>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''''<value>''''' - select train priority value 1, 2 or 3
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
    '''Change ''<Add to variable/Subtract from variable/Change variable>''''' - click to select one from:-
:The Priority value identifies the importance of the train for the '''Priority Trackmarkers'''. Usually (a guide only):-
+
      '''Add to variable'''
:*Priority 1 = Express trains
+
          '''Add ''<value>''''' to '''variable ''<variable-name>''''' - enter value to add to variable, enter variable-name. Variable-name is case sensitive.
:*Priority 2 = Local Expresses or Fast Freights
+
          '''''<Do not undo the alteration if the rule is stopped/Undo the alteration if the rule is stopped>''''' - click to select one.
:*Priority 3 = Slow Local Freights or All Stops Services
+
      '''Subtract from variable'''
 +
          '''Subtract ''<value>''''' from '''variable ''<variable-name>''''' - enter value to subtract from variable, enter variable-name.
 +
            Variable-name is case sensitive.
 +
          '''''<Do not undo the alteration if the rule is stopped/Undo the alteration if the rule is stopped>''''' - click to select one.
 +
      '''Change variable'''
 +
          '''Change variable ''<variable-name>'' to ''<value>''''' - enter variable-name, enter new value.
 +
            Variable-name is case sensitive. This change cannot be undone if the rule is stopped.
 +
    '''[x] (optional) Set the minimum value''' of '''''<variable-name>''''' to '''''<value>''''' - enter variable-name
 +
      (this will already be set by the change option) and a value. Variable-name is case sensitive.
 +
    '''[x] (optional) Set the maximum value''' of '''''<variable-name>''''' to '''''<value>''''' - enter variable-name
 +
      (this will already be set by the change option) and a value. Variable-name is case sensitive.
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables.
 +
*'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable.
 +
*'''[[#Variable Modify Continuous Rule|Variable Modify Continuous Rule]]''' - continuously changes the value of a specified variable.
 +
*'''[[#Variable Random Rule|Variable Random Rule]]''' - assigns a random value to a variable.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
 +
 
 +
[[file:Ex.PNG|link=]] '''<u>Examples of Use:</u>'''
 +
*'''[[How to Use Variables in Sessions (Examples)]]
  
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
 
[[file:WikiLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Trainz Wiki Links:</span>
*'''[[How_to_Use_Track_Priority_Markers|How to Use Track Priority Markers]]'''
+
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Variable_Modify_Rule</span>'''
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Run Around'''==
+
=='''Variable Random Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Assigns a random integer value to a variable.
<tr valign="top">
+
 
<td>[[file:CMD_RunAround.png|50px|link=]]</td>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
<td>Uncouples the locomotive (plus tender if present) from the train, navigates to the other end of the train and couples to the last wagon.</td>
+
 
 +
*'''<kuid:400260:100606>'''
 +
 
 +
*'''DLS Rule''' by '''tram_'''
 +
 
 +
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
 +
 
 +
    '''Random variable ''<name>'' in ''minimum'' to ''maximum'' interval''' - enter name of variable. Variable-name is case sensitive.
 +
    '''The minimum possible value of ''variable_name'' is ''<value>''''' - enter the minimum value
 +
    '''The maximum possible value of ''variable_name'' is ''<value>''''' - enter the maximum value
 +
 
 +
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
 +
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables.
 +
*'''[[#Randomize|Randomize]]''' - creates a different set of random numbers for each session run.
 +
*'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable.
 +
*'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable.
 +
*'''[[#Variable Modify Continuous Rule|Variable Modify Continuous Rule]]''' - continuously changes the value of a specified variable.
 +
*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD.
 +
 
 +
[[file:Ex.PNG|link=]] '''<u>Examples of Use:</u>'''
 +
*'''[[How to Use Variables in Sessions (Examples)]]
 +
 
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''Variable Show Rule'''==
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
Adds or removes a specified variable and a descriptive label to the custom HUD. This rule does not make the custom HUD appear on the screen.
  
*'''<kuid:-3:10083> Run Around'''
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''Base Command'''
+
*'''<kuid:-25:971>'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
*'''Built-in Rule'''
  
'''None'''
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
  '''[x] Add'''
#There must be a path for the locomotive to follow from one end of the train to the other.
+
      '''''<variable-name>''''' - enter variable-name to add to HUD. Variable-name is case sensitive.
#The locomotive must have sufficient clear space, free of track switches and signals, at both ends of the train to perform this movement.
+
      '''''<label>''''' - (optional) enter a short label to be displayed on the HUD in front of the variable value.
 +
  '''[x] Remove'''
 +
      '''''<variable-name>''''' - enter variable-name to remove from HUD. Variable-name is case sensitive.
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Run Around Ex|Run Around Ex]]''' - performs the run around only if there is no loco already in position at the other end
+
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display.
 +
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables.
 +
*'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable.
 +
*'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable.
 +
*'''[[#Variable Modify Continuous Rule|Variable Modify Continuous Rule]]''' - continuously changes the value of a specified variable.
 +
*'''[[#Variable Random Rule|Variable Random Rule]]''' - assigns a random value to a variable.
  
 +
[[file:Ex.PNG|link=]] '''<u>Examples of Use:</u>'''
 +
*'''[[How to Use Variables in Sessions (Examples)]]
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Run Around Ex'''==
+
'''[[#top|Back to Top]]'''
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
<table width="100%" bgcolor=#ffff88>
<tr valign="top">
+
<tr>
<td>[[file:CMD_RunAroundEx.png|50px|link=]]</td>
+
<td>
<td>Uncouples the locomotive(s) (plus tender if present) from the train, navigates to the other end of the train and couples to the last wagon but ONLY if the other end of the train does not already have a locomotive in place.</td>
+
='''Weather Rules'''=
 +
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
 +
 +
<br>
 +
<table width=100% width=100% bgcolor=#ffffcc>
 +
<tr>
 +
<td>
 +
=='''EIRS Weather Rule NE USA Rule'''==
 +
</td>
 +
</tr>
 +
</table>
 +
 +
Customize random weather rule relative to the North East Region of the United States.
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:117667:83:3> Run Around Ex'''
+
*'''<kuid2:487222:1037:3>'''
  
*'''DLS Command''' by '''nicroman'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
'''None'''
+
    '''Season ''<select>''''' - select one of:-
 +
      '''''Summer'''''
 +
      '''''Fall'''''
 +
      '''''Winter'''''
 +
      '''''Spring'''''
 +
    '''Random Changeability (minutes) ''<value>''''' - select one of:-
 +
      '''''2/5/10/15/20/30/45/60''''' - minutes''
 +
    '''Environment Settings ''<select>''''' - select one of:-
 +
      '''''Disable/Enable'''''
  
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
 
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
#There must be a path for the locomotive to follow from one end of the train to the other.
+
:Minutes are Trainz clock times, not real times
#The locomotive must have sufficient clear space, free of track switches and signals, at both ends of the train to perform this movement.
+
#There must be no locomotive already coupled to the destination end of the train.
+
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Run Around|Run Around]]''' - unconditionally performs the run around
+
*'''[[#Random Weather Rule v2|Random Weather Rule v2]]''' - randomly changes the weather according to entered parameters
 +
*'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the weather conditions at the start of a Session
 +
*'''[[#Weather Rule|Weather Rule]]''' - changes the weather conditions during Session play
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''Uncouplez'''==
+
=='''Random Weather Rule v2'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Randomly changes the weather conditions between set values over a set duration.
<tr valign="top">
+
<td>[[file:CMD_Uncouplez.png|50px|link=]]</td>
+
<td>Uncouples the locomotive (plus tender if present) from the train.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:66277:80000:1> UnCouplez'''
+
*'''<kuid:169301:100132>'''
  
*'''Built-in Command''' by '''smileyman'''
+
*'''DLS Rule''' by '''terry_wagstaff'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
'''None'''
+
    '''Starting weather ''<select>'' - select one of:-
 +
          '''''Clear weather, no clouds, rain or snow'''''
 +
          '''''Cloudy weather, no rain'''''
 +
          '''''Drizzle, light rain'''''
 +
          '''''Rain'''''
 +
          '''''Stormy weather that includes lightning and thunder'''''
 +
          '''''Snowing lightly'''''
 +
          '''''Medium snowfall'''''
 +
          '''''Heavy snow'''''
 +
    '''Best weather ''<select>'' - select one of:-
 +
          '''''Clear weather, no clouds, rain or snow'''''
 +
          '''''Cloudy weather, no rain'''''
 +
          '''''Drizzle, light rain'''''
 +
          '''''Rain'''''
 +
          '''''Stormy weather that includes lightning and thunder'''''
 +
          '''''Snowing lightly'''''
 +
          '''''Medium snowfall'''''
 +
          '''''Heavy snow'''''
 +
    '''Worst weather ''<select>'' - select one of:-
 +
          '''''Clear weather, no clouds, rain or snow'''''
 +
          '''''Cloudy weather, no rain'''''
 +
          '''''Drizzle, light rain'''''
 +
          '''''Rain'''''
 +
          '''''Stormy weather that includes lightning and thunder'''''
 +
          '''''Snowing lightly'''''
 +
          '''''Medium snowfall'''''
 +
          '''''Heavy snow'''''
 +
    '''Changing about every: ''<value>'' mins''' - enter number of minutes between weather changes
  
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
:This rule, once started, will run continuously and will not terminate. If this rule is to be used as a child rule of an '''Ordered List Rule''' then place it '''LAST''' in the list.
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
 
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#EIRS Weather Rule NE USA Rule|EIRS Weather Rule NE USA Rule]]''' - customize random weather rule relative to the North East Region of the United States
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the weather conditions at the start of a Session
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Weather Rule|Weather Rule]]''' - changes the weather conditions during Session play
*'''[[#UncouplezFrom|UncouplezFrom]]''' - decouples a consist at a specific place. Upto 20 wagons
+
  
 
<br>
 
<br>
<table width=100% bgcolor=#d7ffc9>
+
<table width=100% width=100% bgcolor=#ffffcc>
 
<tr>
 
<tr>
 
<td>
 
<td>
=='''UncouplezFrom'''==
+
=='''Weather Rule'''==
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
  
<table>
+
Changes the weather conditions during Session play.
<tr valign="top">
+
<td>[[file:CMD_Uncouplez.png|50px|link=]]</td>
+
<td>Uncouples the train at the wagon specified.</td>
+
</tr>
+
</table>
+
  
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Properties:</span>
+
[[file:Properties.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Properties:</span>
  
*'''<kuid2:66277:80005:2> UnCouplezFrom'''
+
*'''<kuid:-25:960>'''
  
*'''Built-in Command''' by '''smileyman'''
+
*'''Built-in Rule'''
  
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Command Settings:</span>
+
[[file:Settings.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Rule Settings:</span>
  
  '''''<number>''''' - select a wagon number (0-20) to decouple from.
+
    '''Set weather to ''<select mode>'' with ''<select frequency>'' changeability''' - select
 +
      '''Weather mode:''' - select one of:-
 +
          '''''Clear'''''
 +
          '''''Cloudy'''''
 +
          '''''Drizzle'''''
 +
          '''''Rain'''''
 +
          '''''Stormy'''''
 +
          '''''Light Snow'''''
 +
          '''''Medium Snow'''''
 +
          '''''Heavy Snow'''''
 +
    '''Changeability:''' - select one of:-
 +
          '''''Off''''' - the weather will not change from the mode selected above
 +
          '''''Periodic''''' - slow gradual changes to the weather
 +
          '''''Extreme''''' - rapid and extreme changes to the weather
  
[[file:Notes.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Notes:</span>
+
[[file:PageLink.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Rules:</span>
#The first wagon '''after''' the locomotive (or the locomotive and tender) is #0, the second wagon is #1, etc.
+
*'''[[#EIRS Weather Rule NE USA Rule|EIRS Weather Rule NE USA Rule]]''' - customize random weather rule relative to the North East Region of the United States
#The main problem with using decoupling commands in the '''Driver Setup Rule''' is that the number and identity of the wagons in a consist may not be known when the command is added to a driver's command list.
+
*'''[[#Random Weather Rule v2|Random Weather Rule v2]]''' - randomly changes the weather according to entered parameters
 
+
*'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the weather conditions at the start of a Session
[[file:PageLink2.PNG|link=]] <span style="text-decoration: underline; font-weight: 700;">Related Commands:</span>
+
*'''[[#Couple|Couple]]''' - couples wagons in a consist
+
*'''[[#Couple At Trackmark|Couple At Trackmark]]''' - couples to the wagon closest to a specified trackmark
+
*'''[[#Decouple|Decouple]]''' - decouples a consist at a specific place (does not work in the '''Driver Setup Rule''')
+
*'''[[#Decouple DLX|Decouple DLX]]''' - decouples a consist at a specific, or a random, place. Upto 99 wagons
+
*'''[[#Decouple Head N|Decouple Head N]]''' - decouples a consist to leave set number (N) of wagons in the consist. Upto 75 wagons
+
*'''[[#Decouple Number #|Decouple Number #]]''' - decouples a consist at a specific place. Upto 40 wagons
+
*'''[[#Uncouplez|Uncouplez]]''' - decouples the locomotive (or locomotive + tender) from a consist
+
 
<br>
 
<br>
<table bgcolor=#a8ff8a>
+
<table width="100%" bgcolor=#ffff88>
 
<tr>
 
<tr>
 
<td>
 
<td>
Line 3,431: Line 6,052:
 
<span style="font-size: 17px; font-weight: 700;">More Tutorials and Guides to Using Trainz</span><br>
 
<span style="font-size: 17px; font-weight: 700;">More Tutorials and Guides to Using Trainz</span><br>
 
*'''<span class="plainlinks">[http://online.ts2009.com/mediaWiki/index.php/HowTo How to Guides]</span>'''
 
*'''<span class="plainlinks">[http://online.ts2009.com/mediaWiki/index.php/HowTo How to Guides]</span>'''
 +
*'''[[Driver Commands List]]'''
 
*'''[[Session Rule List with Parameters|Session Rules List (Alphabetical) with Parameters]]'''
 
*'''[[Session Rule List with Parameters|Session Rules List (Alphabetical) with Parameters]]'''
*'''[[Session Rules By Categories With Properties|Session Rules List (Categories) With Parameters]]'''
 
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
 
 
[[Category:How-to_guides|HowTo Guides]]
 
[[Category:How-to_guides|HowTo Guides]]
 +
[[Category:Rules]]

Revision as of 07:35, 2 November 2019

The information in this Wiki Page applies to TANE, TRS19 and Trainz Plus. List of Trainz Session Rules in Classification or Category Order with Properties.

This page is always under construction. As new rules appear and are tested they will be added to this list. Current Command Count: 128

Only rules supplied with Trainz or on the DLS are covered in this document.

The rules listed in this page are all accessible in the WikiLink.PNG Surveyor Session Editor. Those rules that are identified as DLS Rule must be downloaded and installed from the Trainz DLS first.

Also available WikiLink.PNG Session Rule List (Alphabetical) with Parameters


Description Key:

  • <kuid number> is for the rule version at the time of writing. This number will change if the rule is updated.
  • DLS Rule must be downloaded and installed from the DLS.
  • Base Rule and Built-in Rule is installed with Trainz.
  • Parent Rule will execute child rules if it returns a true result.
  • Obsolete Rule is no longer required (explanation given).
  • Legacy Rule has been replaced by another rule (new rule will be identified).
  • Rules that are named TANE SP2 or TANE SP3 will work in TRS19 and Trainz Plus.

Contents

Achievement Rules


Achievement Check Rule

Executes child rules when achievement conditions have been met

Properties.PNG Rule Properties:

  • <kuid:401543:1190>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   <Not configured, click here to select an achievement asset> - click to select an Achievement Asset from those installed
      When an Achievement Asset has been selected, the following will appear:-
      Achievement KUID: <selected asset name> - click to change the selected Achievement Asset
      Achievement name: <not set> - click to select the achievement name from the selected asset
      Trigger if achievement: <select> - choose one of:-
         has been gained - the rule will be triggered when this achievement has been gained
         has not been gained - the rule will be triggered when this achievement has NOT been gained

WikiLink.PNG Trainz Wiki Links:


Consist Check Rule

Executes child rules when a matching consist is found. The order of the vehicles in the consists is not important.

Properties.PNG Rule Properties:

  • <kuid:-25:1068>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Enforce strict exclusive testing - check to only accept an exact match with no unspecified vehicles in the consist.
      - leave unchecked to accept any consist that contains the specified vehicles. 
   Select one of two option buttons:-
   ( ) Rule disabled - select to disable the operation of this rule
   ( ) Complete whenever a train matching the description exists - When selected, enter the consist description:-
      Specific vehicle - identify the specific vehicle(s) that will trigger the rule
         + - click to add a specific vehicle from the session list
         x - click to remove the specific vehicle from the rule
      Vehicle types - identify the type of vehicle(s) that will trigger the rule
         + - click to add a type of vehicle from the session list
         x - click to remove the type of vehicle from the rule
      Drivers - identify the driver(s) that will trigger the rule
         + - click to add a driver from the session list
         x - click to remove a driver from the rule

Issues.PNG Known Issues:

When used as a top level parent rule it does not terminate after triggering but will continue to check all consists for a match and will trigger every time another match is found.

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Multiple Resource Check Rule

Executes child rules if industries or vehicles reach set commodity levels. This rule replaces the older Resource Check Rule

Properties.PNG Rule Properties:

  • <kuid:-25:656>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   <Product Level> - click to select a product test from two choices:-
      Reach/Exceed - sets an upper limit for the resources being monitored. 
         For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon reaches or exceeds a specified level.
         The initial level in the object must be below the set upper limit.
      Fall below - sets a lower limit for the resources being monitored. 
         For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon falls below a specified level. 
         The initial level in the object must be above the set lower limit. 
         To test when a resource level reaches zero (i.e. is empty) set the lower limit to a very low value but not zero as the level can never fall below zero. 
   <value> - enter required quantity value
   <select> - select a product from session list of products
   <Add object> - click to select a source or target object. Multiple objects and their queues can be added to the rule. 
      ALL the entered products must reach/exceed or fall below the specified value for the rule to be triggered. 
      For each object:-
         <Object> - click to select session active industry or product enabled rail vehicle 
         <Queue> - select product queue (there may be only one available)
         <Remove> - removes the object and its product queue from the rule

Notes.PNG Notes:

This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Objective Add Rule

Sets up a game Objective with ID and display Name

Properties.PNG Rule Properties:

  • <kuid:401543:2001>
  • Base Rule

Settings.PNG Rule Settings:

   Priority <Select> - select one of:-
      Above Normal
      Below Normal
      Normal
      Optional
      Urgent
   Completion Target Number <value> - to set Completion Target Number
   Icon <select> - to select Icon from list
   Display Name <enter> - to insert Name
   Unique Objective ID <enter> - enter a unique objective ID
   Custom Message <Text Box> - insert typed message in text area

PageLink.PNG Related Rules:


Objective Check Rule

Executes child rules if an objective created with the Objective Add Rule is complete.

Properties.PNG Rule Properties:

  • <kuid:401543:2003>
  • Base Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Unique Objective ID <value> - enter the unique ID created with the Objective Add Rule 
   Mode <select> - select one of three:-
      Wait for completion
      Wait for failure
      Wait for progress

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Objective Update Rule

Changes progress of an objective outcome created with the Objective Add Rule according to Property choices

Properties.PNG Rule Properties:

  • <kuid:401543:2002>
  • Base Rule

Settings.PNG Rule Settings:

   Unique Objective ID <value> - enter the unique ID created with the Objective Add Rule 
   Mode <select> - select one from the following options
      Decrement progress
      Increment progress
      Reset Objective
      Set objects as complete
      Set objects as failed
      Set progress
      Set progress only if greater
   Amount <value> - click to enter a value

PageLink.PNG Related Rules:


Ranked Session Begin Rule

Begins a ranked Session

Properties.PNG Rule Properties:

  • <kuid:401543:2031>
  • Base Rule

Settings.PNG Rule Settings:

   Countdown Starting Value <value>
      hrs:
      min:
      sec:
   1 through 5 stars, points for each star <value> - enter number of points for each star rating
   Session timer mode: - select one of three option buttons:-
      ( ) Timer
      ( ) Countdown Starting value <value> - enter time hh:mm:ss
      ( ) None

Notes.PNG Notes:

Times are Trainz clock time, not real time

PageLink.PNG Related Rules:


Ranked Session Complete Rule

Completes the active ranked Session

Properties.PNG Rule Properties:

  • <kuid:401543:2032>
  • Base Rule

Settings.PNG Rule Settings:

   Set the active ranked session as: - select one of two option buttons:-
      ( ) Complete
      ( ) Failed
   [x] Customize the completion message <text> - enter a text message

PageLink.PNG Related Rules:


Resource Check Rule

Executes child rules if a selected industry or vehicle reaches a set commodity level. This rule has been superseded by the Multiple Resource Check Rule

Properties.PNG Rule Properties:

  • <kuid:-25:1067>
  • Legacy Rule (replaced by Multiple Resource Check Rule)
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
      ( ) Watch industry queue
         Target Object <select> - select an industry from the session list
         Queue <select> - select a product queue from the selected industry
         Product <select> - select a product from the selected queue
         Amount <value> - enter a quantity
         Select one of two option buttons:-
            ( ) Complete when designated queue equals or exceeds required amount
            ( ) Complete when designated queue falls below required amount
      ( ) Watch vehicle
         Target Object <select> - select a rolling stock asset from the session list
         Queue <select> - select a product queue from the selected rolling stock
         Product <select> - select a product from the selected queue
         Amount <value> - enter a quantity
         Select one of two option buttons:-
            ( ) Complete when designated queue equals or exceeds required amount
            ( ) Complete when designated queue falls below required amount

Notes.PNG Notes:

This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Resource Verify Rule (fixed)

Executes child rules if a selected industry or vehicle reaches a set commodity level. The rule resets when all child rules have completed.

Properties.PNG Rule Properties:

  • <kuid:160293:10060>
  • DLS Rule by trev999
  • Parent Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
   ( ) Watch industry queue
      Target object <click to select> - click to select an industry from the session list.
      Product <click to select> - click to select an industry product.
      Amount <value> - enter a quantity for the selected product.
      Select one of two option buttons:-
      ( ) Complete when designated queue equals or exceeds designated amount
      ( ) Complete when designated queue falls below designated amount
   ( ) Watch vehicle queue
      Target object <click to select> - click to select a rolling stock vehicle from the session list.
      Product <click to select> - click to select a commodity product.
      Amount <value> - enter a quantity for the selected product.
      Select one of two option buttons:-
      ( ) Complete when designated queue equals or exceeds designated amount
      ( ) Complete when designated queue falls below designated amount

Notes.PNG Notes:

  1. This rule will only monitor a single commodity in a single industry or vehicle.
  2. This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Station Visited Check Rule

Executes child rules if specific trains call at set stations or industries

Properties.PNG Rule Properties:

  • <kuid2:60850:89005:3>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Trigger: <select> - click to select one of the following
      Never - stopping at the selected industries will never trigger the rule.
      Once only - the rule is triggered on the first visit only to any one of the selected industries
      Once per industry - the rule is triggered on the first visit to each industry with each individual product
      Once per visit - the rule is triggered on the first visit to each industry regardless of the product
      Once per vehicle - each vehicle can only trigger the rule once. 
   <select industry> - select industry or industries from session list
   Select one of two option buttons:-
      ( ) click to accept all trains
      ( ) click to accept trains matching specific criteria
         Selecting the second option will produce the following selection controls:-          
         Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule
            + - click to add a specific vehicle from the session list
            x - click to remove the specific vehicle from the rule
         Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule
            + - click to add a type of vehicle from the session list
            x - click to remove the type of vehicle from the rule
         Drivers - identify the drivers that will trigger the rule
            + - click to add a driver from the session list
            x - click to remove a driver from the rule

WikiLink.PNG Trainz Wiki Links:


Back to Top

Camera Rules


Cinematic Camera Rule

Provides several different cinematic style cameras with animations. Best used at the start of a session. Use the Trackside Camera (tracking view) found in the Set Camera Rule during session play.

Properties.PNG Rule Properties:

  • <kuid2:401543:1166:3>
  • Built-in Rule

Settings.PNG Rule Settings:

   [x] Lock camera controls for the duration - if checked user cannot alter camera view
   [x] Prevent train control for duration - if checked user cannot control train
   Camera target: <click to select> - click to select the object from the session list that will be the camera target
   Camera mode: - select one of three option buttons:-
      ( ) Stationary
      ( ) Circle targeted object
      ( ) Move from one point to another (zoom, pan, etc)
   Initial camera values:
      [x] Pitch: <value> - check to select then click value to enter a pitch value
      [x] Yaw:   <value> - check to select then click value to enter a yaw value
      [x] Zoom:  <value> - check to select then click value to enter a zoom value
   Total time to animate:  <value> - enter an animation time in seconds

Notes.PNG Notes:

Times are Trainz clock times, not real times

PageLink.PNG Related Rules:


Focus Camera Rule

Sets the initial camera view and starting vehicle for a session.

Properties.PNG Rule Properties:

  • <kuid2:122381:10014:1>
  • DLS Rule by mizi

Settings.PNG Rule Settings:

   Focus camera to: - select one of two option buttons
      ( ) Map object
      ( ) Vehicle
   Named <?????> - enter name of object or vehicle from session list
   Additionally:
      [x] set view mode to - check to select one of four option buttons
         ( ) Internal view
         ( ) External view
         ( ) Tracking view
         ( ) Roaming view
      [x] restrict user to manipulate the camera - check to set user limits on camera controls
         [x] allow internal view
         [x] allow external view
         [x] allow tracking view
         [x] allow roaming view
         [x] allow change of view mode
         [x] allow change vehicle in train
         [x] allow change trains
         [x] allow adjust camera viewpoint
      [x] set camera angles - check to set the initial camera view point
         Yaw (90 = look at front of train): <value> degrees - enter yaw angle 
         Pitch (-90 = down, 90 = up): <value> degrees - enter pitch angle
         Distance from the focused object: <value> metres - enter distance from camera to object

PageLink.PNG Related Rules:


Set Camera Rule

Sets the target object and properties of the camera.

Properties.PNG Rule Properties:

  • <kuid:-25:179>
  • Built-in Rule

Settings.PNG Rule Settings:

   [x] Set the target object of the camera to: - if checked, select one of three option buttons:-
      ( ) Vehicle <click to select> - select a vehicle from the Session list
      ( ) Junction <click to select> - select a junction from the Session list
      ( ) Map Object <click to select> - select a named map object from the Session list
   [x] Change the camera view mode to <click to select> - if checked, select one camera view mode from
      Cab View
      External View
      Tracking View
      Free Roaming
   [x] Set the camera flags to enable/disable user access to - if checked, select as many of the following check boxes as needed
      [x] Internal view mode - check to enable, uncheck to disable
      [x] External view mode - check to enable, uncheck to disable
      [x] Tracking view mode - check to enable, uncheck to disable
      [x] Roaming view mode - check to enable, uncheck to disable
      [x] View switching - check to enable, uncheck to disable
      [x] Vehicle view switching - check to enable, uncheck to disable
      [x] Train view switching - check to enable, uncheck to disable
      [x] Camera adjustments (pan, zoom, etc) - check to enable, uncheck to disable

PageLink.PNG Related Rules:


Wait for Camera View Mode Rule

Executes child rules when the camera view is changed to a selected view

Properties.PNG Rule Properties:

  • <kuid:-25:192>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger rule once - check to set
   Wait for the camera to change to the <click to select> - select one camera view mode from:-
      Cab View
      External View
      Tracking View
      Free Roaming
   [x] Wait for the camera to target vehicle <click to select> - if checked, select a vehicle from the Session list

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Back to Top

Danger, Derailment and Safety Rules


ATP Speed Limiter Rule

Limits allowable speed over set limit

Properties.PNG Rule Properties:

  • <kuid2:321959:1000:1>
  • Built-in Rule

Settings.PNG Rule Settings:

   Limits the speed to <value> mph over the set limit - enter speed value in mph

PageLink.PNG Related Rules:

  • AWS Configuration Rule - configures the Trainz implementation of the Automatic Warning System when approaching signals


AWS Configuration Rule

This rule configures the Trainz implementation of the Automatic Warning System when approaching signals

Properties.PNG Rule Properties:

  • <kuid2:60850:89002:3>
  • Built-in Rule

Settings.PNG Rule Settings:

   Select one of three option buttons:-
      ( ) Active
      ( ) Passive
      ( ) Passive with HUD hidden
   [x] Simulate AWS for unfitted cabs?
   [x] Use modern sound set for unfitted cabs?


Clean Up Derailed Trains Rule

Cleans up derailed train cars after a set time delay

Properties.PNG Rule Properties:

  • <kuid2:60850:89003:1>
  • Base Rule

Settings.PNG Rule Settings:

   Set delay to clean up derailed traincars to
      <h>: - click to enter the number of hours (0-23) to wait
      <mm>: - click to enter the number of minutes (0-59) to wait
      <ss>: - click to enter the number of seconds (0-59) to wait

Notes.PNG Notes:

Time is Trainz clock time, not real time.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Coupler Breakage Check Rule

Executes child rules if there is a coupler breakage

Properties.PNG Rule Properties:

  • <kuid2:447264:1017:1>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   None

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Coupler Breakage HUD Rule

HUD displays warning about coupler stress and breakage

Properties.PNG Rule Properties:

  • <kuid:-25:423>
  • Built-in Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
      ( ) Show the Coupler Breakage Display
      ( ) Hide the Coupler Breakage Display

PageLink.PNG Related Rules:


Junction Derailment Prevention Rule

Sets opposing (trailing) junctions ahead of a train to prevent derailments. Works with both AI and manually driven trains.

Properties.PNG Rule Properties:

  • <kuid2:121843:100282:1>
  • DLS Rule by pitkin

Settings.PNG Rule Settings:

   None

Notes.PNG Notes:

This rule will not overrule a junction already locked by another AI train or locked against AI control using the Set Junctions Rule.

PageLink.PNG Related Rules:


Replace Missing Vehicles Rule

Produces new trains to replace missing vehicles that have been removed from the session by the Clean Up Derailed Trains Rule

Properties.PNG Rule Properties:

  • <kuid:447264:1214>
  • Built-in Rule

Settings.PNG Rule Settings:

   [x] Respawn trains if they are abandoned for 10 minutes
   If checked:-
      Select one of two option buttons:-
         ( ) Respawn trains at their original locations
         ( ) Respawn trains from portals
            <+ Add a new portal> - click to enter the name of a portal, there can be more than one portal.
            Entered portal names that appear in red have not been found in the session

PageLink.PNG Related Rules:


Safety System Engaged Check Rule

Executes child rules if safety systems are applied.

Properties.PNG Rule Properties:

  • <kuid:447264:1216>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger only once

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Safety System Isolated Check Rule

Executes child rules if safety systems are isolated (disengaged).

Properties.PNG Rule Properties:

  • <kuid:447264:1217>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger only once

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Set Coupler Masks Rule

Set the coupling/decoupling masks on the selected vehicles

Properties.PNG Rule Properties:

  • <kuid:-25:980>
  • Built-in Rule

Settings.PNG Rule Settings:

   <Add vehicle> - click to select a vehicle from the session list
   <Add All> - click to add all vehicles in the session list
   <Delete All> - click to remove all added vehicles from this rule
      For each selected vehicle:-
      Coupling Mask
         Front and Back - choose for each
            Locked
            Unlocked
      Decoupling Mask
         Front and Back - choose for each
            Locked
            Unlocked
      <Remove> - click to remove this vehicle from the rule

PageLink.PNG Related Rules:


Signal Passed At Danger Check Rule

Executes child rules if a signal or stop mark is Passed at Danger (STOP).

Properties.PNG Rule Properties:

  • <kuid2:60850:89007:2>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger only once

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Speeding Check Rule

Executes child rules if player controlled trains are over the local speed limit or over a set (custom) speed

Properties.PNG Rule Properties:

  • <kuid2:60850:89004:3>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Select one of two options to set a speed limit to be observed
      ( ) Watch for trains travelling above the posted speed limit
         <speed value> - click to enter a new overspeed tolerance value
         <speed units> - click to select one from the list:-
            Km/h - Kilometres per hour
            MPH - Miles per hour
            mps - metres per second
      ( ) Watch for trains travelling above a custom speed
         <speed value> - click to enter a new custom speed value
         <speed units> - click to select one from the list:-
            Km/h - Kilometres per hour
            MPH - Miles per hour
            mps - metres per second
            Warning: This option is very performance intensive and should only be used in sessions with few trains

WikiLink.PNG Trainz Wiki Links:


Vehicle Physics Rule

Overrides the default vehicle physics properties for all vehicles or for those matching set criteria

Properties.PNG Rule Properties:

  • <kuid:-25:1052>
  • Built-in Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
      ( ) click to accept all trains
      ( ) click to accept trains matching specific criteria
         Selecting the second option will produce the following selection controls:-
         Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule
            + - click to add a specific vehicle from the session list
            x - click to remove the specific vehicle from the rule
         Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule
            + - click to add a type of vehicle from the session list
            x - click to remove the type of vehicle from the rule
         Drivers - identify the drivers that will trigger the rule
            + - click to add a driver from the session list
            x - click to remove a driver from the rule
   Coupler Parameters:
      Couplers break at <value> kN expansion force - enter force value
      Couplers break at when coupling above <value> kph - enter speed value
      [x] Show coupler breakage in HUD - check to display breakage in on-screen HUD
   Wheelslip Parameters:
      Maximum tractive effort adjusted by <value> % - enter adjustment as a %
      Traction is reduced to <value> % while wheelslipping - enter value as a %
      Traction boost is <value> % while sanding - enter value as a %
   Sway Parameters:
      Cab sway level is set to <value> % - enter value as a %


Wait for Derailment Rule

Executes child rules when a derailment occurs

Properties.PNG Rule Properties:

  • <kuid:-25:1053>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger derailment watch once - check to execute the rule once only

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


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Driver Rules


AI Start Rule

Restarts all halted AI controlled trains. Drivers will continue with the commands in their driver command list.

Properties.PNG Rule Properties:

  • <kuid2:400048:100981:1>
  • DLS Rule by callavsg

Settings.PNG Rule Settings:

   None

PageLink.PNG Related Rules:


AI Stop Rule

Halts all AI controlled trains but does not delete their driver commands. AI trains can be restarted with the AI Start Rule or by issuing individual Continue Schedule commands.

Properties.PNG Rule Properties:

  • <kuid2:400048:100980:1>
  • DLS Rule by callavsg

Settings.PNG Rule Settings:

   None

PageLink.PNG Related Rules:


Control Check Rule

Executes child rules if the train control method has been altered or a specific method has been selected.

Properties.PNG Rule Properties:

  • <kuid:401543:1191>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

 Execute child rules when: - select one of two option buttons:-
    ( ) DCC mode is Selected
    ( ) Cab mode is Selected
 Execute child rules: - select one of two option buttons:-
    ( ) Every time control method is set
    ( ) Once only

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Control Type Rule

Sets the control method

Properties.PNG Rule Properties:

  • <kuid:-16:2030>
  • Base Rule

Settings.PNG Rule Settings:

 Current control method is: <select> - click to select one of
    Easy Mode - DCC (standard keyboard and mouse) control
    Ask User - let the user decide
    Realistic Mode - Cab controls (on screen levers, throttles, buttons, etc)

PageLink.PNG Related Rules:


Disallow AI Rule

Cancels (deletes) all current and waiting AI commands for all drivers

Properties.PNG Rule Properties:

  • <kuid:400048:100603>
  • DLS Rule by callavsg

Settings.PNG Rule Settings:

  None

PageLink.PNG Related Rules:


Driver Command Check Rule

Executes child rules if the driver commands match a set list.

Properties.PNG Rule Properties:

  • <kuid:-25:447>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

 [x] Trigger rule once - check to allow the rule to execute only once
 Driver character to watch the command list of <select> - select a driver name from the Session List
 Wait for driver character to have a command list that matches this:
    <add driver command> - add a driver command from the session list. More commands can be added. Commands can be deleted.
    <add all> - adds ALL driver commands in the session list. Individual commands can be removed.
    <delete all> - deletes all entered driver commands from the session rule

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Driver Command Rule

Specifies which commands will be available for the drivers

Properties.PNG Rule Properties:

  • <kuid:-3:10057>
  • Base Rule

Settings.PNG Rule Settings:

   For each installed Driver Command:-
   [x] Name of Driver Command and Description (if available) - check to make that command available to the drivers

Notes.PNG Notes:

Some Driver Commands that have been checked will not appear in the Command Lists for drivers if there is no target for their action. For example:
  • The Wait For Trigger command will not be available to any drivers if there are no triggers set.
  • The Call At command will not be available to any drivers if there are no industry active assets or passenger enabled stations.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:

  • Driver Commands List


Driver Main Menu Options Rule

Show/Hide the Driver Main Menu Bar

Properties.PNG Rule Properties:

  • <kuid:-25:448>
  • Built-in Rule

Settings.PNG Rule Settings:

   <Show/Hide> the Driver Main Menu Bar - click Show or Hide to select


Driver Schedule Rule

Sets up a list of basic scheduled commands

Properties.PNG Rule Properties:

  • <kuid2:82445:90001:9>
  • Built-in Rule

Settings.PNG Rule Settings:

   Driver Schedule Assigned to name of driver <icon> - click icon to select a driver from those assigned in the Driver Setup Rule
   Next commands, will be executed  
      >> - click to enter driver commands from those specified in the Driver Command Rule
   Style: - select one of four option buttons:-
      ( ) Classic style: If there is a schedule do not emit a new schedule - any currently assigned set of driver commands will not be replaced
      ( ) Killer style: If there is a schedule clean it and emit a new one - replace any currently assigned driver commands with the new commands
      ( ) Cooperative style: If there is a schedule append the new one - add the new driver commands to the end of any existing commands
      ( ) Active style: Emit a new schedule, only if already a schedule running - only add the new commands if commands are currently running

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


Driver Setup Rule

Creates the list of drivers for this session and assigns them their orders

Properties.PNG Rule Properties:

  • <kuid:-16:2025>
  • Base Rule

Settings.PNG Rule Settings:

   <driver icon> - click to select a new driver from the list of installed and built in drivers
   <loco> - click to select a new locomotive from the session list and assign it to this driver. Locos displayed in red have not been found in the session list
   <driver name> - click to enter a new name for the selected driver
   <driver mode> - click to select one of:-
      Autodetect - the program will detect the driver mode to be used. For example, if driver commands have been entered for this driver
         then the AI driver mode will be selected
      First Human Player - the driver will be assigned to the user or multiplayer who accesses her/him first
      AI driver - the AI will be given control even if no commands are present
      Multiplayer Driver - the driver will be assigned to a multiplayer user
   <remove> - this driver will be removed from the rule
   >> - click to enter driver commands from those specified in the Driver Command Rule
    --> Scroll down to the bottom of the list of entered drivers for more options
 <Add another driver> - click to add another driver 
 [x] Remove all existing Drivers first - see Known Issues below
 [x] Generate new Drivers for empty Trains - when checked all newly added locos will automatically be given drivers

Issues.PNG Known Issues:

  1. The Remove all existing Drivers first option does not appear to work in TANE (but works in TRS19 and later)
  2. Adding a large number of drivers to a session can cause Timeout errors. One known workaround is to split the drivers between two copies of the Driver Setup Rule and make the second copy a child of a Wait Rule. For more details see the Wiki How to Use Driver Setup Rule. This issue has been reported as FIXED in the latest beta versions of TRS19 SP1 and Trainz Plus

Notes.PNG Notes:

The driver at the top of the list will have the camera focus when the Session starts. There is no way to move a driver up the list order except by removing the higher drivers

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Enable/Disable Driver Commands Rule

Enable/Disable specific driver commands on certain drivers. Multiple copies of the rule can be used to give different drivers or consists different command lists

Properties.PNG Rule Properties:

  • <kuid:-25:480>
  • Built-in Rule

Settings.PNG Rule Settings:

   <Enable/Disable> the following driver commands ... - click to select Enable or Disable
   For each driver command:-
   [x] command name - check to enable or disable
   [x] command name - check to enable or disable
   [x] command name - check to enable or disable
   etc
   Select one of two option buttons:-
      ( ) click to accept all trains
      ( ) click to accept trains matching specific criteria
         Selecting the second option will produce the following selection controls:-
         Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule
            + - click to add a specific vehicle from the session list
            x - click to remove the specific vehicle from the rule
         Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule
            + - click to add a type of vehicle from the session list
            x - click to remove the type of vehicle from the rule
         Drivers - identify the drivers that will trigger the rule
            + - click to add a driver from the session list
            x - click to remove a driver from the rule

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


JTG Correct Vehicle Lights

Corrects the brightness of vehicle headlights. Now obsolete.

Properties.PNG Rule Properties:

  • <kuid2:478657:999103:1>
  • DLS Rule by jtg-trainz
  • Obsolete Rule (function is now built into Trainz Driver Additional Tools Menu)

Settings.PNG Rule Settings:

   None


QuickDrive Rule

Changes the Session settings.

Properties.PNG Rule Properties:

  • <kuid:401543:1184>
  • Base Rule

Settings.PNG Rule Settings:

  Open QuickDrive window when session is started          [x] - check to set
  Set time to <hours:minutes> with a rate of <speed x> - set start time and rate at which time advances
  Enable gameplay Session Mode                            [x] - check to set. Gameplay mode restricts the players options
  Enable in game help by default                          [x] - check to allow help options to be displayed
  Set the default Control method to: - select one of two option buttons:-
     ( ) Easy Mode
     ( ) Realistic Mode
     [x] Prevent player from changing this setting - check to set
  Realistic mode requires achievement: <text> in asset <asset name> - enter achievement name and select an asset from Aurans Achievements
  Set the default derailment realism to: - select one of three option buttons:-
     ( ) None
     ( ) Arcade
     ( ) Realistic
     [x] Prevent player from changing this setting - check to set
  Set the default units to: - select one of three option buttons:-
     ( ) Imperial
     ( ) Metric
     ( ) Default

WikiLink.PNG Trainz Wiki Links:


ScheduleAtTrackside Rule

Allows a set of driver commands to be given to a train when it reaches a trackmark or trigger.

Properties.PNG Rule Properties:

  • <kuid2:61392:2001:6>
  • DLS Rule by pguy

Settings.PNG Rule Settings:

   <Select trackmark> - <Select trigger> - click one to select a trackmark from the Session list or a trigger from the Session list
   Schedule will be fired <in both directions/in trackside forward direction/in trackside backward direction> - click to select one. Only available if trackmark has been selected
   This rule will be applied <all along the session> - click to enter the number of times to trigger the rule. 0 = everytime (all along the session)
   Enter driver commands to schedule when train is at trackside
      >> - click to enter driver commands from those specified in the Driver Command Rule
   Select one of two option buttons:-
      ( ) new schedule will replace current driver command - select to delete any current command list and replace it with the command list above
      ( ) new schedule will be appended to current driver commands - select to add the command list above above to the current driver command list
   <add a new trackside entry> - click to add a new ScheduleAtTrackside entry below

PageLink.PNG Related Rules:


Schedule Library Rule

Creates a library of driver schedules (driver command lists) that can be given to drivers during the creation or running of a session

Properties.PNG Rule Properties:

  • <kuid2:192081:12:5>
  • Built-in Rule by brummfondel

Settings.PNG Rule Settings:

  <add schedule> | <add group>
     To add individual schedules click <add schedule> then
       <library Entry Name> - enter a unique name for the schedule
          <library Entry Name> - click to edit name
          <remove> - click to delete this schedule from the list
          <copy> - click to add a copy this schedule to the current group
          <move to group> - click to move this schedule to a schedule group
          In the driver command bar:-
             >> - click to enter driver commands from those specified in the Driver Command Rule
      To add groups of schedules click <add group> then
       <Group Name> - enter a unique name for the group
           - - click to close the group list
           + - click to open the group list
           <Group Name> - click to edit name
           <remove> - click to delete this group from the schedule list

Notes.PNG Notes:

  1. Create the library schedules in this rule first.
  2. In Surveyor (using the Driver Setup Rule) or Driver (directly in a driver command bar) add the Driver Command Copy Commands From and select the command schedule to be added or appended. The driver command Copy Commands From must be enabled in the Driver Command Rule.

PageLink.PNG Related Rules:

PageLink4.PNG Dependent Driver Commands:

The rule must be added to the Session for the following Driver Command to work


Schedule Rule

Allows a schedule of timed events to be applied to a train

Properties.PNG Rule Properties:

  • <kuid:-3:10185>
  • Base Rule

Settings.PNG Rule Settings:

   Insert track mark <select> - select a track mark from the Session List
   Arrival and Departure Time <Select> - set time
      hh:mm:ss - in hours/minutes/seconds
   Current Train <select> - select from session list
   Insert destination <select> - select from session list

BugMini.PNG Known Bugs:

There are reports that this rule does not work correctly particularly if a train arrives late or early.

Notes.PNG Notes:

Times are Trainz clock times, not real time

PageLink.PNG Related Rules:

WWWLinks.PNG Other Links:


Wait for Driver On/Off Train Rule

Executes child rules when a driver gets on or off a train

Properties.PNG Rule Properties:

  • <kuid:-25:953>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

 [x] Trigger Rule Once - click to set 
 Wait for a driver character to get <On/Off> a train that matches the following criteria - select On or Off
 Select one of two option buttons:-
    ( ) click to accept all trains
    ( ) click to accept trains matching specific criteria
       Selecting the second option will produce the following selection controls:-
       Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule
          + - click to add a specific vehicle from the session list
          x - click to remove the specific vehicle from the rule
       Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule
          + - click to add a type of vehicle from the session list
          x - click to remove the type of vehicle from the rule
       Drivers - identify the drivers that will trigger the rule
          + - click to add a driver from the session list
          x - click to remove a driver from the rule

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Wait for Driver/Train to be Locally Owned Rule

Executes child rules when a specific driver or vehicle is locally owned. If the driver/vehicle becomes unowned again the child rules are paused

Properties.PNG Rule Properties:

  • <kuid2:401543:1173:1>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

 Assets Ownership: - select one of two option buttons:-
    ( ) Wait for ownership of a specific Driver
    ( ) Wait for ownership of Driver
 Driver or Vehicle <select> - choose from session list

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Back to Top

HUD (Heads Up Display) Rules


Cab Controls HUD Rule

Was used to provide the HUD controls for the cabin view. Now obsolete.

Properties.PNG Rule Properties:

  • <kuid:-16:287428>
  • Base Rule
  • Obsolete Rule (function is now built into Trainz)

Settings.PNG Rule Settings:

   None


Coupler Breakage HUD Rule

HUD displays warning about coupler stress and breakage

Properties.PNG Rule Properties:

  • <kuid:-25:423>
  • Built-in Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
      ( ) Show the Coupler Breakage Display
      ( ) Hide the Coupler Breakage Display

PageLink.PNG Related Rules:


Display Custom HUD Rule

Show or hide the Custom Heads Up Display.

Properties.PNG Rule Properties:

  • <kuid:-3:10206>
  • Base Rule

Settings.PNG Rule Settings:

   Show or Hide the Custom Heads up Display - select one of two option buttons:-
      ( ) Show the Custom Heads up Display
      ( ) Hide the Custom Heads up Display

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Flash HUD Icon Rule

Flashes a HUD panel icon for a set duration of time or instructs a HUD panel icon to start/stop.

Properties.PNG Rule Properties:

  • <kuid:-25:968>
  • Built-in Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
   ( ) Flash the <click to select> icon on the <click to select> HUD panel for a period of <value> seconds
      TIP: Select the HUD panel first (the second <click to select> link).
      Available HUD panels are (select one):-
         Bottom Right Menu
         Camera Controls
         DCC Controls
         Driver Main Menu
      Available icons will depend on the HUD panel selected.
   ( ) <Start/Stop> flashing the <click to select> icon on the <click to select> HUD panel
      TIP: Select the HUD panel first (the second <click to select> link).
      Available HUD panels are (select one):-
         Bottom Right Menu
         Camera Controls
         DCC Controls
         Driver Main Menu
      Available icons will depend on the HUD panel selected.

PageLink.PNG Related Rules:


mc Display Custom HUD V2 Rule (SP2 and later)

Shows or hides a graphical HUD which includes junction direction for the junction ahead. This rule has been superseded by the Quick CustomHUD Manager Rule (SP2 and later)

Properties.PNG Rule Properties:

  • <kuid2:61392:1072:10>
  • Legacy Rule (replaced by Quick CustomHUD Manager Rule (SP2 and later))
  • DLS Rule by pguy

Settings.PNG Rule Settings:

    Show or Hide the Custom Heads up Display - select one of two option buttons:-
    ( ) Show the Custom Heads up Display
    ( ) Hide the Custom Heads up Display

PageLink.PNG Related Rules:


Quick CustomHud Manager Rule (SP2 and later)

Allows the creation of new graphical heads up displays which are assigned to the drivers in Driver Mode. Replaces the mc Display Custom HUD V2 Rule (SP2 and later)

Properties.PNG Rule Properties:

  • <kuid2:61392:5020:47>
  • DLS Rule by pguy

Settings.PNG Rule Settings:

   <Copy rule to data Clipboard> - click to copy the data from the selected HUD to a special clipboard area used by the rules created by pguy. 
      This is NOT the standard OS clipboard.
   <Paste rule data from Clipboard> - if data is held in the special clipboard area, then click to paste that data into the selected HUD.
      This is NOT the standard OS clipboard.
   Current HUD Parameters
      HUD to select: <HUD name> - click to select a HUD from those available. One or two default HUDs will be supplied.
      new HUD - click to create a new HUD display with default properties. You will be required to enter a name for the new HUD
      clone HUD - click to create a new HUD using the properties of the currently selected HUD. You will be required to enter a name for the new HUD
      copy HUD - copies (overwrites) the currently selected HUD with the properties of another HUD. You will be required to enter the name of the HUD to be copied
   For new, cloned or copied HUDs, additional commands will be shown:
      rename HUD - rename the selected HUD. You will be required to enter a new name for the HUD
      delete HUD - delete the currently displayed HUD
   In Driver Mode an additional command will be shown:
      Assign hud to current train - click to assign the currently selected HUD to the currently selected driver
   [x] hud is displayed (on) - check to display HUD in Driver Mode
   hud items nb entries max: <value> - enter the maximum number of items to be displayed in the HUD. Maximum is 30.
   hud view limit: <value> - enter the maximum look-ahead distance in metres for the HUD. Minimum value is 1000, maximum value is 10000.
   [x] display data in a centred window above orderbar - check to display the HUD centred on the screen just above the driver command bar in Driver Mode
   For each individual HUD property:
      [x] HUD property - check to add this property to the HUD

Notes.PNG Notes:

HUDs are assigned to drivers in Driver Mode by either adding a SetCustomHud (SP2 and later) command to individual drivers command lists or manually by clicking a green RM tool button displayed on the top menu and selecting Quick CustomHUD Manager from the menu.

PageLink4.PNG Dependent Driver Commands:

The rule must be added to the Session for the following Driver Commands to work

PageLink.PNG Related Rules:


Show/Hide HUD Panel Rule

Shows or hides a HUD panel.

Properties.PNG Rule Properties:

  • <kuid:-25:1047>
  • Built-in Rule

Settings.PNG Rule Settings:

   <Show/Hide> the <click to select> HUD panel - select Show or Hide and then select the HUD panel

PageLink.PNG Related Rules:


Variable Show Rule

Adds or removes a specified variable and a descriptive label to the custom HUD. This rule does not make the custom HUD appear on the screen.

Properties.PNG Rule Properties:

  • <kuid:-25:971>
  • Built-in Rule

Settings.PNG Rule Settings:

  [x] Add
     <variable-name> - enter variable-name to add to HUD. Variable-name is case sensitive.
     <label> - (optional) enter a short label to be displayed on the HUD in front of the variable value.
  [x] Remove
     <variable-name> - enter variable-name to remove from HUD. Variable-name is case sensitive.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


Wait for Click on HUD Icon Rule

Executes child rules when the user clicks on a selected HUD icon

Properties.PNG Rule Properties:

  • <kuid:-25:951> <kuid:-25:970> - two versions built-in with different kuids, both have the same properties
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger Once
   HUD Panel <Click> - click choose from list:-
      Bottom Right Menu
      Camera Controls
      DCC Controls
   Icon <Click> - click to choose from list. Selections depends on HUD Panel chosen

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Back to Top

Industry Rules


Advanced Industry Load Configuration Rule

Locks train controls when loading/unloading at an industry, overrides time settings for begin load and begin unload operations

Properties.PNG Rule Properties:

  • <kuid:30501:100007>
  • Base Rule

Settings.PNG Rule Settings:

   Target object <select> - select industry object from session list
   [x] Lock the train's controls during a stopped load/unload operation - check to disable driver controls while train is stopped and loading/unloading
   [x] Override 'begin load' and 'begin unload' durations to <value> seconds - if checked enter number of seconds to override

Notes.PNG Notes:

Times are Trainz clock time, not real time


Disable/Enable Industry Rule

Enables/Disables vehicle load/unload for industry

Properties.PNG Rule Properties:

  • <kuid2:401543:1171:1>
  • Built-in Rule

Settings.PNG Rule Settings:

  Load/unload <Disable/Enable> - click to set to Disable or Enable
  Which Industry? <select> - click to set Industry from Session List
  Which Vehicles: - select one of two option buttons:-
     ( ) Apply to every vehicle in the session
     ( ) Apply only to a specific vehicles from Session List


ExTrainz Manager Rule - TANE SP2

Provides information on consists, industries and products in both Surveyor and Driver modes. Once activated, the rule creates an additional short menu bar below the main menu bar.

Properties.PNG Rule Properties:

  • <kuid:160293:10029>
  • DLS Rule by trev999

Settings.PNG Rule Settings:

   Diagnostic mode is <On/Off> - click to select On or Off. When set On diagnostic messages will be added to the Trainz Log file.
   Turn on message overlay <Yes/No> - click to select Yes or No. When set to Yes the message overlay (lower left of screen) will be active.
   Show rolling stock in Driver mode <Yes/No> - click to select Yes or No. When set to Yes rolling stock can be searched in Driver.
   Search only rolling stock already in session <Yes/No> - click to select Yes or No. When set to Yes only those rolling stock assets
      installed in the session can be searched.
   Graphic colours: <When Red, the industry does not require service/When Green, the industry does not require service> - click to switch 
      between the two colour options.
   Industry page size: <value> - enter the number of industries to be displayed in the Industry List window (maximum 250).
   The following industries are excluded: <Add an industry to be excluded> - name can be complete (e.g. "Coal Mine 2") 
      which will exclude that specific industry from the management list, or partial (e.g. "Coal") which will exclude all 
      industries with the word "Coal" in their names. Entries are not case sensitive.
      Once industries have been excluded, additional commands will appear for each excluded industry:-
      <delete> <industry name begins with/class name begins with> <name> - click delete to remove this entry. 
         - click industry name begins with/class name begins with to select between the two (see notes below).
         - click name to edit the name.

Issues.PNG Known Issues:

This rule is NOT compatible with all industries.

Notes.PNG Notes:

  1. Rolling stock installed in the current session only (see settings above) can be searched to find a match for any selected product from any industry. In Surveyor (and Driver if that setting is enabled) click on the View Products sub menu link and click on a product name in the Product Window to display a list of all compatible rolling stock for that product.
  2. Alternatively, click on the View Industries sub menu link and then click on a Product Icon to open a Product Window, then click on the View Rolling Stock link at the top of the window.
  3. Industry class names are defined in the config.txt file of industry assets and are not normally accessible by users. However, you can exclude an entire group of related "industry asset classes" such as station, coalingtower, watertank, etc regardless of their actual names provided those assets have been given that "class name" by their creators.


Multiple Resource Check Rule

Executes child rules if industries or vehicles reach set commodity levels. This rule replaces the older Resource Check Rule

Properties.PNG Rule Properties:

  • <kuid:-25:656>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   <Product Level> - click to select a product test from two choices:-
      Reach/Exceed - sets an upper limit for the resources being monitored. 
         For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon reaches or exceeds a specified level.
         The initial level in the object must be below the set upper limit.
      Fall below - sets a lower limit for the resources being monitored. 
         For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon falls below a specified level. 
         The initial level in the object must be above the set lower limit. 
         To test when a resource level reaches zero (i.e. is empty) set the lower limit to a very low value but not zero as the level can never fall below zero. 
   <value> - enter required quantity value
   <select> - select a product from session list of products
   <Add object> - click to select a source or target object. Multiple objects and their queues can be added to the rule. 
      ALL the entered products must reach/exceed or fall below the specified value for the rule to be triggered. 
      For each object:-
         <Object> - click to select session active industry or product enabled rail vehicle 
         <Queue> - select product queue (there may be only one available)
         <Remove> - removes the object and its product queue from the rule

Notes.PNG Notes:

This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Power Station Rule

Sets up a Power Station and its electricity consumers

Properties.PNG Rule Properties:

  • <kuid:-25:746>
  • Base Rule

Settings.PNG Rule Settings:

   Power station <select> - select a Power Station from the session list.
   Consumers:
      <add object> - add power consumers from the session list


Resource Check Rule

Executes child rules if a selected industry or vehicle reaches a set commodity level. This rule has been superseded by the Multiple Resource Check Rule

Properties.PNG Rule Properties:

  • <kuid:-25:1067>
  • Legacy Rule (replaced by Multiple Resource Check Rule)
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
      ( ) Watch industry queue
         Target Object <select> - select an industry from the session list
         Queue <select> - select a product queue from the selected industry
         Product <select> - select a product from the selected queue
         Amount <value> - enter a quantity
         Select one of two option buttons:-
            ( ) Complete when designated queue equals or exceeds required amount
            ( ) Complete when designated queue falls below required amount
      ( ) Watch vehicle
         Target Object <select> - select a rolling stock asset from the session list
         Queue <select> - select a product queue from the selected rolling stock
         Product <select> - select a product from the selected queue
         Amount <value> - enter a quantity
         Select one of two option buttons:-
            ( ) Complete when designated queue equals or exceeds required amount
            ( ) Complete when designated queue falls below required amount

Notes.PNG Notes:

This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Resource Verify Rule (fixed)

Executes child rules if a selected industry or vehicle reaches a set commodity level. The rule resets when all child rules have completed.

Properties.PNG Rule Properties:

  • <kuid:160293:10060>
  • DLS Rule by trev999
  • Parent Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
   ( ) Watch industry queue
      Target object <click to select> - click to select an industry from the session list.
      Product <click to select> - click to select an industry product.
      Amount <value> - enter a quantity for the selected product.
      Select one of two option buttons:-
      ( ) Complete when designated queue equals or exceeds designated amount
      ( ) Complete when designated queue falls below designated amount
   ( ) Watch vehicle queue
      Target object <click to select> - click to select a rolling stock vehicle from the session list.
      Product <click to select> - click to select a commodity product.
      Amount <value> - enter a quantity for the selected product.
      Select one of two option buttons:-
      ( ) Complete when designated queue equals or exceeds designated amount
      ( ) Complete when designated queue falls below designated amount

Notes.PNG Notes:

  1. This rule will only monitor a single commodity in a single industry or vehicle.
  2. This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Station Visited Check Rule

Executes child rules if specific trains call at set stations or industries

Properties.PNG Rule Properties:

  • <kuid2:60850:89005:3>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Trigger: <select> - click to select one of the following
      Never - stopping at the selected industries will never trigger the rule.
      Once only - the rule is triggered on the first visit only to any one of the selected industries
      Once per industry - the rule is triggered on the first visit to each industry with each individual product
      Once per visit - the rule is triggered on the first visit to each industry regardless of the product
      Once per vehicle - each vehicle can only trigger the rule once. 
   <select industry> - select industry or industries from session list
   Select one of two option buttons:-
      ( ) click to accept all trains
      ( ) click to accept trains matching specific criteria
         Selecting the second option will produce the following selection controls:-          
         Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule
            + - click to add a specific vehicle from the session list
            x - click to remove the specific vehicle from the rule
         Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule
            + - click to add a type of vehicle from the session list
            x - click to remove the type of vehicle from the rule
         Drivers - identify the drivers that will trigger the rule
            + - click to add a driver from the session list
            x - click to remove a driver from the rule

WikiLink.PNG Trainz Wiki Links:


Back to Top

Interlocking Tower, Junction and Signal Rules


Control Path Rule

Sets the path for selected trains

Properties.PNG Rule Properties:

  • <kuid:131986:158781>
  • DLS Rule by atilabarut
  • Legacy Rule (replaced by Interlocking Tower Rules)

Settings.PNG Rule Settings:

 <add junction> - click to add a junction from the Session list
    For each junction:-
      Set switch to <RIGHT/LEFT/FORWARD> - click to select one junction state
      Exiting from <FORWARD/BACKWARD/LEFT/RIGHT> - click to select the direction the train exits from the junction
      Permit type <EXCLUSIVE/DIRECTIONAL> - click to select permission type. 
          DIRECTIONAL permits all trains heading in the same direction to use the set path.
          EXCLUSIVE only allows one train to use the path at a time
      <up> - move the junction UP one level in the list
      <dn> - move the junction DOWN one level in the list
      <rm> - remove the junction from the list
 Name of the signal before entering the path <signal name> - click to select the signal before the first junction from the Session signal list
 Signal state in case the path is not cleared <GREEN/RED/YELLOW> - click to select a signal state
 Train for which path is controlled <train> - click to select a consist from the Session list
 Rule activates on train entering trigger <trigger name> - click to select a start trigger from the Session list
 Rule exits on train entering trigger <trigger name> - click to select an end trigger from the Session list

Notes.PNG Notes:

  1. This rule may not be compatible with Interlocking Towers.
  2. Triggers have to be placed before the first junction and controlling signal and after the final junction.
  3. Multiple paths can be set up by placing multiple copies of this rule under an Ordered List or Simultaneous List

PageLink.PNG Related Rules:


Interlocking Tower Configure Path Rule

Alters settings on an interlocking tower path

Properties.PNG Rule Properties:

  • <kuid:401543:3205>
  • Base Rule

Settings.PNG Rule Settings:

  Interlocking Tower <select> - to set Name and Objects

BugMini.PNG Known Bugs:

The Interlocking Tower and Enhanced Interlocking Tower assets have a bug that saves their initial paths and properties in the Route and then saves any edits you make in the Session. The workaround is to always use Session Surveyor when using ITs and EITs.

PageLink.PNG Related Rules:


Interlocking Tower Path Selection UI Rule

Will automatically react to messages from Interlocking Towers and display a path selection dialog to the player. Disable by removing rule from session

Properties.PNG Rule Properties:

  • <kuid:401543:3203>
  • Base Rule

Settings.PNG Rule Settings:

  [Checkbox] Show path activation message in Driver

BugMini.PNG Known Bugs:

The Interlocking Tower and Enhanced Interlocking Tower assets have a bug that saves their initial paths and properties in the Route and then saves any edits you make in the Session. The workaround is to always use Session Surveyor when using ITs and EITs.

PageLink.PNG Related Rules:


Interlocking Tower Set Path Rule

Will set the state of an interlocking tower path for a train

Properties.PNG Rule Properties:

  • <kuid:401543:3204>
  • Base Rule

Settings.PNG Rule Settings:

  Interlocking Tower <select> - to set Name and Objects

BugMini.PNG Known Bugs:

The Interlocking Tower and Enhanced Interlocking Tower assets have a bug that saves their initial paths and properties in the Route and then saves any edits you make in the Session. The workaround is to always use Session Surveyor when using ITs and EITs.

PageLink.PNG Related Rules:


Interlocking Tower Enhanced Manager Rule (SP2 and later)

Provides more management and control options for interlocking towers.

Properties.PNG Rule Properties:

  • <kuid2:61392:8130:41>
  • DLS Rule by pguy

Settings.PNG Rule Settings:

   <towers> - click to select interlocking towers from the session list
      <do full check again> - click to run an error check on all interlocking towers
      List of all available interlocking towers - for each tower:-
         <view details> - click to view and edit the tower properties
         <copy from> - click to copy properties from another tower selected from the session list
   <debug log> - click to set the debug log properties

Notes.PNG Notes:

  • It is recommended that you refer to the detailed instructions in the Trainz Wiki shown below.

BugMini.PNG Known Bugs:

The Interlocking Tower and Enhanced Interlocking Tower assets have a bug that saves their initial paths and properties in the Route and then saves any edits you make in the Session. The workaround is to always use Session Surveyor when using ITs and EITs.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Junction Derailment Prevention Rule

Sets opposing (trailing) junctions ahead of a train to prevent derailments. Works with both AI and manually driven trains.

Properties.PNG Rule Properties:

  • <kuid2:121843:100282:1>
  • DLS Rule by pitkin

Settings.PNG Rule Settings:

   None

Notes.PNG Notes:

This rule will not overrule a junction already locked by another AI train or locked against AI control using the Set Junctions Rule.

PageLink.PNG Related Rules:

  • Lock All Junctions Rule - locks all junctions against user control
  • Set Cleared Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
  • Set Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).


Lock All Junctions Rule

Locks all junctions against user actions. AI operations are not affected. Once the AI releases a junction, it will be returned to its previous locked state.

Properties.PNG Rule Properties:

  • <kuid:400048:100971>
  • DLS Rule by callavsg

Settings.PNG Rule Settings:

   None

Notes.PNG Notes:

Individual junctions can still be set, locked and unlocked by using the Set Junction Rule

PageLink.PNG Related Rules:

  • Set Cleared Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
  • Set Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).


MissionCode Manager Rule (SP2 and later)

Enables the addition, editing and management of Mission Codes used to auto select paths in Interlocking Towers.

Properties.PNG Rule Properties:

  • <kuid2:61392:8200:50>
  • DLS Rule by pguy

Settings.PNG Rule Settings:

  Refer to the detailed instructions in the Trainz Wiki Links shown below.

PageLink4.PNG Dependent Driver Commands:

The rule must be added to the Session for the following Driver Commands to work

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


MissionCode Stops and Timetable Manager Rule (SP2 and later)

Enables the creation, editing and management of stop zones and timetables for trains following a path defined using mission codes.

Properties.PNG Rule Properties:

  • <kuid2:61392:8300:50>
  • DLS Rule by pguy

Settings.PNG Rule Settings:

  Refer to the detailed instructions in the Trainz Wiki Links shown below.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Multiple Junction Alignment Check Rule

Executes child rules if specific junctions are set.

Properties.PNG Rule Properties:

  • <kuid:-25:168>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Wait until <selection> - select from:-
      any one - any of the junctions in the rule list (below) is set correctly
      all - ALL of the junctions in the rule list are set correctly
   <Add junction> - click to select a junction from the session list
   <Add all> - click to select ALL junctions in the session list
   <Delete all> - click to delete ALL selected junctions from the rule list
      For each selected junction:-
      <setting> - click to select one switch direction from:-
         Left
         Right
         Center
         Any
      <remove> - to delete this junction from the rule list

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Set Cleared Junctions Rule

Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. If a junction is occupied it waits until the junction is cleared. Warning: not compatible with Interlocking Tower Assets

Properties.PNG Rule Properties:

  • <kuid2:131986:157661:1>
  • DLS Rule by atilabarut

Settings.PNG Rule Settings:

   Add Junction - click to select a junction from the session junction list
   Add All - click to add ALL junctions in the session junction list
   Delete All - click to remove ALL entered junctions from the rule
      Junction Options: - for each selected junction:-
         <direction> - click to select the junction direction
            Left
            Center
            Right
            Don't change
         <user control> - click to select a user control option
            Locked - the junction setting cannot be changed by the user
            Unlocked - the junction setting can be changed by the user
         <AI control> - click to select AI control
            Allows AI control - an AI train can switch the junction
            Blocks AI control - an AI train cannot switch the junction
         Remove - click to remove this junction from the rule list

PageLink.PNG Related Rules:


Set Junctions Rule

Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). Warning: not compatible with Interlocking Tower Assets

Properties.PNG Rule Properties:

  • <kuid:-25:1065>
  • Built-in Rule

Settings.PNG Rule Settings:

   Add Junction - click to select a junction from the session junction list
   Add All - click to add ALL junctions in the session junction list
   Delete All - click to remove ALL entered junctions from the rule
      Junction Options: - for each selected junction:-
         <direction> - click to select the junction direction
            Left
            Center
            Right
            Don't change
         <user control> - click to select a user control option
            Locked - the junction setting cannot be changed by the user
            Unlocked - the junction setting can be changed by the user
         <AI control> - click to select AI control
            Allows AI control - an AI train can switch the junction
            Blocks AI control - an AI train cannot switch the junction
         Remove - click to remove this junction from the rule list

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


Set Signal Extended Rule

Sets the state of a selected signal Warning: not compatible with Interlocking Tower Assets

Properties.PNG Rule Properties:

  • <kuid2:47662:20002:4>
  • Built-in Rule

Settings.PNG Rule Settings:

   <Select signal> to <signal state> - click to select a signal from the session list and click to select a state from the list -
      Automatic
      Stop
      Stop then Continue
      Caution Left
      Caution Right
      Caution
      Advance Caution Left
      Advance Caution Right
      Advance Caution
      Proceed Left
      Proceed Right
      Proceed
      Slow
      Medium

Notes.PNG Notes:

The signal must support the state selected otherwise there will be no change in the signal

PageLink.PNG Related Rules:


Trigger Multiple Signals Rule

Sets selected signals to DANGER (STOP) when selected triggers are activated. Signals will be at AUTOMATIC when the triggers are not activated.

Properties.PNG Rule Properties:

  • <kuid2:116387:26:1>
  • DLS Rule by maggs

Settings.PNG Rule Settings:

   <add signal> - select a signal from the Session List. More than one signal can be added.
      <delete> - remove a signal from the rule.
   <add trigger> - select a trigger from the Session List. More than one trigger can be added.
      <delete> - remove a trigger from the rule.

PageLink.PNG Related Rules:


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Message Rules


Close Message Popup Rule

Closes open message popups

Properties.PNG Rule Properties:

  • <kuid:447264:1526>
  • Built-in Rule

Settings.PNG Rule Settings:

  None

Issues.PNG Known Issues:

This rule only appears to work if it is a child of the rule that triggered the Message Popup Rule

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


DestSign Table Rule

Creates a list of destination names for a destination sign

Properties.PNG Rule Properties:

  • <kuid2:206816:99004:2>
  • Built-in Rule

Settings.PNG Rule Settings:

  <add destination> - enter a destination name to be added to the destination sign roll
  <import destinations from texture-group> - select a list of destination names from session
  [x] Enable industries/stations as destination - check to set
  [x] Enable Track Marks as destinations - check to set
  [x] Enable table of destinations - check to set


Display HTML Pages Rule

Creates a browser to display the listed HTML files in order as a navigable sequence of pages. This rule has been superseded by the Message Popup Rule

Properties.PNG Rule Properties:

  • <kuid:-25:442>
  • Legacy Rule (replaced by Message Popup Rule)
  • Base Rule

Settings.PNG Rule Settings:

   <Add Page> - adds the HTML page index.html from the selected HTML asset
      <index.html> - click to change the page name. The extension .html is optional
   <Add All> - adds all HTML pages from the session list (this appears to be disabled in TANE)
   <Delete All> - delete all HTML pages from this property list
   [x] Prevent user from exiting browser until all pages viewed
   [x] Disable closing of browser window by user
   [x] Disable browser window scrolling
   [x] Make browser window invisible
   [x] Set position-Under Construction!!! - not implemented
   [x] Set size-Under Construction!!! - not implemented
   Use the page <index.html> from asset <select> as the hidden button - the link buttons at the bottom of the page will be taken from the selected page in the selected HTML asset

PageLink.PNG Related Rules:


Display Video Rule

Displays a page containing a video clip from a HTML asset in a browser window.

Properties.PNG Rule Properties:

  • <kuid:-25:138>
  • Built-in Rule

Settings.PNG Rule Settings:

   Display page <index.html> of html asset <click to select> in a new browser window
      index.html - enter the filename of a HTML page in the selected HTML asset. The .html is optional in the filename.
      <click to select> - select the HTML asset from those installed.

Notes.PNG Notes:

Video must be in a valid web format.

PageLink.PNG Related Rules:


ExTrainz Manager Rule - TANE SP2

Provides information on consists, industries and products in both Surveyor and Driver modes. Once activated, the rule creates an additional short menu bar below the main menu bar.

Properties.PNG Rule Properties:

  • <kuid:160293:10029>
  • DLS Rule by trev999

Settings.PNG Rule Settings:

   Diagnostic mode is <On/Off> - click to select On or Off. When set On diagnostic messages will be added to the Trainz Log file.
   Turn on message overlay <Yes/No> - click to select Yes or No. When set to Yes the message overlay (lower left of screen) will be active.
   Show rolling stock in Driver mode <Yes/No> - click to select Yes or No. When set to Yes rolling stock can be searched in Driver.
   Search only rolling stock already in session <Yes/No> - click to select Yes or No. When set to Yes only those rolling stock assets
      installed in the session can be searched.
   Graphic colours: <When Red, the industry does not require service/When Green, the industry does not require service> - click to switch 
      between the two colour options.
   Industry page size: <value> - enter the number of industries to be displayed in the Industry List window (maximum 250).
   The following industries are excluded: <Add an industry to be excluded> - name can be complete (e.g. "Coal Mine 2") 
      which will exclude that specific industry from the management list, or partial (e.g. "Coal") which will exclude all 
      industries with the word "Coal" in their names. Entries are not case sensitive.
      Once industries have been excluded, additional commands will appear for each excluded industry:-
      <delete> <industry name begins with/class name begins with> <name> - click delete to remove this entry. 
         - click industry name begins with/class name begins with to select between the two (see notes below).
         - click name to edit the name.

Issues.PNG Known Issues:

This rule is NOT compatible with all industries.

Notes.PNG Notes:

  1. Rolling stock installed in the current session only (see settings above) can be searched to find a match for any selected product from any industry. In Surveyor (and Driver if that setting is enabled) click on the View Products sub menu link and click on a product name in the Product Window to display a list of all compatible rolling stock for that product.
  2. Alternatively, click on the View Industries sub menu link and then click on a Product Icon to open a Product Window, then click on the View Rolling Stock link at the top of the window.
  3. Industry class names are defined in the config.txt file of industry assets and are not normally accessible by users. However, you can exclude an entire group of related "industry asset classes" such as station, coalingtower, watertank, etc regardless of their actual names provided those assets have been given that "class name" by their creators.


Fade In/Out Rule

Fade in or out within seconds, using specified color and opacity values.

Properties.PNG Rule Properties:

  • <kuid2:190611:200000:2>
  • Built-in Rule

Settings.PNG Rule Settings:

   Red percentage:             <value> - enter the final % of red (0 = none, 100 = maximum)
   Green percentage:           <value> - enter the final % of green
   Blue percentage:            <value> - enter the final % of blue
   Alpha percentage (opacity): <value> - enter the final % of opacity (0 = invisible, 100 = solid)
   Fading duration:            <value> - enter the number of seconds required for the fade
   <help> - click to bring up help instructions

Notes.PNG Notes:

Seconds are Trainz clock time, not real time.


Hide Product Overlays Rule

Hides the commodity or product bar graphs that appear on active industries

Properties.PNG Rule Properties:

  • <kuid:400048:100970>
  • DLS Rule by callavsg

Settings.PNG Rule Settings:

  None


InputTable Rule

Creates a list of message names to be used for various purposes including passing data to Driver Commands

Properties.PNG Rule Properties:

  • <kuid2:131986:1012:1>
  • Built-in Rule

Settings.PNG Rule Settings:

   <add> - click to add a new entry to the table
   Each new entry will require an input message
      <short message> - enter a message. The message must be in a format that is specific for each purpose
      For the MoveTurntable driver command the message must be formatted as:-
         turntable,name_of_turntable,number_of_connecting_roads - the first entry must be the word turntable in lower case.
            name_of_turntable is the name of the turntable, 
            number_of_connecting_roads is the number of tracks connecting to the turntable
      For the WaitUntilTime driver command the message must be formatted as:-
         time,hour,minute - the first entry must be the word time in lower case, 
            hour must be from 0 to 23, 
            minute must be from 0 to 59.
      For the Skip If Session-Variable and Wait Until S-Variable driver commands the message must be formatted as:-
         svar,svar_name,svar_condition,value - the first entry must be the word svar in lower case, 
            svar_name is the name of the session variable, 
            svar_condition is an equality (eg eq for equal, gt for greater than, etc)
            value is an integer value to be compared to the session variable.
   Each entry in the table will be followed by the commands:-
      cp - click to copy this entry to a new entry
      up - click to move this entry up one level
      dn - click to move this entry down one level
      rm - click to remove this entry from the table

PageLink4.PNG Dependent Driver Commands:

The rule must be added to the Session for the following Driver Commands to work


Message Popup Rule

Displays a pop-up browser window and waits for it to be closed. Closure can be manual (by the user) or by another rule.

Properties.PNG Rule Properties:

  • <kuid:-25:1003>
  • Built-in Rule

Settings.PNG Rule Settings:

   [x] Pause game while message is displayed - stops the game until this message is closed
   [x] Close previous popup windows - closes any Message Popups currently displayed before this message is shown
   Message location <Top Left/Top Right/Bottom Left/Bottom Right> - select one to position the browser window on the screen
   Message Source: - select one of three option buttons:-
      ( ) Custom text - the simplest and easiest option
         Icon <Click here to set> - (optional) shows a list of message icons. Select one to be displayed with the message
         Icon <Clear icon> - clears any currently displayed message icon
         Custom text box Enter text to be displayed. You will be limited to about 6 lines of text. 
             For longer messages or to include graphics, use the A predefined HTML page option.
         <HTML Wave> - (optional) select the name of the HTML asset from the list shown that contains the wave file to be played.
         <Wave Name> - (optional) enter the name of a wave (.wav) sound file to be played. 
             The sound file must be in the HTML asset identified above. Filename is not case sensitive. Extension ".wav" is optional
         [x] Autoplay Wave: - plays the .wav sound file as soon as message is displayed. 
             If unchecked the sound will not be played.
      ( ) A predefined HTML page - requires a working knowledge of HTML
         <HTML Asset> - select the name of the HTML asset that contains the required HTML page from the list shown.
         <HTML Page> - enter the filename of the HTML page to be displayed. The page must be in the HTML asset identified above. 
             Filename is not case sensitive. Extension ".html" is optional.
         <HTML Wave> - (optional) select the name of the HTML file containing the wave file to be played. 
             The page must be in the HTML asset identified above. Filename is not case sensitive. Extension ".html" is optional.
         <Wave Name> - (optional) enter the name of a wave (.wav) sound file to be played. 
             The sound file must be in the HTML asset identified above. Filename is not case sensitive. Extension ".wav" is optional
         [x] Autoplay Wave: - plays the .wav sound file as soon as message is displayed. 
           If unchecked sound will not be played.
      ( ) A predefined string-table entry from a HTML asset
         <HTML Asset> - select the name of the HTML asset from those installed that contains the required string-table.
         <String Table Token> - enter the "tag name" of the text in the string-table of the HTML assets config.txt file.
         <HTML Wave> - (optional) select the name of the HTML file containing the wave file to be played. 
             The page must be in the HTML asset identified above. Filename is not case sensitive. Extension ".html" is optional.
         <Wave Name> - (optional) enter the name of a wave (.wav) sound file to be played. 
             The sound file must be in the HTML asset identified above. Filename is not case sensitive. Extension ".wav" is optional
         [x] Autoplay Wave: - plays the .wav sound file as soon as message is displayed. 
             If unchecked sound will not be played.

Issues.PNG Known Issues:

Because this rule will wait until it is closed (terminated) then it is not recommended for use in an Ordered List because you cannot guarantee that any following child rules will be executed. If it MUST be used in an Ordered List then place it last.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Minimap Options Rule

Sets the display options for the minimap.

Properties.PNG Rule Properties:

  • <kuid:-25:636>
  • Built-in Rule

Settings.PNG Rule Settings:

Default values - all checked
   [x] Map Textures
   [x] Gradients
   [x] Junctions
   [x] Signals
   [x] Triggers
   [x] Markers
   [x] Trackside Labels
   [x] Terrain Objects
   [x] Industrial Names
   [x] Named Objects
   [x] Consists

PageLink.PNG Related Rules:


Play Sound Rule

Plays a wav sound file.

Properties.PNG Rule Properties:

  • <kuid:-25:1045>
  • Built-in Rule

Settings.PNG Rule Settings:

   Default HTML <Click> - click to to enter Sound File Name
   HTML Assets <Click> - click to select HTML asset
   Rule Completes <Click> -  to select one of:-
      sound has just started
      sound has finished playing

PageLink.PNG Related Rules:

  • Display Video Rule - displays a page containing a video clip from a HTML asset in a browser window


Session Metadata Rule

Sets session metadata in the config file. Info can be read by other systems and displayed to the player.

Properties.PNG Rule Properties:

  • <kuid:401543:2036>
  • Base Rule

Settings.PNG Rule Settings:

   Type <Click> - click to select one of:-
      Simulation
      Challenge
   Length <value> - to enter number of minutes, default is 30 minutes
   Difficulty <Click> - click to select one of:-
      Normal - default
      Tutorial
      Easy
      Hard
      Expert

Notes.PNG Notes:

Time is Trainz clock time, not real time


Set Helper Icon Size Rule

Sets the size of helper icons such as the junction lever arrows.

Properties.PNG Rule Properties:

  • <kuid:-25:791>
  • Built-in Rule

Settings.PNG Rule Settings:

  Junction Arrows Size <Click> - to set scale ratio smaller than default, default is 100%


Set HTML Pages Rule

Instructs the Display HTML Pages rule to perform specific operations. This rule has been superseded by the Message Popup Rule

Properties.PNG Rule Properties:

  • <kuid:-25:792>
  • Legacy Rule (replaced by Message Popup Rule)
  • Built-in Rule

Settings.PNG Rule Settings:

   Operations to preform on the display HTML pages sequence browser
   Select one of six option buttons:-
      ( ) to instruct the sequence browser to <select> - to choose page operations
      ( ) to instruct the sequence browser to open the page <select> - enter the HTML page name
      ( ) to set browser parameters <select> - choose one of:-
         to Enable/Disable closing of the browser window by the user
         to Enable/Disable scrolling on the sequence browser window
         to Show/Hide the sequence browser window
      ( ) Set the following flag for the page named <select> - enter the HTML page name
         [x] Hide/Close window on 'done' action
         [x] Window has no 'done' button
         [x] Disable scrolling(not implemented yet)
         [x] Spare setting 1
         [x] Spare setting 2
         [x] Spare setting 3
         [x] Spare setting 4
         [x] Spare setting 5
      ( ) Use the page <select> (enter HTML page name) from the HTML asset <select> (select HTML asset)
      ( ) Use the string table entry <select> (enter Index) from the HTML asset <select> (select HTML asset)

PageLink.PNG Related Rules:


Show/Hide Layer Rule

Shows or hides a layer from Driver.

Properties.PNG Rule Properties:

  • <kuid2:401543:1170:1>
  • Built-in Rule

Settings.PNG Rule Settings:

  <visibility> - select one of two options
     Show - select to make the layer visible
     Hide - select to make the layer invisible
  <click here to set> - enter name of layer. Name is case sensitive.

BugMini.PNG Known Bugs:

Layers set to Hide when a game is saved will be Shown when the saved game is reloaded

Issues.PNG Known Issues:

Rule will NOT check to see if the named layer exists or not

PageLink2.PNG Related Driver Commands:

Ex.PNG Examples of Use:


Show/Hide Minimap Rule

Shows the minimap window in Driver.

Properties.PNG Rule Properties:

  • <kuid:-25:794>
  • Built-in Rule

Settings.PNG Rule Settings:

   <Show/Hide> the driver Minimap Window - click to switch between Show and Hide.

PageLink.PNG Related Rules:


Show/Hide On-screen Help Rule

Shows or hides On-screen help in Driver.

Properties.PNG Rule Properties:

  • <kuid:401543:2020>
  • Built-in Rule

Settings.PNG Rule Settings:

   On screen help (junction overlays, etc) - select one of three option buttons:-
      ( ) Show
      ( ) Hide
      ( ) Leave Unchanged
   On Screen Vehicle Names: -  - select one of three option buttons:-
      ( ) Show
      ( ) Hide
      ( ) Leave Unchanged


Timed Limited Display HTML Rule (SP2 and later)

Displays an HTML browser window for a limited time.

Properties.PNG Rule Properties:

  • <kuid2:61392:2005:32>
  • DLS Rule by pguy

Settings.PNG Rule Settings:

  HTML Asset Name : <[Click to select HTML asset]> - click to select an HTML asset from those installed
  Page filename : <value> - click to enter the filename of the HTML page in the selected HTML asset. The .html filename extension is optional.
  Play duration (SessVar or duration in seconds) : <value> - enter a SessVar name or the number of seconds.
  Browser left position (SessVar or position) : <value> - enter a SessVar name or the number of pixels from the left screen edge.
  Browser top position (SessVar or position) : <value> - enter a SessVar name or the number of pixels from the top screen edge.
  Browser width (SessVar or position) : <value> - enter a SessVar name or the width in pixels.
  Browser height (SessVar or position) : <value> - enter a SessVar name or the browser height.
  [x] <Alert is not reshowable on request/Alert is showable on request> - check or click to allow or prevent the user viewing the page again.

Notes.PNG Notes:

Seconds are Trainz clock time, not real time.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Wait on Waybill Screen/Main Screen Rule

Executes child rules when the Waybill window is opened or closed

Properties.PNG Rule Properties:

  • <kuid:-25:957>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger rule once - check to trigger the rule once only
   Wait for the Waybill window to be <opened/closed> - select either opened or closed.

WikiLink.PNG Trainz Wiki Links:


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Miscellaneous Rules

Some of these rules have no user accessible functions but may be used by other rules. Others do not fit in any other category.


ConsistDataHandler Rule

Was used by the QuickDrive Rule to place consists onto a route. Now obsolete.

Properties.PNG Rule Properties:

  • <kuid:401543:1180>
  • Obsolete Rule (function is now built into Trainz)
  • Base Rule

Settings.PNG Rule Settings:

   None


Custom Script Rule

No description

Properties.PNG Rule Properties:

  • <kuid:447264:1526>
  • Built-in Rule

Settings.PNG Rule Settings:

  None


Generic TreeNode Debug Window Rule

No description.

Properties.PNG Rule Properties:

  • <kuid:30501:1042>
  • Base Rule

Settings.PNG Rule Settings:

   None


Session Debug Rule

Executes the first child if Debug mode is selected. Otherwise executes the second child rule.

Properties.PNG Rule Properties:

  • <kuid:30501:100180>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   None

Notes.PNG Notes:

When a session starts with this rule enabled, the player will be given the choice of running the session in Debug or Normal mode. Selecting Debug will execute the first child rule. Selecting Normal will execute the second child rule.

WikiLink.PNG Trainz Wiki Links:


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Navigation Rules


Directional Trigger Check Rule

Executes child rules when a set train enters a set trigger in a set direction. Adds direction to the Trigger Check Rule.

Properties.PNG Rule Properties:

  • <kuid2:532391:100003:1>
  • DLS Rule by bobhahn
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger only once 
   [x] Wait for child rules to complete even if no trains are present in rule trigger
   [x] Only activate when the entering vehicle of the train is heading <select direction> into the trigger - select one of two directions:-
      forward
      backward
   Triggers List
      <add trigger> - select a trigger from the session list
      <delete trigger> - delete a selected trigger from the rule
   Select one of two option buttons:-
      ( ) click to accept all trains
      ( ) click to accept trains matching specific criteria
         Selecting the second option will produce the following selection controls:-
         Specific vehicle - identify the specific vehicle(s) that will trigger the rule
            + - click to add a specific vehicle from the session list
            x - click to remove the specific vehicle from the rule
         Vehicle types - identify the type of vehicle(s) that will trigger the rule
            + - click to add a type of vehicle from the session list
            x - click to remove the type of vehicle from the rule
         Drivers - identify the driver(s) that will trigger the rule
            + - click to add a driver from the session list
            x - click to remove a driver from the rule

Notes.PNG Notes:

  1. This rule works best when used with the Directional Trigger track object available on the DLS.
  2. The Directional Trigger, when installed, will appear as a Signal not as a Trackmark.
  3. Normal (non directional) triggers can be used with this rule but the rule will have no direction sensitivity apart from the forward and backward in the rule properties.

PageLink.PNG Related Rules:

  • Trackside Check Rule - executes child rules when activated by a train. Provides different options to the Trigger Check Rule
  • Trigger Check Rule - executes child rules when a set train enters a set trigger (non-directional)

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Navigation Display Rule

Creates a set of navigation points. Multiple sets can be created by adding additional copies of this rule. This rule creates the navigation set, it does not display it.

Properties.PNG Rule Properties:

  • <kuid2:401543:1161:1>
  • Base Rule

Settings.PNG Rule Settings:

   Unique set ID: <click here to set> - enter a unique name for the navigation set. Name must be in lowercase and have no spaces.
   Train (optional): <click here to set> - select a rolling stock asset from the session list shown.
   Select one of three option buttons:-
   ( ) All points must be completed in sequence:
      - the first uncompleted navigation point will be shown and must be completed next.
      - the next point (if any) will also be shown partly transparent.
   ( ) Points will be completed in sequence, but can be skipped:
      - navigation points can be skipped but must be completed in order.
      - you cannot go back to complete a missed point.
   ( ) All points must be completed, but in any order:
      - all uncompleted navigation points will be shown.
      - you may complete them in any order.
  For each navigation point:
     <Click here to set> - select an item (trigger, trackmark, track object, rolling stock) from the session list to become the navigation point.
     <Display text> - enter a text message to display with the navigation point. You are limited to 25 characters.
     Icon <icon list> - select an icon for the navigation point.
     <Style> - click to select one from three choices
        Automatic - the navigation point will be completed as soon as the consist reaches the point.
        Manual - the navigation point must be set as complete by using the Navigation point complete rule or the Navigation set clear rule.
           The Manual style option allows you to execute other rules (e.g. consist check, wait, etc) before completing the navigation point.
        Require Stop - the navigation point will be completed when the consist comes to a complete stop on the point.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


Navigation Point Complete Rule

Manually completes a navigation point in a set

Properties.PNG Rule Properties:

  • <kuid:401543:1167>
  • Base Rule

Settings.PNG Rule Settings:

   Mark navigation point <click here to set> - enter the navigation point number to be completed
   complete in set <click here to set> - enter the unique name for the navigation set created using the Navigation Display Rule.
        Name must be in lowercase and have no spaces.

Issues.PNG Known Issues:

The rule will NOT check to see if the named navigation set and point exists or not.

Notes.PNG Notes:

The navigation set and point must first be created by the Navigation Display Rule

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


Navigation Set Check Rule

Executes child rules if a navigation set created with the Navigation Display Rule is complete (or incomplete).

Properties.PNG Rule Properties:

  • <kuid:401543:1165>
  • Base Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Checks if navigation point set <name>: - enter the unique name for the navigation set created using the Navigation Display Rule.
        Name must be in lowercase and have no spaces.
   is <Complete/Incomplete> - click to select one

Issues.PNG Known Issues:

The rule will NOT check to see if the named navigation set exists or not.

Notes.PNG Notes:

The navigation set must first be created by the Navigation Display Rule

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Navigation Set Clear Rule

Clears a navigation set removing any uncompleted navigation points

Properties.PNG Rule Properties:

  • <kuid:401543:1164>
  • Base Rule

Settings.PNG Rule Settings:

   <Click here to set> - enter the unique name for the navigation set created using the Navigation Display Rule.
       Name must be in lowercase and have no spaces.

Issues.PNG Known Issues:

The rule will NOT check to see if the named navigation set exists or not.

Notes.PNG Notes:

The navigation set must first be created by the Navigation Display Rule

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


Navigation Set Hide/Show Rule

Shows and hides navigation sets. You can have multiple sets visible and hidden at the same time.

Properties.PNG Rule Properties:

  • <kuid:401543:1163>
  • Base rule

Settings.PNG Rule Settings:

   <visibility> - click to select one
      Hide - select to make the navigation set invisible
      Show - select to make the navigation set visible
   <click here to set> - enter the unique name for the navigation set created using the Navigation Display Rule.
        Name must be in lowercase and have no spaces.

Issues.PNG Known Issues:

The rule will NOT check to see if the named navigation set exists or not.

Notes.PNG Notes:

The navigation set must first be created by the Navigation Display Rule

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


Schedule Rule

Allows a schedule of timed events to be applied to a train

Properties.PNG Rule Properties:

  • <kuid:-3:10185>
  • Base Rule

Settings.PNG Rule Settings:

   Insert track mark <select> - select a track mark from the Session List
   Arrival and Departure Time <Select> - set time
      hh:mm:ss - in hours/minutes/seconds
   Current Train <select> - select from session list
   Insert destination <select> - select from session list

BugMini.PNG Known Bugs:

There are reports that this rule does not work correctly particularly if a train arrives late or early.

Notes.PNG Notes:

Times are Trainz clock times, not real time

PageLink.PNG Related Rules:

WWWLinks.PNG Other Links:


Trackside Check Rule

Executes child rules when a set train enters a set trigger. Similar to the Trigger Check Rule but provides different options.

Properties.PNG Rule Properties:

  • <kuid2:46162:100207:1>
  • DLS Rule by Josefpav
  • Parent Rule

Settings.PNG Rule Settings:

   Applies to: - select one of three option buttons:-
      ( ) Junction
      ( ) Trigger
      ( ) Trackmark
   Trackside object name: <specify> - select object name from session list
   Wait for train to: - select one of three option buttons:-
      ( ) Enter
      ( ) Stop at
      ( ) Leave
   [x] Auto reset this rule - check to execute the rule continuously
   Applies to train containing:
   <Add vehicle> - click to select a rail vehicle from the session list
   del - click to remove a selected vehicle from the rule

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Trigger Check Rule

Executes child rules when a set train enters a set trigger. This rule replaces the older and less versatile Trigger Rule.

Properties.PNG Rule Properties:

  • <kuid:-25:1071>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger only once 
   [x] Wait for child rules to complete even if no trains are present in rule trigger
   [x] Only activate when the entering vehicle of the train is heading <select direction> into the trigger - select one of two directions:-
      forward
      backward
   Triggers List
      <add trigger> - select a trigger from the session list
      <delete trigger> - delete a selected trigger from the rule
   Select one of two option buttons:-
      ( ) click to accept all trains
      ( ) click to accept trains matching specific criteria
         Selecting the second option will produce the following selection controls:-
         Specific vehicle - identify the specific vehicle(s) that will trigger the rule
            + - click to add a specific vehicle from the session list
            x - click to remove the specific vehicle from the rule
         Vehicle types - identify the type of vehicle(s) that will trigger the rule
            + - click to add a type of vehicle from the session list
            x - click to remove the type of vehicle from the rule
         Drivers - identify the driver(s) that will trigger the rule
            + - click to add a driver from the session list
            x - click to remove a driver from the rule

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Wait on Navigation Point Rule

Executes child rules when a specific navigation point is completed

Properties.PNG Rule Properties:

  • <kuid:401543:1168>
  • Base Rule
  • Parent Rule

Settings.PNG Rule Settings:

   navigation point <click here to set> - enter the number of the navigation point to be completed
   in set <click here to set> - enter the unique name for the navigation set created using the Navigation Display Rule.
      Name must be in lowercase and have no spaces.

Issues.PNG Known Issues:

The rule will NOT check to see if the named navigation set and point exists or not.

Notes.PNG Notes:

The navigation set and point must first be created by the Navigation Display Rule

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Wait on Train Stop/Start Rule

Executes child rules when a train stops or starts moving

Properties.PNG Rule Properties:

  • <kuid:-25:1069>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   [x] Trigger rule once 
   Wait for a train that matches the following criteria to <select> - select one of:-
      start moving
      stop moving
   Select one of two option buttons:-
      ( ) click to accept all trains
      ( ) click to accept trains matching specific criteria
         Selecting the second option will produce the following selection controls:-
         Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule
            + - click to add a specific vehicle from the session list
            x - click to remove the specific vehicle from the rule
         Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule
            + - click to add a type of vehicle from the session list
            x - click to remove the type of vehicle from the rule
         Drivers - identify the drivers that will trigger the rule
            + - click to add a driver from the session list
            x - click to remove a driver from the rule

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


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Portal Rules


Quick Portal Manager Standard Edition Rule (SP2 and later)

Manages portals and adds flexible timetables.

Properties.PNG Rule Properties:

  • <kuid2:61392:5011:45>
  • DLS Rule by pguy

Settings.PNG Rule Settings:

   Target date is day-of-week <dd/mm/yyyy> - day-of-week and date shown are for today's date. Click dd/mm/yyyy to change date.
   <Copy rule data to Clipboard> - click to copy the currently entered data to a special clipboard area used by the rules created by pguy. 
      This is NOT the standard OS clipboard.
   <Paste rule data from Clipboard> - if data is held in the special clipboard area, then click to paste that data into the rule.
      This is NOT the standard OS clipboard.
   [x] This rule is enabled - check to activate (enable) the rule.
   [x] Avoid duplicated driver if possible - check to prevent the same driver being used again. If a driver name is reused, the rule will select a different driver name.
   [x] Disable locomotives/vehicles enhanced mode - check to save vehicle properties when a train is removed by a portal. 
      These properties will be restored if the same train is emitted by a portal. If checked then a new command will appear:
      <for all vehicles/for only locomotives/for only tagged vehicles> - click to select one.
   Portal selected: <portal name> [...] - select a portal to manage by clicking <portal name> or [...] and selecting a portal from the Session list.
   Portal output link: <[no link]> [...] - leave blank.
   Portal input link: <[no link]> [...] - leave blank unless you want to connect to a Global Input Queue. Click to select an input queue from the Session list.
   Default schedule for input trains is named: <schedule> - click to enter a schedule name.
   Today's schedule: <Insert new schedule> - click to enter a new schedule
   For each schedule:-
      <hh:mm> - click to set the time when a train will be emitted from the portal. Times use the 24hr clock.
      <train name> - click to enter the train name
      <mission code> - click to enter the Mission Code created by the MissionCode Manager Rule (SP2 and later).
      <schedule> - click to enter the re-occurrence schedule in hh:mm (24hr clock) where, for example:
         02:30 means every 2 hrs 30 minutes,
         00:00 means once only,
         24:00 means once each day.
      <driver> - click to select a driver name or select auto-driver to let the rule select a driver.
         Current driver order bar is named <schedule> - click to enter a name for the order (Driver Command) bar used in this schedule.
      <hud> - click to select a HUD for this train. HUDs must be created using the Quick CustomHud Manager Rule (SP2 and later).
      Driver Command Bar - enter driver commands for this train.
      Choose one of two consist sets:
      <mono consist> consist for every day - if selected the same consist will be used each day.
         <no consist selected> - click to select a consist from those saved in your install.
      <multi consists> - if selected a different consist will be used each day. 
         For each day of the week:
            Day-of-week <no consist selected> - click to select a consist from those saved in your install.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Un-Portal Rule

Provides portals to routes that have no portals by configuring track marks as portals.

Properties.PNG Rule Properties:

  • <kuid2:117746:1024:10>
  • DLS Rule by sforget

Settings.PNG Rule Settings:

   Maximum Trains on Route <value> - enter number
   Remove Excess Trains <YES/NO> - select either. Warning: Selecting YES may result in undesirable effects
   Remove Which Trains <Last created/Oldest> - select either
   New Un-Portal - click to select a new Un-portal from the session list of available track marks
   For each Un-portal:-
      Track Mark Name - click on track mark name to configure the Un-Portal
      Configuration Settings:-
         Currently Editing Portal Track Mark Name Remove - click on name to edit a different Un-Portal, click on Remove to delete this Un-Portal
         Time between trains <value> minutes - enter number of minutes
         Timer Fluctuation <value> minutes - enter how much randomness to add to the "Time between trains"
         Direction Relative to TrackMark <Forwards/Backwards> - select one to indicate the direction of travel compared to the direction of the Track Mark
         Consume Trains <YES/NO> - select one
         Emit Immediately <YES/NO> - select one
         Order to Emit Trains <Random/Sequential> - select one to control train order from entered list of consists
         Wait for Triggered Event <YES/NO> - select one
         Add New Consist - click to add a consist to be emitted.
            + - click to add a specific vehicle from the session list
            x - click to remove the specific vehicle from the rule
            Add driver to consist - click to select a driver from the session list
            Add an existing saved consist - click to select a previously saved consist

Notes.PNG Notes:

  1. Minutes are Trainz clock time, not real time
  2. If Consume Trains is set to YES then ALL trains that pass over that trackmark will be consumed so don't create the Un-Portal on a mainline

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Back to Top

Resources Rules


ExTrainz Manager Rule - TANE SP2

Provides information on consists, industries and products in both Surveyor and Driver modes. Once activated, the rule creates an additional short menu bar below the main menu bar.

Properties.PNG Rule Properties:

  • <kuid:160293:10029>
  • DLS Rule by trev999

Settings.PNG Rule Settings:

   Diagnostic mode is <On/Off> - click to select On or Off. When set On diagnostic messages will be added to the Trainz Log file.
   Turn on message overlay <Yes/No> - click to select Yes or No. When set to Yes the message overlay (lower left of screen) will be active.
   Show rolling stock in Driver mode <Yes/No> - click to select Yes or No. When set to Yes rolling stock can be searched in Driver.
   Search only rolling stock already in session <Yes/No> - click to select Yes or No. When set to Yes only those rolling stock assets
      installed in the session can be searched.
   Graphic colours: <When Red, the industry does not require service/When Green, the industry does not require service> - click to switch 
      between the two colour options.
   Industry page size: <value> - enter the number of industries to be displayed in the Industry List window (maximum 250).
   The following industries are excluded: <Add an industry to be excluded> - name can be complete (e.g. "Coal Mine 2") 
      which will exclude that specific industry from the management list, or partial (e.g. "Coal") which will exclude all 
      industries with the word "Coal" in their names. Entries are not case sensitive.
      Once industries have been excluded, additional commands will appear for each excluded industry:-
      <delete> <industry name begins with/class name begins with> <name> - click delete to remove this entry. 
         - click industry name begins with/class name begins with to select between the two (see notes below).
         - click name to edit the name.

Issues.PNG Known Issues:

This rule is NOT compatible with all industries.

Notes.PNG Notes:

  1. Rolling stock installed in the current session only (see settings above) can be searched to find a match for any selected product from any industry. In Surveyor (and Driver if that setting is enabled) click on the View Products sub menu link and click on a product name in the Product Window to display a list of all compatible rolling stock for that product.
  2. Alternatively, click on the View Industries sub menu link and then click on a Product Icon to open a Product Window, then click on the View Rolling Stock link at the top of the window.
  3. Industry class names are defined in the config.txt file of industry assets and are not normally accessible by users. However, you can exclude an entire group of related "industry asset classes" such as station, coalingtower, watertank, etc regardless of their actual names provided those assets have been given that "class name" by their creators.


Hide Product Overlays Rule

Hides the commodity or product bar graphs that appear on active industries

Properties.PNG Rule Properties:

  • <kuid:400048:100970>
  • DLS Rule by callavsg

Settings.PNG Rule Settings:

  None


Multiple Resource Check Rule

Executes child rules if industries or vehicles reach set commodity levels. This rule replaces the older Resource Check Rule

Properties.PNG Rule Properties:

  • <kuid:-25:656>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   <Product Level> - click to select a product test from two choices:-
      Reach/Exceed - sets an upper limit for the resources being monitored. 
         For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon reaches or exceeds a specified level.
         The initial level in the object must be below the set upper limit.
      Fall below - sets a lower limit for the resources being monitored. 
         For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon falls below a specified level. 
         The initial level in the object must be above the set lower limit. 
         To test when a resource level reaches zero (i.e. is empty) set the lower limit to a very low value but not zero as the level can never fall below zero. 
   <value> - enter required quantity value
   <select> - select a product from session list of products
   <Add object> - click to select a source or target object. Multiple objects and their queues can be added to the rule. 
      ALL the entered products must reach/exceed or fall below the specified value for the rule to be triggered. 
      For each object:-
         <Object> - click to select session active industry or product enabled rail vehicle 
         <Queue> - select product queue (there may be only one available)
         <Remove> - removes the object and its product queue from the rule

Notes.PNG Notes:

This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Resource Check Rule

Executes child rules if a selected industry or vehicle reaches a set commodity level. This rule has been superseded by the Multiple Resource Check Rule

Properties.PNG Rule Properties:

  • <kuid:-25:1067>
  • Legacy Rule (replaced by Multiple Resource Check Rule)
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
      ( ) Watch industry queue
         Target Object <select> - select an industry from the session list
         Queue <select> - select a product queue from the selected industry
         Product <select> - select a product from the selected queue
         Amount <value> - enter a quantity
         Select one of two option buttons:-
            ( ) Complete when designated queue equals or exceeds required amount
            ( ) Complete when designated queue falls below required amount
      ( ) Watch vehicle
         Target Object <select> - select a rolling stock asset from the session list
         Queue <select> - select a product queue from the selected rolling stock
         Product <select> - select a product from the selected queue
         Amount <value> - enter a quantity
         Select one of two option buttons:-
            ( ) Complete when designated queue equals or exceeds required amount
            ( ) Complete when designated queue falls below required amount

Notes.PNG Notes:

This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Resource Verify Rule (fixed)

Executes child rules if a selected industry or vehicle reaches a set commodity level. The rule resets when all child rules have completed.

Properties.PNG Rule Properties:

  • <kuid:160293:10060>
  • DLS Rule by trev999
  • Parent Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
   ( ) Watch industry queue
      Target object <click to select> - click to select an industry from the session list.
      Product <click to select> - click to select an industry product.
      Amount <value> - enter a quantity for the selected product.
      Select one of two option buttons:-
      ( ) Complete when designated queue equals or exceeds designated amount
      ( ) Complete when designated queue falls below designated amount
   ( ) Watch vehicle queue
      Target object <click to select> - click to select a rolling stock vehicle from the session list.
      Product <click to select> - click to select a commodity product.
      Amount <value> - enter a quantity for the selected product.
      Select one of two option buttons:-
      ( ) Complete when designated queue equals or exceeds designated amount
      ( ) Complete when designated queue falls below designated amount

Notes.PNG Notes:

  1. This rule will only monitor a single commodity in a single industry or vehicle.
  2. This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


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Schedule Rules


Driver Command Check Rule

Executes child rules if the driver commands match a set list.

Properties.PNG Rule Properties:

  • <kuid:-25:447>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

 [x] Trigger rule once - check to allow the rule to execute only once
 Driver character to watch the command list of <select> - select a driver name from the Session List
 Wait for driver character to have a command list that matches this:
    <add driver command> - add a driver command from the session list. More commands can be added. Commands can be deleted.
    <add all> - adds ALL driver commands in the session list. Individual commands can be removed.
    <delete all> - deletes all entered driver commands from the session rule

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Driver Command Rule

Specifies which commands will be available for the drivers

Properties.PNG Rule Properties:

  • <kuid:-3:10057>
  • Base Rule

Settings.PNG Rule Settings:

   For each installed Driver Command:-
   [x] Name of Driver Command and Description (if available) - check to make that command available to the drivers

Notes.PNG Notes:

Some Driver Commands that have been checked will not appear in the Command Lists for drivers if there is no target for their action. For example:
  • The Wait For Trigger command will not be available to any drivers if there are no triggers set.
  • The Call At command will not be available to any drivers if there are no industry active assets or passenger enabled stations.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:

  • Driver Commands List


Driver Schedule Rule

Sets up a list of basic scheduled commands

Properties.PNG Rule Properties:

  • <kuid2:82445:90001:9>
  • Built-in Rule

Settings.PNG Rule Settings:

   Driver Schedule Assigned to name of driver <icon> - click icon to select a driver from those assigned in the Driver Setup Rule
   Next commands, will be executed  
      >> - click to enter driver commands from those specified in the Driver Command Rule
   Style: - select one of four option buttons:-
      ( ) Classic style: If there is a schedule do not emit a new schedule - any currently assigned set of driver commands will not be replaced
      ( ) Killer style: If there is a schedule clean it and emit a new one - replace any currently assigned driver commands with the new commands
      ( ) Cooperative style: If there is a schedule append the new one - add the new driver commands to the end of any existing commands
      ( ) Active style: Emit a new schedule, only if already a schedule running - only add the new commands if commands are currently running

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


Driver Setup Rule

Creates the list of drivers for this session and assigns them their orders

Properties.PNG Rule Properties:

  • <kuid:-16:2025>
  • Base Rule

Settings.PNG Rule Settings:

   <driver icon> - click to select a new driver from the list of installed and built in drivers
   <loco> - click to select a new locomotive from the session list and assign it to this driver. Locos displayed in red have not been found in the session list
   <driver name> - click to enter a new name for the selected driver
   <driver mode> - click to select one of:-
      Autodetect - the program will detect the driver mode to be used. For example, if driver commands have been entered for this driver
         then the AI driver mode will be selected
      First Human Player - the driver will be assigned to the user or multiplayer who accesses her/him first
      AI driver - the AI will be given control even if no commands are present
      Multiplayer Driver - the driver will be assigned to a multiplayer user
   <remove> - this driver will be removed from the rule
   >> - click to enter driver commands from those specified in the Driver Command Rule
    --> Scroll down to the bottom of the list of entered drivers for more options
 <Add another driver> - click to add another driver 
 [x] Remove all existing Drivers first - see Known Issues below
 [x] Generate new Drivers for empty Trains - when checked all newly added locos will automatically be given drivers

Issues.PNG Known Issues:

  1. The Remove all existing Drivers first option does not appear to work in TANE (but works in TRS19 and later)
  2. Adding a large number of drivers to a session can cause Timeout errors. One known workaround is to split the drivers between two copies of the Driver Setup Rule and make the second copy a child of a Wait Rule. For more details see the Wiki How to Use Driver Setup Rule. This issue has been reported as FIXED in the latest beta versions of TRS19 SP1 and Trainz Plus

Notes.PNG Notes:

The driver at the top of the list will have the camera focus when the Session starts. There is no way to move a driver up the list order except by removing the higher drivers

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Enable/Disable Driver Commands Rule

Enable/Disable specific driver commands on certain drivers. Multiple copies of the rule can be used to give different drivers or consists different command lists

Properties.PNG Rule Properties:

  • <kuid:-25:480>
  • Built-in Rule

Settings.PNG Rule Settings:

   <Enable/Disable> the following driver commands ... - click to select Enable or Disable
   For each driver command:-
   [x] command name - check to enable or disable
   [x] command name - check to enable or disable
   [x] command name - check to enable or disable
   etc
   Select one of two option buttons:-
      ( ) click to accept all trains
      ( ) click to accept trains matching specific criteria
         Selecting the second option will produce the following selection controls:-
         Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule
            + - click to add a specific vehicle from the session list
            x - click to remove the specific vehicle from the rule
         Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule
            + - click to add a type of vehicle from the session list
            x - click to remove the type of vehicle from the rule
         Drivers - identify the drivers that will trigger the rule
            + - click to add a driver from the session list
            x - click to remove a driver from the rule

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


ScheduleAtTrackside Rule

Allows a set of driver commands to be given to a train when it reaches a trackmark or trigger.

Properties.PNG Rule Properties:

  • <kuid2:61392:2001:6>
  • DLS Rule by pguy

Settings.PNG Rule Settings:

   <Select trackmark> - <Select trigger> - click one to select a trackmark from the Session list or a trigger from the Session list
   Schedule will be fired <in both directions/in trackside forward direction/in trackside backward direction> - click to select one. Only available if trackmark has been selected
   This rule will be applied <all along the session> - click to enter the number of times to trigger the rule. 0 = everytime (all along the session)
   Enter driver commands to schedule when train is at trackside
      >> - click to enter driver commands from those specified in the Driver Command Rule
   Select one of two option buttons:-
      ( ) new schedule will replace current driver command - select to delete any current command list and replace it with the command list above
      ( ) new schedule will be appended to current driver commands - select to add the command list above above to the current driver command list
   <add a new trackside entry> - click to add a new ScheduleAtTrackside entry below

PageLink.PNG Related Rules:


Schedule Library Rule

Creates a library of driver schedules (driver command lists) that can be given to drivers during the creation or running of a session

Properties.PNG Rule Properties:

  • <kuid2:192081:12:5>
  • Built-in Rule by brummfondel

Settings.PNG Rule Settings:

  <add schedule> | <add group>
     To add individual schedules click <add schedule> then
       <library Entry Name> - enter a unique name for the schedule
          <library Entry Name> - click to edit name
          <remove> - click to delete this schedule from the list
          <copy> - click to add a copy this schedule to the current group
          <move to group> - click to move this schedule to a schedule group
          In the driver command bar:-
             >> - click to enter driver commands from those specified in the Driver Command Rule
      To add groups of schedules click <add group> then
       <Group Name> - enter a unique name for the group
           - - click to close the group list
           + - click to open the group list
           <Group Name> - click to edit name
           <remove> - click to delete this group from the schedule list

Notes.PNG Notes:

  1. Create the library schedules in this rule first.
  2. In Surveyor (using the Driver Setup Rule) or Driver (directly in a driver command bar) add the Driver Command Copy Commands From and select the command schedule to be added or appended. The driver command Copy Commands From must be enabled in the Driver Command Rule.

PageLink.PNG Related Rules:

PageLink4.PNG Dependent Driver Commands:

The rule must be added to the Session for the following Driver Command to work


Schedule Rule

Allows a schedule of timed events to be applied to a train

Properties.PNG Rule Properties:

  • <kuid:-3:10185>
  • Base Rule

Settings.PNG Rule Settings:

   Insert track mark <select> - select a track mark from the Session List
   Arrival and Departure Time <Select> - set time
      hh:mm:ss - in hours/minutes/seconds
   Current Train <select> - select from session list
   Insert destination <select> - select from session list

BugMini.PNG Known Bugs:

There are reports that this rule does not work correctly particularly if a train arrives late or early.

Notes.PNG Notes:

Times are Trainz clock times, not real time

PageLink.PNG Related Rules:

WWWLinks.PNG Other Links:


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Session Sequence Rules


Ordered List Rule

Executes child rules in order once this rule starts

Properties.PNG Rule Properties:

  • <kuid:-25:171>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Select one of two option buttons:-
     ( ) This process will repeat <value> time(s) - enter the number of times this rule is to be repeated
     ( ) This process will repeat forever

Issues.PNG Known Issues:

Some child rules will force a "wait" until certain conditions have been met (e.g. a mouse click or a set time has passed). These rules will delay the completion of any following child rules in the Ordered List Rule. If possible, place these rules last in the Ordered List.
For example: The Message Popup Rule will wait until it is closed before allowing the next child rule to be executed.

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Progressive List Rule

Executes the first child rule on the first run, the second child on the second run, the third child on the third run, etc.

Properties.PNG Rule Properties:

  • <kuid:-25:754>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

  After last child has been executed ...
  <successive runs will do nothing/the first child is chosen again> - click to select one

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Random List Rule

Executes ONE randomly selected child rule once only. The rule will not repeat to randomly select another child rule

Properties.PNG Rule Properties:

  • <kuid:-25:758>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   None

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Reset List Rule

Executes ALL child rules continuously in an ongoing infinite cycle

Properties.PNG Rule Properties:

  • <kuid:-25:762>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   None

PageLink.PNG Related Rules:

WikiLink.PNG Trainz Wiki Links:


Simultaneous List Rule

Executes child rules simultaneously once this rule starts

Properties.PNG Rule Properties:

  • <kuid:-25:1048>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Rule completes when ... - click to chose one of the following:-
      one of the child rules has completed
      all child rules have reached a completed state
      all child rules have reached a "was completed" state

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


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Speed Rules


ATP Speed Limiter Rule

Limits allowable speed over set limit

Properties.PNG Rule Properties:

  • <kuid2:321959:1000:1>
  • Built-in Rule

Settings.PNG Rule Settings:

   Limits the speed to <value> mph over the set limit - enter speed value in mph

PageLink.PNG Related Rules:

  • AWS Configuration Rule - configures the Trainz implementation of the Automatic Warning System when approaching signals


Speeding Check Rule

Executes child rules if player controlled trains are over the local speed limit or over a set (custom) speed

Properties.PNG Rule Properties:

  • <kuid2:60850:89004:3>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   Select one of two options to set a speed limit to be observed
      ( ) Watch for trains travelling above the posted speed limit
         <speed value> - click to enter a new overspeed tolerance value
         <speed units> - click to select one from the list:-
            Km/h - Kilometres per hour
            MPH - Miles per hour
            mps - metres per second
      ( ) Watch for trains travelling above a custom speed
         <speed value> - click to enter a new custom speed value
         <speed units> - click to select one from the list:-
            Km/h - Kilometres per hour
            MPH - Miles per hour
            mps - metres per second
            Warning: This option is very performance intensive and should only be used in sessions with few trains

WikiLink.PNG Trainz Wiki Links:


MaxPermittedSpeed Rule

Sets the maximum permitted speed of locomotives under AI control

Properties.PNG Rule Properties:

  • <kuid2:60850:89000:7>
  • Built-in Rule

Settings.PNG Rule Settings:

   None

Notes.PNG Notes:

This rule cannot be configured from the Session Rules list. It must be configured in the config.txt file of each locomotive. Instructions with an example are shown in the rule Properties


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Startup and Termination Rules


End Session Rule

End the Session with a fade out.

Properties.PNG Rule Properties:

  • <kuid:-25:482>
  • Built-in Rule

Settings.PNG Rule Settings:

   Fade out over <value> seconds - enter number of seconds for fade out.

Notes.PNG Notes:

Seconds are Trainz clock time, not real time.

PageLink.PNG Related Rules:


Multiplayer Rule

Enables the session to be taken online in a Multiplayer environment.

Properties.PNG Rule Properties:

  • <kuid:447264:1045>
  • Built-in Rule

Settings.PNG Rule Settings:

   Suggested maximum number of players for this session <value> - enter a number
   Maximum number of drivers per player <value> - enter a number
   Players are permitted to claim drivers             [x] - check to allow players to select a driver
   Players can see each other's driver orders         [x] - check to allow players to view orders for other players
   Automatically target an available train on clients [x] - automatically assign a driver to each player


Randomize Rule

Generates a different set of random numbers each time the session is run.

Properties.PNG Rule Properties:

  • <kuid:169301:100129>
  • DLS Rule by Terry_Wagstaff

Settings.PNG Rule Settings:

   None

Notes.PNG Notes:

Place this rule near the top of the Session Rules list and ensure that there is at least 5 seconds before the call to a Random function.

PageLink.PNG Related Rules:


Session Complete Rule

Set session to a percentage of completion.

Properties.PNG Rule Properties:

  • <kuid:447264:1011>
  • Base Rule

Settings.PNG Rule Settings:

   Set session to percent complete <value> - enter number as a percentage
   [x] Separate achievements for completion - check to set

PageLink.PNG Related Rules:


Startup Options Rule

Specifies the starting options for the session. The weather settings will set the initial conditions, including the variability. To manually change the weather during play, use the Weather Rule.

Properties.PNG Rule Properties:

  • <kuid:-16:10212>
  • Base Rule

Settings.PNG Rule Settings:

   Current control method is <select> - select one from:-
      Easy Mode - DCC (standard keyboard and mouse) control
      Ask User - let the user decide
      Realistic Mode - Cab controls (on screen levers, throttles, buttons, etc)
   Set weather to <select mode> with <select frequency> changeability - select
      Weather mode: - select one of:-
         Clear
         Cloudy 
         Drizzle
         Rain
         Stormy
         Light Snow
         Medium Snow
         Heavy Snow
      Changeability: - select one of:-
         Off - the weather will not change from the mode selected above
         Periodic - slow gradual changes to the weather
         Extreme - rapid and extreme changes to the weather
   Set time to <hours>:<minutes> with a rate of <select speed> - set the starting time and the speed at which the Trainz clock will run
   Set derailment realism to <select reality level> - select one of:-
      None - no train derailments will occur
      Arcade - train derailments will be exaggerated (beyond normal)
      Realistic - train derailments will occur as realistically as possible
   [x] Show in game help - check to switch on help options
   Use <select measurement system> units in Driver - select one of:-
      Metric - kilometres, metres. This will override the default settings in a session
      Imperial - miles, feet. This will override the default settings in a session
      Default - uses the measurement system specified in the session

Notes.PNG Notes:

Times are Trainz clock time, not real time

PageLink.PNG Related Rules:


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Time Rules


Clock Rule

Rule needed for animated clocks.

Properties.PNG Rule Properties:

  • <kuid2:62310:30041:2>
  • Built-in Rule

Settings.PNG Rule Settings:

   None

Notes.PNG Notes:

Apply this rule to your session to make use of the animated clocks. See the forum for code to include in your clock object to work with this rule.


Time and Rate Rule

Sets the session start time and the rate at which time passes.

Properties.PNG Rule Properties:

  • <kuid:-25:889>
  • Built-in Rule

Settings.PNG Rule Settings:

   Set time to <hours:minutes> - enter the clock starting time as hours (0-23) and minutes (0-59)
   with a rate of <1x> - select a speed at which time will pass from 1x (normal) to 1440x (extremely fast)

PageLink.PNG Related Rules:


Timecheck Rule

Executes child rules at a set time.

Properties.PNG Rule Properties:

  • <kuid2:122381:10008:3>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   <hh:mm:ss> - enter execution time as hours (0-23), minutes (0-59) and seconds (0-59).
   [x] Execution time is on the day after the start time - when checked delays execution until the following day.

Issues.PNG Known Issues:

Do not use this rule as a child of a repeating rule such as the Simultaneous List Rule or the Ordered List Rule.

Notes.PNG Notes:

Times and days are Trainz clock times not real time.

PageLink.PNG Related Rules:

  • Time and Rate Rule - sets the session start time and the rate at which time passes.
  • Wait Rule - executes child rules after waiting for a set number of seconds.

WikiLink.PNG Trainz Wiki Links:


Wait Rule

Executes child rules after waiting for set number of seconds

Properties.PNG Rule Properties:

  • <kuid2:122381:10016:2>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   <click to set> - enter the number of seconds for the wait delay

Notes.PNG Notes:

Seconds is in Trainz clock time, not real time

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


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Variable Rules


Quick Session Variables Rule

Allows the editing of session variables

Properties.PNG Rule Properties:

  • <kuid2:61392:5003:30>
  • DLS Rule by pguy
  • Legacy Rule (use Variable Modify Rule)

Settings.PNG Rule Settings:

   <local> - click to edit local variables
      <add new session variable> - click to enter the name of new local variable
         for each variable:-
         <variable-name> - click to change variable name
         <type> - click to select one of:-
            string - text characters
            int - integer
            float - real (decimal) numbers
            bool - boolean (true/false)
            stringset - meaning not known at this time
            stringlist - meaning not known at this time
            tkmlist - trackmark list (no longer supported in TANE SP2)
            platformlist - platform list (no longer supported in TANE SP2)
            del - delete variable
            edit - edit variable
   <trains> - click to edit a train variable
      <train selected> - click to select a train from the session list. Initially none is selected
         <select train> - click to select a locomotive
         <select vehicle> - click to select a rail vehicle
         for the selected loco/vehicle:-
            <Add new session variable> - click to enter the name of a new variable
              for the entered variable:-
                 <variable-name> - click to change variable name
                 <type> - click to select type (see list above)
   <objects> - no longer supported in TANE SP2
   <global> - no longer supported in TANE SP2

Issues.PNG Known Issues:

Rule creator, pguy, has indicated that the future of this rule is uncertain as parts of it have been devalued in the latest releases of Trainz.

PageLink.PNG Related Rules:


Variable Check Rule

Executes child rules when a specific variable matches set conditions

Properties.PNG Rule Properties:

  • <kuid:-25:1049>
  • Built-in Rule
  • Parent Rule

Settings.PNG Rule Settings:

   <variable-name> - enter a variable-name. Variable name is case sensitive.
   Mathematical relationship, select one of:-
      is less than - enter a <value> to test against
      is less than or equal to - enter a <value> to test against
      is equal to - enter a <value> to test against
      is greater than or equal to - enter a <value> to test against
      is greater than - enter a <value> to test against
      is not equal to - enter a <value> to test against
      is between x and y - enter a minimum <x-value> and a maximum <y-value>
   Evaluation type. Select one from:-
      <This condition will be evaluated only once ...> - any changes to the variable that occur after
              it has been checked will not change the result of this rule
      <This condition will be evaluated once every second> - the rule will be rerun and the variable 
              rechecked every second

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Variable Modify Continuous Rule

Adds, subtracts or sets a value to a specified variable every second.

Properties.PNG Rule Properties:

  • <kuid:-25:1051>
  • Built-in Rule

Settings.PNG Rule Settings:

  <Add/Subtract/Change variable to> - select one.
     <value> - enter value to add, subtract or apply to <variable-name>
     <variable-name> - enter variable-name. Variable-name is case sensitive.

PageLink.PNG Related Rules:


Variable Modify Rule

Change the value of a specified variable. This rule can also used to create a new variable and set its initial value by using the "Change variable" option.

Properties.PNG Rule Properties:

  • <kuid:-25:1050>
  • Built-in Rule

Settings.PNG Rule Settings:

   Change <Add to variable/Subtract from variable/Change variable> - click to select one from:-
      Add to variable
         Add <value> to variable <variable-name> - enter value to add to variable, enter variable-name. Variable-name is case sensitive.
         <Do not undo the alteration if the rule is stopped/Undo the alteration if the rule is stopped> - click to select one.
      Subtract from variable
         Subtract <value> from variable <variable-name> - enter value to subtract from variable, enter variable-name.
            Variable-name is case sensitive.
         <Do not undo the alteration if the rule is stopped/Undo the alteration if the rule is stopped> - click to select one.
      Change variable
         Change variable <variable-name> to <value> - enter variable-name, enter new value. 
            Variable-name is case sensitive. This change cannot be undone if the rule is stopped. 
   [x] (optional) Set the minimum value of <variable-name> to <value> - enter variable-name
      (this will already be set by the change option) and a value. Variable-name is case sensitive.
   [x] (optional) Set the maximum value of <variable-name> to <value> - enter variable-name
      (this will already be set by the change option) and a value. Variable-name is case sensitive.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:

WikiLink.PNG Trainz Wiki Links:


Variable Random Rule

Assigns a random integer value to a variable.

Properties.PNG Rule Properties:

  • <kuid:400260:100606>
  • DLS Rule by tram_

Settings.PNG Rule Settings:

   Random variable <name> in minimum to maximum interval - enter name of variable. Variable-name is case sensitive.
   The minimum possible value of variable_name is <value> - enter the minimum value
   The maximum possible value of variable_name is <value> - enter the maximum value

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


Variable Show Rule

Adds or removes a specified variable and a descriptive label to the custom HUD. This rule does not make the custom HUD appear on the screen.

Properties.PNG Rule Properties:

  • <kuid:-25:971>
  • Built-in Rule

Settings.PNG Rule Settings:

  [x] Add
     <variable-name> - enter variable-name to add to HUD. Variable-name is case sensitive.
     <label> - (optional) enter a short label to be displayed on the HUD in front of the variable value.
  [x] Remove
     <variable-name> - enter variable-name to remove from HUD. Variable-name is case sensitive.

PageLink.PNG Related Rules:

Ex.PNG Examples of Use:


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Weather Rules


EIRS Weather Rule NE USA Rule

Customize random weather rule relative to the North East Region of the United States.

Properties.PNG Rule Properties:

  • <kuid2:487222:1037:3>
  • Built-in Rule

Settings.PNG Rule Settings:

   Season <select> - select one of:-
      Summer
      Fall
      Winter
      Spring
   Random Changeability (minutes) <value> - select one of:-
      2/5/10/15/20/30/45/60 - minutes
   Environment Settings <select> - select one of:-
      Disable/Enable

Notes.PNG Notes:

Minutes are Trainz clock times, not real times

PageLink.PNG Related Rules:


Random Weather Rule v2

Randomly changes the weather conditions between set values over a set duration.

Properties.PNG Rule Properties:

  • <kuid:169301:100132>
  • DLS Rule by terry_wagstaff

Settings.PNG Rule Settings:

   Starting weather <select> - select one of:-
         Clear weather, no clouds, rain or snow
         Cloudy weather, no rain 
         Drizzle, light rain
         Rain
         Stormy weather that includes lightning and thunder
         Snowing lightly
         Medium snowfall
         Heavy snow
   Best weather <select> - select one of:-
         Clear weather, no clouds, rain or snow
         Cloudy weather, no rain 
         Drizzle, light rain
         Rain
         Stormy weather that includes lightning and thunder
         Snowing lightly
         Medium snowfall
         Heavy snow
   Worst weather <select> - select one of:-
         Clear weather, no clouds, rain or snow
         Cloudy weather, no rain 
         Drizzle, light rain
         Rain
         Stormy weather that includes lightning and thunder
         Snowing lightly
         Medium snowfall
         Heavy snow
   Changing about every: <value> mins - enter number of minutes between weather changes

Notes.PNG Notes:

This rule, once started, will run continuously and will not terminate. If this rule is to be used as a child rule of an Ordered List Rule then place it LAST in the list.

PageLink.PNG Related Rules:


Weather Rule

Changes the weather conditions during Session play.

Properties.PNG Rule Properties:

  • <kuid:-25:960>
  • Built-in Rule

Settings.PNG Rule Settings:

   Set weather to <select mode> with <select frequency> changeability - select
      Weather mode: - select one of:-
         Clear
         Cloudy 
         Drizzle
         Rain
         Stormy
         Light Snow
         Medium Snow
         Heavy Snow
    Changeability: - select one of:-
         Off - the weather will not change from the mode selected above
         Periodic - slow gradual changes to the weather
         Extreme - rapid and extreme changes to the weather

PageLink.PNG Related Rules:


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